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Global Variables · PTS

PTS

Global Variables from ESOUIDocumentationP49.txt with 871 groups.

A

AccountNamingError

  • # ACCOUNT_NAME_RULE_INCORRECT_LENGTH
  • # ACCOUNT_NAME_RULE_INVALID_CHARACTERS
  • # ACCOUNT_NAME_RULE_MUST_END_WITH_NUMBER_OR_LETTER
  • # ACCOUNT_NAME_RULE_MUST_START_WITH_LETTER
  • # ACCOUNT_NAME_RULE_NO_ERROR
  • # ACCOUNT_NAME_RULE_NO_SPACES
  • # ACCOUNT_NAME_RULE_TOO_MANY_IDENTICAL_ADJACENT_CHARACTERS
  • # ACCOUNT_NAME_RULE_TOO_MANY_PUNCTUATION_CHARACTERS

ActionBarSlotType

  • # ACTION_TYPE_ABILITY
  • # ACTION_TYPE_CHAMPION_SKILL
  • # ACTION_TYPE_COLLECTIBLE
  • # ACTION_TYPE_CRAFTED_ABILITY
  • # ACTION_TYPE_EMOTE
  • # ACTION_TYPE_ITEM
  • # ACTION_TYPE_NOTHING
  • # ACTION_TYPE_QUEST_ITEM
  • # ACTION_TYPE_QUICK_CHAT
  • # ACTION_TYPE_VENGEANCE_PERK

ActionSlotType

  • # ACTION_SLOT_TYPE_BLOCK
  • # ACTION_SLOT_TYPE_HEAVY_ATTACK
  • # ACTION_SLOT_TYPE_LIGHT_ATTACK
  • # ACTION_SLOT_TYPE_NORMAL_ABILITY
  • # ACTION_SLOT_TYPE_OTHER
  • # ACTION_SLOT_TYPE_ULTIMATE
  • # ACTION_SLOT_TYPE_WEAPON_ATTACK

ApprovedURLType

  • # APPROVED_URL_ESO_ACCOUNT
  • # APPROVED_URL_ESO_ACCOUNT_EDIT
  • # APPROVED_URL_ESO_ACCOUNT_LINKING
  • # APPROVED_URL_ESO_ACCOUNT_STORE
  • # APPROVED_URL_ESO_ACCOUNT_SUBSCRIPTION
  • # APPROVED_URL_ESO_FORUMS
  • # APPROVED_URL_ESO_HELP
  • # APPROVED_URL_ESO_HOMEPAGE

AbilityType

  • # ABILITY_TYPE_ACTIONLIST
  • # ABILITY_TYPE_AREAEFFECT
  • # ABILITY_TYPE_AREATELEPORT
  • # ABILITY_TYPE_ATTACKERINTERCEPT
  • # ABILITY_TYPE_ATTACKERREFLECT
  • # ABILITY_TYPE_AVAREACH
  • # ABILITY_TYPE_AVOIDDEATH
  • # ABILITY_TYPE_BASIC
  • # ABILITY_TYPE_BLADETURN
  • # ABILITY_TYPE_BLOCK
  • # ABILITY_TYPE_BONUS
  • # ABILITY_TYPE_CHANGEAPPEARANCE
  • # ABILITY_TYPE_CHARGE
  • # ABILITY_TYPE_CLIENTFX
  • # ABILITY_TYPE_COMBATRESOURCE
  • # ABILITY_TYPE_COSTMECHANICOVERRIDE
  • # ABILITY_TYPE_CREATEINTERACTABLE
  • # ABILITY_TYPE_CREATEINVENTORYITEM
  • # ABILITY_TYPE_CUSTOMTARGETAREA
  • # ABILITY_TYPE_DEPRECATED_0
  • # ABILITY_TYPE_DAMAGE
  • # ABILITY_TYPE_DAMAGEIMMUNE
  • # ABILITY_TYPE_DAMAGELIMIT
  • # ABILITY_TYPE_DAMAGESHIELD
  • # ABILITY_TYPE_DAMAGETRANSFER
  • # ABILITY_TYPE_DEFEND
  • # ABILITY_TYPE_DERIVEDSTATCACHE
  • # ABILITY_TYPE_DESPAWNOVERRIDE
  • # ABILITY_TYPE_DIRECTEDMOVEMENTABILITY
  • # ABILITY_TYPE_DISABLECLIENTTURNING
  • # ABILITY_TYPE_DISABLEGAMEPLAYMECHANICS
  • # ABILITY_TYPE_DISABLEITEMSETS
  • # ABILITY_TYPE_DISARM
  • # ABILITY_TYPE_DISORIENT
  • # ABILITY_TYPE_DISPEL
  • # ABILITY_TYPE_DODGE
  • # ABILITY_TYPE_EXHAUSTED
  • # ABILITY_TYPE_FACETARGET
  • # ABILITY_TYPE_FEAR
  • # ABILITY_TYPE_FILLSOULGEM
  • # ABILITY_TYPE_FIRETRIGGER
  • # ABILITY_TYPE_FLIGHT
  • # ABILITY_TYPE_FOLLOWWAYPOINTPATH
  • # ABILITY_TYPE_FREECAST
  • # ABILITY_TYPE_FREEINTERACT
  • # ABILITY_TYPE_GRANTABILITY
  • # ABILITY_TYPE_HARDDISMOUNT
  • # ABILITY_TYPE_HEAL
  • # ABILITY_TYPE_HIDE
  • # ABILITY_TYPE_HOTBARSLOTOVERRIDE
  • # ABILITY_TYPE_IMMUNITY
  • # ABILITY_TYPE_INTERACTREFUSALOVERRIDE
  • # ABILITY_TYPE_INTERCEPT
  • # ABILITY_TYPE_INTERRUPT
  • # ABILITY_TYPE_JUMP
  • # ABILITY_TYPE_KNOCKBACK
  • # ABILITY_TYPE_LOSMOVEPOSITION
  • # ABILITY_TYPE_LEAP
  • # ABILITY_TYPE_LEVITATE
  • # ABILITY_TYPE_LIGHTHEAVYATTACKOVERRIDE
  • # ABILITY_TYPE_LINKTARGET
  • # ABILITY_TYPE_MISDIRECT
  • # ABILITY_TYPE_MODIFYCOOLDOWN
  • # ABILITY_TYPE_MODIFYDURATION
  • # ABILITY_TYPE_MODIFYSTACKCOUNT
  • # ABILITY_TYPE_MOUNT
  • # ABILITY_TYPE_MOUNTBLOCK
  • # ABILITY_TYPE_MOVEPOSITION
  • # ABILITY_TYPE_NOAGGRO
  • # ABILITY_TYPE_NOKILL
  • # ABILITY_TYPE_NOLOCKPICK
  • # ABILITY_TYPE_NOSEETARGET
  • # ABILITY_TYPE_NONCOMBATBONUS
  • # ABILITY_TYPE_NONEXISTENT
  • # ABILITY_TYPE_NONE
  • # ABILITY_TYPE_OFFBALANCE
  • # ABILITY_TYPE_PACIFY
  • # ABILITY_TYPE_PARRY
  • # ABILITY_TYPE_PATHLINE
  • # ABILITY_TYPE_PAUSECOOLDOWN
  • # ABILITY_TYPE_PERSISTENTRADIUS
  • # ABILITY_TYPE_PHASETHROUGH
  • # ABILITY_TYPE_PLAYERFLIGHT
  • # ABILITY_TYPE_PREVENTHEALING
  • # ABILITY_TYPE_RANDOMBRANCH
  • # ABILITY_TYPE_RECALL
  • # ABILITY_TYPE_REFLECTION
  • # ABILITY_TYPE_REGISTERTRIGGER
  • # ABILITY_TYPE_REMOVETYPE
  • # ABILITY_TYPE_REPAIR
  • # ABILITY_TYPE_RESOURCETAP
  • # ABILITY_TYPE_RESURRECT
  • # ABILITY_TYPE_REVEAL
  • # ABILITY_TYPE_REWINDTIME
  • # ABILITY_TYPE_SEESTEALTH
  • # ABILITY_TYPE_SETAIMATTARGET
  • # ABILITY_TYPE_SETCOOLDOWN
  • # ABILITY_TYPE_SETHOTBAR
  • # ABILITY_TYPE_SETPERSONALITY
  • # ABILITY_TYPE_SETTARGET
  • # ABILITY_TYPE_SHOWNON
  • # ABILITY_TYPE_SIEGEAREAEFFECT
  • # ABILITY_TYPE_SIEGECLUSTERAREAEFFECT
  • # ABILITY_TYPE_SIEGECREATE
  • # ABILITY_TYPE_SIEGEPACKUP
  • # ABILITY_TYPE_SILENCE
  • # ABILITY_TYPE_SLOWFALL
  • # ABILITY_TYPE_SNARE
  • # ABILITY_TYPE_SOULGEMRESURRECT
  • # ABILITY_TYPE_STAGGER
  • # ABILITY_TYPE_STEALTH
  • # ABILITY_TYPE_STOPMOVING
  • # ABILITY_TYPE_STUN
  • # ABILITY_TYPE_SUMMON
  • # ABILITY_TYPE_THREAT
  • # ABILITY_TYPE_TRAUMA
  • # ABILITY_TYPE_UPDATEDEATHDIALOG
  • # ABILITY_TYPE_VAMPIRE

ActivityFinderStatus

  • # ACTIVITY_FINDER_STATUS_COMPLETE
  • # ACTIVITY_FINDER_STATUS_FORMING_GROUP
  • # ACTIVITY_FINDER_STATUS_IN_PROGRESS
  • # ACTIVITY_FINDER_STATUS_NONE
  • # ACTIVITY_FINDER_STATUS_QUEUED
  • # ACTIVITY_FINDER_STATUS_READY_CHECK

ActivityQueueResult

  • # ACTIVITY_QUEUE_RESULT_ACTIVITY_DISABLED
  • # ACTIVITY_QUEUE_RESULT_CAMPAIGN_MISMATCH
  • # ACTIVITY_QUEUE_RESULT_CANNOT_QUEUE_IN_BATTLEGROUND
  • # ACTIVITY_QUEUE_RESULT_DEPRECATED_REUSE_ME
  • # ACTIVITY_QUEUE_RESULT_DESTINATION_NO_LONGER_VALID
  • # ACTIVITY_QUEUE_RESULT_DLC_LOCKED
  • # ACTIVITY_QUEUE_RESULT_ERROR_GROUP_FINDER
  • # ACTIVITY_QUEUE_RESULT_GROUP_OR_INSTANCE_FULL
  • # ACTIVITY_QUEUE_RESULT_GROUP_STRUCTURE_CHANGED
  • # ACTIVITY_QUEUE_RESULT_GROUP_TOO_LARGE
  • # ACTIVITY_QUEUE_RESULT_INCOMPATIBLE_GROUP
  • # ACTIVITY_QUEUE_RESULT_INCOMPATIBLE_REGION
  • # ACTIVITY_QUEUE_RESULT_INVALID_LEVEL
  • # ACTIVITY_QUEUE_RESULT_IN_TRIBUTE_MATCH
  • # ACTIVITY_QUEUE_RESULT_LOCATION_RESTRICTION
  • # ACTIVITY_QUEUE_RESULT_LOCKED_QUEUE
  • # ACTIVITY_QUEUE_RESULT_MEMBERS_OFFLINE
  • # ACTIVITY_QUEUE_RESULT_MEMBER_LOCATION_NOT_VALID
  • # ACTIVITY_QUEUE_RESULT_MEMEBER_CANCELED_READY_CHECK
  • # ACTIVITY_QUEUE_RESULT_NEW_SEARCH_INITIATED
  • # ACTIVITY_QUEUE_RESULT_NOT_GROUP_LEADER
  • # ACTIVITY_QUEUE_RESULT_NOT_IMPLEMENTED
  • # ACTIVITY_QUEUE_RESULT_NO_ACTIVITIES_SELECTED
  • # ACTIVITY_QUEUE_RESULT_NO_GROUP
  • # ACTIVITY_QUEUE_RESULT_ON_QUEUE_COOLDOWN
  • # ACTIVITY_QUEUE_RESULT_QUEUE_BUSY
  • # ACTIVITY_QUEUE_RESULT_QUEUE_FULL
  • # ACTIVITY_QUEUE_RESULT_QUEUE_TTL_EXPIRED
  • # ACTIVITY_QUEUE_RESULT_REMOVED_FROM_DISABLED_ACTIVITY
  • # ACTIVITY_QUEUE_RESULT_REQUEST_QUEUED
  • # ACTIVITY_QUEUE_RESULT_REQUEST_QUEUE_FAILURE
  • # ACTIVITY_QUEUE_RESULT_SUCCESS
  • # ACTIVITY_QUEUE_RESULT_TRIBUTE_ACCESS_DENIED
  • # ACTIVITY_QUEUE_RESULT_TRIBUTE_CASUAL_LFG_DISABLED
  • # ACTIVITY_QUEUE_RESULT_TRIBUTE_COMPETITIVE_LFG_DISABLED
  • # ACTIVITY_QUEUE_RESULT_TRIBUTE_INVALID_AREA
  • # ACTIVITY_QUEUE_RESULT_UNSPECIFIED_INTERNAL_ERROR

ApplyOutfitChangesResult

  • # APPLY_OUTFIT_CHANGES_RESULT_ALTERATION_UNAVAILABLE
  • # APPLY_OUTFIT_CHANGES_RESULT_BLACKLISTED_COLLECTIBLES
  • # APPLY_OUTFIT_CHANGES_RESULT_BLOCKED_COLLECTIBLES
  • # APPLY_OUTFIT_CHANGES_RESULT_INSUFFICIENT_FUNDS
  • # APPLY_OUTFIT_CHANGES_RESULT_INVALID_DATA
  • # APPLY_OUTFIT_CHANGES_RESULT_SUCCESS
  • # APPLY_OUTFIT_CHANGES_RESULT_UNOWNED_COLLECTIBLES
  • # APPLY_OUTFIT_CHANGES_RESULT_UNUSABLE_BY_COMPANION

AdvancedStatDisplayFormat

  • # ADVANCED_STAT_DISPLAY_FORMAT_FLAT
  • # ADVANCED_STAT_DISPLAY_FORMAT_FLAT_AND_PERCENT
  • # ADVANCED_STAT_DISPLAY_FORMAT_FLAT_OR_PERCENT
  • # ADVANCED_STAT_DISPLAY_FORMAT_NONE
  • # ADVANCED_STAT_DISPLAY_FORMAT_PERCENT

AdvancedStatDisplayType

  • # ADVANCED_STAT_DISPLAY_TYPE_ALLIANCE_POINTS_BONUS
  • # ADVANCED_STAT_DISPLAY_TYPE_ALL_XP
  • # ADVANCED_STAT_DISPLAY_TYPE_ARMOR
  • # ADVANCED_STAT_DISPLAY_TYPE_BASH_COST
  • # ADVANCED_STAT_DISPLAY_TYPE_BASH_DAMAGE
  • # ADVANCED_STAT_DISPLAY_TYPE_BLEED_DAMAGE
  • # ADVANCED_STAT_DISPLAY_TYPE_BLEED_RESIST
  • # ADVANCED_STAT_DISPLAY_TYPE_BLOCK_COST
  • # ADVANCED_STAT_DISPLAY_TYPE_BLOCK_MITIGATION
  • # ADVANCED_STAT_DISPLAY_TYPE_BLOCK_SPEED
  • # ADVANCED_STAT_DISPLAY_TYPE_CC_BREAK_COST
  • # ADVANCED_STAT_DISPLAY_TYPE_COIN_BONUS
  • # ADVANCED_STAT_DISPLAY_TYPE_COLD_DAMAGE
  • # ADVANCED_STAT_DISPLAY_TYPE_COLD_RESIST
  • # ADVANCED_STAT_DISPLAY_TYPE_CRITICAL_CHANCE
  • # ADVANCED_STAT_DISPLAY_TYPE_CRITICAL_DAMAGE
  • # ADVANCED_STAT_DISPLAY_TYPE_CRITICAL_HEALING
  • # ADVANCED_STAT_DISPLAY_TYPE_CRITICAL_PERCENT
  • # ADVANCED_STAT_DISPLAY_TYPE_CRITICAL_RESIST
  • # ADVANCED_STAT_DISPLAY_TYPE_DISEASE_DAMAGE
  • # ADVANCED_STAT_DISPLAY_TYPE_DISEASE_RESIST
  • # ADVANCED_STAT_DISPLAY_TYPE_DODGE_COST
  • # ADVANCED_STAT_DISPLAY_TYPE_EARTH_DAMAGE
  • # ADVANCED_STAT_DISPLAY_TYPE_EARTH_RESIST
  • # ADVANCED_STAT_DISPLAY_TYPE_FIRE_DAMAGE
  • # ADVANCED_STAT_DISPLAY_TYPE_FIRE_RESIST
  • # ADVANCED_STAT_DISPLAY_TYPE_FROST_RESIST
  • # ADVANCED_STAT_DISPLAY_TYPE_GENERIC_DAMAGE
  • # ADVANCED_STAT_DISPLAY_TYPE_GENERIC_RESIST
  • # ADVANCED_STAT_DISPLAY_TYPE_HEALING_DONE
  • # ADVANCED_STAT_DISPLAY_TYPE_HEALING_DONE_BONUSES
  • # ADVANCED_STAT_DISPLAY_TYPE_HEALING_TAKEN
  • # ADVANCED_STAT_DISPLAY_TYPE_HEALING_TAKEN_BONUSES
  • # ADVANCED_STAT_DISPLAY_TYPE_INSPIRATION_BONUS
  • # ADVANCED_STAT_DISPLAY_TYPE_MAGIC_DAMAGE
  • # ADVANCED_STAT_DISPLAY_TYPE_MAGIC_RESIST
  • # ADVANCED_STAT_DISPLAY_TYPE_MONSTER_KILL_XP
  • # ADVANCED_STAT_DISPLAY_TYPE_NONE
  • # ADVANCED_STAT_DISPLAY_TYPE_OBLIVION_DAMAGE
  • # ADVANCED_STAT_DISPLAY_TYPE_OBLIVION_RESIST
  • # ADVANCED_STAT_DISPLAY_TYPE_PHYSICAL_DAMAGE
  • # ADVANCED_STAT_DISPLAY_TYPE_PHYSICAL_PENETRATION
  • # ADVANCED_STAT_DISPLAY_TYPE_PHYSICAL_RESIST
  • # ADVANCED_STAT_DISPLAY_TYPE_PLAYER_KILL_XP
  • # ADVANCED_STAT_DISPLAY_TYPE_POISON_DAMAGE
  • # ADVANCED_STAT_DISPLAY_TYPE_POISON_RESIST
  • # ADVANCED_STAT_DISPLAY_TYPE_SHOCK_DAMAGE
  • # ADVANCED_STAT_DISPLAY_TYPE_SHOCK_RESIST
  • # ADVANCED_STAT_DISPLAY_TYPE_SNEAK_COST
  • # ADVANCED_STAT_DISPLAY_TYPE_SNEAK_SPEED_REDUCTION
  • # ADVANCED_STAT_DISPLAY_TYPE_SPELL_PENETRATION
  • # ADVANCED_STAT_DISPLAY_TYPE_SPELL_RESIST
  • # ADVANCED_STAT_DISPLAY_TYPE_SPRINT_COST
  • # ADVANCED_STAT_DISPLAY_TYPE_SPRINT_SPEED
  • # ADVANCED_STAT_DISPLAY_TYPE_SUBSCRIBER_ALLIANCE_POINTS_BONUS
  • # ADVANCED_STAT_DISPLAY_TYPE_SUBSCRIBER_ALL_XP
  • # ADVANCED_STAT_DISPLAY_TYPE_SUBSCRIBER_COIN_BONUS
  • # ADVANCED_STAT_DISPLAY_TYPE_SUBSCRIBER_INSPIRATION_BONUS
  • # ADVANCED_STAT_DISPLAY_TYPE_SUBSCRIBER_TELVAR_BONUS
  • # ADVANCED_STAT_DISPLAY_TYPE_TELVAR_BONUS
  • # ADVANCED_STAT_DISPLAY_TYPE_ULTIMATE_REGEN_COMBAT

AbilityTooltipTextColors

  • # ABILITY_TOOLTIP_TEXT_COLOR_ABILITY_INFO
  • # ABILITY_TOOLTIP_TEXT_COLOR_BODY
  • # ABILITY_TOOLTIP_TEXT_COLOR_BRONZE_ABILITY
  • # ABILITY_TOOLTIP_TEXT_COLOR_DEFAULT
  • # ABILITY_TOOLTIP_TEXT_COLOR_FAILED_REQUIREMENT
  • # ABILITY_TOOLTIP_TEXT_COLOR_GOLD_ABILITY
  • # ABILITY_TOOLTIP_TEXT_COLOR_NAME
  • # ABILITY_TOOLTIP_TEXT_COLOR_NEW_EFFECT
  • # ABILITY_TOOLTIP_TEXT_COLOR_SILVER_ABILITY
  • # ABILITY_TOOLTIP_TEXT_COLOR_SPECIAL_HEADER
  • # ABILITY_TOOLTIP_TEXT_COLOR_UPGRADES
  • # ABILITY_TOOLTIP_TEXT_COLOR_UPGRADE_TO_ABILITY
  • # ABILITY_TOOLTIP_TEXT_COLOR_USE_INFO_TYPE1
  • # ABILITY_TOOLTIP_TEXT_COLOR_USE_INFO_TYPE2
  • # ABILITY_TOOLTIP_TEXT_COLOR_USE_INFO_TYPE3
  • # ABILITY_TOOLTIP_TEXT_COLOR_VALID_REQUIREMENT

AntiquityDiggingColors

  • # ANTIQUITY_DIGGING_COLORS_DIG_POWER_END
  • # ANTIQUITY_DIGGING_COLORS_DIG_POWER_START
  • # ANTIQUITY_DIGGING_COLORS_STABILITY_END
  • # ANTIQUITY_DIGGING_COLORS_STABILITY_START

AccessibilitySetting

  • # ACCESSIBILITY_SETTING_ACCESSIBILITY_MODE
  • # ACCESSIBILITY_SETTING_ACCESSIBLE_QUICKWHEELS
  • # ACCESSIBILITY_SETTING_GAMEPAD_AIM_ASSIST_INTENSITY
  • # ACCESSIBILITY_SETTING_MOUSE_AIM_ASSIST_INTENSITY
  • # ACCESSIBILITY_SETTING_NARRATION_VOICE_SPEED
  • # ACCESSIBILITY_SETTING_NARRATION_VOICE_TYPE
  • # ACCESSIBILITY_SETTING_NARRATION_VOLUME
  • # ACCESSIBILITY_SETTING_PLAYER_WAYPOINT_ICON_COLOR
  • # ACCESSIBILITY_SETTING_SCREEN_NARRATION
  • # ACCESSIBILITY_SETTING_SEND_TRANSCRIPT_TO_TEXT_CHAT
  • # ACCESSIBILITY_SETTING_TEXT_CHAT_NARRATION
  • # ACCESSIBILITY_SETTING_TEXT_INPUT_NARRATION
  • # ACCESSIBILITY_SETTING_VOICE_CHAT_ACCESSIBILITY
  • # ACCESSIBILITY_SETTING_ZONE_CHAT_NARRATION

AudioSetting

  • # AUDIO_SETTING_AMBIENT_ENABLED
  • # AUDIO_SETTING_AMBIENT_VOLUME
  • # AUDIO_SETTING_AUDIO_ENABLED
  • # AUDIO_SETTING_AUDIO_VOLUME
  • # AUDIO_SETTING_BACKGROUND_AUDIO
  • # AUDIO_SETTING_COMBAT_MUSIC_MODE
  • # AUDIO_SETTING_FOOTSTEPS_ENABLED
  • # AUDIO_SETTING_FOOTSTEPS_VOLUME
  • # AUDIO_SETTING_INTRO_MUSIC
  • # AUDIO_SETTING_MUSIC_ENABLED
  • # AUDIO_SETTING_MUSIC_VOLUME
  • # AUDIO_SETTING_SFX_ENABLED
  • # AUDIO_SETTING_SFX_VOLUME
  • # AUDIO_SETTING_SOUND_ENABLED
  • # AUDIO_SETTING_SPATIAL_SOUND
  • # AUDIO_SETTING_SPATIAL_SOUND_QUALITY
  • # AUDIO_SETTING_SPEAKER_SETUP
  • # AUDIO_SETTING_UI_ENABLED
  • # AUDIO_SETTING_UI_VOLUME
  • # AUDIO_SETTING_VIDEO_ENABLED
  • # AUDIO_SETTING_VIDEO_VOLUME
  • # AUDIO_SETTING_VOICE_CHAT_VOLUME
  • # AUDIO_SETTING_VO_ENABLED
  • # AUDIO_SETTING_VO_VOLUME

AnnouncementBannerOverrideType

  • # ANNOUNCEMENT_BANNER_OVERRIDE_TYPE_ARMOR_STYLES
  • # ANNOUNCEMENT_BANNER_OVERRIDE_TYPE_CRATE
  • # ANNOUNCEMENT_BANNER_OVERRIDE_TYPE_CURRENCIES
  • # ANNOUNCEMENT_BANNER_OVERRIDE_TYPE_FURNISHING
  • # ANNOUNCEMENT_BANNER_OVERRIDE_TYPE_GENERAL_REWARDS
  • # ANNOUNCEMENT_BANNER_OVERRIDE_TYPE_MOTIF
  • # ANNOUNCEMENT_BANNER_OVERRIDE_TYPE_NONE
  • # ANNOUNCEMENT_BANNER_OVERRIDE_TYPE_WEAPON_STYLES

AbilityProgressionResult

  • # ABILITY_PROGRESSION_RESULT_ABILITY_NOT_KNOWN
  • # ABILITY_PROGRESSION_RESULT_INVALID_LINE
  • # ABILITY_PROGRESSION_RESULT_MORPH_CHOSEN
  • # ABILITY_PROGRESSION_RESULT_MORPH_NOT_CHOSEN
  • # ABILITY_PROGRESSION_RESULT_NOT_ENOUGH_MONEY
  • # ABILITY_PROGRESSION_RESULT_NOT_HIGH_ENOUGH_LEVEL
  • # ABILITY_PROGRESSION_RESULT_NO_MORE_UPGRADES
  • # ABILITY_PROGRESSION_RESULT_NO_SKILL_POINTS
  • # ABILITY_PROGRESSION_RESULT_NO_VALID_UPGRADE
  • # ABILITY_PROGRESSION_RESULT_SUBCLASSING_ABILITY_PURCHASE_DISABLED
  • # ABILITY_PROGRESSION_RESULT_SUCCESS
  • # ABILITY_PROGRESSION_RESULT_TOO_LOW_LEVEL

AudioSpeakerConfigurations

  • # AUDIO_SPEAKER_CONFIG_FIVE_POINT_ONE
  • # AUDIO_SPEAKER_CONFIG_FIVE_POINT_ZERO
  • # AUDIO_SPEAKER_CONFIG_FOUR_POINT_ONE
  • # AUDIO_SPEAKER_CONFIG_FOUR_POINT_ZERO
  • # AUDIO_SPEAKER_CONFIG_MONO
  • # AUDIO_SPEAKER_CONFIG_SEVEN_POINT_ONE
  • # AUDIO_SPEAKER_CONFIG_STEREO
  • # AUDIO_SPEAKER_CONFIG_TWO_POINT_ONE
  • # AUDIO_SPEAKER_CONFIG_USE_WINDOWS_SETTING

AccountEmailRequestResult

  • # ACCOUNT_EMAIL_REQUEST_RESULT_EMAIL_ALREADY_TAKEN
  • # ACCOUNT_EMAIL_REQUEST_RESULT_ERROR
  • # ACCOUNT_EMAIL_REQUEST_RESULT_INVALID_EMAIL_ADDRESS
  • # ACCOUNT_EMAIL_REQUEST_RESULT_MESSAGE_RATE_LIMIT
  • # ACCOUNT_EMAIL_REQUEST_RESULT_SERVICE_NOT_FOUND
  • # ACCOUNT_EMAIL_REQUEST_RESULT_SUCCESS
  • # ACCOUNT_EMAIL_REQUEST_RESULT_SUCCESS_EMAIL_UPDATED
  • # ACCOUNT_EMAIL_REQUEST_RESULT_TIMEOUT

AccountResendActivationResult

  • # ACCOUNT_RESEND_ACTIVATION_RESULT_ACCOUNT_ALREADY_ACTIVATED_ERROR
  • # ACCOUNT_RESEND_ACTIVATION_RESULT_ERROR
  • # ACCOUNT_RESEND_ACTIVATION_RESULT_SUCCESS
  • # ACCOUNT_RESEND_ACTIVATION_RESULT_TIMEOUT
  • # ACCOUNT_RESEND_ACTIVATION_RESULT_USER_NOT_FOUND_ERROR

AntiquityDifficulty

  • # ANTIQUITY_DIFFICULTY_ADVANCED
  • # ANTIQUITY_DIFFICULTY_INTERMEDIATE
  • # ANTIQUITY_DIFFICULTY_MASTER
  • # ANTIQUITY_DIFFICULTY_SIMPLE
  • # ANTIQUITY_DIFFICULTY_TRIVIAL
  • # ANTIQUITY_DIFFICULTY_ULTIMATE

AntiquityScryingResult

  • # ANTIQUITY_SCRYING_RESULT_AWAITING_COMBINATION
  • # ANTIQUITY_SCRYING_RESULT_FAILED_REQUIREMENT
  • # ANTIQUITY_SCRYING_RESULT_INCORRECT_ZONE
  • # ANTIQUITY_SCRYING_RESULT_INTERNAL_ERROR
  • # ANTIQUITY_SCRYING_RESULT_INVALID_ANTIQUITY
  • # ANTIQUITY_SCRYING_RESULT_IN_COMBAT
  • # ANTIQUITY_SCRYING_RESULT_IS_USING_FURNITURE
  • # ANTIQUITY_SCRYING_RESULT_LEAD_NOT_ACQUIRED
  • # ANTIQUITY_SCRYING_RESULT_MAX_IN_PROGRESS_ANTIQUITIES
  • # ANTIQUITY_SCRYING_RESULT_MAX_PROGRESS
  • # ANTIQUITY_SCRYING_RESULT_NOT_ENOUGH_SKILL
  • # ANTIQUITY_SCRYING_RESULT_NOT_REPEATABLE
  • # ANTIQUITY_SCRYING_RESULT_NO_ADDITIONAL_PROGRESS
  • # ANTIQUITY_SCRYING_RESULT_NO_PROGRESS
  • # ANTIQUITY_SCRYING_RESULT_SCRYING_TOOL_LOCKED
  • # ANTIQUITY_SCRYING_RESULT_SUCCESS

ArmoryBuildRestoreResult

  • # ARMORY_BUILD_RESTORE_RESULT_BAD_INDEX
  • # ARMORY_BUILD_RESTORE_RESULT_BUSY
  • # ARMORY_BUILD_RESTORE_RESULT_COOLDOWN
  • # ARMORY_BUILD_RESTORE_RESULT_EFFECT_COUNT_LIMIT
  • # ARMORY_BUILD_RESTORE_RESULT_INVALID_PLAYER_STATE
  • # ARMORY_BUILD_RESTORE_RESULT_IN_COMBAT
  • # ARMORY_BUILD_RESTORE_RESULT_IN_WEREWOLF_FORM
  • # ARMORY_BUILD_RESTORE_RESULT_NO_GEAR_SPACE
  • # ARMORY_BUILD_RESTORE_RESULT_NO_INTERACTION
  • # ARMORY_BUILD_RESTORE_RESULT_REMOVE_GEAR_FAILURE
  • # ARMORY_BUILD_RESTORE_RESULT_RESTORE_FAILED
  • # ARMORY_BUILD_RESTORE_RESULT_SPECIAL_HOTBAR_ACTIVE
  • # ARMORY_BUILD_RESTORE_RESULT_SUCCESS
  • # ARMORY_BUILD_RESTORE_RESULT_TIMEOUT
  • # ARMORY_BUILD_RESTORE_RESULT_USING_LOADOUT

ArmoryBuildSaveResult

  • # ARMORY_BUILD_SAVE_RESULT_BAD_INDEX
  • # ARMORY_BUILD_SAVE_RESULT_BUSY
  • # ARMORY_BUILD_SAVE_RESULT_COOLDOWN
  • # ARMORY_BUILD_SAVE_RESULT_EFFECT_COUNT_LIMIT
  • # ARMORY_BUILD_SAVE_RESULT_INVALID_PLAYER_STATE
  • # ARMORY_BUILD_SAVE_RESULT_IN_COMBAT
  • # ARMORY_BUILD_SAVE_RESULT_IN_WEREWOLF_FORM
  • # ARMORY_BUILD_SAVE_RESULT_NO_INTERACTION
  • # ARMORY_BUILD_SAVE_RESULT_SAVE_FAILED
  • # ARMORY_BUILD_SAVE_RESULT_SPECIAL_HOTBAR_ACTIVE
  • # ARMORY_BUILD_SAVE_RESULT_SUCCESS
  • # ARMORY_BUILD_SAVE_RESULT_TIMEOUT
  • # ARMORY_BUILD_SAVE_RESULT_USING_LOADOUT

ActionResult

  • # ACTION_RESULT_ABILITY_ON_COOLDOWN
  • # ACTION_RESULT_ABSORBED
  • # ACTION_RESULT_AT_PET_LIMIT
  • # ACTION_RESULT_BAD_TARGET
  • # ACTION_RESULT_BAD_TARGET_COMBAT_STATE
  • # ACTION_RESULT_BLADETURN
  • # ACTION_RESULT_BLOCKED
  • # ACTION_RESULT_BLOCKED_DAMAGE
  • # ACTION_RESULT_BUSY
  • # ACTION_RESULT_CANNOT_USE
  • # ACTION_RESULT_CANT_SEE_TARGET
  • # ACTION_RESULT_CANT_SWAP_HOTBAR_IS_OVERRIDDEN
  • # ACTION_RESULT_CANT_SWAP_WHILE_CHANGING_GEAR
  • # ACTION_RESULT_CASTER_DEAD
  • # ACTION_RESULT_CAST_AT_PET_LIMIT
  • # ACTION_RESULT_CHARMED
  • # ACTION_RESULT_CRITICAL_DAMAGE
  • # ACTION_RESULT_CRITICAL_HEAL
  • # ACTION_RESULT_DAMAGE
  • # ACTION_RESULT_DAMAGE_SHIELDED
  • # ACTION_RESULT_DEFENDED
  • # ACTION_RESULT_DIED
  • # ACTION_RESULT_DIED_COMPANION_XP
  • # ACTION_RESULT_DIED_XP
  • # ACTION_RESULT_DISARMED
  • # ACTION_RESULT_DISORIENTED
  • # ACTION_RESULT_DODGED
  • # ACTION_RESULT_DOT_TICK
  • # ACTION_RESULT_DOT_TICK_CRITICAL
  • # ACTION_RESULT_FAILED
  • # ACTION_RESULT_FAILED_REQUIREMENTS
  • # ACTION_RESULT_FAILED_SIEGE_CREATION_REQUIREMENTS
  • # ACTION_RESULT_FALLING
  • # ACTION_RESULT_FALL_DAMAGE
  • # ACTION_RESULT_FEARED
  • # ACTION_RESULT_GRAVEYARD_DISALLOWED_IN_INSTANCE
  • # ACTION_RESULT_GRAVEYARD_TOO_CLOSE
  • # ACTION_RESULT_HEAL
  • # ACTION_RESULT_HEAL_ABSORBED
  • # ACTION_RESULT_HOT_TICK
  • # ACTION_RESULT_HOT_TICK_CRITICAL
  • # ACTION_RESULT_IMMUNE
  • # ACTION_RESULT_INSUFFICIENT_RESOURCE
  • # ACTION_RESULT_INTERCEPTED
  • # ACTION_RESULT_INTERRUPT
  • # ACTION_RESULT_INVALID
  • # ACTION_RESULT_INVALID_FIXTURE
  • # ACTION_RESULT_INVALID_JUSTICE_TARGET
  • # ACTION_RESULT_INVALID_TERRAIN
  • # ACTION_RESULT_IN_AIR
  • # ACTION_RESULT_IN_COMBAT
  • # ACTION_RESULT_IN_ENEMY_KEEP
  • # ACTION_RESULT_IN_ENEMY_OUTPOST
  • # ACTION_RESULT_IN_ENEMY_RESOURCE
  • # ACTION_RESULT_IN_ENEMY_TOWN
  • # ACTION_RESULT_IN_HIDEYHOLE
  • # ACTION_RESULT_KILLED_BY_DAEDRIC_WEAPON
  • # ACTION_RESULT_KILLED_BY_SUBZONE
  • # ACTION_RESULT_KILLING_BLOW
  • # ACTION_RESULT_KNOCKBACK
  • # ACTION_RESULT_LEVITATED
  • # ACTION_RESULT_MERCENARY_LIMIT
  • # ACTION_RESULT_MISS
  • # ACTION_RESULT_MISSING_EMPTY_SOUL_GEM
  • # ACTION_RESULT_MISSING_FILLED_SOUL_GEM
  • # ACTION_RESULT_MOBILE_GRAVEYARD_LIMIT
  • # ACTION_RESULT_MOUNTED
  • # ACTION_RESULT_MUST_BE_IN_OWN_KEEP
  • # ACTION_RESULT_NOT_ENOUGH_INVENTORY_SPACE
  • # ACTION_RESULT_NOT_ENOUGH_INVENTORY_SPACE_SOUL_GEM
  • # ACTION_RESULT_NOT_ENOUGH_SPACE_FOR_SIEGE
  • # ACTION_RESULT_NO_LOCATION_FOUND
  • # ACTION_RESULT_NO_RAM_ATTACKABLE_TARGET_WITHIN_RANGE
  • # ACTION_RESULT_NO_WEAPONS_TO_SWAP_TO
  • # ACTION_RESULT_NPC_TOO_CLOSE
  • # ACTION_RESULT_OFFBALANCE
  • # ACTION_RESULT_PACIFIED
  • # ACTION_RESULT_PARRIED
  • # ACTION_RESULT_PARTIAL_RESIST
  • # ACTION_RESULT_POWER_DRAIN
  • # ACTION_RESULT_POWER_ENERGIZE
  • # ACTION_RESULT_PRECISE_DAMAGE
  • # ACTION_RESULT_QUEUED
  • # ACTION_RESULT_RAM_ATTACKABLE_TARGETS_ALL_DESTROYED
  • # ACTION_RESULT_RAM_ATTACKABLE_TARGETS_ALL_OCCUPIED
  • # ACTION_RESULT_RECALLING
  • # ACTION_RESULT_REFLECTED
  • # ACTION_RESULT_REINCARNATING
  • # ACTION_RESULT_RESIST
  • # ACTION_RESULT_RESURRECT
  • # ACTION_RESULT_ROOTED
  • # ACTION_RESULT_SELF_PLAYING_TRIBUTE
  • # ACTION_RESULT_SIEGE_BLOCKED
  • # ACTION_RESULT_SIEGE_LIMIT
  • # ACTION_RESULT_SIEGE_NOT_ALLOWED_IN_ZONE
  • # ACTION_RESULT_SIEGE_PACKED_UP
  • # ACTION_RESULT_SIEGE_TOO_CLOSE
  • # ACTION_RESULT_SILENCED
  • # ACTION_RESULT_SNARED
  • # ACTION_RESULT_SOUL_GEM_RESURRECTION_ACCEPTED
  • # ACTION_RESULT_SPRINTING
  • # ACTION_RESULT_STAGGERED
  • # ACTION_RESULT_STUNNED
  • # ACTION_RESULT_SWIMMING
  • # ACTION_RESULT_TARGET_DEAD
  • # ACTION_RESULT_TARGET_NOT_IN_VIEW
  • # ACTION_RESULT_TARGET_NOT_PVP_FLAGGED
  • # ACTION_RESULT_TARGET_OUT_OF_RANGE
  • # ACTION_RESULT_TARGET_PLAYING_TRIBUTE
  • # ACTION_RESULT_TARGET_TOO_CLOSE
  • # ACTION_RESULT_TAUNTED
  • # ACTION_RESULT_UNEVEN_TERRAIN
  • # ACTION_RESULT_WEAPONSWAP
  • # ACTION_RESULT_WRECKING_DAMAGE
  • # ACTION_RESULT_WRONG_WEAPON

AdventureZoneBoss

  • # ADVENTURE_ZONE_BOSS_PARCH_INSTANCE_BOSS
  • # ADVENTURE_ZONE_BOSS_PARCH_WORLD_BOSS_1
  • # ADVENTURE_ZONE_BOSS_PARCH_WORLD_BOSS_2
  • # ADVENTURE_ZONE_BOSS_SKITTERING_INSTANCE_BOSS
  • # ADVENTURE_ZONE_BOSS_SKITTERING_WORLD_BOSS_1
  • # ADVENTURE_ZONE_BOSS_SKITTERING_WORLD_BOSS_2
  • # ADVENTURE_ZONE_BOSS_SORROWS_FRIEND_INSTANCE_BOSS
  • # ADVENTURE_ZONE_BOSS_SORROWS_FRIEND_WORLD_BOSS_1
  • # ADVENTURE_ZONE_BOSS_SORROWS_FRIEND_WORLD_BOSS_2
  • # ADVENTURE_ZONE_BOSS_TRIAL_BOSS

AddOnLoadState

  • # ADDON_STATE_DEPENDENCIES_DISABLED
  • # ADDON_STATE_DISABLED
  • # ADDON_STATE_ENABLED
  • # ADDON_STATE_ERROR_STATE_UNABLE_TO_LOAD
  • # ADDON_STATE_NO_STATE
  • # ADDON_STATE_TOC_LOADED
  • # ADDON_STATE_VERSION_MISMATCH

AnimationType

  • # ANIMATION_ALPHA
  • # ANIMATION_COLOR
  • # ANIMATION_CUSTOM
  • # ANIMATION_DESATURATION
  • # ANIMATION_INVALID
  • # ANIMATION_ROTATE3D
  • # ANIMATION_SCALE
  • # ANIMATION_SCROLL
  • # ANIMATION_SIZE
  • # ANIMATION_TEXTURE
  • # ANIMATION_TEXTUREROTATE
  • # ANIMATION_TEXTURESLIDE
  • # ANIMATION_TRANSFORMOFFSET
  • # ANIMATION_TRANSFORMROTATION
  • # ANIMATION_TRANSFORMSCALE
  • # ANIMATION_TRANSFORMSKEW
  • # ANIMATION_TRANSLATE
  • # ANIMATION_TRANSLATE3D

B

BackgroundListFilterTarget

  • # BACKGROUND_LIST_FILTER_TARGET_ACHIEVEMENT_ID
  • # BACKGROUND_LIST_FILTER_TARGET_ANTIQUITY_ID
  • # BACKGROUND_LIST_FILTER_TARGET_BAG_SLOT
  • # BACKGROUND_LIST_FILTER_TARGET_COLLECTIBLE_ID
  • # BACKGROUND_LIST_FILTER_TARGET_CRAFTED_ABILITY_COMBINATION
  • # BACKGROUND_LIST_FILTER_TARGET_CRAFTED_ABILITY_ID
  • # BACKGROUND_LIST_FILTER_TARGET_CRAFTED_ABILITY_SCRIPT_ID
  • # BACKGROUND_LIST_FILTER_TARGET_DYE_ID
  • # BACKGROUND_LIST_FILTER_TARGET_FURNITURE_ID
  • # BACKGROUND_LIST_FILTER_TARGET_HELP_ID
  • # BACKGROUND_LIST_FILTER_TARGET_ITEM_SET_ID
  • # BACKGROUND_LIST_FILTER_TARGET_MARKET_PRODUCT_ID
  • # BACKGROUND_LIST_FILTER_TARGET_MARKET_PRODUCT_ID_BREADTH
  • # BACKGROUND_LIST_FILTER_TARGET_QUEST_ITEM_ID
  • # BACKGROUND_LIST_FILTER_TARGET_TRIBUTE_PATRON_ID

BackgroundListFilterType

  • # BACKGROUND_LIST_FILTER_TYPE_ACHIEVEMENT
  • # BACKGROUND_LIST_FILTER_TYPE_DESCRIPTION
  • # BACKGROUND_LIST_FILTER_TYPE_FURNITURE_KEYWORDS
  • # BACKGROUND_LIST_FILTER_TYPE_HINT
  • # BACKGROUND_LIST_FILTER_TYPE_HUE_CATEGORY
  • # BACKGROUND_LIST_FILTER_TYPE_ITEM_TAGS
  • # BACKGROUND_LIST_FILTER_TYPE_NAME
  • # BACKGROUND_LIST_FILTER_TYPE_RARITY
  • # BACKGROUND_LIST_FILTER_TYPE_SEARCH_KEYWORDS

BookMedium

  • # BOOK_MEDIUM_ANIMAL_SKIN
  • # BOOK_MEDIUM_BLOODY_YELLOWED_PAPER
  • # BOOK_MEDIUM_ELVEN_SCROLL
  • # BOOK_MEDIUM_LETTER
  • # BOOK_MEDIUM_METAL
  • # BOOK_MEDIUM_METAL_TABLET
  • # BOOK_MEDIUM_NONE
  • # BOOK_MEDIUM_NOTE
  • # BOOK_MEDIUM_RUBBING_PAPER
  • # BOOK_MEDIUM_SCROLL
  • # BOOK_MEDIUM_STONE_TABLET
  • # BOOK_MEDIUM_YELLOWED_PAPER

BattlegroundGameType

  • # BATTLEGROUND_GAME_TYPE_CAPTURE_THE_FLAG
  • # BATTLEGROUND_GAME_TYPE_CRAZY_KING
  • # BATTLEGROUND_GAME_TYPE_DEATHMATCH
  • # BATTLEGROUND_GAME_TYPE_DOMINATION
  • # BATTLEGROUND_GAME_TYPE_KING_OF_THE_HILL
  • # BATTLEGROUND_GAME_TYPE_MURDERBALL
  • # BATTLEGROUND_GAME_TYPE_NONE

BattlegroundKillType

  • # BATTLEGROUND_KILL_TYPE_ASSIST
  • # BATTLEGROUND_KILL_TYPE_KILLED_BY_ENEMY_TEAM
  • # BATTLEGROUND_KILL_TYPE_KILLED_BY_MY_TEAM
  • # BATTLEGROUND_KILL_TYPE_KILLING_BLOW
  • # BATTLEGROUND_KILL_TYPE_STOLEN_BY_ENEMY_TEAM

BattlegroundLeaderboardType

  • # BATTLEGROUND_LEADERBOARD_TYPE_COMPETITIVE
  • # BATTLEGROUND_LEADERBOARD_TYPE_DEATHMATCH
  • # BATTLEGROUND_LEADERBOARD_TYPE_FLAG_GAMES
  • # BATTLEGROUND_LEADERBOARD_TYPE_LAND_GRAB
  • # BATTLEGROUND_LEADERBOARD_TYPE_NONE

BattlegroundState

  • # BATTLEGROUND_STATE_FINISHED
  • # BATTLEGROUND_STATE_NONE
  • # BATTLEGROUND_STATE_POSTROUND
  • # BATTLEGROUND_STATE_PREROUND
  • # BATTLEGROUND_STATE_RUNNING
  • # BATTLEGROUND_STATE_STARTING

BuffType

  • # BUFF_TYPE_DEPRECATED_0
  • # BUFF_TYPE_DEPRECATED_INCREASE_ULT_COST
  • # BUFF_TYPE_EMPOWER
  • # BUFF_TYPE_GALLOP
  • # BUFF_TYPE_MAJOR_AEGIS
  • # BUFF_TYPE_MAJOR_BERSERK
  • # BUFF_TYPE_MAJOR_BREACH
  • # BUFF_TYPE_MAJOR_BRITTLE
  • # BUFF_TYPE_MAJOR_BRUTALITY
  • # BUFF_TYPE_MAJOR_COURAGE
  • # BUFF_TYPE_MAJOR_COWARDICE
  • # BUFF_TYPE_MAJOR_DEFILE
  • # BUFF_TYPE_MAJOR_ENDURANCE
  • # BUFF_TYPE_MAJOR_EVASION
  • # BUFF_TYPE_MAJOR_EXPEDITION
  • # BUFF_TYPE_MAJOR_FORCE
  • # BUFF_TYPE_MAJOR_FORTITUDE
  • # BUFF_TYPE_MAJOR_HEROISM
  • # BUFF_TYPE_MAJOR_INTELLECT
  • # BUFF_TYPE_MAJOR_MAIM
  • # BUFF_TYPE_MAJOR_MANGLE
  • # BUFF_TYPE_MAJOR_MENDING
  • # BUFF_TYPE_MAJOR_PROPHECY
  • # BUFF_TYPE_MAJOR_PROTECTION
  • # BUFF_TYPE_MAJOR_RESOLVE
  • # BUFF_TYPE_MAJOR_SAVAGERY
  • # BUFF_TYPE_MAJOR_SLAYER
  • # BUFF_TYPE_MAJOR_SORCERY
  • # BUFF_TYPE_MAJOR_TIMIDITY
  • # BUFF_TYPE_MAJOR_VITALITY
  • # BUFF_TYPE_MAJOR_VULNERABILITY
  • # BUFF_TYPE_MINOR_AEGIS
  • # BUFF_TYPE_MINOR_BERSERK
  • # BUFF_TYPE_MINOR_BREACH
  • # BUFF_TYPE_MINOR_BRITTLE
  • # BUFF_TYPE_MINOR_BRUTALITY
  • # BUFF_TYPE_MINOR_COURAGE
  • # BUFF_TYPE_MINOR_COWARDICE
  • # BUFF_TYPE_MINOR_DEFILE
  • # BUFF_TYPE_MINOR_ENDURANCE
  • # BUFF_TYPE_MINOR_ENERVATION
  • # BUFF_TYPE_MINOR_EVASION
  • # BUFF_TYPE_MINOR_EXPEDITION
  • # BUFF_TYPE_MINOR_FORCE
  • # BUFF_TYPE_MINOR_FORTITUDE
  • # BUFF_TYPE_MINOR_HEROISM
  • # BUFF_TYPE_MINOR_INTELLECT
  • # BUFF_TYPE_MINOR_LIFESTEAL
  • # BUFF_TYPE_MINOR_MAGICKASTEAL
  • # BUFF_TYPE_MINOR_MAIM
  • # BUFF_TYPE_MINOR_MANGLE
  • # BUFF_TYPE_MINOR_MENDING
  • # BUFF_TYPE_MINOR_PROPHECY
  • # BUFF_TYPE_MINOR_PROTECTION
  • # BUFF_TYPE_MINOR_RESOLVE
  • # BUFF_TYPE_MINOR_SAVAGERY
  • # BUFF_TYPE_MINOR_SLAYER
  • # BUFF_TYPE_MINOR_SORCERY
  • # BUFF_TYPE_MINOR_TIMIDITY
  • # BUFF_TYPE_MINOR_TOUGHNESS
  • # BUFF_TYPE_MINOR_UNCERTAINTY
  • # BUFF_TYPE_MINOR_VITALITY
  • # BUFF_TYPE_MINOR_VULNERABILITY
  • # BUFF_TYPE_NONE

BuffTypeCategory

  • # BUFF_TYPE_CATEGORY_ANY_BUFF
  • # BUFF_TYPE_CATEGORY_ANY_DEBUFF
  • # BUFF_TYPE_CATEGORY_ANY_MAJOR_BUFF_OR_DEBUFF
  • # BUFF_TYPE_CATEGORY_ANY_MINOR_BUFF_OR_DEBUFF
  • # BUFF_TYPE_CATEGORY_MAJOR_BUFF
  • # BUFF_TYPE_CATEGORY_MAJOR_DEBUFF
  • # BUFF_TYPE_CATEGORY_MINOR_BUFF
  • # BUFF_TYPE_CATEGORY_MINOR_DEBUFF
  • # BUFF_TYPE_CATEGORY_NONE
  • # BUFF_TYPE_CATEGORY_NO_BUFF
  • # BUFF_TYPE_CATEGORY_NO_DEBUFF

Bag

  • # BAG_BACKPACK
  • # BAG_BANK
  • # BAG_BUYBACK
  • # BAG_COMPANION_WORN
  • # BAG_FURNITURE_VAULT
  • # BAG_GUILDBANK
  • # BAG_HOUSE_BANK_EIGHT
  • # BAG_HOUSE_BANK_FIVE
  • # BAG_HOUSE_BANK_FOUR
  • # BAG_HOUSE_BANK_NINE
  • # BAG_HOUSE_BANK_ONE
  • # BAG_HOUSE_BANK_SEVEN
  • # BAG_HOUSE_BANK_SIX
  • # BAG_HOUSE_BANK_TEN
  • # BAG_HOUSE_BANK_THREE
  • # BAG_HOUSE_BANK_TWO
  • # BAG_SUBSCRIBER_BANK
  • # BAG_VENGEANCE
  • # BAG_VIRTUAL
  • # BAG_WORN

BuffsSettings

  • # BUFFS_SETTING_ALL_ENABLED
  • # BUFFS_SETTING_BUFFS_ENABLED
  • # BUFFS_SETTING_BUFFS_ENABLED_FOR_SELF
  • # BUFFS_SETTING_BUFFS_ENABLED_FOR_TARGET
  • # BUFFS_SETTING_DEBUFFS_ENABLED
  • # BUFFS_SETTING_DEBUFFS_ENABLED_FOR_SELF
  • # BUFFS_SETTING_DEBUFFS_ENABLED_FOR_TARGET
  • # BUFFS_SETTING_DEBUFFS_ENABLED_FOR_TARGET_FROM_OTHERS
  • # BUFFS_SETTING_LONG_EFFECTS
  • # BUFFS_SETTING_PERMANENT_EFFECTS

BattlegroundRoundResult

  • # BATTLEGROUND_ROUND_RESULT_ENEMY_LEFT
  • # BATTLEGROUND_ROUND_RESULT_HIGHEST_SCORE_WIN
  • # BATTLEGROUND_ROUND_RESULT_INVALID
  • # BATTLEGROUND_ROUND_RESULT_LAST_TEAM_STANDING
  • # BATTLEGROUND_ROUND_RESULT_SCORE_LIMIT_REACHED
  • # BATTLEGROUND_ROUND_RESULT_STALEMATE
  • # BATTLEGROUND_ROUND_RESULT_TIEBREAKER_LIVES_REMAINING
  • # BATTLEGROUND_ROUND_RESULT_TIEBREAKER_MEDAL_SCORE
  • # BATTLEGROUND_ROUND_RESULT_TIEBREAKER_PLAYERS_ALIVE

C

CenterScreenAnnounceType

  • # CENTER_SCREEN_ANNOUNCE_TYPE_ABILITY_PROGRESSION_RANK_MORPH
  • # CENTER_SCREEN_ANNOUNCE_TYPE_ABILITY_PROGRESSION_RANK_UPDATE
  • # CENTER_SCREEN_ANNOUNCE_TYPE_ACHIEVEMENT_AWARDED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_ACTIVITY_COMPLETE
  • # CENTER_SCREEN_ANNOUNCE_TYPE_ANTIQUITY_DIGGING_GAME_UPDATE
  • # CENTER_SCREEN_ANNOUNCE_TYPE_ANTIQUITY_DIG_SITES_UPDATED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_ANTIQUITY_LEAD_ACQUIRED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_ANTIQUITY_SCRYING_RESULT
  • # CENTER_SCREEN_ANNOUNCE_TYPE_ARTIFACT_CONTROL_STATE
  • # CENTER_SCREEN_ANNOUNCE_TYPE_AVENGE_KILL
  • # CENTER_SCREEN_ANNOUNCE_TYPE_BAG_CAPACITY_CHANGED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_BANK_CAPACITY_CHANGED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_BATTLEGROUND_MINUTE_WARNING
  • # CENTER_SCREEN_ANNOUNCE_TYPE_BATTLEGROUND_NEARING_VICTORY
  • # CENTER_SCREEN_ANNOUNCE_TYPE_BATTLEGROUND_OBJECTIVE
  • # CENTER_SCREEN_ANNOUNCE_TYPE_BATTLEGROUND_ROUND_STARTING
  • # CENTER_SCREEN_ANNOUNCE_TYPE_CHAMPION_LEVEL_ACHIEVED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_CHAMPION_POINT_GAINED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_COLLECTIBLES_UPDATED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_COMPANION_ACTIVE_SKILL_UNLOCKED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_COMPANION_SKILL_LINE_ADDED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_CONSOLIDATED_STATION_SETS_UPDATED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_CORONATE_EMPEROR
  • # CENTER_SCREEN_ANNOUNCE_TYPE_COUNTDOWN
  • # CENTER_SCREEN_ANNOUNCE_TYPE_CRAFTING_RESULTS
  • # CENTER_SCREEN_ANNOUNCE_TYPE_CYRODIIL_KEEP_REWARD
  • # CENTER_SCREEN_ANNOUNCE_TYPE_DAEDRIC_ARTIFACT_OBJECTIVE_STATE_CHANGED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_DAILY_LOGIN_REWARD_CLAIMED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_DEPOSE_EMPEROR
  • # CENTER_SCREEN_ANNOUNCE_TYPE_DISCOVERY_EXPERIENCE
  • # CENTER_SCREEN_ANNOUNCE_TYPE_DISPLAY_ANNOUNCEMENT
  • # CENTER_SCREEN_ANNOUNCE_TYPE_DUEL_COUNTDOWN
  • # CENTER_SCREEN_ANNOUNCE_TYPE_DUEL_FINISHED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_DUEL_NEAR_BOUNDARY
  • # CENTER_SCREEN_ANNOUNCE_TYPE_ENDLESS_DUNGEON_ATTEMPTS_REMAINING_CHANGED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_ENDLESS_DUNGEON_BUFF_ADDED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_ENDLESS_DUNGEON_PROGRESS
  • # CENTER_SCREEN_ANNOUNCE_TYPE_ENLIGHTENMENT_GAINED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_ENLIGHTENMENT_LOST
  • # CENTER_SCREEN_ANNOUNCE_TYPE_ESO_PLUS_SUBSCRIPTION_CHANGED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_EXPERIENCE_GAIN
  • # CENTER_SCREEN_ANNOUNCE_TYPE_FORCE_RESPEC
  • # CENTER_SCREEN_ANNOUNCE_TYPE_JUSTICE_INFAMY_CHANGED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_JUSTICE_NOW_KOS
  • # CENTER_SCREEN_ANNOUNCE_TYPE_JUSTICE_NO_LONGER_KOS
  • # CENTER_SCREEN_ANNOUNCE_TYPE_KEEP_GATE_CHANGED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_LEVEL_GAIN
  • # CENTER_SCREEN_ANNOUNCE_TYPE_LORE_BOOK_LEARNED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_LORE_BOOK_LEARNED_SKILL_EXPERIENCE
  • # CENTER_SCREEN_ANNOUNCE_TYPE_LORE_COLLECTION_COMPLETED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_LORE_COLLECTION_COMPLETED_SKILL_EXPERIENCE
  • # CENTER_SCREEN_ANNOUNCE_TYPE_OBJECTIVE_COMPLETED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_OUTFIT_CHANGES_APPLIED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_PLEDGE_OF_MARA_RESULT
  • # CENTER_SCREEN_ANNOUNCE_TYPE_POI_DISCOVERED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_PROMOTIONAL_EVENT_REWARD_CLAIMED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_QUEST_ADDED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_QUEST_COMPLETED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_QUEST_CONDITION_COMPLETED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_QUEST_PROGRESSION_CHANGED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_RAID_TRIAL
  • # CENTER_SCREEN_ANNOUNCE_TYPE_REVENGE_KILL
  • # CENTER_SCREEN_ANNOUNCE_TYPE_RIDING_SKILL_IMPROVEMENT
  • # CENTER_SCREEN_ANNOUNCE_TYPE_SINGLE_COLLECTIBLE_UPDATED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_SINGLE_TRIBUTE_CARD_UPDATED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_SKILL_LINE_ADDED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_SKILL_POINTS_GAINED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_SKILL_POINTS_PARTIAL_GAINED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_SKILL_RANK_UPDATE
  • # CENTER_SCREEN_ANNOUNCE_TYPE_SKILL_XP_UPDATE
  • # CENTER_SCREEN_ANNOUNCE_TYPE_SYSTEM_BROADCAST
  • # CENTER_SCREEN_ANNOUNCE_TYPE_TIMED_ACTIVITY_COMPLETED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_TRIBUTE_CLUB_RANK_CHANGED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_TRIBUTE_GAME_STATE_CHANGED
  • # CENTER_SCREEN_ANNOUNCE_TYPE_VENGEANCE_LOADOUT_EQUIPPED

CenterScreenAnnouncementCategory

  • # CSA_CATEGORY_ANIMATED_CONTROL
  • # CSA_CATEGORY_COUNTDOWN_TEXT
  • # CSA_CATEGORY_ENDLESS_DUNGEON_STAGE_STARTED_TEXT
  • # CSA_CATEGORY_EXTERNAL_HANDLE
  • # CSA_CATEGORY_INVALID
  • # CSA_CATEGORY_LARGE_TEXT
  • # CSA_CATEGORY_MAJOR_TEXT
  • # CSA_CATEGORY_NO_TEXT
  • # CSA_CATEGORY_RAID_COMPLETE_TEXT
  • # CSA_CATEGORY_ROLLING_METER_PROGRESS_TEXT
  • # CSA_CATEGORY_SCRYING_PROGRESS_TEXT
  • # CSA_CATEGORY_SMALL_TEXT

ConsoleActivityType

  • # CONSOLE_ACTIVITY_TYPE_BATTLEGROUND
  • # CONSOLE_ACTIVITY_TYPE_DUNGEON
  • # CONSOLE_ACTIVITY_TYPE_NONE
  • # CONSOLE_ACTIVITY_TYPE_ZONE_STORY
  • # CONSOLE_ACTIVITY_TYPE_ZONE_STORY_TASK

CampaignQueueRequestStateType

  • # CAMPAIGN_QUEUE_REQUEST_STATE_CAMPAIGN_CLOSED
  • # CAMPAIGN_QUEUE_REQUEST_STATE_CONFIRMING
  • # CAMPAIGN_QUEUE_REQUEST_STATE_FINISHED
  • # CAMPAIGN_QUEUE_REQUEST_STATE_PENDING_ACCEPT
  • # CAMPAIGN_QUEUE_REQUEST_STATE_PENDING_JOIN
  • # CAMPAIGN_QUEUE_REQUEST_STATE_PENDING_LEAVE
  • # CAMPAIGN_QUEUE_REQUEST_STATE_WAITING

CampaignReassignmentErrorReason

  • # CAMPAIGN_REASSIGN_ERROR_CAMPAIGNS_DISABLED
  • # CAMPAIGN_REASSIGN_ERROR_DEPRECATED_1
  • # CAMPAIGN_REASSIGN_ERROR_DEPRECATED_2
  • # CAMPAIGN_REASSIGN_ERROR_DESTINATION_CAMPAIGN_ALLIANCE_LOCKED
  • # CAMPAIGN_REASSIGN_ERROR_DESTINATION_CAMPAIGN_DISABLED
  • # CAMPAIGN_REASSIGN_ERROR_DESTINATION_CAMPAIGN_IN_CONFLICT
  • # CAMPAIGN_REASSIGN_ERROR_INITIALIZATION_ERROR
  • # CAMPAIGN_REASSIGN_ERROR_INSUFFICIENT_FUNDS
  • # CAMPAIGN_REASSIGN_ERROR_INVALID_DB_STATE
  • # CAMPAIGN_REASSIGN_ERROR_INVALID_DESTINATION_CAMPAIGN
  • # CAMPAIGN_REASSIGN_ERROR_LEVEL_REQUIREMENT_NOT_MET
  • # CAMPAIGN_REASSIGN_ERROR_NONE
  • # CAMPAIGN_REASSIGN_ERROR_REASSIGNMENT_IN_PROGRESS
  • # CAMPAIGN_REASSIGN_ERROR_REASSIGNMENT_ON_COOLDOWN
  • # CAMPAIGN_REASSIGN_ERROR_REASSIGN_ON_END_INVALID
  • # CAMPAIGN_REASSIGN_ERROR_REQUIREMENTS_NOT_MET
  • # CAMPAIGN_REASSIGN_ERROR_UNCHANGED_DESTINATION_CAMPAIGN
  • # CAMPAIGN_REASSIGN_ERROR_UNCHANGED_DESTINATION_PENDING_CAMPAIGN

ClaimKeepResultType

  • # CLAIM_KEEP_RESULT_TYPE_CAMPAIGN_NOT_READY
  • # CLAIM_KEEP_RESULT_TYPE_DUPLICATE_CLAIM_IN_PROGRESS
  • # CLAIM_KEEP_RESULT_TYPE_GUILD_ALREADY_HAS_KEEP
  • # CLAIM_KEEP_RESULT_TYPE_INSUFFICIENT_PERMISSION
  • # CLAIM_KEEP_RESULT_TYPE_INTERNAL_ERROR
  • # CLAIM_KEEP_RESULT_TYPE_INVALID_WORLD
  • # CLAIM_KEEP_RESULT_TYPE_KEEP_ALREADY_CLAIMED
  • # CLAIM_KEEP_RESULT_TYPE_KEEP_DOES_NOT_EXIST
  • # CLAIM_KEEP_RESULT_TYPE_KEEP_NOT_CLAIMABLE
  • # CLAIM_KEEP_RESULT_TYPE_KEEP_NOT_OWNED_BY_ALLIANCE
  • # CLAIM_KEEP_RESULT_TYPE_KEEP_NOT_OWNED_BY_GUILD_ALLIANCE
  • # CLAIM_KEEP_RESULT_TYPE_NOT_IN_CAMPAIGN
  • # CLAIM_KEEP_RESULT_TYPE_NOT_IN_GUILD
  • # CLAIM_KEEP_RESULT_TYPE_SOCIAL_DISABLED
  • # CLAIM_KEEP_RESULT_TYPE_STILL_ON_COOLDOWN
  • # CLAIM_KEEP_RESULT_TYPE_SUCCESS

ChromaDeviceType

  • # CHROMA_DEVICE_TYPE_HEADSET
  • # CHROMA_DEVICE_TYPE_INVALID
  • # CHROMA_DEVICE_TYPE_KEYBOARD
  • # CHROMA_DEVICE_TYPE_KEYPAD
  • # CHROMA_DEVICE_TYPE_MOUSE
  • # CHROMA_DEVICE_TYPE_MOUSEPAD
  • # CHROMA_DEVICE_TYPE_SYSTEM

ChromaHeadsetEffectType

  • # CHROMA_HEADSET_EFFECT_TYPE_BREATHING
  • # CHROMA_HEADSET_EFFECT_TYPE_CUSTOM
  • # CHROMA_HEADSET_EFFECT_TYPE_INVALID
  • # CHROMA_HEADSET_EFFECT_TYPE_NONE
  • # CHROMA_HEADSET_EFFECT_TYPE_SPECTRUMCYCLING
  • # CHROMA_HEADSET_EFFECT_TYPE_STATIC

ChromaKeyboardEffectType

  • # CHROMA_KEYBOARD_EFFECT_TYPE_BREATHING
  • # CHROMA_KEYBOARD_EFFECT_TYPE_CUSTOM
  • # CHROMA_KEYBOARD_EFFECT_TYPE_CUSTOM_KEY
  • # CHROMA_KEYBOARD_EFFECT_TYPE_INVALID
  • # CHROMA_KEYBOARD_EFFECT_TYPE_NONE
  • # CHROMA_KEYBOARD_EFFECT_TYPE_REACTIVE
  • # CHROMA_KEYBOARD_EFFECT_TYPE_RESERVED
  • # CHROMA_KEYBOARD_EFFECT_TYPE_SPECTRUMCYCLING
  • # CHROMA_KEYBOARD_EFFECT_TYPE_STATIC
  • # CHROMA_KEYBOARD_EFFECT_TYPE_WAVE

ChromaKeyboardKey

  • # CHROMA_KEYBOARD_KEY_A
  • # CHROMA_KEYBOARD_KEY_B
  • # CHROMA_KEYBOARD_KEY_BACKSPACE
  • # CHROMA_KEYBOARD_KEY_C
  • # CHROMA_KEYBOARD_KEY_CAPSLOCK
  • # CHROMA_KEYBOARD_KEY_D
  • # CHROMA_KEYBOARD_KEY_DELETE
  • # CHROMA_KEYBOARD_KEY_DOWN
  • # CHROMA_KEYBOARD_KEY_E
  • # CHROMA_KEYBOARD_KEY_END
  • # CHROMA_KEYBOARD_KEY_ENTER
  • # CHROMA_KEYBOARD_KEY_ESC
  • # CHROMA_KEYBOARD_KEY_EUR_1_KOR_2
  • # CHROMA_KEYBOARD_KEY_EUR_2_KOR_3
  • # CHROMA_KEYBOARD_KEY_F
  • # CHROMA_KEYBOARD_KEY_F1
  • # CHROMA_KEYBOARD_KEY_F10
  • # CHROMA_KEYBOARD_KEY_F11
  • # CHROMA_KEYBOARD_KEY_F12
  • # CHROMA_KEYBOARD_KEY_F2
  • # CHROMA_KEYBOARD_KEY_F3
  • # CHROMA_KEYBOARD_KEY_F4
  • # CHROMA_KEYBOARD_KEY_F5
  • # CHROMA_KEYBOARD_KEY_F6
  • # CHROMA_KEYBOARD_KEY_F7
  • # CHROMA_KEYBOARD_KEY_F8
  • # CHROMA_KEYBOARD_KEY_F9
  • # CHROMA_KEYBOARD_KEY_FN
  • # CHROMA_KEYBOARD_KEY_G
  • # CHROMA_KEYBOARD_KEY_H
  • # CHROMA_KEYBOARD_KEY_HOME
  • # CHROMA_KEYBOARD_KEY_I
  • # CHROMA_KEYBOARD_KEY_INSERT
  • # CHROMA_KEYBOARD_KEY_INVALID
  • # CHROMA_KEYBOARD_KEY_J
  • # CHROMA_KEYBOARD_KEY_JPN_1_KOR_1
  • # CHROMA_KEYBOARD_KEY_JPN_2_KOR_4
  • # CHROMA_KEYBOARD_KEY_JPN_3_KOR_5
  • # CHROMA_KEYBOARD_KEY_JPN_4_KOR_6
  • # CHROMA_KEYBOARD_KEY_JPN_5_KOR_7
  • # CHROMA_KEYBOARD_KEY_K
  • # CHROMA_KEYBOARD_KEY_L
  • # CHROMA_KEYBOARD_KEY_LALT
  • # CHROMA_KEYBOARD_KEY_LCTRL
  • # CHROMA_KEYBOARD_KEY_LEFT
  • # CHROMA_KEYBOARD_KEY_LSHIFT
  • # CHROMA_KEYBOARD_KEY_LWIN
  • # CHROMA_KEYBOARD_KEY_M
  • # CHROMA_KEYBOARD_KEY_MACRO1
  • # CHROMA_KEYBOARD_KEY_MACRO2
  • # CHROMA_KEYBOARD_KEY_MACRO3
  • # CHROMA_KEYBOARD_KEY_MACRO4
  • # CHROMA_KEYBOARD_KEY_MACRO5
  • # CHROMA_KEYBOARD_KEY_N
  • # CHROMA_KEYBOARD_KEY_NUM0
  • # CHROMA_KEYBOARD_KEY_NUM1
  • # CHROMA_KEYBOARD_KEY_NUM2
  • # CHROMA_KEYBOARD_KEY_NUM3
  • # CHROMA_KEYBOARD_KEY_NUM4
  • # CHROMA_KEYBOARD_KEY_NUM5
  • # CHROMA_KEYBOARD_KEY_NUM6
  • # CHROMA_KEYBOARD_KEY_NUM7
  • # CHROMA_KEYBOARD_KEY_NUM8
  • # CHROMA_KEYBOARD_KEY_NUM9
  • # CHROMA_KEYBOARD_KEY_NUMLOCK
  • # CHROMA_KEYBOARD_KEY_NUMPAD0
  • # CHROMA_KEYBOARD_KEY_NUMPAD1
  • # CHROMA_KEYBOARD_KEY_NUMPAD2
  • # CHROMA_KEYBOARD_KEY_NUMPAD3
  • # CHROMA_KEYBOARD_KEY_NUMPAD4
  • # CHROMA_KEYBOARD_KEY_NUMPAD5
  • # CHROMA_KEYBOARD_KEY_NUMPAD6
  • # CHROMA_KEYBOARD_KEY_NUMPAD7
  • # CHROMA_KEYBOARD_KEY_NUMPAD8
  • # CHROMA_KEYBOARD_KEY_NUMPAD9
  • # CHROMA_KEYBOARD_KEY_NUMPAD_ADD
  • # CHROMA_KEYBOARD_KEY_NUMPAD_DECIMAL
  • # CHROMA_KEYBOARD_KEY_NUMPAD_DIVIDE
  • # CHROMA_KEYBOARD_KEY_NUMPAD_ENTER
  • # CHROMA_KEYBOARD_KEY_NUMPAD_MULTIPLY
  • # CHROMA_KEYBOARD_KEY_NUMPAD_SUBTRACT
  • # CHROMA_KEYBOARD_KEY_O
  • # CHROMA_KEYBOARD_KEY_OEM_1
  • # CHROMA_KEYBOARD_KEY_OEM_10
  • # CHROMA_KEYBOARD_KEY_OEM_11
  • # CHROMA_KEYBOARD_KEY_OEM_2
  • # CHROMA_KEYBOARD_KEY_OEM_3
  • # CHROMA_KEYBOARD_KEY_OEM_4
  • # CHROMA_KEYBOARD_KEY_OEM_5
  • # CHROMA_KEYBOARD_KEY_OEM_6
  • # CHROMA_KEYBOARD_KEY_OEM_7
  • # CHROMA_KEYBOARD_KEY_OEM_8
  • # CHROMA_KEYBOARD_KEY_OEM_9
  • # CHROMA_KEYBOARD_KEY_P
  • # CHROMA_KEYBOARD_KEY_PAGEDOWN
  • # CHROMA_KEYBOARD_KEY_PAGEUP
  • # CHROMA_KEYBOARD_KEY_PAUSE
  • # CHROMA_KEYBOARD_KEY_PRINTSCREEN
  • # CHROMA_KEYBOARD_KEY_Q
  • # CHROMA_KEYBOARD_KEY_R
  • # CHROMA_KEYBOARD_KEY_RALT
  • # CHROMA_KEYBOARD_KEY_RCTRL
  • # CHROMA_KEYBOARD_KEY_RIGHT
  • # CHROMA_KEYBOARD_KEY_RMENU
  • # CHROMA_KEYBOARD_KEY_RSHIFT
  • # CHROMA_KEYBOARD_KEY_S
  • # CHROMA_KEYBOARD_KEY_SCROLL
  • # CHROMA_KEYBOARD_KEY_SPACE
  • # CHROMA_KEYBOARD_KEY_T
  • # CHROMA_KEYBOARD_KEY_TAB
  • # CHROMA_KEYBOARD_KEY_U
  • # CHROMA_KEYBOARD_KEY_UP
  • # CHROMA_KEYBOARD_KEY_V
  • # CHROMA_KEYBOARD_KEY_W
  • # CHROMA_KEYBOARD_KEY_X
  • # CHROMA_KEYBOARD_KEY_Y
  • # CHROMA_KEYBOARD_KEY_Z

ChromaKeyboardReactiveEffectDuration

  • # CHROMA_KEYBOARD_REACTIVE_EFFECT_DURATION_INVALID
  • # CHROMA_KEYBOARD_REACTIVE_EFFECT_DURATION_LONG
  • # CHROMA_KEYBOARD_REACTIVE_EFFECT_DURATION_MEDIUM
  • # CHROMA_KEYBOARD_REACTIVE_EFFECT_DURATION_NONE
  • # CHROMA_KEYBOARD_REACTIVE_EFFECT_DURATION_SHORT

ChromaKeypadEffectType

  • # CHROMA_KEYPAD_EFFECT_TYPE_BREATHING
  • # CHROMA_KEYPAD_EFFECT_TYPE_CUSTOM
  • # CHROMA_KEYPAD_EFFECT_TYPE_INVALID
  • # CHROMA_KEYPAD_EFFECT_TYPE_NONE
  • # CHROMA_KEYPAD_EFFECT_TYPE_REACTIVE
  • # CHROMA_KEYPAD_EFFECT_TYPE_SPECTRUMCYCLING
  • # CHROMA_KEYPAD_EFFECT_TYPE_STATIC
  • # CHROMA_KEYPAD_EFFECT_TYPE_WAVE

ChromaKeypadReactiveEffectDuration

  • # CHROMA_KEYPAD_REACTIVE_EFFECT_DURATION_INVALID
  • # CHROMA_KEYPAD_REACTIVE_EFFECT_DURATION_LONG
  • # CHROMA_KEYPAD_REACTIVE_EFFECT_DURATION_MEDIUM
  • # CHROMA_KEYPAD_REACTIVE_EFFECT_DURATION_NONE
  • # CHROMA_KEYPAD_REACTIVE_EFFECT_DURATION_SHORT

ChromaMouseEffectType

  • # CHROMA_MOUSE_EFFECT_TYPE_BLINKING
  • # CHROMA_MOUSE_EFFECT_TYPE_BREATHING
  • # CHROMA_MOUSE_EFFECT_TYPE_CUSTOM
  • # CHROMA_MOUSE_EFFECT_TYPE_CUSTOM2
  • # CHROMA_MOUSE_EFFECT_TYPE_INVALID
  • # CHROMA_MOUSE_EFFECT_TYPE_NONE
  • # CHROMA_MOUSE_EFFECT_TYPE_REACTIVE
  • # CHROMA_MOUSE_EFFECT_TYPE_SPECTRUMCYCLING
  • # CHROMA_MOUSE_EFFECT_TYPE_STATIC
  • # CHROMA_MOUSE_EFFECT_TYPE_WAVE

ChromaMouseLED2

  • # CHROMA_MOUSE_LED2_BACKLIGHT
  • # CHROMA_MOUSE_LED2_BOTTOM1
  • # CHROMA_MOUSE_LED2_BOTTOM2
  • # CHROMA_MOUSE_LED2_BOTTOM3
  • # CHROMA_MOUSE_LED2_BOTTOM4
  • # CHROMA_MOUSE_LED2_BOTTOM5
  • # CHROMA_MOUSE_LED2_INVALID
  • # CHROMA_MOUSE_LED2_LEFT_SIDE1
  • # CHROMA_MOUSE_LED2_LEFT_SIDE2
  • # CHROMA_MOUSE_LED2_LEFT_SIDE3
  • # CHROMA_MOUSE_LED2_LEFT_SIDE4
  • # CHROMA_MOUSE_LED2_LEFT_SIDE5
  • # CHROMA_MOUSE_LED2_LEFT_SIDE6
  • # CHROMA_MOUSE_LED2_LEFT_SIDE7
  • # CHROMA_MOUSE_LED2_RIGHT_SIDE1
  • # CHROMA_MOUSE_LED2_RIGHT_SIDE2
  • # CHROMA_MOUSE_LED2_RIGHT_SIDE3
  • # CHROMA_MOUSE_LED2_RIGHT_SIDE4
  • # CHROMA_MOUSE_LED2_RIGHT_SIDE5
  • # CHROMA_MOUSE_LED2_RIGHT_SIDE6
  • # CHROMA_MOUSE_LED2_RIGHT_SIDE7
  • # CHROMA_MOUSE_LED2_SCROLLWHEEL

ChromaMousepadEffectType

  • # CHROMA_MOUSEPAD_EFFECT_TYPE_BREATHING
  • # CHROMA_MOUSEPAD_EFFECT_TYPE_CUSTOM
  • # CHROMA_MOUSEPAD_EFFECT_TYPE_INVALID
  • # CHROMA_MOUSEPAD_EFFECT_TYPE_NONE
  • # CHROMA_MOUSEPAD_EFFECT_TYPE_SPECTRUMCYCLING
  • # CHROMA_MOUSEPAD_EFFECT_TYPE_STATIC
  • # CHROMA_MOUSEPAD_EFFECT_TYPE_WAVE

ChromaMousepadLED

  • # CHROMA_MOUSEPAD_LED_BOTTOM1
  • # CHROMA_MOUSEPAD_LED_BOTTOM2
  • # CHROMA_MOUSEPAD_LED_BOTTOM3
  • # CHROMA_MOUSEPAD_LED_BOTTOM4
  • # CHROMA_MOUSEPAD_LED_BOTTOM5
  • # CHROMA_MOUSEPAD_LED_INVALID
  • # CHROMA_MOUSEPAD_LED_LEFT_SIDE1
  • # CHROMA_MOUSEPAD_LED_LEFT_SIDE2
  • # CHROMA_MOUSEPAD_LED_LEFT_SIDE3
  • # CHROMA_MOUSEPAD_LED_LEFT_SIDE4
  • # CHROMA_MOUSEPAD_LED_LEFT_SIDE5
  • # CHROMA_MOUSEPAD_LED_RIGHT_SIDE1
  • # CHROMA_MOUSEPAD_LED_RIGHT_SIDE2
  • # CHROMA_MOUSEPAD_LED_RIGHT_SIDE3
  • # CHROMA_MOUSEPAD_LED_RIGHT_SIDE4
  • # CHROMA_MOUSEPAD_LED_RIGHT_SIDE5

CollectibleCategorySpecialization

  • # COLLECTIBLE_CATEGORY_SPECIALIZATION_DLC
  • # COLLECTIBLE_CATEGORY_SPECIALIZATION_HOUSING
  • # COLLECTIBLE_CATEGORY_SPECIALIZATION_NONE
  • # COLLECTIBLE_CATEGORY_SPECIALIZATION_OUTFIT_STYLES
  • # COLLECTIBLE_CATEGORY_SPECIALIZATION_TRIBUTE_PATRONS

CollectibleCategoryType

  • # COLLECTIBLE_CATEGORY_TYPE_ABILITY_FX_OVERRIDE
  • # COLLECTIBLE_CATEGORY_TYPE_ACCOUNT_SERVICE
  • # COLLECTIBLE_CATEGORY_TYPE_ACCOUNT_UPGRADE
  • # COLLECTIBLE_CATEGORY_TYPE_ASSISTANT
  • # COLLECTIBLE_CATEGORY_TYPE_BODY_MARKING
  • # COLLECTIBLE_CATEGORY_TYPE_CHAPTER
  • # COLLECTIBLE_CATEGORY_TYPE_COMBINATION_FRAGMENT
  • # COLLECTIBLE_CATEGORY_TYPE_COMPANION
  • # COLLECTIBLE_CATEGORY_TYPE_COSTUME
  • # COLLECTIBLE_CATEGORY_TYPE_DLC
  • # COLLECTIBLE_CATEGORY_TYPE_EMOTE
  • # COLLECTIBLE_CATEGORY_TYPE_FACIAL_ACCESSORY
  • # COLLECTIBLE_CATEGORY_TYPE_FACIAL_HAIR_HORNS
  • # COLLECTIBLE_CATEGORY_TYPE_FURNITURE
  • # COLLECTIBLE_CATEGORY_TYPE_HAIR
  • # COLLECTIBLE_CATEGORY_TYPE_HAT
  • # COLLECTIBLE_CATEGORY_TYPE_HEAD_MARKING
  • # COLLECTIBLE_CATEGORY_TYPE_HOUSE
  • # COLLECTIBLE_CATEGORY_TYPE_HOUSE_BANK
  • # COLLECTIBLE_CATEGORY_TYPE_INVALID
  • # COLLECTIBLE_CATEGORY_TYPE_MEMENTO
  • # COLLECTIBLE_CATEGORY_TYPE_MOUNT
  • # COLLECTIBLE_CATEGORY_TYPE_OUTFIT_STYLE
  • # COLLECTIBLE_CATEGORY_TYPE_PERSONALITY
  • # COLLECTIBLE_CATEGORY_TYPE_PIERCING_JEWELRY
  • # COLLECTIBLE_CATEGORY_TYPE_PLAYER_FX_OVERRIDE
  • # COLLECTIBLE_CATEGORY_TYPE_POLYMORPH
  • # COLLECTIBLE_CATEGORY_TYPE_REUSE_ME_0
  • # COLLECTIBLE_CATEGORY_TYPE_SKIN
  • # COLLECTIBLE_CATEGORY_TYPE_TRIBUTE_PATRON
  • # COLLECTIBLE_CATEGORY_TYPE_VANITY_PET

CollectibleUnlockState

  • # COLLECTIBLE_UNLOCK_STATE_LOCKED
  • # COLLECTIBLE_UNLOCK_STATE_UNLOCKED_OWNED
  • # COLLECTIBLE_UNLOCK_STATE_UNLOCKED_SUBSCRIPTION
  • # COLLECTIBLE_UNLOCK_STATE_UNLOCKED_TRIAL

CollectibleUsageBlockReason

  • # COLLECTIBLE_USAGE_BLOCK_REASON_ACTIVE_DIG_SITE_REQUIRED
  • # COLLECTIBLE_USAGE_BLOCK_REASON_BLACKLISTED
  • # COLLECTIBLE_USAGE_BLOCK_REASON_BLOCKED_BY_EFFECT
  • # COLLECTIBLE_USAGE_BLOCK_REASON_BLOCKED_BY_LEADERBOARD_EVENT
  • # COLLECTIBLE_USAGE_BLOCK_REASON_BLOCKED_BY_SUBZONE
  • # COLLECTIBLE_USAGE_BLOCK_REASON_BLOCKED_BY_ZONE
  • # COLLECTIBLE_USAGE_BLOCK_REASON_CATEGORY_REQUIREMENT_FAILED
  • # COLLECTIBLE_USAGE_BLOCK_REASON_COLLECTIBLE_ALREADY_QUEUED
  • # COLLECTIBLE_USAGE_BLOCK_REASON_COMPANION_INTRO_QUEST
  • # COLLECTIBLE_USAGE_BLOCK_REASON_COMPANION_INTRO_QUEST_BLOCKED_BY_ZONE
  • # COLLECTIBLE_USAGE_BLOCK_REASON_COMPANION_MENU_REQUIRED
  • # COLLECTIBLE_USAGE_BLOCK_REASON_DEAD
  • # COLLECTIBLE_USAGE_BLOCK_REASON_DEFAULT_ALREADY_ACTIVE
  • # COLLECTIBLE_USAGE_BLOCK_REASON_DUELING
  • # COLLECTIBLE_USAGE_BLOCK_REASON_GROUP_FULL
  • # COLLECTIBLE_USAGE_BLOCK_REASON_HAS_PENDING_COMPANION
  • # COLLECTIBLE_USAGE_BLOCK_REASON_INVALID_ALLIANCE
  • # COLLECTIBLE_USAGE_BLOCK_REASON_INVALID_CLASS
  • # COLLECTIBLE_USAGE_BLOCK_REASON_INVALID_COLLECTIBLE
  • # COLLECTIBLE_USAGE_BLOCK_REASON_INVALID_GENDER
  • # COLLECTIBLE_USAGE_BLOCK_REASON_INVALID_RACE
  • # COLLECTIBLE_USAGE_BLOCK_REASON_IN_AIR
  • # COLLECTIBLE_USAGE_BLOCK_REASON_IN_COMBAT
  • # COLLECTIBLE_USAGE_BLOCK_REASON_IN_HIDEY_HOLE
  • # COLLECTIBLE_USAGE_BLOCK_REASON_IN_WATER
  • # COLLECTIBLE_USAGE_BLOCK_REASON_MAX_NUMBER_EQUIPPED
  • # COLLECTIBLE_USAGE_BLOCK_REASON_MOUNT_IN_COMBAT
  • # COLLECTIBLE_USAGE_BLOCK_REASON_NOT_BLOCKED
  • # COLLECTIBLE_USAGE_BLOCK_REASON_ON_COOLDOWN
  • # COLLECTIBLE_USAGE_BLOCK_REASON_ON_MOUNT
  • # COLLECTIBLE_USAGE_BLOCK_REASON_PLACED_IN_HOUSE
  • # COLLECTIBLE_USAGE_BLOCK_REASON_QUEST_FOLLOWER
  • # COLLECTIBLE_USAGE_BLOCK_REASON_TARGET_REQUIRED
  • # COLLECTIBLE_USAGE_BLOCK_REASON_TEMPORARILY_DISABLED
  • # COLLECTIBLE_USAGE_BLOCK_REASON_UNACQUIRED_SKILL
  • # COLLECTIBLE_USAGE_BLOCK_REASON_UNUSABLE_BY_COMPANION
  • # COLLECTIBLE_USAGE_BLOCK_REASON_WORLD_BOSS
  • # COLLECTIBLE_USAGE_BLOCK_REASON_WORLD_EVENT

CombatMechanicFlags

  • # COMBAT_MECHANIC_FLAGS_DAEDRIC
  • # COMBAT_MECHANIC_FLAGS_HEALTH
  • # COMBAT_MECHANIC_FLAGS_MAGICKA
  • # COMBAT_MECHANIC_FLAGS_MOUNT_STAMINA
  • # COMBAT_MECHANIC_FLAGS_STAMINA
  • # COMBAT_MECHANIC_FLAGS_ULTIMATE
  • # COMBAT_MECHANIC_FLAGS_WEREWOLF

CombatUnitType

  • # COMBAT_UNIT_TYPE_GROUP
  • # COMBAT_UNIT_TYPE_NONE
  • # COMBAT_UNIT_TYPE_OTHER
  • # COMBAT_UNIT_TYPE_PLAYER
  • # COMBAT_UNIT_TYPE_PLAYER_COMPANION
  • # COMBAT_UNIT_TYPE_PLAYER_PET
  • # COMBAT_UNIT_TYPE_TARGET_DUMMY

CrownCrateEvent

  • # CROWN_CRATE_NPC_ANIMATION_TYPE_ALL_CARDS_REVEALED_HAS_CRATES
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_ALL_CARDS_REVEALED_NO_CRATES
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_DEAL_BONUS_CARDS
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_DEAL_PRIMARY_CARDS
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_FAREWELL
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_FLOURISH
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_GEMS_AWARDED
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_GREET_PLAYER
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_IDLE_CHATTER
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_INVALID
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_MANIFEST_ENTER_MULTI_CRATES
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_MANIFEST_ENTER_NO_CRATES
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_MANIFEST_ENTER_ONE_CRATES
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_NO_CRATES_WARNING
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_POSTURE_ENTER
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_POSTURE_EXIT
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_POSTURE_FIDGET
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_POSTURE_GROUP_FIDGET
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_POSTURE_LOOP
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_PRIMARY_CARDS_DEALT
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_REVEAL_ALL_CARDS
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_SHUFFLE_CARDS
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_SWIPE_CARDS_AWAY
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_TIER_FIVE_CARD
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_TIER_FOUR_CARD
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_TIER_ONE_CARD
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_TIER_SIX_CARD
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_TIER_THREE_CARD
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_TIER_TWO_CARD
  • # CROWN_CRATE_NPC_ANIMATION_TYPE_UNDER_ATTACK

CurrencyChangeReason

  • # CURRENCY_CHANGE_REASON_ABILITY_UPGRADE_PURCHASE
  • # CURRENCY_CHANGE_REASON_ACHIEVEMENT
  • # CURRENCY_CHANGE_REASON_ACTION
  • # CURRENCY_CHANGE_REASON_ANTIQUITY_REWARD
  • # CURRENCY_CHANGE_REASON_BAGSPACE
  • # CURRENCY_CHANGE_REASON_BANKSPACE
  • # CURRENCY_CHANGE_REASON_BANK_DEPOSIT
  • # CURRENCY_CHANGE_REASON_BANK_FEE
  • # CURRENCY_CHANGE_REASON_BANK_WITHDRAWAL
  • # CURRENCY_CHANGE_REASON_BATTLEGROUND
  • # CURRENCY_CHANGE_REASON_BOUNTY_CONFISCATED
  • # CURRENCY_CHANGE_REASON_BOUNTY_PAID_FENCE
  • # CURRENCY_CHANGE_REASON_BOUNTY_PAID_GUARD
  • # CURRENCY_CHANGE_REASON_BUYBACK
  • # CURRENCY_CHANGE_REASON_CACHE_REDEEMED_FOR_TOME_POINTS
  • # CURRENCY_CHANGE_REASON_CASH_ON_DELIVERY
  • # CURRENCY_CHANGE_REASON_CHARACTER_UPGRADE
  • # CURRENCY_CHANGE_REASON_COMMAND
  • # CURRENCY_CHANGE_REASON_CONSUME_FOOD_DRINK
  • # CURRENCY_CHANGE_REASON_CONSUME_POTION
  • # CURRENCY_CHANGE_REASON_CONVERSATION
  • # CURRENCY_CHANGE_REASON_CRAFT
  • # CURRENCY_CHANGE_REASON_CROWNS_PURCHASED
  • # CURRENCY_CHANGE_REASON_CROWN_CRATE_DUPLICATE
  • # CURRENCY_CHANGE_REASON_DEATH
  • # CURRENCY_CHANGE_REASON_DECONSTRUCT
  • # CURRENCY_CHANGE_REASON_DEFENSIVE_KEEP_REWARD
  • # CURRENCY_CHANGE_REASON_DEPRECATED_0
  • # CURRENCY_CHANGE_REASON_DEPRECATED_1
  • # CURRENCY_CHANGE_REASON_DEPRECATED_2
  • # CURRENCY_CHANGE_REASON_DEPRECATED_3
  • # CURRENCY_CHANGE_REASON_EDIT_GUILD_HERALDRY
  • # CURRENCY_CHANGE_REASON_ENDLESS_DUNGEON_VISION_REROLL
  • # CURRENCY_CHANGE_REASON_EVENT_TICKET_TO_TRADE_BARS_CONVERSION
  • # CURRENCY_CHANGE_REASON_EXPIRATION
  • # CURRENCY_CHANGE_REASON_FEED_MOUNT
  • # CURRENCY_CHANGE_REASON_GUILD_BANK_DEPOSIT
  • # CURRENCY_CHANGE_REASON_GUILD_BANK_WITHDRAWAL
  • # CURRENCY_CHANGE_REASON_GUILD_FORWARD_CAMP
  • # CURRENCY_CHANGE_REASON_GUILD_TABARD
  • # CURRENCY_CHANGE_REASON_HARVEST_REAGENT
  • # CURRENCY_CHANGE_REASON_ITEM_CONVERTED_TO_GEMS
  • # CURRENCY_CHANGE_REASON_JUMP_FAILURE_REFUND
  • # CURRENCY_CHANGE_REASON_KEEP_REPAIR
  • # CURRENCY_CHANGE_REASON_KEEP_UPGRADE
  • # CURRENCY_CHANGE_REASON_KILL
  • # CURRENCY_CHANGE_REASON_LOOT
  • # CURRENCY_CHANGE_REASON_LOOT_CURRENCY_CONTAINER
  • # CURRENCY_CHANGE_REASON_LOOT_STOLEN
  • # CURRENCY_CHANGE_REASON_MAIL
  • # CURRENCY_CHANGE_REASON_MEDAL
  • # CURRENCY_CHANGE_REASON_OFFENSIVE_KEEP_REWARD
  • # CURRENCY_CHANGE_REASON_PICKPOCKET
  • # CURRENCY_CHANGE_REASON_PLAYER_INIT
  • # CURRENCY_CHANGE_REASON_PURCHASED_TAMRIEL_TOMES_PREMIUM_PLUS
  • # CURRENCY_CHANGE_REASON_PURCHASED_TAMRIEL_TOMES_REWARD
  • # CURRENCY_CHANGE_REASON_PURCHASED_WITH_CROWNS
  • # CURRENCY_CHANGE_REASON_PURCHASED_WITH_GEMS
  • # CURRENCY_CHANGE_REASON_PURCHASED_WITH_SEALS
  • # CURRENCY_CHANGE_REASON_PURCHASED_WITH_TRADE_BARS
  • # CURRENCY_CHANGE_REASON_PVP_KILL_TRANSFER
  • # CURRENCY_CHANGE_REASON_PVP_RESURRECT
  • # CURRENCY_CHANGE_REASON_QUESTREWARD
  • # CURRENCY_CHANGE_REASON_RECIPE
  • # CURRENCY_CHANGE_REASON_RECONSTRUCTION
  • # CURRENCY_CHANGE_REASON_REFORGE
  • # CURRENCY_CHANGE_REASON_RESEARCH_TRAIT
  • # CURRENCY_CHANGE_REASON_RESPEC_ATTRIBUTES
  • # CURRENCY_CHANGE_REASON_RESPEC_CHAMPION
  • # CURRENCY_CHANGE_REASON_RESPEC_MORPHS
  • # CURRENCY_CHANGE_REASON_RESPEC_SKILLS
  • # CURRENCY_CHANGE_REASON_RESPEC_SUBCLASS
  • # CURRENCY_CHANGE_REASON_REWARD
  • # CURRENCY_CHANGE_REASON_SELL_STOLEN
  • # CURRENCY_CHANGE_REASON_SOULWEARY
  • # CURRENCY_CHANGE_REASON_SOUL_HEAL
  • # CURRENCY_CHANGE_REASON_STABLESPACE
  • # CURRENCY_CHANGE_REASON_STUCK
  • # CURRENCY_CHANGE_REASON_TOME_CHALLENGE_REROLL
  • # CURRENCY_CHANGE_REASON_TRADE
  • # CURRENCY_CHANGE_REASON_TRADINGHOUSE_LISTING
  • # CURRENCY_CHANGE_REASON_TRADINGHOUSE_PURCHASE
  • # CURRENCY_CHANGE_REASON_TRADINGHOUSE_REFUND
  • # CURRENCY_CHANGE_REASON_TRAIT_REVEAL
  • # CURRENCY_CHANGE_REASON_TRAVEL_GRAVEYARD
  • # CURRENCY_CHANGE_REASON_TRIBUTE
  • # CURRENCY_CHANGE_REASON_UNKNOWN
  • # CURRENCY_CHANGE_REASON_VENDOR
  • # CURRENCY_CHANGE_REASON_VENDOR_LAUNDER
  • # CURRENCY_CHANGE_REASON_VENDOR_REPAIR
  • # CURRENCY_CHANGE_REASON_WEEKLY_REROLL_GRANT

CurrencyType

  • # CURT_ALLIANCE_POINTS
  • # CURT_ARCHIVAL_FORTUNES
  • # CURT_CROWNS
  • # CURT_CROWN_GEMS
  • # CURT_IMPERIAL_FRAGMENTS
  • # CURT_MONEY
  • # CURT_NONE
  • # CURT_SEALS
  • # CURT_STYLE_STONES
  • # CURT_TELVAR_STONES
  • # CURT_TOME_CHALLENGE_REROLLS
  • # CURT_TOME_POINTS
  • # CURT_TOME_POINT_CACHES
  • # CURT_TOME_TOKENS
  • # CURT_TRADE_BARS
  • # CURT_TRANSMUTE_CRYSTALS
  • # CURT_UNDAUNTED_KEYS
  • # CURT_WRIT_VOUCHERS

CurrencyColors

  • # CURRENCY_COLOR_ALLIANCE_POINTS
  • # CURRENCY_COLOR_GOLD
  • # CURRENCY_COLOR_INSPIRATION
  • # CURRENCY_COLOR_RANK_POINTS
  • # CURRENCY_COLOR_TELVAR_STONES
  • # CURRENCY_COLOR_WRIT_VOUCHERS

CameraSetting

  • # CAMERA_SETTING_ASSASSINATION_CAMERA
  • # CAMERA_SETTING_DISTANCE
  • # CAMERA_SETTING_DISTANCE_SYNCED
  • # CAMERA_SETTING_DISTANCE_UNSHEATHED
  • # CAMERA_SETTING_FIRST_PERSON_FIELD_OF_VIEW
  • # CAMERA_SETTING_FIRST_PERSON_HEAD_BOB
  • # CAMERA_SETTING_FOV_CHANGES_ALLOWED
  • # CAMERA_SETTING_INVERT_X
  • # CAMERA_SETTING_INVERT_Y
  • # CAMERA_SETTING_SCREEN_SHAKE
  • # CAMERA_SETTING_SENSITIVITY_FIRST_PERSON_X
  • # CAMERA_SETTING_SENSITIVITY_FIRST_PERSON_Y
  • # CAMERA_SETTING_SENSITIVITY_THIRD_PERSON_X
  • # CAMERA_SETTING_SENSITIVITY_THIRD_PERSON_Y
  • # CAMERA_SETTING_SMOOTHING
  • # CAMERA_SETTING_THIRD_PERSON_FIELD_OF_VIEW
  • # CAMERA_SETTING_THIRD_PERSON_HORIZONTAL_OFFSET
  • # CAMERA_SETTING_THIRD_PERSON_HORIZONTAL_POSITION_MULTIPLIER
  • # CAMERA_SETTING_THIRD_PERSON_SIEGE_WEAPONRY
  • # CAMERA_SETTING_THIRD_PERSON_VERTICAL_OFFSET

ChatBubbleSetting

  • # CHAT_BUBBLE_SETTING_ENABLED
  • # CHAT_BUBBLE_SETTING_ENABLED_FOR_LOCAL_PLAYER
  • # CHAT_BUBBLE_SETTING_ENABLED_ONLY_FROM_CONTACTS
  • # CHAT_BUBBLE_SETTING_SPEED_MODIFIER

CombatSetting

  • # COMBAT_SETTING_ALLOW_COMPANION_AUTO_ULTIMATE
  • # COMBAT_SETTING_CLAMP_GROUND_TARGET_ENABLED
  • # COMBAT_SETTING_ENCOUNTER_LOG_APPEAR_ANONYMOUS
  • # COMBAT_SETTING_MONSTER_TELLS_COLOR_SWAP_ENABLED
  • # COMBAT_SETTING_MONSTER_TELLS_ENABLED
  • # COMBAT_SETTING_MONSTER_TELLS_ENEMY_BRIGHTNESS
  • # COMBAT_SETTING_MONSTER_TELLS_ENEMY_COLOR
  • # COMBAT_SETTING_MONSTER_TELLS_FRIENDLY_BRIGHTNESS
  • # COMBAT_SETTING_MONSTER_TELLS_FRIENDLY_COLOR
  • # COMBAT_SETTING_PREVENT_ATTACKING_INNOCENTS
  • # COMBAT_SETTING_QUICK_CAST_GROUND_ABILITIES
  • # COMBAT_SETTING_ROLL_DODGE_DOUBLE_TAP
  • # COMBAT_SETTING_ROLL_DODGE_WINDOW
  • # COMBAT_SETTING_SCROLLING_COMBAT_TEXT_ENABLED
  • # COMBAT_SETTING_SCT_INCOMING_DAMAGE_ENABLED
  • # COMBAT_SETTING_SCT_INCOMING_DOT_ENABLED
  • # COMBAT_SETTING_SCT_INCOMING_ENABLED
  • # COMBAT_SETTING_SCT_INCOMING_HEALING_ENABLED
  • # COMBAT_SETTING_SCT_INCOMING_HOT_ENABLED
  • # COMBAT_SETTING_SCT_INCOMING_PET_DAMAGE_ENABLED
  • # COMBAT_SETTING_SCT_INCOMING_PET_DOT_ENABLED
  • # COMBAT_SETTING_SCT_INCOMING_POINT_GAINS_ENABLED
  • # COMBAT_SETTING_SCT_INCOMING_STATUS_EFFECTS_ENABLED
  • # COMBAT_SETTING_SCT_OUTGOING_DAMAGE_ENABLED
  • # COMBAT_SETTING_SCT_OUTGOING_DOT_ENABLED
  • # COMBAT_SETTING_SCT_OUTGOING_ENABLED
  • # COMBAT_SETTING_SCT_OUTGOING_HEALING_ENABLED
  • # COMBAT_SETTING_SCT_OUTGOING_HOT_ENABLED
  • # COMBAT_SETTING_SCT_OUTGOING_PET_DAMAGE_ENABLED
  • # COMBAT_SETTING_SCT_OUTGOING_PET_DOT_ENABLED
  • # COMBAT_SETTING_SCT_OUTGOING_PET_HEALING_ENABLED
  • # COMBAT_SETTING_SCT_OUTGOING_PET_HOT_ENABLED
  • # COMBAT_SETTING_SCT_OUTGOING_STATUS_EFFECTS_ENABLED
  • # COMBAT_SETTING_SCT_SHOW_OVER_HEAL
  • # COMBAT_SETTING_USE_BATTLE_LEVEL

ClaimRewardResult

  • # CLAIM_REWARD_RESULT_CAMPAIGN_DISABLED
  • # CLAIM_REWARD_RESULT_CAMPAIGN_INVALID
  • # CLAIM_REWARD_RESULT_CHOICE_INVALID_DEFS
  • # CLAIM_REWARD_RESULT_CHOICE_INVALID_TYPE
  • # CLAIM_REWARD_RESULT_CHOICE_MISSING
  • # CLAIM_REWARD_RESULT_EXCEEDS_CURRENCY_CAP
  • # CLAIM_REWARD_RESULT_FAILED_REQ
  • # CLAIM_REWARD_RESULT_INVALID
  • # CLAIM_REWARD_RESULT_INVALID_CHOICE
  • # CLAIM_REWARD_RESULT_INVALID_LEVEL
  • # CLAIM_REWARD_RESULT_ITEM_INVALID_DEFS
  • # CLAIM_REWARD_RESULT_ITEM_INVALID_QUANTITY
  • # CLAIM_REWARD_RESULT_ITEM_INVALID_REQUIRED_LEVEL
  • # CLAIM_REWARD_RESULT_ITEM_NOT_ENOUGH_SPACE
  • # CLAIM_REWARD_RESULT_ITEM_UNIQUENESS_FAILURE
  • # CLAIM_REWARD_RESULT_NOT_RETURNING_PLAYER
  • # CLAIM_REWARD_RESULT_NO_DAILY_LOGIN_REWARD_FOUND
  • # CLAIM_REWARD_RESULT_NO_PENDING_REWARD
  • # CLAIM_REWARD_RESULT_REWARD_TRACK_CANNOT_AFFORD
  • # CLAIM_REWARD_RESULT_REWARD_TRACK_INACTIVE_TRACK
  • # CLAIM_REWARD_RESULT_REWARD_TRACK_LOCKED_TRACK
  • # CLAIM_REWARD_RESULT_REWARD_TRACK_REWARD_ALREADY_CLAIMED
  • # CLAIM_REWARD_RESULT_REWARD_TRACK_TIER_LOCKED
  • # CLAIM_REWARD_RESULT_SUCCESS
  • # CLAIM_REWARD_RESULT_TAMRIEL_TOMES_CHALLENGE_ALREADY_CLAIMED
  • # CLAIM_REWARD_RESULT_TAMRIEL_TOMES_CHALLENGE_NOT_ENOUGH_PROGRESS
  • # CLAIM_REWARD_RESULT_TAMRIEL_TOMES_NOT_ENOUGH_CACHES

ChampionPurchaseResult

  • # CHAMPION_PURCHASE_ABILITY_CAP_EXCEEDED
  • # CHAMPION_PURCHASE_ABILITY_LINE_LEVEL_NOT_MET
  • # CHAMPION_PURCHASE_ATTRIBUTE_CAP_EXCEEDED
  • # CHAMPION_PURCHASE_CARRYING_DAEDRIC_ARTIFACT
  • # CHAMPION_PURCHASE_CHAMPION_BAR_ILLEGAL_SLOT
  • # CHAMPION_PURCHASE_CHAMPION_BAR_NOT_CHAMPION_SKILL
  • # CHAMPION_PURCHASE_CHAMPION_BAR_ON_COOLDOWN
  • # CHAMPION_PURCHASE_CHAMPION_BAR_SKILL_NOT_PURCHASED
  • # CHAMPION_PURCHASE_CHAMPION_BAR_SKILL_NOT_SLOTTABLE
  • # CHAMPION_PURCHASE_CHAMPION_BAR_WRONG_DISCIPLINE
  • # CHAMPION_PURCHASE_CHAMPION_NOT_UNLOCKED
  • # CHAMPION_PURCHASE_CP_DISABLED
  • # CHAMPION_PURCHASE_INTERNAL_ERROR
  • # CHAMPION_PURCHASE_INVALID_ABILITY
  • # CHAMPION_PURCHASE_INVALID_ATTRIBUTE
  • # CHAMPION_PURCHASE_IN_COMBAT
  • # CHAMPION_PURCHASE_IN_NOCP_BATTLEGROUND
  • # CHAMPION_PURCHASE_IN_NOCP_CAMPAIGN
  • # CHAMPION_PURCHASE_NOT_ENOUGH_POINTS
  • # CHAMPION_PURCHASE_RESPEC_FAILED
  • # CHAMPION_PURCHASE_SKILL_NEEDS_REFUND
  • # CHAMPION_PURCHASE_SKILL_NOT_CONNECTED
  • # CHAMPION_PURCHASE_SUCCESS
  • # CHAMPION_PURCHASE_USING_LOADOUT

CustomerServiceAskForHelpCharacterIssueCategory

  • # CUSTOMER_SERVICE_ASK_FOR_HELP_CHARACTER_ISSUE_CATEGORY_CHARACTER_RESTORATION
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_CHARACTER_ISSUE_CATEGORY_CHAT_AND_VENDORS
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_CHARACTER_ISSUE_CATEGORY_GROUP_ACTIVITIES
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_CHARACTER_ISSUE_CATEGORY_NONE
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_CHARACTER_ISSUE_CATEGORY_SKILLS_AND_ACHIEVEMENTS

CustomerServiceAskForHelpImpact

  • # CUSTOMER_SERVICE_ASK_FOR_HELP_IMPACT_CHARACTER_ISSUE
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_IMPACT_NONE
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_IMPACT_REPORT_GROUP_FINDER_LISTING
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_IMPACT_REPORT_GUILD
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_IMPACT_REPORT_HOUSE_TOUR_LISTING
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_IMPACT_REPORT_PLAYER

CustomerServiceAskForHelpReportGuildCategory

  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_GUILD_CATEGORY_INAPPROPRIATE_DECLINE
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_GUILD_CATEGORY_INAPPROPRIATE_LISTING
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_GUILD_CATEGORY_INAPPROPRIATE_NAME
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_GUILD_CATEGORY_NONE

CustomerServiceAskForHelpReportPlayerCategory

  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_CATEGORY_BAD_ACTIONS
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_CATEGORY_BAD_LANGUAGE
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_CATEGORY_NONE
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_CATEGORY_REAL_WORLD_THREATS

CustomerServiceAskForHelpReportPlayerSubcategory

  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_BAD_ACTIONS_BEGIN
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_BAD_ACTIONS_END
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_BAD_LANGUAGE_BEGIN
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_BAD_LANGUAGE_END
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_CHEATING
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_CHILD_ABUSE
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_DOXING
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_HARASSMENT
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_HARM_TO_OTHERS
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_HATE_SPEECH
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_NONE
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_PROFANE_NAME
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_PROFANE_VOICE_CHAT
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_REAL_WORLD_THREATS_BEGIN
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_REAL_WORLD_THREATS_END
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_SCAMMING
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_SELF_HARM
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_SPAM
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_TERRORISM
  • # CUSTOMER_SERVICE_ASK_FOR_HELP_REPORT_PLAYER_SUBCATEGORY_TROLLING

CustomerServiceItemAssistanceCategories

  • # CUSTOMER_SERVICE_ITEM_ASSISTANCE_CATEGORY_CANT_ACQUIRE
  • # CUSTOMER_SERVICE_ITEM_ASSISTANCE_CATEGORY_DEPRECATED
  • # CUSTOMER_SERVICE_ITEM_ASSISTANCE_CATEGORY_FROM_CROWN_STORE
  • # CUSTOMER_SERVICE_ITEM_ASSISTANCE_CATEGORY_LOST
  • # CUSTOMER_SERVICE_ITEM_ASSISTANCE_CATEGORY_MISSING_CROWNS
  • # CUSTOMER_SERVICE_ITEM_ASSISTANCE_CATEGORY_NONE

CustomerServiceSubmitFeedbackCategories

  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_ALLIANCE_WAR
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_AUDIO
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_COMBAT
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_CRAFTING
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_CROWN_STORE
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_DUNGEONS
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_GRAPHICS
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_HOUSING
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_ITEMS
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_JUSTICE
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_NONE
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_PERFORMANCE
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_QUESTS
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_TEXT
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_CATEGORY_UI

CustomerServiceSubmitFeedbackImpacts

  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_AWESOME
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_COSMETIC
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_CRASH
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_DELAYS_PROGRESS
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_EXPLOIT
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_IMPAIR
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_NONE
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_IMPACT_SURPRISE

CustomerServiceSubmitFeedbackSubcategories

  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ALLIANCE_WAR_1
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ALLIANCE_WAR_2
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ALLIANCE_WAR_3
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ALLIANCE_WAR_4
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ALLIANCE_WAR_5
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ALLIANCE_WAR_END
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_AUDIO_1
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_AUDIO_2
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_AUDIO_3
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_AUDIO_4
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_AUDIO_END
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_COMBAT_1
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_COMBAT_2
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_COMBAT_3
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_COMBAT_END
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CRAFTING_1
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CRAFTING_10
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CRAFTING_11
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CRAFTING_12
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CRAFTING_2
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CRAFTING_3
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CRAFTING_4
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CRAFTING_5
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CRAFTING_6
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CRAFTING_7
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CRAFTING_8
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CRAFTING_9
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CRAFTING_END
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CROWN_STORE_1
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CROWN_STORE_2
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_CROWN_STORE_END
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_DUNGEONS_1
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_DUNGEONS_2
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_DUNGEONS_3
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_DUNGEONS_4
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_DUNGEONS_END
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_1
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_2
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_3
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_4
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_5
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_6
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_GRAPHICS_END
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_HOUSING_1
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_HOUSING_2
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_HOUSING_3
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_HOUSING_END
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ITEMS_1
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ITEMS_2
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ITEMS_3
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ITEMS_4
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ITEMS_5
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ITEMS_6
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_ITEMS_END
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_JUSTICE_1
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_JUSTICE_2
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_JUSTICE_3
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_JUSTICE_END
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_NONE
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_OTHER
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_PERFORMANCE_1
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_PERFORMANCE_2
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_PERFORMANCE_3
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_PERFORMANCE_END
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_QUESTS_1
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_QUESTS_2
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_QUESTS_3
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_QUESTS_4
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_QUESTS_5
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_QUESTS_END
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_TEXT_1
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_TEXT_2
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_TEXT_3
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_TEXT_END
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_UI_1
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_UI_2
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_UI_3
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_UI_4
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_UI_5
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_UI_6
  • # CUSTOMER_SERVICE_SUBMIT_FEEDBACK_SUBCATEGORY_UI_END

CompanionRapportAdjustmentAmount

  • # RAPPORT_ADJUSTMENT_AMOUNT_ASTRONOMICAL
  • # RAPPORT_ADJUSTMENT_AMOUNT_CUSTOM_A
  • # RAPPORT_ADJUSTMENT_AMOUNT_CUSTOM_B
  • # RAPPORT_ADJUSTMENT_AMOUNT_LARGE
  • # RAPPORT_ADJUSTMENT_AMOUNT_MEDIUM
  • # RAPPORT_ADJUSTMENT_AMOUNT_MINISCULE
  • # RAPPORT_ADJUSTMENT_AMOUNT_NONE
  • # RAPPORT_ADJUSTMENT_AMOUNT_SMALL
  • # RAPPORT_ADJUSTMENT_AMOUNT_VERY_ASTRONOMICAL
  • # RAPPORT_ADJUSTMENT_AMOUNT_VERY_LARGE

CompanionRapportLevel

  • # RAPPORT_LEVEL_HIGH_AFFINITY
  • # RAPPORT_LEVEL_HIGH_DISLIKE
  • # RAPPORT_LEVEL_MAXIMUM_AFFINITY
  • # RAPPORT_LEVEL_MAXIMUM_DISLIKE
  • # RAPPORT_LEVEL_MODERATE_AFFINITY
  • # RAPPORT_LEVEL_SLIGHT_AFFINITY
  • # RAPPORT_LEVEL_SLIGHT_DISLIKE
  • # RAPPORT_LEVEL_VERY_HIGH_AFFINITY

CompanionState

  • # COMPANION_STATE_ACTIVE
  • # COMPANION_STATE_BLOCKED_PERMANENT
  • # COMPANION_STATE_BLOCKED_TEMPORARY
  • # COMPANION_STATE_HIDDEN
  • # COMPANION_STATE_INACTIVE
  • # COMPANION_STATE_INITIALIZED_PENDING
  • # COMPANION_STATE_INITIALIZING
  • # COMPANION_STATE_PENDING

CompanionSummonResult

  • # COMPANION_SUMMON_RESULT_ADDED_FOR_GROUP_PLAYER
  • # COMPANION_SUMMON_RESULT_BLOCKED_BY_ASSISTANT
  • # COMPANION_SUMMON_RESULT_BLOCKED_BY_FOLLOWER
  • # COMPANION_SUMMON_RESULT_BLOCKED_BY_SUBZONE
  • # COMPANION_SUMMON_RESULT_BLOCKED_BY_WORLD_BOSS
  • # COMPANION_SUMMON_RESULT_BLOCKED_BY_WORLD_EVENT
  • # COMPANION_SUMMON_RESULT_DATA_NOT_LOADED
  • # COMPANION_SUMMON_RESULT_DEACTIVATED_VANITY_PET
  • # COMPANION_SUMMON_RESULT_EFFECT_LIMIT
  • # COMPANION_SUMMON_RESULT_EXPECTED_DIFFERENT_COMPANION
  • # COMPANION_SUMMON_RESULT_GROUP_FULL
  • # COMPANION_SUMMON_RESULT_REMOVED_FOR_ASSISTANT
  • # COMPANION_SUMMON_RESULT_REMOVED_FOR_FOLLOWER
  • # COMPANION_SUMMON_RESULT_REMOVED_FOR_GROUP_PLAYER
  • # COMPANION_SUMMON_RESULT_REMOVED_FOR_PERF
  • # COMPANION_SUMMON_RESULT_REMOVED_FOR_SUBZONE
  • # COMPANION_SUMMON_RESULT_REMOVED_FOR_VANITY_PET
  • # COMPANION_SUMMON_RESULT_REMOVED_FOR_WORLD_BOSS
  • # COMPANION_SUMMON_RESULT_REMOVED_FOR_WORLD_EVENT
  • # COMPANION_SUMMON_RESULT_SPAWN_FAILED
  • # COMPANION_SUMMON_RESULT_SUMMON_AUTO_REQUESTED
  • # COMPANION_SUMMON_RESULT_SUMMON_FAILED
  • # COMPANION_SUMMON_RESULT_SUMMON_FAILED_LOW_RAPPORT
  • # COMPANION_SUMMON_RESULT_SUMMON_REQUESTED

CompanionUltimateFailureReason

  • # COMPANION_ULTIMATE_FAILURE_REASON_GENERIC_FAILURE
  • # COMPANION_ULTIMATE_FAILURE_REASON_NOT_ENOUGH_RESOURCE
  • # COMPANION_ULTIMATE_FAILURE_REASON_NO_ULT
  • # COMPANION_ULTIMATE_FAILURE_REASON_ON_COOLDOWN
  • # COMPANION_ULTIMATE_FAILURE_REASON_SUCCESS

ClientInteractResult

  • # CLIENT_INTERACT_RESULT_ANTIQUITY_DIGGING_NO_INVENTORY_SPACE
  • # CLIENT_INTERACT_RESULT_CAMPAIGN_DISABLED
  • # CLIENT_INTERACT_RESULT_CANT_SWIM_AND_FISH
  • # CLIENT_INTERACT_RESULT_CANT_WHILE_FALLING
  • # CLIENT_INTERACT_RESULT_CANT_WHILE_SWIMMING
  • # CLIENT_INTERACT_RESULT_DONT_OWN_HOUSE_BANK
  • # CLIENT_INTERACT_RESULT_FAIL_DOOR_REQ
  • # CLIENT_INTERACT_RESULT_FEARFUL_VAMPIRE
  • # CLIENT_INTERACT_RESULT_FEARFUL_WEREWOLF
  • # CLIENT_INTERACT_RESULT_FLAVOR_NPC
  • # CLIENT_INTERACT_RESULT_GENERIC_ERROR
  • # CLIENT_INTERACT_RESULT_INTERACT_DISABLED
  • # CLIENT_INTERACT_RESULT_IN_COMBAT
  • # CLIENT_INTERACT_RESULT_LOCK_TOO_DIFFICULT
  • # CLIENT_INTERACT_RESULT_NO_LOCKPICKS
  • # CLIENT_INTERACT_RESULT_NO_LURE
  • # CLIENT_INTERACT_RESULT_PICKPOCKET_NO_INVENTORY_SPACE
  • # CLIENT_INTERACT_RESULT_PICKPOCKET_ON_COOLDOWN
  • # CLIENT_INTERACT_RESULT_PICKPOCKET_OUT_OF_POSITION
  • # CLIENT_INTERACT_RESULT_PICKPOCKET_TOO_FAR
  • # CLIENT_INTERACT_RESULT_SCRIBING_DISABLED
  • # CLIENT_INTERACT_RESULT_SCRIBING_INTERNAL_ERROR
  • # CLIENT_INTERACT_RESULT_SHUNNED
  • # CLIENT_INTERACT_RESULT_SHUNNED_FEARFUL_VAMPIRE
  • # CLIENT_INTERACT_RESULT_SHUNNED_FEARFUL_WEREWOLF
  • # CLIENT_INTERACT_RESULT_STEALING_PLACED_PREVENTED
  • # CLIENT_INTERACT_RESULT_SUCCESS
  • # CLIENT_INTERACT_RESULT_SUSPICIOUS
  • # CLIENT_INTERACT_RESULT_WEREWOLF
  • # CLIENT_INTERACT_RESULT_WEREWOLF_UNABLE_TO_CRAFT

CraftingInteractionMode

  • # CRAFTING_INTERACTION_MODE_CONSOLIDATED_STATION
  • # CRAFTING_INTERACTION_MODE_INVALID
  • # CRAFTING_INTERACTION_MODE_STANDARD_STATION
  • # CRAFTING_INTERACTION_MODE_UNIVERSAL_DECONSTRUCTION

ChannelType

  • # CHAT_CHANNEL_EMOTE
  • # CHAT_CHANNEL_GUILD_1
  • # CHAT_CHANNEL_GUILD_2
  • # CHAT_CHANNEL_GUILD_3
  • # CHAT_CHANNEL_GUILD_4
  • # CHAT_CHANNEL_GUILD_5
  • # CHAT_CHANNEL_MONSTER_EMOTE
  • # CHAT_CHANNEL_MONSTER_SAY
  • # CHAT_CHANNEL_MONSTER_WHISPER
  • # CHAT_CHANNEL_MONSTER_YELL
  • # CHAT_CHANNEL_OFFICER_1
  • # CHAT_CHANNEL_OFFICER_2
  • # CHAT_CHANNEL_OFFICER_3
  • # CHAT_CHANNEL_OFFICER_4
  • # CHAT_CHANNEL_OFFICER_5
  • # CHAT_CHANNEL_PARTY
  • # CHAT_CHANNEL_SAY
  • # CHAT_CHANNEL_SYSTEM
  • # CHAT_CHANNEL_UNUSED_1
  • # CHAT_CHANNEL_USER_CHANNEL_1
  • # CHAT_CHANNEL_USER_CHANNEL_2
  • # CHAT_CHANNEL_USER_CHANNEL_3
  • # CHAT_CHANNEL_USER_CHANNEL_4
  • # CHAT_CHANNEL_USER_CHANNEL_5
  • # CHAT_CHANNEL_USER_CHANNEL_6
  • # CHAT_CHANNEL_USER_CHANNEL_7
  • # CHAT_CHANNEL_USER_CHANNEL_8
  • # CHAT_CHANNEL_USER_CHANNEL_9
  • # CHAT_CHANNEL_WHISPER
  • # CHAT_CHANNEL_WHISPER_SENT
  • # CHAT_CHANNEL_YELL
  • # CHAT_CHANNEL_ZONE
  • # CHAT_CHANNEL_ZONE_LANGUAGE_1
  • # CHAT_CHANNEL_ZONE_LANGUAGE_2
  • # CHAT_CHANNEL_ZONE_LANGUAGE_3
  • # CHAT_CHANNEL_ZONE_LANGUAGE_4
  • # CHAT_CHANNEL_ZONE_LANGUAGE_5
  • # CHAT_CHANNEL_ZONE_LANGUAGE_6
  • # CHAT_CHANNEL_ZONE_LANGUAGE_7

ChatChannelCategories

  • # CHAT_CATEGORY_COMBAT_ALLIANCE_POINTS
  • # CHAT_CATEGORY_COMBAT_BLOCK_ABSORBED_DEFEND
  • # CHAT_CATEGORY_COMBAT_DEATH
  • # CHAT_CATEGORY_COMBAT_DIRECT_DAMAGE
  • # CHAT_CATEGORY_COMBAT_DIRECT_HEAL
  • # CHAT_CATEGORY_COMBAT_DODGE_PARRY_MISS
  • # CHAT_CATEGORY_COMBAT_DOT
  • # CHAT_CATEGORY_COMBAT_DRAIN
  • # CHAT_CATEGORY_COMBAT_ENERGIZE
  • # CHAT_CATEGORY_COMBAT_EXPERIENCE
  • # CHAT_CATEGORY_COMBAT_GAINED_EFFECT
  • # CHAT_CATEGORY_COMBAT_HOT
  • # CHAT_CATEGORY_COMBAT_LOST_EFFECT
  • # CHAT_CATEGORY_COMBAT_OTHER
  • # CHAT_CATEGORY_COMBAT_RANK_POINTS
  • # CHAT_CATEGORY_COMBAT_RESIST
  • # CHAT_CATEGORY_COMBAT_TELVAR_STONES
  • # CHAT_CATEGORY_EMOTE
  • # CHAT_CATEGORY_GUILD_1
  • # CHAT_CATEGORY_GUILD_2
  • # CHAT_CATEGORY_GUILD_3
  • # CHAT_CATEGORY_GUILD_4
  • # CHAT_CATEGORY_GUILD_5
  • # CHAT_CATEGORY_MONSTER_EMOTE
  • # CHAT_CATEGORY_MONSTER_SAY
  • # CHAT_CATEGORY_MONSTER_WHISPER
  • # CHAT_CATEGORY_MONSTER_YELL
  • # CHAT_CATEGORY_OFFICER_1
  • # CHAT_CATEGORY_OFFICER_2
  • # CHAT_CATEGORY_OFFICER_3
  • # CHAT_CATEGORY_OFFICER_4
  • # CHAT_CATEGORY_OFFICER_5
  • # CHAT_CATEGORY_PARTY
  • # CHAT_CATEGORY_SAY
  • # CHAT_CATEGORY_SYSTEM
  • # CHAT_CATEGORY_WHISPER_INCOMING
  • # CHAT_CATEGORY_WHISPER_OUTGOING
  • # CHAT_CATEGORY_YELL
  • # CHAT_CATEGORY_ZONE
  • # CHAT_CATEGORY_ZONE_CHINESE_S
  • # CHAT_CATEGORY_ZONE_ENGLISH
  • # CHAT_CATEGORY_ZONE_FRENCH
  • # CHAT_CATEGORY_ZONE_GERMAN
  • # CHAT_CATEGORY_ZONE_JAPANESE
  • # CHAT_CATEGORY_ZONE_RUSSIAN
  • # CHAT_CATEGORY_ZONE_SPANISH

ConsoleEnhancedRenderQuality

  • # CONSOLE_ENHANCED_RENDER_QUALITY_ENHANCED_1080
  • # CONSOLE_ENHANCED_RENDER_QUALITY_FOUR_K
  • # CONSOLE_ENHANCED_RENDER_QUALITY_PS5_1440
  • # CONSOLE_ENHANCED_RENDER_QUALITY_PS5_4K
  • # CONSOLE_ENHANCED_RENDER_QUALITY_XBSS_1080
  • # CONSOLE_ENHANCED_RENDER_QUALITY_XBSS_1440
  • # CONSOLE_ENHANCED_RENDER_QUALITY_XBSX_1440
  • # CONSOLE_ENHANCED_RENDER_QUALITY_XBSX_2160

D

DamageType

  • # DAMAGE_TYPE_BLEED
  • # DAMAGE_TYPE_COLD
  • # DAMAGE_TYPE_DISEASE
  • # DAMAGE_TYPE_DROWN
  • # DAMAGE_TYPE_EARTH
  • # DAMAGE_TYPE_FIRE
  • # DAMAGE_TYPE_GENERIC
  • # DAMAGE_TYPE_MAGIC
  • # DAMAGE_TYPE_NONE
  • # DAMAGE_TYPE_OBLIVION
  • # DAMAGE_TYPE_PHYSICAL
  • # DAMAGE_TYPE_POISON
  • # DAMAGE_TYPE_SHOCK

DerivedStats

  • # STAT_ARMOR_RATING
  • # STAT_ATTACK_POWER
  • # STAT_BLOCK
  • # STAT_CRITICAL_CHANCE
  • # STAT_CRITICAL_RESISTANCE
  • # STAT_CRITICAL_STRIKE
  • # STAT_DAMAGE_RESIST_BLEED
  • # STAT_DAMAGE_RESIST_COLD
  • # STAT_DAMAGE_RESIST_DISEASE
  • # STAT_DAMAGE_RESIST_DROWN
  • # STAT_DAMAGE_RESIST_EARTH
  • # STAT_DAMAGE_RESIST_FIRE
  • # STAT_DAMAGE_RESIST_GENERIC
  • # STAT_DAMAGE_RESIST_MAGIC
  • # STAT_DAMAGE_RESIST_OBLIVION
  • # STAT_DAMAGE_RESIST_PHYSICAL
  • # STAT_DAMAGE_RESIST_POISON
  • # STAT_DAMAGE_RESIST_SHOCK
  • # STAT_DAMAGE_RESIST_START
  • # STAT_DEPRECATED_0
  • # STAT_DEPRECATED_1
  • # STAT_DEPRECATED_2
  • # STAT_DEPRECATED_3
  • # STAT_DODGE
  • # STAT_HEALING_DONE
  • # STAT_HEALING_TAKEN
  • # STAT_HEALTH_MAX
  • # STAT_HEALTH_REGEN_COMBAT
  • # STAT_HEALTH_REGEN_IDLE
  • # STAT_MAGICKA_MAX
  • # STAT_MAGICKA_REGEN_COMBAT
  • # STAT_MAGICKA_REGEN_IDLE
  • # STAT_MISS
  • # STAT_MITIGATION
  • # STAT_MOUNT_STAMINA_MAX
  • # STAT_MOUNT_STAMINA_REGEN_COMBAT
  • # STAT_MOUNT_STAMINA_REGEN_MOVING
  • # STAT_NONE
  • # STAT_OFFENSIVE_PENETRATION
  • # STAT_PHYSICAL_PENETRATION
  • # STAT_PHYSICAL_RESIST
  • # STAT_POWER
  • # STAT_SPELL_CRITICAL
  • # STAT_SPELL_MITIGATION
  • # STAT_SPELL_PENETRATION
  • # STAT_SPELL_POWER
  • # STAT_SPELL_RESIST
  • # STAT_STAMINA_MAX
  • # STAT_STAMINA_REGEN_COMBAT
  • # STAT_STAMINA_REGEN_IDLE
  • # STAT_WEAPON_AND_SPELL_DAMAGE

DuelInviteFailReason

  • # DUEL_INVITE_FAIL_REASON_INELIGIBLE_AREA
  • # DUEL_INVITE_FAIL_REASON_NONE
  • # DUEL_INVITE_FAIL_REASON_NOT_FULL_HEALTH
  • # DUEL_INVITE_FAIL_REASON_RECENTLY_DECLINED
  • # DUEL_INVITE_FAIL_REASON_SELF_ACTIVE_DUEL
  • # DUEL_INVITE_FAIL_REASON_SELF_CONSIDERING_INVITE
  • # DUEL_INVITE_FAIL_REASON_SELF_CRAFTING
  • # DUEL_INVITE_FAIL_REASON_SELF_DEAD
  • # DUEL_INVITE_FAIL_REASON_SELF_IN_COMBAT
  • # DUEL_INVITE_FAIL_REASON_SELF_PENDING_REQUEST
  • # DUEL_INVITE_FAIL_REASON_SELF_SWIMMING
  • # DUEL_INVITE_FAIL_REASON_TARGET_ACTIVE_DUEL
  • # DUEL_INVITE_FAIL_REASON_TARGET_CONSIDERING_INVITE
  • # DUEL_INVITE_FAIL_REASON_TARGET_CRAFTING
  • # DUEL_INVITE_FAIL_REASON_TARGET_DEAD
  • # DUEL_INVITE_FAIL_REASON_TARGET_INVALID
  • # DUEL_INVITE_FAIL_REASON_TARGET_IN_COMBAT
  • # DUEL_INVITE_FAIL_REASON_TARGET_PENDING_REQUEST
  • # DUEL_INVITE_FAIL_REASON_TARGET_SELF
  • # DUEL_INVITE_FAIL_REASON_TARGET_SWIMMING
  • # DUEL_INVITE_FAIL_REASON_TARGET_UNAVAILABLE
  • # DUEL_INVITE_FAIL_REASON_TOO_FAR
  • # DUEL_INVITE_FAIL_REASON_TOO_MANY_NEARBY

DuelState

  • # DUEL_STATE_DUELING
  • # DUEL_STATE_DUEL_PENDING
  • # DUEL_STATE_DUEL_TERMINATING
  • # DUEL_STATE_IDLE
  • # DUEL_STATE_INVITE_CONSIDERING
  • # DUEL_STATE_INVITE_REQUESTING

DyeHueCategory

  • # DYE_HUE_CATEGORY_BLUE
  • # DYE_HUE_CATEGORY_BROWN
  • # DYE_HUE_CATEGORY_GREEN
  • # DYE_HUE_CATEGORY_GREY
  • # DYE_HUE_CATEGORY_IRIDESCENT
  • # DYE_HUE_CATEGORY_MIXED
  • # DYE_HUE_CATEGORY_PURPLE
  • # DYE_HUE_CATEGORY_RED
  • # DYE_HUE_CATEGORY_YELLOW

DyeStampUseResult

  • # DYE_STAMP_USE_RESULT_COLLECTIBLES_HAVE_SAME_DYES
  • # DYE_STAMP_USE_RESULT_COLLECTIBLES_NOT_ACTIVE
  • # DYE_STAMP_USE_RESULT_ITEMS_HAVE_SAME_DYES
  • # DYE_STAMP_USE_RESULT_NONE
  • # DYE_STAMP_USE_RESULT_NO_SUCH_DYE_STAMP
  • # DYE_STAMP_USE_RESULT_NO_VALID_COLLECTIBLES
  • # DYE_STAMP_USE_RESULT_NO_VALID_ITEMS

DeathInterfaceColors

  • # DEATH_INTERFACE_COLORS_RESPAWN_COOLDOWN_BAR
  • # DEATH_INTERFACE_COLORS_RESPAWN_COOLDOWN_FILL_GAMEPAD
  • # DEATH_INTERFACE_COLORS_RESPAWN_COOLDOWN_FILL_KEYBOARD

DiggingActiveSkillUseResult

  • # DIGGING_ACTIVE_SKILL_USE_RESULT_AT_BOTTOM
  • # DIGGING_ACTIVE_SKILL_USE_RESULT_CANNOT_RADAR_BONUS_LOOT
  • # DIGGING_ACTIVE_SKILL_USE_RESULT_GAME_NOT_ACTIVE
  • # DIGGING_ACTIVE_SKILL_USE_RESULT_INVALID_LOCATION
  • # DIGGING_ACTIVE_SKILL_USE_RESULT_LOCKED
  • # DIGGING_ACTIVE_SKILL_USE_RESULT_NOT_ENOUGH_DIG_POWER
  • # DIGGING_ACTIVE_SKILL_USE_RESULT_NO_MORE_RADARS
  • # DIGGING_ACTIVE_SKILL_USE_RESULT_RADAR_TOO_DEEP
  • # DIGGING_ACTIVE_SKILL_USE_RESULT_SUCCESS

DiggingGameOverFlags

  • # ANTIQUITY_DIGGING_GAME_OVER_FLAGS_ABORTED
  • # ANTIQUITY_DIGGING_GAME_OVER_FLAGS_ANTIQUITY_BROKEN
  • # ANTIQUITY_DIGGING_GAME_OVER_FLAGS_ANTIQUITY_BROKEN_AND_OUT_OF_TIME
  • # ANTIQUITY_DIGGING_GAME_OVER_FLAGS_OUT_OF_TIME
  • # ANTIQUITY_DIGGING_GAME_OVER_FLAGS_VICTORY

DialogueToneType

  • # DIALOGUE_TONE_TYPE_FLIRTY
  • # DIALOGUE_TONE_TYPE_GRIM
  • # DIALOGUE_TONE_TYPE_JOKER
  • # DIALOGUE_TONE_TYPE_KIND
  • # DIALOGUE_TONE_TYPE_MERCIFUL
  • # DIALOGUE_TONE_TYPE_NEUTRAL
  • # DIALOGUE_TONE_TYPE_NONE
  • # DIALOGUE_TONE_TYPE_RUTHLESS

DirectPurchasePurchaseSkuResult

  • # DIRECT_PURCHASE_PURCHASE_SKU_RESULT_ALREADY_OWNED
  • # DIRECT_PURCHASE_PURCHASE_SKU_RESULT_CANCELED
  • # DIRECT_PURCHASE_PURCHASE_SKU_RESULT_CARD_DECLINED
  • # DIRECT_PURCHASE_PURCHASE_SKU_RESULT_ERROR
  • # DIRECT_PURCHASE_PURCHASE_SKU_RESULT_INVALID_PAYMENT_INFO
  • # DIRECT_PURCHASE_PURCHASE_SKU_RESULT_SUCCESS
  • # DIRECT_PURCHASE_PURCHASE_SKU_RESULT_TIMED_OUT

E

EULAType

  • # EULA_TYPE_ADDON_EULA
  • # EULA_TYPE_CODE_OF_CONDUCT
  • # EULA_TYPE_NON_DISCLOSURE_AGREEMENT
  • # EULA_TYPE_PREGAME_EULA
  • # EULA_TYPE_PRIVACY_POLICY
  • # EULA_TYPE_TERMS_OF_SERVICE

EmoteCategory

  • # EMOTE_CATEGORY_CEREMONIAL
  • # EMOTE_CATEGORY_CHEERS_AND_JEERS
  • # EMOTE_CATEGORY_COLLECTED
  • # EMOTE_CATEGORY_DEPRECATED
  • # EMOTE_CATEGORY_EMOTION
  • # EMOTE_CATEGORY_ENTERTAINMENT
  • # EMOTE_CATEGORY_FOOD_AND_DRINK
  • # EMOTE_CATEGORY_GIVE_DIRECTIONS
  • # EMOTE_CATEGORY_INVALID
  • # EMOTE_CATEGORY_PERPETUAL
  • # EMOTE_CATEGORY_PERSONALITY_OVERRIDE
  • # EMOTE_CATEGORY_PHYSICAL
  • # EMOTE_CATEGORY_POSES_AND_FIDGETS
  • # EMOTE_CATEGORY_PROP
  • # EMOTE_CATEGORY_SOCIAL

EquipOutfitResult

  • # EQUIP_OUTFIT_RESULT_OUTFIT_ALREADY_EQUIPPED
  • # EQUIP_OUTFIT_RESULT_OUTFIT_INVALID
  • # EQUIP_OUTFIT_RESULT_OUTFIT_LOCKED
  • # EQUIP_OUTFIT_RESULT_OUTFIT_SWITCHING_UNAVAILABLE
  • # EQUIP_OUTFIT_RESULT_SUCCESS

EncounterLogLineType

  • # ENCOUNTER_LOG_LINE_TYPE_ABILITY_INFO
  • # ENCOUNTER_LOG_LINE_TYPE_BEGIN_CAST
  • # ENCOUNTER_LOG_LINE_TYPE_BEGIN_COMBAT
  • # ENCOUNTER_LOG_LINE_TYPE_BEGIN_LOG
  • # ENCOUNTER_LOG_LINE_TYPE_BEGIN_TRIAL
  • # ENCOUNTER_LOG_LINE_TYPE_COMBAT_EVENT
  • # ENCOUNTER_LOG_LINE_TYPE_EFFECT_CHANGED
  • # ENCOUNTER_LOG_LINE_TYPE_EFFECT_INFO
  • # ENCOUNTER_LOG_LINE_TYPE_ENDLESS_DUNGEON_BEGIN
  • # ENCOUNTER_LOG_LINE_TYPE_ENDLESS_DUNGEON_BUFF_ADDED
  • # ENCOUNTER_LOG_LINE_TYPE_ENDLESS_DUNGEON_BUFF_REMOVED
  • # ENCOUNTER_LOG_LINE_TYPE_ENDLESS_DUNGEON_END
  • # ENCOUNTER_LOG_LINE_TYPE_ENDLESS_DUNGEON_INIT
  • # ENCOUNTER_LOG_LINE_TYPE_ENDLESS_DUNGEON_STAGE_END
  • # ENCOUNTER_LOG_LINE_TYPE_END_CAST
  • # ENCOUNTER_LOG_LINE_TYPE_END_COMBAT
  • # ENCOUNTER_LOG_LINE_TYPE_END_LOG
  • # ENCOUNTER_LOG_LINE_TYPE_END_TRIAL
  • # ENCOUNTER_LOG_LINE_TYPE_HEALTH_REGEN
  • # ENCOUNTER_LOG_LINE_TYPE_MAP_CHANGED
  • # ENCOUNTER_LOG_LINE_TYPE_PLAYER_INFO
  • # ENCOUNTER_LOG_LINE_TYPE_TRIAL_INIT
  • # ENCOUNTER_LOG_LINE_TYPE_UNIT_ADDED
  • # ENCOUNTER_LOG_LINE_TYPE_UNIT_CHANGED
  • # ENCOUNTER_LOG_LINE_TYPE_UNIT_REMOVED
  • # ENCOUNTER_LOG_LINE_TYPE_ZONE_CHANGED

EquipSlot

  • # EQUIP_SLOT_BACKUP_MAIN
  • # EQUIP_SLOT_BACKUP_OFF
  • # EQUIP_SLOT_BACKUP_POISON
  • # EQUIP_SLOT_CHEST
  • # EQUIP_SLOT_CLASS1
  • # EQUIP_SLOT_CLASS2
  • # EQUIP_SLOT_CLASS3
  • # EQUIP_SLOT_COSTUME
  • # EQUIP_SLOT_FEET
  • # EQUIP_SLOT_HAND
  • # EQUIP_SLOT_HEAD
  • # EQUIP_SLOT_LEGS
  • # EQUIP_SLOT_MAIN_HAND
  • # EQUIP_SLOT_NECK
  • # EQUIP_SLOT_NONE
  • # EQUIP_SLOT_OFF_HAND
  • # EQUIP_SLOT_POISON
  • # EQUIP_SLOT_RANGED
  • # EQUIP_SLOT_RING1
  • # EQUIP_SLOT_RING2
  • # EQUIP_SLOT_SHOULDERS
  • # EQUIP_SLOT_WAIST
  • # EQUIP_SLOT_WRIST

EquipType

  • # EQUIP_TYPE_CHEST
  • # EQUIP_TYPE_COSTUME
  • # EQUIP_TYPE_FEET
  • # EQUIP_TYPE_HAND
  • # EQUIP_TYPE_HEAD
  • # EQUIP_TYPE_INVALID
  • # EQUIP_TYPE_LEGS
  • # EQUIP_TYPE_MAIN_HAND
  • # EQUIP_TYPE_NECK
  • # EQUIP_TYPE_OFF_HAND
  • # EQUIP_TYPE_ONE_HAND
  • # EQUIP_TYPE_POISON
  • # EQUIP_TYPE_RING
  • # EQUIP_TYPE_SHOULDERS
  • # EQUIP_TYPE_TWO_HAND
  • # EQUIP_TYPE_WAIST

EquipmentFilterType

  • # EQUIPMENT_FILTER_TYPE_BOW
  • # EQUIPMENT_FILTER_TYPE_DESTRO_STAFF
  • # EQUIPMENT_FILTER_TYPE_HEAVY
  • # EQUIPMENT_FILTER_TYPE_LIGHT
  • # EQUIPMENT_FILTER_TYPE_MEDIUM
  • # EQUIPMENT_FILTER_TYPE_NECK
  • # EQUIPMENT_FILTER_TYPE_NONE
  • # EQUIPMENT_FILTER_TYPE_ONE_HANDED
  • # EQUIPMENT_FILTER_TYPE_RESTO_STAFF
  • # EQUIPMENT_FILTER_TYPE_RING
  • # EQUIPMENT_FILTER_TYPE_SHIELD
  • # EQUIPMENT_FILTER_TYPE_TWO_HANDED

EnchantmentSearchCategoryType

  • # ENCHANTMENT_SEARCH_CATEGORY_ABSORB_HEALTH
  • # ENCHANTMENT_SEARCH_CATEGORY_ABSORB_MAGICKA
  • # ENCHANTMENT_SEARCH_CATEGORY_ABSORB_STAMINA
  • # ENCHANTMENT_SEARCH_CATEGORY_BEFOULED_WEAPON
  • # ENCHANTMENT_SEARCH_CATEGORY_BERSERKER
  • # ENCHANTMENT_SEARCH_CATEGORY_CHARGED_WEAPON
  • # ENCHANTMENT_SEARCH_CATEGORY_DAMAGE_HEALTH
  • # ENCHANTMENT_SEARCH_CATEGORY_DAMAGE_SHIELD
  • # ENCHANTMENT_SEARCH_CATEGORY_DECREASE_PHYSICAL_DAMAGE
  • # ENCHANTMENT_SEARCH_CATEGORY_DECREASE_SPELL_DAMAGE
  • # ENCHANTMENT_SEARCH_CATEGORY_DISEASE_RESISTANT
  • # ENCHANTMENT_SEARCH_CATEGORY_FIERY_WEAPON
  • # ENCHANTMENT_SEARCH_CATEGORY_FIRE_RESISTANT
  • # ENCHANTMENT_SEARCH_CATEGORY_FROST_RESISTANT
  • # ENCHANTMENT_SEARCH_CATEGORY_FROZEN_WEAPON
  • # ENCHANTMENT_SEARCH_CATEGORY_HEALTH
  • # ENCHANTMENT_SEARCH_CATEGORY_HEALTH_REGEN
  • # ENCHANTMENT_SEARCH_CATEGORY_INCREASE_BASH_DAMAGE
  • # ENCHANTMENT_SEARCH_CATEGORY_INCREASE_PHYSICAL_DAMAGE
  • # ENCHANTMENT_SEARCH_CATEGORY_INCREASE_POTION_EFFECTIVENESS
  • # ENCHANTMENT_SEARCH_CATEGORY_INCREASE_SPELL_DAMAGE
  • # ENCHANTMENT_SEARCH_CATEGORY_INVALID
  • # ENCHANTMENT_SEARCH_CATEGORY_MAGICKA
  • # ENCHANTMENT_SEARCH_CATEGORY_MAGICKA_REGEN
  • # ENCHANTMENT_SEARCH_CATEGORY_NONE
  • # ENCHANTMENT_SEARCH_CATEGORY_POISONED_WEAPON
  • # ENCHANTMENT_SEARCH_CATEGORY_POISON_RESISTANT
  • # ENCHANTMENT_SEARCH_CATEGORY_PRISMATIC_DEFENSE
  • # ENCHANTMENT_SEARCH_CATEGORY_PRISMATIC_ONSLAUGHT
  • # ENCHANTMENT_SEARCH_CATEGORY_PRISMATIC_REGEN
  • # ENCHANTMENT_SEARCH_CATEGORY_REDUCE_ARMOR
  • # ENCHANTMENT_SEARCH_CATEGORY_REDUCE_BLOCK_AND_BASH
  • # ENCHANTMENT_SEARCH_CATEGORY_REDUCE_FEAT_COST
  • # ENCHANTMENT_SEARCH_CATEGORY_REDUCE_POTION_COOLDOWN
  • # ENCHANTMENT_SEARCH_CATEGORY_REDUCE_POWER
  • # ENCHANTMENT_SEARCH_CATEGORY_REDUCE_SPELL_COST
  • # ENCHANTMENT_SEARCH_CATEGORY_SHOCK_RESISTANT
  • # ENCHANTMENT_SEARCH_CATEGORY_STAMINA
  • # ENCHANTMENT_SEARCH_CATEGORY_STAMINA_REGEN

EndlessDungeonPointReason

  • # ENDLESS_DUNGEON_POINT_REASON_ARC
  • # ENDLESS_DUNGEON_POINT_REASON_BONUS_ACTIVITY_ED1
  • # ENDLESS_DUNGEON_POINT_REASON_BONUS_ACTIVITY_ED2
  • # ENDLESS_DUNGEON_POINT_REASON_BONUS_ACTIVITY_HIGH
  • # ENDLESS_DUNGEON_POINT_REASON_BONUS_ACTIVITY_LOW
  • # ENDLESS_DUNGEON_POINT_REASON_BONUS_ACTIVITY_MEDIUM
  • # ENDLESS_DUNGEON_POINT_REASON_BONUS_POINT_ONE
  • # ENDLESS_DUNGEON_POINT_REASON_BONUS_POINT_THREE
  • # ENDLESS_DUNGEON_POINT_REASON_BONUS_POINT_TWO
  • # ENDLESS_DUNGEON_POINT_REASON_CYCLE
  • # ENDLESS_DUNGEON_POINT_REASON_KILL_BANNERMEN
  • # ENDLESS_DUNGEON_POINT_REASON_KILL_BOSS
  • # ENDLESS_DUNGEON_POINT_REASON_KILL_CHAMPION
  • # ENDLESS_DUNGEON_POINT_REASON_KILL_MINIBOSS
  • # ENDLESS_DUNGEON_POINT_REASON_KILL_NORMAL_MONSTER
  • # ENDLESS_DUNGEON_POINT_REASON_KILL_NOXP_MONSTER
  • # ENDLESS_DUNGEON_POINT_REASON_LIFE_REMAINING
  • # ENDLESS_DUNGEON_POINT_REASON_STAGE

F

FastTravelKeepResult

  • # FAST_TRAVEL_KEEP_RESULT_FAILED
  • # FAST_TRAVEL_KEEP_RESULT_FAILED_CANT_RECALL_FROM_KEEP_SUBZONE
  • # FAST_TRAVEL_KEEP_RESULT_FAILED_DESTINATION_KEEP_ALLIANCE
  • # FAST_TRAVEL_KEEP_RESULT_FAILED_DESTINATION_KEEP_ALLIED_RESOURCE
  • # FAST_TRAVEL_KEEP_RESULT_FAILED_DESTINATION_KEEP_UNDER_ATTACK
  • # FAST_TRAVEL_KEEP_RESULT_FAILED_INTERACT_REQUIREMENT
  • # FAST_TRAVEL_KEEP_RESULT_FAILED_INVALID_DESTINATION_WAYPOINT
  • # FAST_TRAVEL_KEEP_RESULT_FAILED_NO_RECALL_ITEM
  • # FAST_TRAVEL_KEEP_RESULT_FAILED_NO_VALID_PATH
  • # FAST_TRAVEL_KEEP_RESULT_FAILED_ORIGIN_KEEP_ALLIANCE
  • # FAST_TRAVEL_KEEP_RESULT_FAILED_ORIGIN_KEEP_ALLIED_RESOURCE
  • # FAST_TRAVEL_KEEP_RESULT_FAILED_ORIGIN_KEEP_UNDER_ATTACK
  • # FAST_TRAVEL_KEEP_RESULT_FAILED_PLAYER_CARRYING_ARTIFACT
  • # FAST_TRAVEL_KEEP_RESULT_FAILED_PLAYER_IN_COMBAT
  • # FAST_TRAVEL_KEEP_RESULT_FAILED_PLAYER_TOO_FAR_AWAY_FROM_ORIGIN_KEEP
  • # FAST_TRAVEL_KEEP_RESULT_PENDING_REMOTE_JUMP_RESPONSE
  • # FAST_TRAVEL_KEEP_RESULT_PENDING_TRAVEL_QUERY
  • # FAST_TRAVEL_KEEP_RESULT_SUCCESS

FurnitureThemeType

  • # FURNITURE_THEME_TYPE_ALL
  • # FURNITURE_THEME_TYPE_ARGONIAN
  • # FURNITURE_THEME_TYPE_AYLEID
  • # FURNITURE_THEME_TYPE_BRETON
  • # FURNITURE_THEME_TYPE_CLOCKWORK
  • # FURNITURE_THEME_TYPE_DAEDRIC
  • # FURNITURE_THEME_TYPE_DARK_ELF
  • # FURNITURE_THEME_TYPE_DWARVEN
  • # FURNITURE_THEME_TYPE_GENERIC
  • # FURNITURE_THEME_TYPE_HIGH_ELF
  • # FURNITURE_THEME_TYPE_IMPERIAL
  • # FURNITURE_THEME_TYPE_KHAJIIT
  • # FURNITURE_THEME_TYPE_NORD
  • # FURNITURE_THEME_TYPE_ORC
  • # FURNITURE_THEME_TYPE_PRIMAL
  • # FURNITURE_THEME_TYPE_REDGUARD
  • # FURNITURE_THEME_TYPE_VAMPIRIC
  • # FURNITURE_THEME_TYPE_WOOD_ELF

FlexAlignment

  • # FLEX_ALIGNMENT_AUTO
  • # FLEX_ALIGNMENT_BASELINE
  • # FLEX_ALIGNMENT_CENTER
  • # FLEX_ALIGNMENT_FLEX_END
  • # FLEX_ALIGNMENT_FLEX_START
  • # FLEX_ALIGNMENT_SPACE_AROUND
  • # FLEX_ALIGNMENT_SPACE_BETWEEN
  • # FLEX_ALIGNMENT_STRETCH

FlexJustification

  • # FLEX_JUSTIFICATION_CENTER
  • # FLEX_JUSTIFICATION_FLEX_END
  • # FLEX_JUSTIFICATION_FLEX_START
  • # FLEX_JUSTIFICATION_SPACE_AROUND
  • # FLEX_JUSTIFICATION_SPACE_BETWEEN
  • # FLEX_JUSTIFICATION_SPACE_EVENLY

FontStyle

  • # FONT_STYLE_NORMAL
  • # FONT_STYLE_OUTLINE
  • # FONT_STYLE_OUTLINE_SHADOW
  • # FONT_STYLE_OUTLINE_SHADOW_THICK
  • # FONT_STYLE_OUTLINE_THICK
  • # FONT_STYLE_SHADOW
  • # FONT_STYLE_SOFT_SHADOW_THICK
  • # FONT_STYLE_SOFT_SHADOW_THIN

G

GameCreditsEntryType

  • # GAME_CREDITS_ENTRY_TYPE_BACKGROUND_SWITCH
  • # GAME_CREDITS_ENTRY_TYPE_DEPARTMENT_HEADER
  • # GAME_CREDITS_ENTRY_TYPE_PADDING_SECTION
  • # GAME_CREDITS_ENTRY_TYPE_SECTION_HEADER
  • # GAME_CREDITS_ENTRY_TYPE_SECTION_TEXT
  • # GAME_CREDITS_ENTRY_TYPE_SECTION_TEXT_BLOCK

GamepadTemplate

  • # GAMEPAD_TEMPLATE_ABILITY_MODIFIERS
  • # GAMEPAD_TEMPLATE_ALTERNATE_INTERACT
  • # GAMEPAD_TEMPLATE_DEFAULT
  • # GAMEPAD_TEMPLATE_MODIFIERS_VARIANT
  • # GAMEPAD_TEMPLATE_REUSE_ME1
  • # GAMEPAD_TEMPLATE_REUSE_ME2
  • # GAMEPAD_TEMPLATE_SOUTHPAW
  • # GAMEPAD_TEMPLATE_WEAPON_TRICKS

GamepadVibrationTrigger

  • # GAMEPAD_VIBRATION_TRIGGER_DIED
  • # GAMEPAD_VIBRATION_TRIGGER_FALL_DAMAGE_HIGH
  • # GAMEPAD_VIBRATION_TRIGGER_FALL_DAMAGE_LOW
  • # GAMEPAD_VIBRATION_TRIGGER_KILLED
  • # GAMEPAD_VIBRATION_TRIGGER_KNOCKED_BACK
  • # GAMEPAD_VIBRATION_TRIGGER_STAGGERED
  • # GAMEPAD_VIBRATION_TRIGGER_STUNNED

Globals

  • # MAX_EMAIL_LENGTH
  • # ACTION_BAR_FIRST_NORMAL_SLOT_INDEX
  • # ACTION_BAR_LAST_WEAPON_SLOT_INDEX
  • # ACTION_BAR_NUM_SLOTS
  • # ACTION_BAR_SLOTS_PER_PAGE
  • # ACTION_BAR_ULTIMATE_SLOT_INDEX
  • # ACTION_BAR_UTILITY_BAR_SIZE
  • # MAX_DEVICE_ID_LENGTH
  • # MAX_ACTION_BAR_ABILITY_SLOTS
  • # MAXIMUM_CHAMPION_RANK
  • # MAX_CHATTER_OPTIONS
  • # NO_POWER_INDEX
  • # NUM_ALLIANCES
  • # NUM_BACKPACK_SLOTS_PER_UPGRADE
  • # NUM_BANK_SLOTS_PER_UPGRADE
  • # NUM_BUG_CATEGORIES
  • # NUM_LOCKPICK_CHAMBER_STATES
  • # NUM_LOCKPICK_CHAMBERS
  • # TRADE_NUM_SLOTS
  • # MAX_PASSWORD_LENGTH
  • # RANDOM_ROLL_MAX_NUM_ROLLS
  • # RANDOM_ROLL_MAX_RESULT
  • # RANDOM_ROLL_MIN_RESULT
  • # TRADE_DELAY_TIME

GroupFinderActionResult

  • # GROUP_FINDER_ACTION_RESULT_FAILED
  • # GROUP_FINDER_ACTION_RESULT_FAILED_ACCOUNT_TYPE_BLOCKS_APPLICATION
  • # GROUP_FINDER_ACTION_RESULT_FAILED_ACCOUNT_TYPE_BLOCKS_CREATION
  • # GROUP_FINDER_ACTION_RESULT_FAILED_ALLIANCE_REQUIREMENT
  • # GROUP_FINDER_ACTION_RESULT_FAILED_ALREADY_APPLIED_TO_LISTING
  • # GROUP_FINDER_ACTION_RESULT_FAILED_ALREADY_JOINED_GROUP
  • # GROUP_FINDER_ACTION_RESULT_FAILED_APPLICATION_DECLINED
  • # GROUP_FINDER_ACTION_RESULT_FAILED_APPLICATION_PENDING
  • # GROUP_FINDER_ACTION_RESULT_FAILED_CP_REQUIREMENT
  • # GROUP_FINDER_ACTION_RESULT_FAILED_DISABLED_IN_ZONE
  • # GROUP_FINDER_ACTION_RESULT_FAILED_ENTITLEMENT_REQUIREMENT
  • # GROUP_FINDER_ACTION_RESULT_FAILED_GROUP_SIZE_MISMATCH
  • # GROUP_FINDER_ACTION_RESULT_FAILED_HAS_EXISTING_GROUP_LISTING
  • # GROUP_FINDER_ACTION_RESULT_FAILED_HAS_PENDING_GROUP_INVITE
  • # GROUP_FINDER_ACTION_RESULT_FAILED_INCORRECT_INVITE_CODE
  • # GROUP_FINDER_ACTION_RESULT_FAILED_LEADER_BUSY
  • # GROUP_FINDER_ACTION_RESULT_FAILED_LEVEL_REQUIREMENT
  • # GROUP_FINDER_ACTION_RESULT_FAILED_LISTING_NOT_AVAILABLE
  • # GROUP_FINDER_ACTION_RESULT_FAILED_MAXIMUM_ATTEMPTS
  • # GROUP_FINDER_ACTION_RESULT_FAILED_NOT_ENABLED
  • # GROUP_FINDER_ACTION_RESULT_FAILED_NOT_LEADER
  • # GROUP_FINDER_ACTION_RESULT_FAILED_NOT_QUALIFIED_FOR_LFG_SET
  • # GROUP_FINDER_ACTION_RESULT_FAILED_PLATFORM_RESTRICTIONS
  • # GROUP_FINDER_ACTION_RESULT_FAILED_QUEUED
  • # GROUP_FINDER_ACTION_RESULT_FAILED_REQUEST_PENDING
  • # GROUP_FINDER_ACTION_RESULT_FAILED_REQUEST_TIMEOUT
  • # GROUP_FINDER_ACTION_RESULT_FAILED_ROLE_MISMATCH
  • # GROUP_FINDER_ACTION_RESULT_FAILED_ROLE_REQUIREMENT
  • # GROUP_FINDER_ACTION_RESULT_FAILED_SOLO_REQUIREMENT
  • # GROUP_FINDER_ACTION_RESULT_SUCCESS

GroupFinderCategory

  • # GROUP_FINDER_CATEGORY_ADVENTURE_ZONE
  • # GROUP_FINDER_CATEGORY_ARENA
  • # GROUP_FINDER_CATEGORY_CUSTOM
  • # GROUP_FINDER_CATEGORY_DUNGEON
  • # GROUP_FINDER_CATEGORY_ENDLESS_DUNGEON
  • # GROUP_FINDER_CATEGORY_PVP
  • # GROUP_FINDER_CATEGORY_TRIAL
  • # GROUP_FINDER_CATEGORY_ZONE

GroupFinderMemberAlert

  • # GROUP_FINDER_MEMBER_ALERT_LISTING_CREATED
  • # GROUP_FINDER_MEMBER_ALERT_LISTING_REMOVED_BY_LEADER
  • # GROUP_FINDER_MEMBER_ALERT_LISTING_REMOVED_DISABLED_IN_ZONE
  • # GROUP_FINDER_MEMBER_ALERT_LISTING_REMOVED_JOINED_QUEUE
  • # GROUP_FINDER_MEMBER_ALERT_LISTING_REMOVED_LEADER_CHANGED
  • # GROUP_FINDER_MEMBER_ALERT_LISTING_REMOVED_LEADER_DISCONNECTED
  • # GROUP_FINDER_MEMBER_ALERT_LISTING_REMOVED_SERVER_ERROR

GroupFinderPlaystyle

  • # GROUP_FINDER_PLAYSTYLE_ACHIEVEMENT
  • # GROUP_FINDER_PLAYSTYLE_EDUCATIONAL
  • # GROUP_FINDER_PLAYSTYLE_ROLE_PLAY
  • # GROUP_FINDER_PLAYSTYLE_SPEED
  • # GROUP_FINDER_PLAYSTYLE_STANDARD
  • # GROUP_FINDER_PLAYSTYLE_STORY

Globals

  • # GROUP_FINDER_UNLOCK_LEVEL
  • # GROUP_FINDER_MAX_APPLIED_TO_GROUP_LISTING_ATTEMPTS
  • # GROUP_FINDER_MAX_SEARCHABLE_SELECTIONS

Globals

  • # MAX_COMPANION_OUTFITS
  • # MAX_ITEM_MATERIALS_PER_OUTFIT_STYLE
  • # MAX_OUTFIT_UNLOCKS
  • # NUM_OUTFITS_PER_UPGRADE

GuildActivityAttributeValue

  • # GUILD_ACTIVITY_ATTRIBUTE_VALUE_ANTIQUITIES
  • # GUILD_ACTIVITY_ATTRIBUTE_VALUE_CRAFTING
  • # GUILD_ACTIVITY_ATTRIBUTE_VALUE_DUNGEONS
  • # GUILD_ACTIVITY_ATTRIBUTE_VALUE_FISHING
  • # GUILD_ACTIVITY_ATTRIBUTE_VALUE_HOUSING
  • # GUILD_ACTIVITY_ATTRIBUTE_VALUE_JUSTICE
  • # GUILD_ACTIVITY_ATTRIBUTE_VALUE_PVP
  • # GUILD_ACTIVITY_ATTRIBUTE_VALUE_QUESTING
  • # GUILD_ACTIVITY_ATTRIBUTE_VALUE_ROLEPLAYING
  • # GUILD_ACTIVITY_ATTRIBUTE_VALUE_TRADING
  • # GUILD_ACTIVITY_ATTRIBUTE_VALUE_TRIALS

GuildApplicationResponse

  • # GUILD_APP_RESPONSE_ALREADY_MEMBER
  • # GUILD_APP_RESPONSE_APPLICATION_ERROR
  • # GUILD_APP_RESPONSE_APPLICATION_MESSAGE_TOO_LONG
  • # GUILD_APP_RESPONSE_APPLICATION_SENT
  • # GUILD_APP_RESPONSE_GUILD_DATA_OUT_OF_DATE
  • # GUILD_APP_RESPONSE_GUILD_FULL
  • # GUILD_APP_RESPONSE_GUILD_MAX_APPLICATIONS_PENDING
  • # GUILD_APP_RESPONSE_IN_MAX_GUILDS
  • # GUILD_APP_RESPONSE_MAX_APPLICATIONS_PENDING
  • # GUILD_APP_RESPONSE_NOT_ACCEPTING_APPLICATIONS
  • # GUILD_APP_RESPONSE_OUTSTANDING_APPLICATION

GuildApplicationStatus

  • # GUILD_APPLICATION_STATUS_ACCEPTED
  • # GUILD_APPLICATION_STATUS_DECLINED
  • # GUILD_APPLICATION_STATUS_EXPIRED
  • # GUILD_APPLICATION_STATUS_NONE
  • # GUILD_APPLICATION_STATUS_PENDING
  • # GUILD_APPLICATION_STATUS_RESCINDED

GuildBankResult

  • # GUILD_BANK_BAD_ITEM
  • # GUILD_BANK_CANT_BE_STORED
  • # GUILD_BANK_GUILD_TOO_SMALL
  • # GUILD_BANK_INVENTORY_FULL
  • # GUILD_BANK_ITEM_NOT_FOUND
  • # GUILD_BANK_NOT_A_MEMBER
  • # GUILD_BANK_NOT_ENOUGH_BANK_SPACE_FOR_GOLD
  • # GUILD_BANK_NOT_ENOUGH_GOLD
  • # GUILD_BANK_NOT_ENOUGH_GOLD_IN_BANK
  • # GUILD_BANK_NOT_IN_A_GUILD
  • # GUILD_BANK_NOT_OPEN
  • # GUILD_BANK_NO_DEPOSIT_PERMISSION
  • # GUILD_BANK_NO_DEPOSIT_STOLEN_ITEM
  • # GUILD_BANK_NO_SPACE_LEFT
  • # GUILD_BANK_NO_WITHDRAW_PERMISSION
  • # GUILD_BANK_PARTIAL_SUCCESS
  • # GUILD_BANK_QUEUED_DEPOSIT
  • # GUILD_BANK_SUCCESS
  • # GUILD_BANK_TRANSFER_PENDING
  • # GUILD_BANK_UNAVAILABLE

GuildBlacklistResponse

  • # GUILD_BLACKLIST_RESPONSE_ALREADY_BLACKLISTED
  • # GUILD_BLACKLIST_RESPONSE_BLACKLIST_ENTRY_NOT_FOUND
  • # GUILD_BLACKLIST_RESPONSE_BLACKLIST_ERROR
  • # GUILD_BLACKLIST_RESPONSE_BLACKLIST_FULL
  • # GUILD_BLACKLIST_RESPONSE_BLACKLIST_MESSAGE_TOO_LONG
  • # GUILD_BLACKLIST_RESPONSE_BLACKLIST_SUCCESSFULLY_ADDED
  • # GUILD_BLACKLIST_RESPONSE_BLACKLIST_SUCCESSFULLY_EDITTED
  • # GUILD_BLACKLIST_RESPONSE_BLACKLIST_SUCCESSFULLY_REMOVED
  • # GUILD_BLACKLIST_RESPONSE_CANNOT_BLACKLIST_GUILD_LEADER
  • # GUILD_BLACKLIST_RESPONSE_CANNOT_BLACKLIST_SELF
  • # GUILD_BLACKLIST_RESPONSE_DISPLAY_NAME_EMPTY
  • # GUILD_BLACKLIST_RESPONSE_MEMBER_RANK_CHECK_FAILED
  • # GUILD_BLACKLIST_RESPONSE_NOT_DECORATED_DISPLAY_NAME
  • # GUILD_BLACKLIST_RESPONSE_NO_BLACKLIST_PERMISSION
  • # GUILD_BLACKLIST_RESPONSE_PLAYER_NOT_FOUND

GuildFocusAttributeValue

  • # GUILD_FOCUS_ATTRIBUTE_VALUE_CRAFTING
  • # GUILD_FOCUS_ATTRIBUTE_VALUE_GROUP_PVE
  • # GUILD_FOCUS_ATTRIBUTE_VALUE_NONE
  • # GUILD_FOCUS_ATTRIBUTE_VALUE_PVP
  • # GUILD_FOCUS_ATTRIBUTE_VALUE_QUESTING
  • # GUILD_FOCUS_ATTRIBUTE_VALUE_ROLEPLAYING
  • # GUILD_FOCUS_ATTRIBUTE_VALUE_SOCIAL
  • # GUILD_FOCUS_ATTRIBUTE_VALUE_TRADING

GuildHistoryActivityEvent

  • # GUILD_HISTORY_ACTIVITY_EVENT_ABOUT_US_EDITED
  • # GUILD_HISTORY_ACTIVITY_EVENT_MOTD_EDITED
  • # GUILD_HISTORY_ACTIVITY_EVENT_RECRUITMENT_LISTED
  • # GUILD_HISTORY_ACTIVITY_EVENT_RECRUITMENT_UNLISTED

GuildHistoryBankedCurrencyEvent

  • # GUILD_HISTORY_BANKED_CURRENCY_EVENT_DEPOSITED
  • # GUILD_HISTORY_BANKED_CURRENCY_EVENT_HERALDRY_EDITED
  • # GUILD_HISTORY_BANKED_CURRENCY_EVENT_KIOSK_BID
  • # GUILD_HISTORY_BANKED_CURRENCY_EVENT_KIOSK_BID_REFUND
  • # GUILD_HISTORY_BANKED_CURRENCY_EVENT_KIOSK_PURCHASED
  • # GUILD_HISTORY_BANKED_CURRENCY_EVENT_WITHDRAWN

GuildHistoryDataReadyState

  • # GUILD_HISTORY_DATA_READY_STATE_INVALID_REQUEST
  • # GUILD_HISTORY_DATA_READY_STATE_ON_COOLDOWN
  • # GUILD_HISTORY_DATA_READY_STATE_READY
  • # GUILD_HISTORY_DATA_READY_STATE_RESPONSE_PENDING

GuildHistoryEventCategory

  • # GUILD_HISTORY_EVENT_CATEGORY_ACTIVITY
  • # GUILD_HISTORY_EVENT_CATEGORY_AVA_ACTIVITY
  • # GUILD_HISTORY_EVENT_CATEGORY_BANKED_CURRENCY
  • # GUILD_HISTORY_EVENT_CATEGORY_BANKED_ITEM
  • # GUILD_HISTORY_EVENT_CATEGORY_MILESTONE
  • # GUILD_HISTORY_EVENT_CATEGORY_ROSTER
  • # GUILD_HISTORY_EVENT_CATEGORY_TRADER

GuildHistoryEventSubcategory

  • # GUILD_HISTORY_EVENT_SUBCATEGORY_ALL
  • # GUILD_HISTORY_EVENT_SUBCATEGORY_DEPOSITS
  • # GUILD_HISTORY_EVENT_SUBCATEGORY_HIRED_TRADER
  • # GUILD_HISTORY_EVENT_SUBCATEGORY_OWNERSHIP
  • # GUILD_HISTORY_EVENT_SUBCATEGORY_PURCHASES
  • # GUILD_HISTORY_EVENT_SUBCATEGORY_WITHDRAWALS

GuildHistoryMilestoneEvent

  • # GUILD_HISTORY_MILESTONE_EVENT_BANK_LOCKED
  • # GUILD_HISTORY_MILESTONE_EVENT_BANK_UNLOCKED
  • # GUILD_HISTORY_MILESTONE_EVENT_KIOSK_LOCKED
  • # GUILD_HISTORY_MILESTONE_EVENT_KIOSK_UNLOCKED
  • # GUILD_HISTORY_MILESTONE_EVENT_STORE_LOCKED
  • # GUILD_HISTORY_MILESTONE_EVENT_STORE_UNLOCKED
  • # GUILD_HISTORY_MILESTONE_EVENT_TABARD_LOCKED
  • # GUILD_HISTORY_MILESTONE_EVENT_TABARD_UNLOCKED

GuildHistoryRequestFlags

  • # GUILD_HISTORY_REQUEST_FLAG_CHUNKS_DIRTY
  • # GUILD_HISTORY_REQUEST_FLAG_COMPLETE
  • # GUILD_HISTORY_REQUEST_FLAG_CREATED_FROM_ADDON
  • # GUILD_HISTORY_REQUEST_FLAG_QUEUED
  • # GUILD_HISTORY_REQUEST_FLAG_QUEUED_FROM_ADDON
  • # GUILD_HISTORY_REQUEST_FLAG_RESPONSE_PENDING
  • # GUILD_HISTORY_REQUEST_FLAG_RESPONSE_PENDING_FROM_ADDON

GuildHistoryRosterEvent

  • # GUILD_HISTORY_ROSTER_EVENT_ADDED_TO_BLACKLIST
  • # GUILD_HISTORY_ROSTER_EVENT_APPLICATION_ACCEPTED
  • # GUILD_HISTORY_ROSTER_EVENT_APPLICATION_DECLINED
  • # GUILD_HISTORY_ROSTER_EVENT_DEMOTE
  • # GUILD_HISTORY_ROSTER_EVENT_EDIT_BLACKLIST_NOTE
  • # GUILD_HISTORY_ROSTER_EVENT_INVITE
  • # GUILD_HISTORY_ROSTER_EVENT_JOIN
  • # GUILD_HISTORY_ROSTER_EVENT_KICKED
  • # GUILD_HISTORY_ROSTER_EVENT_LEAVE
  • # GUILD_HISTORY_ROSTER_EVENT_PROMOTE
  • # GUILD_HISTORY_ROSTER_EVENT_REMOVED_FROM_BLACKLIST

GuildKioskGuildInfoResult

  • # GUILD_KIOSK_GUILD_INFO_RESULT_NO_GUILD
  • # GUILD_KIOSK_GUILD_INFO_RESULT_NO_INFO
  • # GUILD_KIOSK_GUILD_INFO_RESULT_NO_INFO_FOR_ANY_GUILD
  • # GUILD_KIOSK_GUILD_INFO_RESULT_NO_INFO_FOR_GUILD
  • # GUILD_KIOSK_GUILD_INFO_RESULT_SUCCESS

GuildKioskResult

  • # GUILD_KIOSK_BID_INSUFFICIENT
  • # GUILD_KIOSK_BID_SUCCESSFUL
  • # GUILD_KIOSK_BID_WINDOW_CLOSED
  • # GUILD_KIOSK_GUILD_OWNS_OTHER_KIOSK
  • # GUILD_KIOSK_GUILD_TOO_SMALL
  • # GUILD_KIOSK_INFO_REQUEST_SUCCESSFUL
  • # GUILD_KIOSK_KIOSK_OWNED
  • # GUILD_KIOSK_NOT_A_MEMBER
  • # GUILD_KIOSK_NOT_ENOUGH_GOLD_IN_BANK
  • # GUILD_KIOSK_NOT_IN_A_GUILD
  • # GUILD_KIOSK_NO_BID_PERMISSION
  • # GUILD_KIOSK_PURCHASE_SUCCESSFUL
  • # GUILD_KIOSK_TOO_MANY_BIDS
  • # GUILD_KIOSK_UNAVAILABLE

GuildLanguageAttributeValue

  • # GUILD_LANGUAGE_ATTRIBUTE_VALUE_CHINESE_S
  • # GUILD_LANGUAGE_ATTRIBUTE_VALUE_ENGLISH
  • # GUILD_LANGUAGE_ATTRIBUTE_VALUE_FRENCH
  • # GUILD_LANGUAGE_ATTRIBUTE_VALUE_GERMAN
  • # GUILD_LANGUAGE_ATTRIBUTE_VALUE_JAPANESE
  • # GUILD_LANGUAGE_ATTRIBUTE_VALUE_NONE
  • # GUILD_LANGUAGE_ATTRIBUTE_VALUE_OTHER
  • # GUILD_LANGUAGE_ATTRIBUTE_VALUE_RUSSIAN
  • # GUILD_LANGUAGE_ATTRIBUTE_VALUE_SPANISH

GuildListApplicationsReason

  • # GUILD_LIST_APPLICATIONS_REASON_APPLICATION_APPROVED
  • # GUILD_LIST_APPLICATIONS_REASON_APPLICATION_DECLINED
  • # GUILD_LIST_APPLICATIONS_REASON_APPLICATION_RESCINDED
  • # GUILD_LIST_APPLICATIONS_REASON_INITIALIZE_LIST
  • # GUILD_LIST_APPLICATIONS_REASON_NEW_APPLICATION_PENDING

GuildMetaDataAttribute

  • # GUILD_META_DATA_ATTRIBUTE_ACTIVITIES
  • # GUILD_META_DATA_ATTRIBUTE_ALLIANCE
  • # GUILD_META_DATA_ATTRIBUTE_END_TIME
  • # GUILD_META_DATA_ATTRIBUTE_FOUNDED_DATE
  • # GUILD_META_DATA_ATTRIBUTE_HEADER_MESSAGE
  • # GUILD_META_DATA_ATTRIBUTE_HERALDRY
  • # GUILD_META_DATA_ATTRIBUTE_KIOSK
  • # GUILD_META_DATA_ATTRIBUTE_LANGUAGES
  • # GUILD_META_DATA_ATTRIBUTE_MINIMUM_CP
  • # GUILD_META_DATA_ATTRIBUTE_NAME
  • # GUILD_META_DATA_ATTRIBUTE_PERSONALITIES
  • # GUILD_META_DATA_ATTRIBUTE_PRIMARY_FOCUS
  • # GUILD_META_DATA_ATTRIBUTE_RECRUITMENT_MESSAGE
  • # GUILD_META_DATA_ATTRIBUTE_RECRUITMENT_STATUS
  • # GUILD_META_DATA_ATTRIBUTE_ROLES
  • # GUILD_META_DATA_ATTRIBUTE_SECONDARY_FOCUS
  • # GUILD_META_DATA_ATTRIBUTE_SIZE
  • # GUILD_META_DATA_ATTRIBUTE_START_TIME

GuildPermission

  • # GUILD_PERMISSION_BANK_DEPOSIT
  • # GUILD_PERMISSION_BANK_VIEW_DEPOSIT_HISTORY
  • # GUILD_PERMISSION_BANK_VIEW_GOLD
  • # GUILD_PERMISSION_BANK_VIEW_WITHDRAW_HISTORY
  • # GUILD_PERMISSION_BANK_WITHDRAW
  • # GUILD_PERMISSION_BANK_WITHDRAW_GOLD
  • # GUILD_PERMISSION_CHAT
  • # GUILD_PERMISSION_CLAIM_AVA_RESOURCE
  • # GUILD_PERMISSION_DEMOTE
  • # GUILD_PERMISSION_DESCRIPTION_EDIT
  • # GUILD_PERMISSION_EDIT_HERALDRY
  • # GUILD_PERMISSION_GUILD_KIOSK_BID
  • # GUILD_PERMISSION_INVITE
  • # GUILD_PERMISSION_MANAGE_APPLICATIONS
  • # GUILD_PERMISSION_MANAGE_BLACKLIST
  • # GUILD_PERMISSION_NONE
  • # GUILD_PERMISSION_NOTE_EDIT
  • # GUILD_PERMISSION_NOTE_READ
  • # GUILD_PERMISSION_OFFICER_CHAT_READ
  • # GUILD_PERMISSION_OFFICER_CHAT_WRITE
  • # GUILD_PERMISSION_PERMISSION_EDIT
  • # GUILD_PERMISSION_PROMOTE
  • # GUILD_PERMISSION_RECRUITMENT_EDIT
  • # GUILD_PERMISSION_RELEASE_AVA_RESOURCE
  • # GUILD_PERMISSION_REMOVE
  • # GUILD_PERMISSION_REUSE_ME1
  • # GUILD_PERMISSION_SET_MOTD
  • # GUILD_PERMISSION_STORE_BUY
  • # GUILD_PERMISSION_STORE_SELL

GuildProcessApplicationResponse

  • # GUILD_PROCESS_APP_RESPONSE_APPLICANT_IN_MAX_GUILDS
  • # GUILD_PROCESS_APP_RESPONSE_APPLICATION_ACTION_PROCESSING
  • # GUILD_PROCESS_APP_RESPONSE_APPLICATION_DECLINE_MESSAGE_TOO_LONG
  • # GUILD_PROCESS_APP_RESPONSE_APPLICATION_PROCESSED_ACCEPT
  • # GUILD_PROCESS_APP_RESPONSE_APPLICATION_PROCESSED_DECLINE
  • # GUILD_PROCESS_APP_RESPONSE_APPLICATION_PROCESSED_RESCIND
  • # GUILD_PROCESS_APP_RESPONSE_APPLICATION_UNPROCESSED
  • # GUILD_PROCESS_APP_RESPONSE_GUILD_FULL
  • # GUILD_PROCESS_APP_RESPONSE_NO_APPLICATION_PERMISSION
  • # GUILD_PROCESS_APP_RESPONSE_PROCESS_APPLICATION_ERROR

Globals

  • # MAX_GUILD_MEMBERS
  • # MAX_GUILD_APPLICATION_TIME_IN_DAYS
  • # MAX_GUILD_BLACKLISTED_PLAYERS
  • # MAX_GUILD_ENTRIES_PER_MESSAGE
  • # MAX_GUILD_FINDER_APPLICATIONS_PER_ACCOUNT
  • # MAX_GUILDS
  • # MAX_GUILD_RANKS
  • # MAX_PENDING_APPLICATIONS_PER_GUILD
  • # MIN_REQUIRED_LEVEL_TO_CREATE_GUILD

Globals

  • # HOUSING_MAX_FURNITURE_CHILDREN
  • # HOUSING_MAX_PATH_NODE_WAIT_TIME
  • # HOUSING_MAX_FURNITURE_PATH_NODES
  • # HOUSING_MAX_GUILD_USER_GROUP_ENTRIES
  • # MAX_HOUSE_TOURS_CATEGORY_TYPE_FILTERS
  • # MAX_HOUSE_TOURS_HOUSE_FILTERS
  • # MAX_HOUSE_TOURS_LISTING_FAVORITES
  • # MAX_HOUSE_TOURS_LISTING_TAGS
  • # MAX_HOUSE_TOURS_WEEKLY_RECOMMENDATIONS
  • # MAX_HOUSES_FOR_PERMISSIONS
  • # HOUSING_MAX_INDIVIDUAL_USER_GROUP_ENTRIES
  • # HOUSING_MAX_PATHS
  • # HOUSING_MAX_UNDO_REDO_COMMANDS
  • # HOUSING_MIN_PATH_NODE_WAIT_TIME

GamepadTooltipColors

  • # GAMEPAD_TOOLTIP_COLOR_ABILITY_UPGRADE
  • # GAMEPAD_TOOLTIP_COLOR_ACTIVE
  • # GAMEPAD_TOOLTIP_COLOR_FAILED
  • # GAMEPAD_TOOLTIP_COLOR_GENERAL_COLOR_1
  • # GAMEPAD_TOOLTIP_COLOR_GENERAL_COLOR_2
  • # GAMEPAD_TOOLTIP_COLOR_GENERAL_COLOR_3
  • # GAMEPAD_TOOLTIP_COLOR_INACTIVE
  • # GAMEPAD_TOOLTIP_COLOR_SUCCEEDED

GamepadItemCategory

  • # GAMEPAD_ITEM_CATEGORY_ALCHEMY
  • # GAMEPAD_ITEM_CATEGORY_AMULET
  • # GAMEPAD_ITEM_CATEGORY_AXE
  • # GAMEPAD_ITEM_CATEGORY_BAIT
  • # GAMEPAD_ITEM_CATEGORY_BLACKSMITH
  • # GAMEPAD_ITEM_CATEGORY_BOW
  • # GAMEPAD_ITEM_CATEGORY_CHEST
  • # GAMEPAD_ITEM_CATEGORY_CLOTHIER
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_AMULET
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_AXE
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_BOW
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_CHEST
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_DAGGER
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_FEET
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_HAMMER
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_HANDS
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_HEAD
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_LEGS
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_RING
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_SHIELD
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_SHOULDERS
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_STAFF
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_SWORD
  • # GAMEPAD_ITEM_CATEGORY_COMPANION_WAIST
  • # GAMEPAD_ITEM_CATEGORY_CONSUMABLE
  • # GAMEPAD_ITEM_CATEGORY_COSTUME
  • # GAMEPAD_ITEM_CATEGORY_DAGGER
  • # GAMEPAD_ITEM_CATEGORY_DEPRECATED
  • # GAMEPAD_ITEM_CATEGORY_ENCHANTING
  • # GAMEPAD_ITEM_CATEGORY_FEET
  • # GAMEPAD_ITEM_CATEGORY_GLYPHS
  • # GAMEPAD_ITEM_CATEGORY_HAMMER
  • # GAMEPAD_ITEM_CATEGORY_HANDS
  • # GAMEPAD_ITEM_CATEGORY_HEAD
  • # GAMEPAD_ITEM_CATEGORY_HEAVY_ARMOR
  • # GAMEPAD_ITEM_CATEGORY_JEWELRY
  • # GAMEPAD_ITEM_CATEGORY_JEWELRYCRAFTING
  • # GAMEPAD_ITEM_CATEGORY_LEGS
  • # GAMEPAD_ITEM_CATEGORY_LIGHT_ARMOR
  • # GAMEPAD_ITEM_CATEGORY_MEDIUM_ARMOR
  • # GAMEPAD_ITEM_CATEGORY_POTION
  • # GAMEPAD_ITEM_CATEGORY_PROVISIONING
  • # GAMEPAD_ITEM_CATEGORY_RING
  • # GAMEPAD_ITEM_CATEGORY_SHIELD
  • # GAMEPAD_ITEM_CATEGORY_SHOULDERS
  • # GAMEPAD_ITEM_CATEGORY_SIEGE
  • # GAMEPAD_ITEM_CATEGORY_SOUL_GEM
  • # GAMEPAD_ITEM_CATEGORY_STAFF
  • # GAMEPAD_ITEM_CATEGORY_STYLE_MATERIAL
  • # GAMEPAD_ITEM_CATEGORY_SWORD
  • # GAMEPAD_ITEM_CATEGORY_TOOL
  • # GAMEPAD_ITEM_CATEGORY_TRAIT_ITEM
  • # GAMEPAD_ITEM_CATEGORY_TROPHY
  • # GAMEPAD_ITEM_CATEGORY_WAIST
  • # GAMEPAD_ITEM_CATEGORY_WEAPONS
  • # GAMEPAD_ITEM_CATEGORY_WOODWORKING

GamepadWeaponCategory

  • # GAMEPAD_WEAPON_CATEGORY_DESTRUCTION_STAFF
  • # GAMEPAD_WEAPON_CATEGORY_ONE_HANDED_MELEE
  • # GAMEPAD_WEAPON_CATEGORY_RESTORATION_STAFF
  • # GAMEPAD_WEAPON_CATEGORY_TWO_HANDED_BOW
  • # GAMEPAD_WEAPON_CATEGORY_TWO_HANDED_MELEE
  • # GAMEPAD_WEAPON_CATEGORY_UNCATEGORIZED

GamepadSetting

  • # GAMEPAD_SETTING_CAMERA_SENSITIVITY_X
  • # GAMEPAD_SETTING_CAMERA_SENSITIVITY_Y
  • # GAMEPAD_SETTING_DEADZONE_INNER_LEFT_STICK
  • # GAMEPAD_SETTING_DEADZONE_INNER_RIGHT_STICK
  • # GAMEPAD_SETTING_DEADZONE_OUTER_LEFT_STICK
  • # GAMEPAD_SETTING_DEADZONE_OUTER_RIGHT_STICK
  • # GAMEPAD_SETTING_DEADZONE_TRIGGERS
  • # GAMEPAD_SETTING_GAMEPAD_TEMPLATE
  • # GAMEPAD_SETTING_INPUT_PREFERRED_MODE
  • # GAMEPAD_SETTING_INVERT_X
  • # GAMEPAD_SETTING_INVERT_Y
  • # GAMEPAD_SETTING_KEYBIND_DISPLAY_MODE
  • # GAMEPAD_SETTING_USE_KEYBOARD_CHAT
  • # GAMEPAD_SETTING_USE_KEYBOARD_LOGIN
  • # GAMEPAD_SETTING_VIBRATION
  • # GAMEPAD_SETTING_WAS_LAST_INPUT_GAMEPAD

GregorianCalendarMonths

  • # GREGORIAN_CALENDAR_MONTHS_MONTH_EIGHT
  • # GREGORIAN_CALENDAR_MONTHS_MONTH_ELEVEN
  • # GREGORIAN_CALENDAR_MONTHS_MONTH_FIVE
  • # GREGORIAN_CALENDAR_MONTHS_MONTH_FOUR
  • # GREGORIAN_CALENDAR_MONTHS_MONTH_NINE
  • # GREGORIAN_CALENDAR_MONTHS_MONTH_ONE
  • # GREGORIAN_CALENDAR_MONTHS_MONTH_SEVEN
  • # GREGORIAN_CALENDAR_MONTHS_MONTH_SIX
  • # GREGORIAN_CALENDAR_MONTHS_MONTH_TEN
  • # GREGORIAN_CALENDAR_MONTHS_MONTH_THREE
  • # GREGORIAN_CALENDAR_MONTHS_MONTH_TWELVE
  • # GREGORIAN_CALENDAR_MONTHS_MONTH_TWO

Globals

  • # ABILITY_SKILLPOINT_COST
  • # MAX_RANKS_PER_ABILITY
  • # MAX_SKILL_LINES_IN_TRAINING
  • # NUM_ASSIGNABLE_HOTBARS
  • # NUM_SKILL_LINE_COLUMNS_PER_LINE
  • # NUM_PARTIAL_SKILL_POINTS_FOR_FULL
  • # RESPEC_CAST_TIME_MS
  • # SUBCLASS_ABILITY_SKILLPOINT_COST

GiftBoxActionResult

  • # GIFT_ACTION_RESULT_CANNOT_GIFT_TO_PLAYER
  • # GIFT_ACTION_RESULT_COLLECTIBLE_ALREADY_OWNED
  • # GIFT_ACTION_RESULT_COLLECTIBLE_PARTIALLY_OWNED
  • # GIFT_ACTION_RESULT_ERROR
  • # GIFT_ACTION_RESULT_FINISHED
  • # GIFT_ACTION_RESULT_GIFTING_SYSTEM_LOCKED
  • # GIFT_ACTION_RESULT_RECIPIENT_EMPTY
  • # GIFT_ACTION_RESULT_RECIPIENT_IGNORED
  • # GIFT_ACTION_RESULT_RECIPIENT_NOT_DECORATED_DISPLAY_NAME
  • # GIFT_ACTION_RESULT_RECIPIENT_NOT_FOUND
  • # GIFT_ACTION_RESULT_RESTRICTED_COMMUNICATION
  • # GIFT_ACTION_RESULT_SUCCESS
  • # GIFT_ACTION_RESULT_WAITING_CONFIRM_GIVE_GIFT

Globals

  • # EXPIRING_MARKET_CURRENCY_WARNING_THRESHOLD_SECONDS
  • # MAX_MARKET_PURCHASE_QUANTITY

GroupAddOnDataBroadcastResult

  • # GROUP_ADD_ON_DATA_BROADCAST_RESULT_INVALID_AUTH_KEY
  • # GROUP_ADD_ON_DATA_BROADCAST_RESULT_INVALID_GROUP
  • # GROUP_ADD_ON_DATA_BROADCAST_RESULT_ON_COOLDOWN
  • # GROUP_ADD_ON_DATA_BROADCAST_RESULT_SUCCESS
  • # GROUP_ADD_ON_DATA_BROADCAST_RESULT_TOO_LARGE

GroupDifficultyChangeReason

  • # GROUP_DIFFICULTY_CHANGE_REASON_ACTIVE_GROUP_LISTING
  • # GROUP_DIFFICULTY_CHANGE_REASON_IN_DUNGEON
  • # GROUP_DIFFICULTY_CHANGE_REASON_IN_LFG_GROUP
  • # GROUP_DIFFICULTY_CHANGE_REASON_NOT_GROUP_LEADER
  • # GROUP_DIFFICULTY_CHANGE_REASON_NOT_UNLOCKED
  • # GROUP_DIFFICULTY_CHANGE_REASON_NO_UNIT
  • # GROUP_DIFFICULTY_CHANGE_REASON_SUCCESS

GroupElectionFailure

  • # GROUP_ELECTION_FAILURE_ADDON_FORBIDDEN
  • # GROUP_ELECTION_FAILURE_ALREADY_VOTED
  • # GROUP_ELECTION_FAILURE_ANOTHER_IN_PROGRESS
  • # GROUP_ELECTION_FAILURE_GROUP_MEMBER_IN_READY_CHECK
  • # GROUP_ELECTION_FAILURE_INITIATOR_CANNOT_VOTE
  • # GROUP_ELECTION_FAILURE_INITIATOR_NOT_FOUND
  • # GROUP_ELECTION_FAILURE_IN_BATTLEGROUND
  • # GROUP_ELECTION_FAILURE_NONE
  • # GROUP_ELECTION_FAILURE_NOT_GROUPED
  • # GROUP_ELECTION_FAILURE_NO_CURRENT_ELECTION
  • # GROUP_ELECTION_FAILURE_SAME_INITIATOR_AND_TARGET
  • # GROUP_ELECTION_FAILURE_SERVER_ERROR
  • # GROUP_ELECTION_FAILURE_TARGET_NOT_FOUND
  • # GROUP_ELECTION_FAILURE_TOO_FEW_MEMBERS
  • # GROUP_ELECTION_FAILURE_TOO_SOON
  • # GROUP_ELECTION_FAILURE_UNKNOWN_CHOICE

GroupElectionResult

  • # GROUP_ELECTION_RESULT_ABANDONED
  • # GROUP_ELECTION_RESULT_ELECTION_LOST
  • # GROUP_ELECTION_RESULT_ELECTION_WON
  • # GROUP_ELECTION_RESULT_IN_PROGRESS
  • # GROUP_ELECTION_RESULT_NOT_APPLICABLE
  • # GROUP_ELECTION_RESULT_TIED
  • # GROUP_ELECTION_RESULT_TIMED_OUT

GroupElectionType

  • # GROUP_ELECTION_TYPE_GENERIC_SIMPLEMAJORITY
  • # GROUP_ELECTION_TYPE_GENERIC_SUPERMAJORITY
  • # GROUP_ELECTION_TYPE_GENERIC_UNANIMOUS
  • # GROUP_ELECTION_TYPE_KICK_MEMBER
  • # GROUP_ELECTION_TYPE_NEW_LEADER

GroupInviteResponse

  • # GROUP_INVITE_RESPONSE_ACCEPTED
  • # GROUP_INVITE_RESPONSE_ALREADY_GROUPED
  • # GROUP_INVITE_RESPONSE_ALREADY_GROUPED_CANT_JOIN
  • # GROUP_INVITE_RESPONSE_CANNOT_CREATE_GROUPS
  • # GROUP_INVITE_RESPONSE_CONSIDERING_OTHER
  • # GROUP_INVITE_RESPONSE_DECLINED
  • # GROUP_INVITE_RESPONSE_FAIL_JOIN_ON_LOAD
  • # GROUP_INVITE_RESPONSE_GENERIC_JOIN_FAILURE
  • # GROUP_INVITE_RESPONSE_GROUP_FULL
  • # GROUP_INVITE_RESPONSE_HAS_GROUP_FINDER_APPLICATION
  • # GROUP_INVITE_RESPONSE_HAS_GROUP_FINDER_LISTING
  • # GROUP_INVITE_RESPONSE_IGNORED
  • # GROUP_INVITE_RESPONSE_INVITED
  • # GROUP_INVITE_RESPONSE_IN_BATTLEGROUND
  • # GROUP_INVITE_RESPONSE_ONLY_LEADER_CAN_INVITE
  • # GROUP_INVITE_RESPONSE_OTHER_ALLIANCE
  • # GROUP_INVITE_RESPONSE_PLATFORM_INVITE_NOT_SENT
  • # GROUP_INVITE_RESPONSE_PLAYER_NOT_FOUND
  • # GROUP_INVITE_RESPONSE_REQUEST_FAIL_ALREADY_GROUPED
  • # GROUP_INVITE_RESPONSE_REQUEST_FAIL_ALREADY_GROUPED_GENERIC
  • # GROUP_INVITE_RESPONSE_REQUEST_FAIL_GROUP_FULL
  • # GROUP_INVITE_RESPONSE_SELF_INVITE

GroupLeaveReason

  • # GROUP_LEAVE_REASON_DESTROYED
  • # GROUP_LEAVE_REASON_DISBAND
  • # GROUP_LEAVE_REASON_KICKED
  • # GROUP_LEAVE_REASON_LEFT_BATTLEGROUND
  • # GROUP_LEAVE_REASON_VOLUNTARY

GroupMessageSource

  • # GROUP_MESSAGE_SOURCE_ACTION
  • # GROUP_MESSAGE_SOURCE_CHAT
  • # GROUP_MESSAGE_SOURCE_COMBAT
  • # GROUP_MESSAGE_SOURCE_COMBAT_UPDATEHEALTH
  • # GROUP_MESSAGE_SOURCE_EFFECTLIST
  • # GROUP_MESSAGE_SOURCE_MOVEMENT
  • # GROUP_MESSAGE_SOURCE_QUEST
  • # GROUP_MESSAGE_SOURCE_STATECHANGE
  • # GROUP_MESSAGE_SOURCE_UNKNOWN

GroupNotificationMessage

  • # GROUP_MSG_CANT_KICK_YOURSELF
  • # GROUP_MSG_CANT_PROMOTE_MEMBER_IS_OFFLINE
  • # GROUP_MSG_CANT_PROMOTE_YOURSELF
  • # GROUP_MSG_INVALID_MEMBER
  • # GROUP_MSG_YOU_ARE_NOT_IN_A_GROUP
  • # GROUP_MSG_YOU_ARE_NOT_THE_LEADER

Globals

  • # BIG_TEAM_BATTLE_QUEUE_SIZE_THRESHOLD
  • # BIG_TEAM_BATTLE_SIZE_THRESHOLD
  • # LARGE_GROUP_SIZE_THRESHOLD
  • # MAX_GROUP_SIZE_THRESHOLD
  • # SMALL_GROUP_SIZE_THRESHOLD
  • # STANDARD_GROUP_SIZE_THRESHOLD

Globals

  • # TRIBUTE_DEFAULT_PATRON_USAGE_COUNT
  • # TRIBUTE_CHAPTER_ZONE_ID
  • # TRIBUTE_PATRON_SELECTION_DELAY_SECONDS

Globals

  • # MAIL_EXPIRATION_IMMINENT_THRESHOLD_DAYS
  • # MAIL_MAX_ATTACHED_ITEMS
  • # MAX_MAILS_PER_CATEGORY

GameCameraAdditionalInfo

  • # ADDITIONAL_INTERACT_INFO_EMPTY
  • # ADDITIONAL_INTERACT_INFO_FISHING_NODE
  • # ADDITIONAL_INTERACT_INFO_HOUSE_BANK
  • # ADDITIONAL_INTERACT_INFO_HOUSE_INSTANCE_DOOR
  • # ADDITIONAL_INTERACT_INFO_INSTANCE_TYPE
  • # ADDITIONAL_INTERACT_INFO_IN_HIDEYHOLE
  • # ADDITIONAL_INTERACT_INFO_LOCKED
  • # ADDITIONAL_INTERACT_INFO_NONE
  • # ADDITIONAL_INTERACT_INFO_PICKPOCKET_CHANCE
  • # ADDITIONAL_INTERACT_INFO_REQUIRES_KEY
  • # ADDITIONAL_INTERACT_INFO_WEREWOLF_ACTIVE_WHILE_ATTEMPTING_TO_CRAFT
  • # ADDITIONAL_INTERACT_INFO_WEREWOLF_ACTIVE_WHILE_ATTEMPTING_TO_EXCAVATE

GameCameraFramingScreenType

  • # FRAMING_SCREEN_AVA
  • # FRAMING_SCREEN_CHAMPION
  • # FRAMING_SCREEN_CROWN_CRATES
  • # FRAMING_SCREEN_CROWN_STORE
  • # FRAMING_SCREEN_DEFAULT
  • # FRAMING_SCREEN_INVENTORY
  • # FRAMING_SCREEN_ITEM_SETS_BOOK
  • # FRAMING_SCREEN_JOURNAL
  • # FRAMING_SCREEN_LOOT
  • # FRAMING_SCREEN_MAP
  • # FRAMING_SCREEN_REWARD_TRACK_BOOK
  • # FRAMING_SCREEN_SKILLS
  • # FRAMING_SCREEN_SOCIAL
  • # FRAMING_SCREEN_SYSTEM

Globals

  • # MOD_BROWSER_REPORT_LISTING_COMMENT_MAX_LENGTH
  • # MOD_BROWSER_TEXT_SEARCH_MAX_LENGTH

Globals

  • # LOOP_INDEFINITELY
  • # COMPASS_PIN_INHERIT_MAX_DISTANCE
  • # COMPASS_PIN_NO_MAX_DISTANCE
  • # KEYBOARD_CUSTOM_UI_SCALE_LOWER_BOUND
  • # KEYBOARD_CUSTOM_UI_SCALE_UPPER_BOUND
  • # GAMEPAD_CUSTOM_UI_SCALE_LOWER_BOUND
  • # GAMEPAD_CUSTOM_UI_SCALE_UPPER_BOUND
  • # IME_UNDERLINE_THICKNESS_PIXELS
  • # MAX_ANCHORS

GraphicsPresets

  • # GRAPHICS_PRESETS_CUSTOM
  • # GRAPHICS_PRESETS_HIGH
  • # GRAPHICS_PRESETS_LOW
  • # GRAPHICS_PRESETS_MAXIMUM
  • # GRAPHICS_PRESETS_MEDIUM
  • # GRAPHICS_PRESETS_MINIMUM
  • # GRAPHICS_PRESETS_PS4
  • # GRAPHICS_PRESETS_PS4PLUS1080P
  • # GRAPHICS_PRESETS_PS4PLUS4K
  • # GRAPHICS_PRESETS_PS5
  • # GRAPHICS_PRESETS_PS5_PRO
  • # GRAPHICS_PRESETS_SCORPIO
  • # GRAPHICS_PRESETS_ULTRA
  • # GRAPHICS_PRESETS_XB1
  • # GRAPHICS_PRESETS_XBSS
  • # GRAPHICS_PRESETS_XBSS_PERF
  • # GRAPHICS_PRESETS_XBSX

Globals

  • # ACCOUNT_NAME_MAX_LENGTH
  • # ACCOUNT_NAME_MIN_LENGTH
  • # CHARNAME_MIN_LENGTH
  • # DECORATED_DISPLAY_NAME_MAX_LENGTH
  • # DISPLAY_NAME_PREFIX_BYTE

H

HelpShowOptions

  • # HELP_SHOW_OPTIONS_ALL
  • # HELP_SHOW_OPTIONS_CONSOLE_AND_PC_GAMEPAD
  • # HELP_SHOW_OPTIONS_CONSOLE_GAMEPAD
  • # HELP_SHOW_OPTIONS_KEYBOARD
  • # HELP_SHOW_OPTIONS_KEYBOARD_AND_CONSOLE_GAMEPAD
  • # HELP_SHOW_OPTIONS_KEYBOARD_AND_PC_GAMEPAD
  • # HELP_SHOW_OPTIONS_PC_GAMEPAD

HiddenItemValues

  • # HIDDEN_ITEM_LOIN_CLOTH
  • # HIDDEN_ITEM_MOUNT_INVENTORY_UPGRADE
  • # HIDDEN_ITEM_MOUNT_SPEED_UPGRADE
  • # HIDDEN_ITEM_MOUNT_STAMINA_UPGRADE
  • # HIDDEN_ITEM_POLYMORPH_HELM
  • # HIDDEN_ITEM_TASSETS

HousePermissionOptionsCategories

  • # HOUSE_PERMISSION_OPTIONS_CATEGORIES_BANLIST
  • # HOUSE_PERMISSION_OPTIONS_CATEGORIES_GENERAL
  • # HOUSE_PERMISSION_OPTIONS_CATEGORIES_GUILD_BANLIST
  • # HOUSE_PERMISSION_OPTIONS_CATEGORIES_GUILD_VISITORS
  • # HOUSE_PERMISSION_OPTIONS_CATEGORIES_OCCUPANTS
  • # HOUSE_PERMISSION_OPTIONS_CATEGORIES_SOCIAL_OPTIONS
  • # HOUSE_PERMISSION_OPTIONS_CATEGORIES_TEMPLATES
  • # HOUSE_PERMISSION_OPTIONS_CATEGORIES_VISITORS

HousePermissionResult

  • # HOUSE_PERMISSION_RESULT_FAILED_TO_ADD
  • # HOUSE_PERMISSION_RESULT_FAILED_TO_MODIFY
  • # HOUSE_PERMISSION_RESULT_FAILED_TO_REMOVE
  • # HOUSE_PERMISSION_RESULT_INIT
  • # HOUSE_PERMISSION_RESULT_SUCCESS

HousePermissionSetting

  • # HOUSE_PERMISSION_SETTING_BOOL_SECTION_END
  • # HOUSE_PERMISSION_SETTING_MOVE_FURNITURE
  • # HOUSE_PERMISSION_SETTING_PATH_FURNITURE
  • # HOUSE_PERMISSION_SETTING_PLACE_TEMP_ITEMS
  • # HOUSE_PERMISSION_SETTING_USE_ASSISTANTS
  • # HOUSE_PERMISSION_SETTING_USE_INTERACTABLE_FIXTURES
  • # HOUSE_PERMISSION_SETTING_USE_OBJECTS

HouseTourListingResult

  • # HOUSE_TOURS_LISTING_RESULT_BAD_NICKNAME
  • # HOUSE_TOURS_LISTING_RESULT_COOLDOWN_NOT_READY
  • # HOUSE_TOURS_LISTING_RESULT_CREATE_FAILED
  • # HOUSE_TOURS_LISTING_RESULT_DELETE_FAILED
  • # HOUSE_TOURS_LISTING_RESULT_DUPLICATE_TAGS
  • # HOUSE_TOURS_LISTING_RESULT_HOUSE_ALREADY_LISTED
  • # HOUSE_TOURS_LISTING_RESULT_HOUSE_NOT_LISTED
  • # HOUSE_TOURS_LISTING_RESULT_HOUSE_NOT_OWNED
  • # HOUSE_TOURS_LISTING_RESULT_INVALID_HOUSE
  • # HOUSE_TOURS_LISTING_RESULT_INVALID_PERMISSIONS
  • # HOUSE_TOURS_LISTING_RESULT_INVALID_TAG
  • # HOUSE_TOURS_LISTING_RESULT_NO_CHANGES
  • # HOUSE_TOURS_LISTING_RESULT_REQUEST_TIMEOUT
  • # HOUSE_TOURS_LISTING_RESULT_SUCCESS
  • # HOUSE_TOURS_LISTING_RESULT_TOO_MANY_TAGS
  • # HOUSE_TOURS_LISTING_RESULT_UPDATE_FAILED

HouseTourListingTag

  • # HOUSE_TOURS_LISTING_TAG_AQUATIC
  • # HOUSE_TOURS_LISTING_TAG_ARENAS
  • # HOUSE_TOURS_LISTING_TAG_ARTWORK
  • # HOUSE_TOURS_LISTING_TAG_CELESTIAL
  • # HOUSE_TOURS_LISTING_TAG_COLORFUL
  • # HOUSE_TOURS_LISTING_TAG_COZY
  • # HOUSE_TOURS_LISTING_TAG_CREATURES
  • # HOUSE_TOURS_LISTING_TAG_DINING
  • # HOUSE_TOURS_LISTING_TAG_ELEGANT
  • # HOUSE_TOURS_LISTING_TAG_EXHIBITS
  • # HOUSE_TOURS_LISTING_TAG_FESTIVE
  • # HOUSE_TOURS_LISTING_TAG_FROM_SCRATCH
  • # HOUSE_TOURS_LISTING_TAG_GAMES
  • # HOUSE_TOURS_LISTING_TAG_GARDENS
  • # HOUSE_TOURS_LISTING_TAG_HIDDEN_SECRETS
  • # HOUSE_TOURS_LISTING_TAG_HORROR
  • # HOUSE_TOURS_LISTING_TAG_LABORATORIES
  • # HOUSE_TOURS_LISTING_TAG_LIBRARIES
  • # HOUSE_TOURS_LISTING_TAG_LORE_FRIENDLY
  • # HOUSE_TOURS_LISTING_TAG_MAGIC
  • # HOUSE_TOURS_LISTING_TAG_MARKETS
  • # HOUSE_TOURS_LISTING_TAG_MAZES
  • # HOUSE_TOURS_LISTING_TAG_MECHANISMS
  • # HOUSE_TOURS_LISTING_TAG_OTHER_WORLDS
  • # HOUSE_TOURS_LISTING_TAG_PLAYFUL
  • # HOUSE_TOURS_LISTING_TAG_RESIDENCES
  • # HOUSE_TOURS_LISTING_TAG_ROLEPLAY
  • # HOUSE_TOURS_LISTING_TAG_RUINS
  • # HOUSE_TOURS_LISTING_TAG_SACRED
  • # HOUSE_TOURS_LISTING_TAG_STRONGHOLDS
  • # HOUSE_TOURS_LISTING_TAG_TAVERNS
  • # HOUSE_TOURS_LISTING_TAG_TOWNS
  • # HOUSE_TOURS_LISTING_TAG_UNDER_CONSTRUCTION

HouseTourRequestListingsResult

  • # HOUSE_TOURS_REQUEST_LISTINGS_RESULT_DUPLICATE_CATEGORY_FILTERS
  • # HOUSE_TOURS_REQUEST_LISTINGS_RESULT_DUPLICATE_HOUSE_ID_FILTERS
  • # HOUSE_TOURS_REQUEST_LISTINGS_RESULT_DUPLICATE_TAG_FILTERS
  • # HOUSE_TOURS_REQUEST_LISTINGS_RESULT_FILTERED_SEARCH_DISABLED
  • # HOUSE_TOURS_REQUEST_LISTINGS_RESULT_INVALID_CATEGORY_FILTERS
  • # HOUSE_TOURS_REQUEST_LISTINGS_RESULT_INVALID_HOUSE_ID_FILTERS
  • # HOUSE_TOURS_REQUEST_LISTINGS_RESULT_INVALID_TAG_FILTERS
  • # HOUSE_TOURS_REQUEST_LISTINGS_RESULT_REQUEST_LISTINGS_FAILED
  • # HOUSE_TOURS_REQUEST_LISTINGS_RESULT_SUCCESS
  • # HOUSE_TOURS_REQUEST_LISTINGS_RESULT_TOO_MANY_CATEGORY_FILTERS
  • # HOUSE_TOURS_REQUEST_LISTINGS_RESULT_TOO_MANY_HOUSE_ID_FILTERS
  • # HOUSE_TOURS_REQUEST_LISTINGS_RESULT_TOO_MANY_TAG_FILTERS

HouseTourSaveFavoriteResult

  • # HOUSE_TOURS_SAVE_FAVORITE_RESULT_CREATE_FAILED
  • # HOUSE_TOURS_SAVE_FAVORITE_RESULT_DELETE_FAILED
  • # HOUSE_TOURS_SAVE_FAVORITE_RESULT_DUPLICATE_FAVORITE
  • # HOUSE_TOURS_SAVE_FAVORITE_RESULT_HOUSE_OWNER
  • # HOUSE_TOURS_SAVE_FAVORITE_RESULT_INVALID_HOUSE
  • # HOUSE_TOURS_SAVE_FAVORITE_RESULT_SUCCESS
  • # HOUSE_TOURS_SAVE_FAVORITE_RESULT_TOO_MANY_FAVORITES

HouseTourSaveRecommendationResult

  • # HOUSE_TOURS_SAVE_RECOMMENDATION_RESULT_CREATE_FAILED
  • # HOUSE_TOURS_SAVE_RECOMMENDATION_RESULT_DUPLICATE_RECOMMENDATION
  • # HOUSE_TOURS_SAVE_RECOMMENDATION_RESULT_HIT_RECOMMENDATION_WEEKLY_LIMIT
  • # HOUSE_TOURS_SAVE_RECOMMENDATION_RESULT_HOUSE_NOT_LISTED
  • # HOUSE_TOURS_SAVE_RECOMMENDATION_RESULT_HOUSE_OWNER
  • # HOUSE_TOURS_SAVE_RECOMMENDATION_RESULT_SUCCESS

HousingEditorCommandResult

  • # HOUSING_EDITOR_COMMAND_RESULT_COLLECTIBLE_BLACKLISTED
  • # HOUSING_EDITOR_COMMAND_RESULT_COLLECTIBLE_LOCKED
  • # HOUSING_EDITOR_COMMAND_RESULT_COMMAND_FAILED
  • # HOUSING_EDITOR_COMMAND_RESULT_CURRENTLY_INVALID
  • # HOUSING_EDITOR_COMMAND_RESULT_FURNITURE_BEING_MOVED
  • # HOUSING_EDITOR_COMMAND_RESULT_FURNITURE_LIMIT_REACHED
  • # HOUSING_EDITOR_COMMAND_RESULT_INVALID_ITEM
  • # HOUSING_EDITOR_COMMAND_RESULT_ITEM_IS_UNIQUE
  • # HOUSING_EDITOR_COMMAND_RESULT_METRICS_CRITICAL
  • # HOUSING_EDITOR_COMMAND_RESULT_NOT_ENOUGH_INVENTORY_SPACE
  • # HOUSING_EDITOR_COMMAND_RESULT_PATH_OPERATION_INVALID
  • # HOUSING_EDITOR_COMMAND_RESULT_SUCCESS

HousingEditorCommandType

  • # HOUSING_EDITOR_COMMAND_TYPE_CHANGE_PATH_STATE
  • # HOUSING_EDITOR_COMMAND_TYPE_INSERT_PATH_NODE
  • # HOUSING_EDITOR_COMMAND_TYPE_MODIFY_PATH_NODE
  • # HOUSING_EDITOR_COMMAND_TYPE_MOVE
  • # HOUSING_EDITOR_COMMAND_TYPE_NONE
  • # HOUSING_EDITOR_COMMAND_TYPE_PLACE
  • # HOUSING_EDITOR_COMMAND_TYPE_REMOVE
  • # HOUSING_EDITOR_COMMAND_TYPE_REMOVE_PATH_NODE
  • # HOUSING_EDITOR_COMMAND_TYPE_REPLACE_PATH_COLLECTIBLE

HousingEditorMode

  • # HOUSING_EDITOR_MODE_BROWSE
  • # HOUSING_EDITOR_MODE_DISABLED
  • # HOUSING_EDITOR_MODE_NODE_PLACEMENT
  • # HOUSING_EDITOR_MODE_PATH
  • # HOUSING_EDITOR_MODE_PLACEMENT
  • # HOUSING_EDITOR_MODE_SELECTION

HousingFurnishingLimitType

  • # HOUSING_FURNISHING_LIMIT_TYPE_HIGH_IMPACT_COLLECTIBLE
  • # HOUSING_FURNISHING_LIMIT_TYPE_HIGH_IMPACT_ITEM
  • # HOUSING_FURNISHING_LIMIT_TYPE_LOW_IMPACT_COLLECTIBLE
  • # HOUSING_FURNISHING_LIMIT_TYPE_LOW_IMPACT_ITEM

HousingFurnitureLocationFilter

  • # HOUSING_FURNITURE_LOCATION_FILTER_ALL
  • # HOUSING_FURNITURE_LOCATION_FILTER_BACKPACK
  • # HOUSING_FURNITURE_LOCATION_FILTER_BANK
  • # HOUSING_FURNITURE_LOCATION_FILTER_COLLECTIBLES
  • # HOUSING_FURNITURE_LOCATION_FILTER_FURNITURE_VAULT
  • # HOUSING_FURNITURE_LOCATION_FILTER_STORAGE

HousingPathDelayTime

  • # HOUSING_PATH_DELAY_TIME_CUSTOM
  • # HOUSING_PATH_DELAY_TIME_EXTREMELY_LONG
  • # HOUSING_PATH_DELAY_TIME_LONG
  • # HOUSING_PATH_DELAY_TIME_MEDIUM
  • # HOUSING_PATH_DELAY_TIME_NONE
  • # HOUSING_PATH_DELAY_TIME_SHORT
  • # HOUSING_PATH_DELAY_TIME_VERY_LONG

HousingPendingLinkRelationship

HousingRequestResult

  • # HOUSING_REQUEST_RESULT_ALREADY_APPLYING_TEMPLATE
  • # HOUSING_REQUEST_RESULT_ALREADY_BEING_MOVED
  • # HOUSING_REQUEST_RESULT_ALREADY_SET_TO_MODE
  • # HOUSING_REQUEST_RESULT_BLOCKED_BY_BLACKLISTED_COLLECTIBLE
  • # HOUSING_REQUEST_RESULT_FURNITURE_ALREADY_SELECTED
  • # HOUSING_REQUEST_RESULT_FURNITURE_VAULT_COLLECTIBLE_BLACKLISTED
  • # HOUSING_REQUEST_RESULT_HIGH_IMPACT_COLLECTIBLE_PLACE_LIMIT
  • # HOUSING_REQUEST_RESULT_HIGH_IMPACT_ITEM_PLACE_LIMIT
  • # HOUSING_REQUEST_RESULT_INCORRECT_MODE
  • # HOUSING_REQUEST_RESULT_INVALID_FURNITURE_POSITION
  • # HOUSING_REQUEST_RESULT_INVALID_TEMPLATE
  • # HOUSING_REQUEST_RESULT_INVENTORY_REMOVE_FAILED
  • # HOUSING_REQUEST_RESULT_IN_COMBAT
  • # HOUSING_REQUEST_RESULT_IN_SAFE_ZONE
  • # HOUSING_REQUEST_RESULT_IS_DEAD
  • # HOUSING_REQUEST_RESULT_ITEM_REMOVE_FAILED
  • # HOUSING_REQUEST_RESULT_ITEM_REMOVE_FAILED_ALREADY_OWN_UNIQUE
  • # HOUSING_REQUEST_RESULT_ITEM_REMOVE_FAILED_INVENTORY_FULL
  • # HOUSING_REQUEST_RESULT_ITEM_STOLEN
  • # HOUSING_REQUEST_RESULT_KICK_OCCUPANT_SELF
  • # HOUSING_REQUEST_RESULT_LOW_IMPACT_COLLECTIBLE_PLACE_LIMIT
  • # HOUSING_REQUEST_RESULT_LOW_IMPACT_ITEM_PLACE_LIMIT
  • # HOUSING_REQUEST_RESULT_METRICS_LIMIT_HIT
  • # HOUSING_REQUEST_RESULT_MOVE_FAILED
  • # HOUSING_REQUEST_RESULT_NOT_IN_HOUSE
  • # HOUSING_REQUEST_RESULT_NO_CHANGES
  • # HOUSING_REQUEST_RESULT_NO_DUPLICATES
  • # HOUSING_REQUEST_RESULT_NO_SUCH_FURNITURE
  • # HOUSING_REQUEST_RESULT_NO_TARGET
  • # HOUSING_REQUEST_RESULT_PATH_CANT_RESTART_ALL_PATHS
  • # HOUSING_REQUEST_RESULT_PATH_FURNITURE_PATHING
  • # HOUSING_REQUEST_RESULT_PATH_INDEX_OUT_OF_RANGE
  • # HOUSING_REQUEST_RESULT_PATH_INVALID_FURNITURE
  • # HOUSING_REQUEST_RESULT_PATH_INVALID_NODE
  • # HOUSING_REQUEST_RESULT_PATH_MODE_ONLY
  • # HOUSING_REQUEST_RESULT_PATH_NODE_TOO_CLOSE
  • # HOUSING_REQUEST_RESULT_PATH_NOT_ENOUGH_NODES
  • # HOUSING_REQUEST_RESULT_PATH_NO_PATH_DATA
  • # HOUSING_REQUEST_RESULT_PATH_TOO_MANY_NODES
  • # HOUSING_REQUEST_RESULT_PATH_TOO_MANY_PATHS
  • # HOUSING_REQUEST_RESULT_PATH_UNSUPPORTED_PATH_TYPE
  • # HOUSING_REQUEST_RESULT_PATH_WAIT_TIME_OUT_OF_RANGE
  • # HOUSING_REQUEST_RESULT_PERMISSIONS_AT_LIMIT_GUILD
  • # HOUSING_REQUEST_RESULT_PERMISSIONS_AT_LIMIT_INDIVIDUAL
  • # HOUSING_REQUEST_RESULT_PERMISSIONS_AT_TOTAL_LIMIT
  • # HOUSING_REQUEST_RESULT_PERMISSION_FAILED
  • # HOUSING_REQUEST_RESULT_PERSONAL_TEMP_ITEM_PLACE_LIMIT
  • # HOUSING_REQUEST_RESULT_PLACE_FAILED
  • # HOUSING_REQUEST_RESULT_REMOVE_FAILED
  • # HOUSING_REQUEST_RESULT_REQUEST_IN_PROGRESS
  • # HOUSING_REQUEST_RESULT_REUSE_ME2
  • # HOUSING_REQUEST_RESULT_REUSE_ME3
  • # HOUSING_REQUEST_RESULT_SET_STATE_FAILED
  • # HOUSING_REQUEST_RESULT_SUCCESS
  • # HOUSING_REQUEST_RESULT_TOTAL_TEMP_ITEM_PLACE_LIMIT
  • # HOUSING_REQUEST_RESULT_UNKNOWN_FAILURE

HotBarCategory

  • # HOTBAR_CATEGORY_ALLY_WHEEL
  • # HOTBAR_CATEGORY_BACKUP
  • # HOTBAR_CATEGORY_CHAMPION
  • # HOTBAR_CATEGORY_COMPANION
  • # HOTBAR_CATEGORY_DAEDRIC_ARTIFACT
  • # HOTBAR_CATEGORY_EMOTE_WHEEL
  • # HOTBAR_CATEGORY_MEMENTO_WHEEL
  • # HOTBAR_CATEGORY_OVERLOAD
  • # HOTBAR_CATEGORY_PRIMARY
  • # HOTBAR_CATEGORY_QUICKSLOT_WHEEL
  • # HOTBAR_CATEGORY_TEMPORARY
  • # HOTBAR_CATEGORY_TOOL_WHEEL
  • # HOTBAR_CATEGORY_WEREWOLF

HotBarResult

  • # HOT_BAR_RESULT_ABILITY_NOT_ACTIVE
  • # HOT_BAR_RESULT_ABILITY_NOT_KNOWN
  • # HOT_BAR_RESULT_BAD_SLOT
  • # HOT_BAR_RESULT_CANNOT_EDIT_HOTBAR
  • # HOT_BAR_RESULT_CANNOT_EDIT_SLOT
  • # HOT_BAR_RESULT_CANNOT_USE_WHILE_WEREWOLF
  • # HOT_BAR_RESULT_COLLECTIBLE_NOT_UNLOCKED
  • # HOT_BAR_RESULT_INVALID_SLOT_NUMBER
  • # HOT_BAR_RESULT_IS_NOT_NORMAL
  • # HOT_BAR_RESULT_IS_NOT_ULTIMATE
  • # HOT_BAR_RESULT_ITEM_IN_WEAPON_SLOT
  • # HOT_BAR_RESULT_ITEM_NOT_FOUND
  • # HOT_BAR_RESULT_NO_COMBAT_SWAP
  • # HOT_BAR_RESULT_SLOT_LOCKED
  • # HOT_BAR_RESULT_SUCCESS
  • # HOT_BAR_RESULT_USING_LOADOUT

HirelingType

  • # HIRELING_TYPE_BLACKSMITHING
  • # HIRELING_TYPE_CLOTHIER
  • # HIRELING_TYPE_ENCHANTING
  • # HIRELING_TYPE_JEWELRYCRAFTING
  • # HIRELING_TYPE_PROVISIONING
  • # HIRELING_TYPE_WOODWORKING

I

InstanceType

  • # INSTANCE_TYPE_BATTLEGROUND
  • # INSTANCE_TYPE_GATEABLE_DUNGEON
  • # INSTANCE_TYPE_GRADUATION_MOMENT
  • # INSTANCE_TYPE_GROUP
  • # INSTANCE_TYPE_HOUSING
  • # INSTANCE_TYPE_NONE
  • # INSTANCE_TYPE_PUBLIC_DUNGEON
  • # INSTANCE_TYPE_RAID
  • # INSTANCE_TYPE_SOLO

ImperialCityAccessRulesType

  • # IMPERIAL_CITY_ACCESS_RULE_TYPE_EVERYONE
  • # IMPERIAL_CITY_ACCESS_RULE_TYPE_MAJORITY_KEEPS
  • # IMPERIAL_CITY_ACCESS_RULE_TYPE_NATIVE_KEEPS
  • # IMPERIAL_CITY_ACCESS_RULE_TYPE_NATIVE_KEEPS_PLUS_ONE

InterfaceColorType

  • # INTERFACE_COLOR_TYPE_ABILITY_TOOLTIP
  • # INTERFACE_COLOR_TYPE_ACTIVE_COMBAT_TIP
  • # INTERFACE_COLOR_TYPE_ALLIANCE
  • # INTERFACE_COLOR_TYPE_ANTIQUITY_DIGGING
  • # INTERFACE_COLOR_TYPE_ANTIQUITY_QUALITY_COLORS
  • # INTERFACE_COLOR_TYPE_ATTRIBUTE_TOOLTIP
  • # INTERFACE_COLOR_TYPE_ATTRIBUTE_UPGRADE_PROJECTED
  • # INTERFACE_COLOR_TYPE_BATTLEGROUND_TEAM
  • # INTERFACE_COLOR_TYPE_BOOK_MEDIUM
  • # INTERFACE_COLOR_TYPE_BUFF_TYPE
  • # INTERFACE_COLOR_TYPE_CAST_BAR_END
  • # INTERFACE_COLOR_TYPE_CAST_BAR_START
  • # INTERFACE_COLOR_TYPE_CHAT_CHANNEL_CATEGORY_DEFAULTS
  • # INTERFACE_COLOR_TYPE_CON_COLORS
  • # INTERFACE_COLOR_TYPE_CURRENCY
  • # INTERFACE_COLOR_TYPE_DEATH_INTERFACE_COLORS
  • # INTERFACE_COLOR_TYPE_DEFAULT_COLOR
  • # INTERFACE_COLOR_TYPE_FINESSE
  • # INTERFACE_COLOR_TYPE_GAMEPAD_TOOLTIP
  • # INTERFACE_COLOR_TYPE_GENERAL
  • # INTERFACE_COLOR_TYPE_ITEM_QUALITY_COLORS
  • # INTERFACE_COLOR_TYPE_ITEM_TOOLTIP
  • # INTERFACE_COLOR_TYPE_KEEP_TOOLTIP
  • # INTERFACE_COLOR_TYPE_LEADERBOARD_COLORS
  • # INTERFACE_COLOR_TYPE_LEVEL_UP
  • # INTERFACE_COLOR_TYPE_LOADING_SCREEN
  • # INTERFACE_COLOR_TYPE_MAPPIN_TOOLTIP
  • # INTERFACE_COLOR_TYPE_MAP_PIN
  • # INTERFACE_COLOR_TYPE_MARKET_COLORS
  • # INTERFACE_COLOR_TYPE_NAME_PLATE
  • # INTERFACE_COLOR_TYPE_NAME_PLATE_EFFECT_VISUAL_END
  • # INTERFACE_COLOR_TYPE_NAME_PLATE_EFFECT_VISUAL_START
  • # INTERFACE_COLOR_TYPE_NAME_PLATE_HEALTH_END
  • # INTERFACE_COLOR_TYPE_NAME_PLATE_HEALTH_START
  • # INTERFACE_COLOR_TYPE_NAME_PLATE_HIT_INDICATOR
  • # INTERFACE_COLOR_TYPE_OBJECT_NOTIFICATION
  • # INTERFACE_COLOR_TYPE_POWER
  • # INTERFACE_COLOR_TYPE_POWER_END
  • # INTERFACE_COLOR_TYPE_POWER_FADE_IN
  • # INTERFACE_COLOR_TYPE_POWER_FADE_OUT
  • # INTERFACE_COLOR_TYPE_POWER_START
  • # INTERFACE_COLOR_TYPE_PROGRESSION
  • # INTERFACE_COLOR_TYPE_SHARED_TOOLTIP
  • # INTERFACE_COLOR_TYPE_SKILLS_ADVISOR
  • # INTERFACE_COLOR_TYPE_SKILL_LINE_TOOLTIP
  • # INTERFACE_COLOR_TYPE_STATUS_EFFECT
  • # INTERFACE_COLOR_TYPE_STAT_VALUE
  • # INTERFACE_COLOR_TYPE_TEXT_COLORS
  • # INTERFACE_COLOR_TYPE_TRIBUTE_RESOURCE
  • # INTERFACE_COLOR_TYPE_TRIBUTE_TIER
  • # INTERFACE_COLOR_TYPE_ULTIMATE_BAR
  • # INTERFACE_COLOR_TYPE_UNIT_CLASS
  • # INTERFACE_COLOR_TYPE_UNIT_HIGHLIGHT_OVERRIDE
  • # INTERFACE_COLOR_TYPE_UNIT_REACTION_COLOR
  • # INTERFACE_COLOR_TYPE_VOICE_CHAT_COLORS

InterfaceGeneralColors

  • # INTERFACE_GENERAL_COLOR_ALERT
  • # INTERFACE_GENERAL_COLOR_BLACK
  • # INTERFACE_GENERAL_COLOR_DISABLED
  • # INTERFACE_GENERAL_COLOR_ENABLED
  • # INTERFACE_GENERAL_COLOR_ERROR
  • # INTERFACE_GENERAL_COLOR_STATUS_BAR_END
  • # INTERFACE_GENERAL_COLOR_STATUS_BAR_START
  • # INTERFACE_GENERAL_COLOR_WARNING

InterfaceTextColor

  • # INTERFACE_TEXT_COLOR_ANNOUNCEMENTS
  • # INTERFACE_TEXT_COLOR_BATTLEGROUND_WINNER
  • # INTERFACE_TEXT_COLOR_BLADE
  • # INTERFACE_TEXT_COLOR_BLADE_HIGHLIGHT
  • # INTERFACE_TEXT_COLOR_BODY
  • # INTERFACE_TEXT_COLOR_CHATTER_NPC
  • # INTERFACE_TEXT_COLOR_CHATTER_PLAYER_OPTION
  • # INTERFACE_TEXT_COLOR_CONTEXT_HIGHLIGHT
  • # INTERFACE_TEXT_COLOR_CONTRAST
  • # INTERFACE_TEXT_COLOR_CURRENCY_HIGHLIGHT
  • # INTERFACE_TEXT_COLOR_DEFAULT_TEXT
  • # INTERFACE_TEXT_COLOR_DISABLED
  • # INTERFACE_TEXT_COLOR_FAILED
  • # INTERFACE_TEXT_COLOR_GAMEPAD_CATEGORY_HEADER
  • # INTERFACE_TEXT_COLOR_GAMEPAD_TERTIARY
  • # INTERFACE_TEXT_COLOR_GAME_REPRESENTATIVE
  • # INTERFACE_TEXT_COLOR_HIGHLIGHT
  • # INTERFACE_TEXT_COLOR_HINT
  • # INTERFACE_TEXT_COLOR_NORMAL
  • # INTERFACE_TEXT_COLOR_PERSONALITY_EMOTES
  • # INTERFACE_TEXT_COLOR_PROMOTIONAL_EVENTS
  • # INTERFACE_TEXT_COLOR_PROMOTIONAL_EVENTS_DIMMED
  • # INTERFACE_TEXT_COLOR_PROMOTIONAL_EVENTS_HIGHLIGHT
  • # INTERFACE_TEXT_COLOR_SECOND_CONTRAST
  • # INTERFACE_TEXT_COLOR_SECOND_NORMAL
  • # INTERFACE_TEXT_COLOR_SECOND_SELECTED
  • # INTERFACE_TEXT_COLOR_SELECTED
  • # INTERFACE_TEXT_COLOR_SUBTLE
  • # INTERFACE_TEXT_COLOR_SUCCEEDED
  • # INTERFACE_TEXT_COLOR_TOOLTIP_DEFAULT
  • # INTERFACE_TEXT_COLOR_TOOLTIP_INSTRUCTIONAL
  • # INTERFACE_TEXT_COLOR_VALUE

ItemTooltipColors

  • # ITEM_TOOLTIP_COLOR_ACCENT
  • # ITEM_TOOLTIP_COLOR_CHARGE_BAR_GRADIENT_END
  • # ITEM_TOOLTIP_COLOR_CHARGE_BAR_GRADIENT_START
  • # ITEM_TOOLTIP_COLOR_CLICK_TO_UPGRADE
  • # ITEM_TOOLTIP_COLOR_CONDITION_BAR_GRADIENT_END
  • # ITEM_TOOLTIP_COLOR_CONDITION_BAR_GRADIENT_START
  • # ITEM_TOOLTIP_COLOR_CREATOR
  • # ITEM_TOOLTIP_COLOR_DECONSTRUCTABLE
  • # ITEM_TOOLTIP_COLOR_EQUIPPED
  • # ITEM_TOOLTIP_COLOR_FAIL_CHECK
  • # ITEM_TOOLTIP_COLOR_FLAVOR_TEXT
  • # ITEM_TOOLTIP_COLOR_GENERAL
  • # ITEM_TOOLTIP_COLOR_INACTIVE_BONUS
  • # ITEM_TOOLTIP_COLOR_ITEM_LEVEL
  • # ITEM_TOOLTIP_COLOR_MISC
  • # ITEM_TOOLTIP_COLOR_MYTHIC
  • # ITEM_TOOLTIP_COLOR_ON_EQUIP
  • # ITEM_TOOLTIP_COLOR_ON_USE
  • # ITEM_TOOLTIP_COLOR_PASS_CHECK
  • # ITEM_TOOLTIP_COLOR_QUEST_ITEM_NAME
  • # ITEM_TOOLTIP_COLOR_SELLS_FOR
  • # ITEM_TOOLTIP_COLOR_SHOWING_EQUIPPED_ITEM
  • # ITEM_TOOLTIP_COLOR_SOCKET_EMPTY
  • # ITEM_TOOLTIP_COLOR_SOCKET_FULL
  • # ITEM_TOOLTIP_COLOR_SOCKET_PASS_CHECK
  • # ITEM_TOOLTIP_COLOR_STYLE
  • # ITEM_TOOLTIP_COLOR_SUPPRESSED
  • # ITEM_TOOLTIP_COLOR_TRADE_BOP

InventoryCountBagOption

  • # INVENTORY_COUNT_BAG_OPTION_BACKPACK
  • # INVENTORY_COUNT_BAG_OPTION_BACKPACK_AND_BANK
  • # INVENTORY_COUNT_BAG_OPTION_BACKPACK_AND_BANK_AND_CRAFT_BAG
  • # INVENTORY_COUNT_BAG_OPTION_BACKPACK_AND_CRAFT_BAG
  • # INVENTORY_COUNT_BAG_OPTION_BACKPACK_AND_VENGEANCE
  • # INVENTORY_COUNT_BAG_OPTION_BACKPACK_AND_WORN
  • # INVENTORY_COUNT_BAG_OPTION_BACKPACK_AND_WORN_AND_VENGEANCE
  • # INVENTORY_COUNT_BAG_OPTION_BANK
  • # INVENTORY_COUNT_BAG_OPTION_CRAFT_BAG
  • # INVENTORY_COUNT_BAG_OPTION_FURNITURE
  • # INVENTORY_COUNT_BAG_OPTION_GUILD_BANK
  • # INVENTORY_COUNT_BAG_OPTION_HOUSE_BANKS
  • # INVENTORY_COUNT_BAG_OPTION_HOUSE_BANK_EIGHT
  • # INVENTORY_COUNT_BAG_OPTION_HOUSE_BANK_FIVE
  • # INVENTORY_COUNT_BAG_OPTION_HOUSE_BANK_FOUR
  • # INVENTORY_COUNT_BAG_OPTION_HOUSE_BANK_NINE
  • # INVENTORY_COUNT_BAG_OPTION_HOUSE_BANK_ONE
  • # INVENTORY_COUNT_BAG_OPTION_HOUSE_BANK_SEVEN
  • # INVENTORY_COUNT_BAG_OPTION_HOUSE_BANK_SIX
  • # INVENTORY_COUNT_BAG_OPTION_HOUSE_BANK_TEN
  • # INVENTORY_COUNT_BAG_OPTION_HOUSE_BANK_THREE
  • # INVENTORY_COUNT_BAG_OPTION_HOUSE_BANK_TWO
  • # INVENTORY_COUNT_BAG_OPTION_VENGEANCE
  • # INVENTORY_COUNT_BAG_OPTION_WORN

InventoryUpdateReason

  • # INVENTORY_UPDATE_REASON_ARMORY_BUILD_CHANGED
  • # INVENTORY_UPDATE_REASON_DEFAULT
  • # INVENTORY_UPDATE_REASON_DURABILITY_CHANGE
  • # INVENTORY_UPDATE_REASON_DYE_CHANGE
  • # INVENTORY_UPDATE_REASON_ITEM_CHARGE
  • # INVENTORY_UPDATE_REASON_PLAYER_LOCKED

ItemCombinationResult

  • # ITEM_COMBINATION_RESULT_ALREADY_OWNS_GRANTED_COLLECTIBLES
  • # ITEM_COMBINATION_RESULT_COLLECTIBLE_BLACKLISTED
  • # ITEM_COMBINATION_RESULT_INVALID_COMBINATION
  • # ITEM_COMBINATION_RESULT_IS_IN_COMBAT
  • # ITEM_COMBINATION_RESULT_IS_IN_HIDEY_HOLE
  • # ITEM_COMBINATION_RESULT_IS_IN_PVP_AREA
  • # ITEM_COMBINATION_RESULT_IS_MOUNTED
  • # ITEM_COMBINATION_RESULT_IS_MOVING
  • # ITEM_COMBINATION_RESULT_IS_SWIMMING
  • # ITEM_COMBINATION_RESULT_MISSING_COLLECTIBLES
  • # ITEM_COMBINATION_RESULT_MISSING_ITEMS
  • # ITEM_COMBINATION_RESULT_SUCCESS

ItemDisplayQuality

  • # ITEM_DISPLAY_QUALITY_ARCANE
  • # ITEM_DISPLAY_QUALITY_ARTIFACT
  • # ITEM_DISPLAY_QUALITY_LEGENDARY
  • # ITEM_DISPLAY_QUALITY_MAGIC
  • # ITEM_DISPLAY_QUALITY_MYTHIC_OVERRIDE
  • # ITEM_DISPLAY_QUALITY_NORMAL
  • # ITEM_DISPLAY_QUALITY_TRASH

ItemFilterType

  • # ITEMFILTERTYPE_ALCHEMY
  • # ITEMFILTERTYPE_ALL
  • # ITEMFILTERTYPE_ARMOR
  • # ITEMFILTERTYPE_BLACKSMITHING
  • # ITEMFILTERTYPE_BUYBACK
  • # ITEMFILTERTYPE_CLOTHING
  • # ITEMFILTERTYPE_COLLECTIBLE
  • # ITEMFILTERTYPE_COMPANION
  • # ITEMFILTERTYPE_CONSUMABLE
  • # ITEMFILTERTYPE_CRAFTING
  • # ITEMFILTERTYPE_DAMAGED
  • # ITEMFILTERTYPE_ENCHANTING
  • # ITEMFILTERTYPE_FURNISHING
  • # ITEMFILTERTYPE_HOUSE_WITH_TEMPLATE
  • # ITEMFILTERTYPE_JEWELRY
  • # ITEMFILTERTYPE_JEWELRYCRAFTING
  • # ITEMFILTERTYPE_JUNK
  • # ITEMFILTERTYPE_MISCELLANEOUS
  • # ITEMFILTERTYPE_PROVISIONING
  • # ITEMFILTERTYPE_QUEST
  • # ITEMFILTERTYPE_QUEST_QUICKSLOT
  • # ITEMFILTERTYPE_QUICKSLOT
  • # ITEMFILTERTYPE_STYLE_MATERIALS
  • # ITEMFILTERTYPE_TRAIT_ITEMS
  • # ITEMFILTERTYPE_UNUSED
  • # ITEMFILTERTYPE_UNUSED2
  • # ITEMFILTERTYPE_WEAPONS
  • # ITEMFILTERTYPE_WOODWORKING

ItemLaunderResult

  • # ITEM_LAUNDER_RESULT_AT_LIMIT
  • # ITEM_LAUNDER_RESULT_CANT_AFFORD_LAUNDER
  • # ITEM_LAUNDER_RESULT_INVALID
  • # ITEM_LAUNDER_RESULT_INVENTORY_FULL
  • # ITEM_LAUNDER_RESULT_ITEM_NOT_LAUNDERABLE
  • # ITEM_LAUNDER_RESULT_NONE
  • # ITEM_LAUNDER_RESULT_NOT_STOLEN
  • # ITEM_LAUNDER_RESULT_SUCCESS

ItemListSortType

  • # ITEM_LIST_SORT_TYPE_CATEGORY
  • # ITEM_LIST_SORT_TYPE_ITEM_NAME
  • # ITEM_LIST_SORT_TYPE_ITEM_QUALITY
  • # ITEM_LIST_SORT_TYPE_STACK_COUNT
  • # ITEM_LIST_SORT_TYPE_VALUE

ItemQuality

  • # ITEM_FUNCTIONAL_QUALITY_ARCANE
  • # ITEM_FUNCTIONAL_QUALITY_ARTIFACT
  • # ITEM_FUNCTIONAL_QUALITY_LEGENDARY
  • # ITEM_FUNCTIONAL_QUALITY_MAGIC
  • # ITEM_FUNCTIONAL_QUALITY_NORMAL
  • # ITEM_FUNCTIONAL_QUALITY_TRASH

ItemSellInformation

  • # ITEM_SELL_INFORMATION_CANNOT_SELL
  • # ITEM_SELL_INFORMATION_CAN_BE_RESEARCHED
  • # ITEM_SELL_INFORMATION_INTRICATE
  • # ITEM_SELL_INFORMATION_NONE
  • # ITEM_SELL_INFORMATION_PRIORITY_SELL
  • # ITEM_SELL_INFORMATION_RECONSTRUCTED

ItemStyleChapter

  • # ITEM_STYLE_CHAPTER_ALL
  • # ITEM_STYLE_CHAPTER_AXES
  • # ITEM_STYLE_CHAPTER_BELTS
  • # ITEM_STYLE_CHAPTER_BOOTS
  • # ITEM_STYLE_CHAPTER_BOWS
  • # ITEM_STYLE_CHAPTER_CHESTS
  • # ITEM_STYLE_CHAPTER_DAGGERS
  • # ITEM_STYLE_CHAPTER_GLOVES
  • # ITEM_STYLE_CHAPTER_HELMETS
  • # ITEM_STYLE_CHAPTER_LEGS
  • # ITEM_STYLE_CHAPTER_MACES
  • # ITEM_STYLE_CHAPTER_SHIELDS
  • # ITEM_STYLE_CHAPTER_SHOULDERS
  • # ITEM_STYLE_CHAPTER_STAVES
  • # ITEM_STYLE_CHAPTER_SWORDS

ItemTooltipDisplayFlags

  • # ITEM_TOOLTIP_DISPLAY_FLAGS_DONT_SAVE_ITEM_CONTEXT
  • # ITEM_TOOLTIP_DISPLAY_FLAGS_EQUIPPED
  • # ITEM_TOOLTIP_DISPLAY_FLAGS_FULL_CHARGES_AND_DURABILITY
  • # ITEM_TOOLTIP_DISPLAY_FLAGS_HIDE_ARMORY_BUILD
  • # ITEM_TOOLTIP_DISPLAY_FLAGS_HIDE_SIEGE_CONDITION
  • # ITEM_TOOLTIP_DISPLAY_FLAGS_HIDE_TRAIT
  • # ITEM_TOOLTIP_DISPLAY_FLAGS_ITEM_ALREADY_BOUND
  • # ITEM_TOOLTIP_DISPLAY_FLAGS_SHOW_QUANTITY_IN_TITLE
  • # ITEM_TOOLTIP_DISPLAY_FLAGS_SHOW_SUPPRESSION
  • # ITEM_TOOLTIP_DISPLAY_FLAGS_SHOW_TRAIT_AS_NEW
  • # ITEM_TOOLTIP_DISPLAY_FLAGS_SUBTOOLTIP

ItemTraitInformation

  • # ITEM_TRAIT_INFORMATION_CAN_BE_RESEARCHED
  • # ITEM_TRAIT_INFORMATION_INTRICATE
  • # ITEM_TRAIT_INFORMATION_NONE
  • # ITEM_TRAIT_INFORMATION_ORNATE
  • # ITEM_TRAIT_INFORMATION_RECONSTRUCTED
  • # ITEM_TRAIT_INFORMATION_RETRAITED

ItemTraitType

  • # ITEM_TRAIT_TYPE_ARMOR_AGGRESSIVE
  • # ITEM_TRAIT_TYPE_ARMOR_AUGMENTED
  • # ITEM_TRAIT_TYPE_ARMOR_BOLSTERED
  • # ITEM_TRAIT_TYPE_ARMOR_DIVINES
  • # ITEM_TRAIT_TYPE_ARMOR_FOCUSED
  • # ITEM_TRAIT_TYPE_ARMOR_IMPENETRABLE
  • # ITEM_TRAIT_TYPE_ARMOR_INFUSED
  • # ITEM_TRAIT_TYPE_ARMOR_INTRICATE
  • # ITEM_TRAIT_TYPE_ARMOR_NIRNHONED
  • # ITEM_TRAIT_TYPE_ARMOR_ORNATE
  • # ITEM_TRAIT_TYPE_ARMOR_PROLIFIC
  • # ITEM_TRAIT_TYPE_ARMOR_PROSPEROUS
  • # ITEM_TRAIT_TYPE_ARMOR_QUICKENED
  • # ITEM_TRAIT_TYPE_ARMOR_REINFORCED
  • # ITEM_TRAIT_TYPE_ARMOR_SHATTERING
  • # ITEM_TRAIT_TYPE_ARMOR_SOOTHING
  • # ITEM_TRAIT_TYPE_ARMOR_STURDY
  • # ITEM_TRAIT_TYPE_ARMOR_TRAINING
  • # ITEM_TRAIT_TYPE_ARMOR_VIGOROUS
  • # ITEM_TRAIT_TYPE_ARMOR_WELL_FITTED
  • # ITEM_TRAIT_TYPE_JEWELRY_AGGRESSIVE
  • # ITEM_TRAIT_TYPE_JEWELRY_ARCANE
  • # ITEM_TRAIT_TYPE_JEWELRY_AUGMENTED
  • # ITEM_TRAIT_TYPE_JEWELRY_BLOODTHIRSTY
  • # ITEM_TRAIT_TYPE_JEWELRY_BOLSTERED
  • # ITEM_TRAIT_TYPE_JEWELRY_FOCUSED
  • # ITEM_TRAIT_TYPE_JEWELRY_HARMONY
  • # ITEM_TRAIT_TYPE_JEWELRY_HEALTHY
  • # ITEM_TRAIT_TYPE_JEWELRY_INFUSED
  • # ITEM_TRAIT_TYPE_JEWELRY_INTRICATE
  • # ITEM_TRAIT_TYPE_JEWELRY_ORNATE
  • # ITEM_TRAIT_TYPE_JEWELRY_PROLIFIC
  • # ITEM_TRAIT_TYPE_JEWELRY_PROTECTIVE
  • # ITEM_TRAIT_TYPE_JEWELRY_QUICKENED
  • # ITEM_TRAIT_TYPE_JEWELRY_ROBUST
  • # ITEM_TRAIT_TYPE_JEWELRY_SHATTERING
  • # ITEM_TRAIT_TYPE_JEWELRY_SOOTHING
  • # ITEM_TRAIT_TYPE_JEWELRY_SWIFT
  • # ITEM_TRAIT_TYPE_JEWELRY_TRIUNE
  • # ITEM_TRAIT_TYPE_JEWELRY_VIGOROUS
  • # ITEM_TRAIT_TYPE_NONE
  • # ITEM_TRAIT_TYPE_WEAPON_AGGRESSIVE
  • # ITEM_TRAIT_TYPE_WEAPON_AUGMENTED
  • # ITEM_TRAIT_TYPE_WEAPON_BOLSTERED
  • # ITEM_TRAIT_TYPE_WEAPON_CHARGED
  • # ITEM_TRAIT_TYPE_WEAPON_DECISIVE
  • # ITEM_TRAIT_TYPE_WEAPON_DEFENDING
  • # ITEM_TRAIT_TYPE_WEAPON_FOCUSED
  • # ITEM_TRAIT_TYPE_WEAPON_INFUSED
  • # ITEM_TRAIT_TYPE_WEAPON_INTRICATE
  • # ITEM_TRAIT_TYPE_WEAPON_NIRNHONED
  • # ITEM_TRAIT_TYPE_WEAPON_ORNATE
  • # ITEM_TRAIT_TYPE_WEAPON_POWERED
  • # ITEM_TRAIT_TYPE_WEAPON_PRECISE
  • # ITEM_TRAIT_TYPE_WEAPON_PROLIFIC
  • # ITEM_TRAIT_TYPE_WEAPON_QUICKENED
  • # ITEM_TRAIT_TYPE_WEAPON_SHARPENED
  • # ITEM_TRAIT_TYPE_WEAPON_SHATTERING
  • # ITEM_TRAIT_TYPE_WEAPON_SOOTHING
  • # ITEM_TRAIT_TYPE_WEAPON_TRAINING
  • # ITEM_TRAIT_TYPE_WEAPON_VIGOROUS

ItemType

  • # ITEMTYPE_ADDITIVE
  • # ITEMTYPE_ARMOR
  • # ITEMTYPE_ARMOR_BOOSTER
  • # ITEMTYPE_ARMOR_TRAIT
  • # ITEMTYPE_AVA_REPAIR
  • # ITEMTYPE_BLACKSMITHING_BOOSTER
  • # ITEMTYPE_BLACKSMITHING_MATERIAL
  • # ITEMTYPE_BLACKSMITHING_RAW_MATERIAL
  • # ITEMTYPE_CLOTHIER_BOOSTER
  • # ITEMTYPE_CLOTHIER_MATERIAL
  • # ITEMTYPE_CLOTHIER_RAW_MATERIAL
  • # ITEMTYPE_COLLECTIBLE
  • # ITEMTYPE_CONSUMABLE_ABILITY
  • # ITEMTYPE_CONTAINER
  • # ITEMTYPE_CONTAINER_CURRENCY
  • # ITEMTYPE_CONTAINER_STACKABLE
  • # ITEMTYPE_COSTUME
  • # ITEMTYPE_CRAFTED_ABILITY
  • # ITEMTYPE_CRAFTED_ABILITY_SCRIPT
  • # ITEMTYPE_CROWN_ITEM
  • # ITEMTYPE_CROWN_REPAIR
  • # ITEMTYPE_DEPRECATED
  • # ITEMTYPE_DEPRECATED_2
  • # ITEMTYPE_DISGUISE
  • # ITEMTYPE_DRINK
  • # ITEMTYPE_DYE_STAMP
  • # ITEMTYPE_ENCHANTING_RUNE_ASPECT
  • # ITEMTYPE_ENCHANTING_RUNE_ESSENCE
  • # ITEMTYPE_ENCHANTING_RUNE_POTENCY
  • # ITEMTYPE_ENCHANTMENT_BOOSTER
  • # ITEMTYPE_FISH
  • # ITEMTYPE_FLAVORING
  • # ITEMTYPE_FOOD
  • # ITEMTYPE_FURNISHING
  • # ITEMTYPE_FURNISHING_MATERIAL
  • # ITEMTYPE_GLYPH_ARMOR
  • # ITEMTYPE_GLYPH_JEWELRY
  • # ITEMTYPE_GLYPH_WEAPON
  • # ITEMTYPE_GROUP_REPAIR
  • # ITEMTYPE_INGREDIENT
  • # ITEMTYPE_JEWELRYCRAFTING_BOOSTER
  • # ITEMTYPE_JEWELRYCRAFTING_MATERIAL
  • # ITEMTYPE_JEWELRYCRAFTING_RAW_BOOSTER
  • # ITEMTYPE_JEWELRYCRAFTING_RAW_MATERIAL
  • # ITEMTYPE_JEWELRY_RAW_TRAIT
  • # ITEMTYPE_JEWELRY_TRAIT
  • # ITEMTYPE_LOCKPICK
  • # ITEMTYPE_LURE
  • # ITEMTYPE_MASTER_WRIT
  • # ITEMTYPE_MOUNT
  • # ITEMTYPE_NONE
  • # ITEMTYPE_PLUG
  • # ITEMTYPE_POISON
  • # ITEMTYPE_POISON_BASE
  • # ITEMTYPE_POTION
  • # ITEMTYPE_POTION_BASE
  • # ITEMTYPE_RACIAL_STYLE_MOTIF
  • # ITEMTYPE_RAW_MATERIAL
  • # ITEMTYPE_REAGENT
  • # ITEMTYPE_RECALL_STONE
  • # ITEMTYPE_RECIPE
  • # ITEMTYPE_SCRIBING_INK
  • # ITEMTYPE_SIEGE
  • # ITEMTYPE_SOUL_GEM
  • # ITEMTYPE_SPICE
  • # ITEMTYPE_STYLE_MATERIAL
  • # ITEMTYPE_TABARD
  • # ITEMTYPE_TOOL
  • # ITEMTYPE_TRASH
  • # ITEMTYPE_TREASURE
  • # ITEMTYPE_TROPHY
  • # ITEMTYPE_WEAPON
  • # ITEMTYPE_WEAPON_BOOSTER
  • # ITEMTYPE_WEAPON_TRAIT
  • # ITEMTYPE_WOODWORKING_BOOSTER
  • # ITEMTYPE_WOODWORKING_MATERIAL
  • # ITEMTYPE_WOODWORKING_RAW_MATERIAL

ItemTypeDisplayCategory

  • # ITEM_TYPE_DISPLAY_CATEGORY_ALCHEMY
  • # ITEM_TYPE_DISPLAY_CATEGORY_ALL
  • # ITEM_TYPE_DISPLAY_CATEGORY_APPEARANCE
  • # ITEM_TYPE_DISPLAY_CATEGORY_ARMOR
  • # ITEM_TYPE_DISPLAY_CATEGORY_BLACKSMITHING
  • # ITEM_TYPE_DISPLAY_CATEGORY_CLOTHING
  • # ITEM_TYPE_DISPLAY_CATEGORY_COMPANION
  • # ITEM_TYPE_DISPLAY_CATEGORY_CONSUMABLE
  • # ITEM_TYPE_DISPLAY_CATEGORY_CONTAINER
  • # ITEM_TYPE_DISPLAY_CATEGORY_CRAFTING
  • # ITEM_TYPE_DISPLAY_CATEGORY_CROWN_ITEM
  • # ITEM_TYPE_DISPLAY_CATEGORY_DRINK
  • # ITEM_TYPE_DISPLAY_CATEGORY_DRINK_INGREDIENT
  • # ITEM_TYPE_DISPLAY_CATEGORY_ENCHANTING
  • # ITEM_TYPE_DISPLAY_CATEGORY_FOOD
  • # ITEM_TYPE_DISPLAY_CATEGORY_FOOD_INGREDIENT
  • # ITEM_TYPE_DISPLAY_CATEGORY_FURNISHING
  • # ITEM_TYPE_DISPLAY_CATEGORY_FURNISHING_MATERIAL
  • # ITEM_TYPE_DISPLAY_CATEGORY_GLYPH
  • # ITEM_TYPE_DISPLAY_CATEGORY_JEWELRY
  • # ITEM_TYPE_DISPLAY_CATEGORY_JEWELRYCRAFTING
  • # ITEM_TYPE_DISPLAY_CATEGORY_JUNK
  • # ITEM_TYPE_DISPLAY_CATEGORY_LURE
  • # ITEM_TYPE_DISPLAY_CATEGORY_MASTER_WRIT
  • # ITEM_TYPE_DISPLAY_CATEGORY_MISCELLANEOUS
  • # ITEM_TYPE_DISPLAY_CATEGORY_POISON
  • # ITEM_TYPE_DISPLAY_CATEGORY_POTION
  • # ITEM_TYPE_DISPLAY_CATEGORY_PROVISIONING
  • # ITEM_TYPE_DISPLAY_CATEGORY_QUEST
  • # ITEM_TYPE_DISPLAY_CATEGORY_RARE_INGREDIENT
  • # ITEM_TYPE_DISPLAY_CATEGORY_RECIPE
  • # ITEM_TYPE_DISPLAY_CATEGORY_REPAIR_ITEM
  • # ITEM_TYPE_DISPLAY_CATEGORY_SIEGE
  • # ITEM_TYPE_DISPLAY_CATEGORY_SOUL_GEM
  • # ITEM_TYPE_DISPLAY_CATEGORY_STYLE_MATERIAL
  • # ITEM_TYPE_DISPLAY_CATEGORY_STYLE_MOTIF
  • # ITEM_TYPE_DISPLAY_CATEGORY_TOOL
  • # ITEM_TYPE_DISPLAY_CATEGORY_TRAIT_ITEM
  • # ITEM_TYPE_DISPLAY_CATEGORY_TRASH
  • # ITEM_TYPE_DISPLAY_CATEGORY_TROPHY
  • # ITEM_TYPE_DISPLAY_CATEGORY_WEAPONS
  • # ITEM_TYPE_DISPLAY_CATEGORY_WOODWORKING

ItemUISoundAction

  • # ITEM_SOUND_ACTION_ACQUIRE
  • # ITEM_SOUND_ACTION_CRAFTED
  • # ITEM_SOUND_ACTION_DESTROY
  • # ITEM_SOUND_ACTION_EQUIP
  • # ITEM_SOUND_ACTION_PICKUP
  • # ITEM_SOUND_ACTION_SLOT
  • # ITEM_SOUND_ACTION_UNEQUIP
  • # ITEM_SOUND_ACTION_USE

ItemUISoundCategory

  • # ITEM_SOUND_CATEGORY_ANIMAL_COMPONENT
  • # ITEM_SOUND_CATEGORY_BATTLEFLAG
  • # ITEM_SOUND_CATEGORY_BOOK
  • # ITEM_SOUND_CATEGORY_BOOSTER
  • # ITEM_SOUND_CATEGORY_BOW
  • # ITEM_SOUND_CATEGORY_BREAD
  • # ITEM_SOUND_CATEGORY_CLOTH_COMPONENT
  • # ITEM_SOUND_CATEGORY_CRAFTED_ABILITY
  • # ITEM_SOUND_CATEGORY_CRAFTED_ABILITY_SCRIPT
  • # ITEM_SOUND_CATEGORY_CUSTOM_SOUND
  • # ITEM_SOUND_CATEGORY_DAGGER
  • # ITEM_SOUND_CATEGORY_DEFAULT
  • # ITEM_SOUND_CATEGORY_DRINK
  • # ITEM_SOUND_CATEGORY_ENCHANTED_MEDALLION
  • # ITEM_SOUND_CATEGORY_ENCHANTMENT
  • # ITEM_SOUND_CATEGORY_FISH
  • # ITEM_SOUND_CATEGORY_FOOD
  • # ITEM_SOUND_CATEGORY_FOOTLOCKER
  • # ITEM_SOUND_CATEGORY_HEAVY_ARMOR
  • # ITEM_SOUND_CATEGORY_INGREDIENT
  • # ITEM_SOUND_CATEGORY_LIGHT_ARMOR
  • # ITEM_SOUND_CATEGORY_LURE
  • # ITEM_SOUND_CATEGORY_MEAT
  • # ITEM_SOUND_CATEGORY_MEDIUM_ARMOR
  • # ITEM_SOUND_CATEGORY_METAL_COMPONENT
  • # ITEM_SOUND_CATEGORY_MINERAL_COMPONENT
  • # ITEM_SOUND_CATEGORY_NECKLACE
  • # ITEM_SOUND_CATEGORY_NONE
  • # ITEM_SOUND_CATEGORY_ONE_HAND_AX
  • # ITEM_SOUND_CATEGORY_ONE_HAND_HAMMER
  • # ITEM_SOUND_CATEGORY_ONE_HAND_SWORD
  • # ITEM_SOUND_CATEGORY_PLANT_COMPONENT
  • # ITEM_SOUND_CATEGORY_POTION
  • # ITEM_SOUND_CATEGORY_REPAIR_KIT
  • # ITEM_SOUND_CATEGORY_RING
  • # ITEM_SOUND_CATEGORY_RUNE
  • # ITEM_SOUND_CATEGORY_SCROLL
  • # ITEM_SOUND_CATEGORY_SHIELD
  • # ITEM_SOUND_CATEGORY_SIEGE
  • # ITEM_SOUND_CATEGORY_SOUL_GEM
  • # ITEM_SOUND_CATEGORY_STAFF
  • # ITEM_SOUND_CATEGORY_STEW
  • # ITEM_SOUND_CATEGORY_TABARD
  • # ITEM_SOUND_CATEGORY_TRASH_LOOT
  • # ITEM_SOUND_CATEGORY_TWO_HAND_AX
  • # ITEM_SOUND_CATEGORY_TWO_HAND_HAMMER
  • # ITEM_SOUND_CATEGORY_TWO_HAND_SWORD
  • # ITEM_SOUND_CATEGORY_UNUSED
  • # ITEM_SOUND_CATEGORY_WOOD_COMPONENT

ItemUseType

  • # ITEM_USE_TYPE_ATTRIBUTE_RESPEC
  • # ITEM_USE_TYPE_BOOK
  • # ITEM_USE_TYPE_COLLECTIBLE_GRANT
  • # ITEM_USE_TYPE_COMBINATION
  • # ITEM_USE_TYPE_COSTUME_DYE_STAMP
  • # ITEM_USE_TYPE_CRAFTED_ABILITY
  • # ITEM_USE_TYPE_CRAFTED_ABILITY_SCRIPT
  • # ITEM_USE_TYPE_FILLET_FISH
  • # ITEM_USE_TYPE_ITEM_DYE_STAMP
  • # ITEM_USE_TYPE_KEEP_RECALL_STONE
  • # ITEM_USE_TYPE_MORPH_RESPEC
  • # ITEM_USE_TYPE_NONE
  • # ITEM_USE_TYPE_PLEDGE_OF_MARA
  • # ITEM_USE_TYPE_RECIPE
  • # ITEM_USE_TYPE_RECIPE_LIST
  • # ITEM_USE_TYPE_SKILL_RESPEC
  • # ITEM_USE_TYPE_TREASURE_MAP
  • # ITEM_USE_TYPE_VANITY_PET

InWorldUISetting

  • # IN_WORLD_UI_SETTING_COMPANION_PASSENGER_PREFERENCE
  • # IN_WORLD_UI_SETTING_COMPANION_REACTION_FREQUENCY
  • # IN_WORLD_UI_SETTING_DEFAULT_SOUL_GEM
  • # IN_WORLD_UI_SETTING_FOOT_INVERSE_KINEMATICS
  • # IN_WORLD_UI_SETTING_GLOW_THICKNESS
  • # IN_WORLD_UI_SETTING_HIDE_LOIN_CLOTH
  • # IN_WORLD_UI_SETTING_HIDE_MOUNT_INVENTORY_UPGRADE
  • # IN_WORLD_UI_SETTING_HIDE_MOUNT_SPEED_UPGRADE
  • # IN_WORLD_UI_SETTING_HIDE_MOUNT_STAMINA_UPGRADE
  • # IN_WORLD_UI_SETTING_HIDE_POLYMORPH_HELM
  • # IN_WORLD_UI_SETTING_HIDE_TASSETS
  • # IN_WORLD_UI_SETTING_INTERACTABLE_GLOW_ENABLED
  • # IN_WORLD_UI_SETTING_INTERACTABLE_GLOW_INTENSITY
  • # IN_WORLD_UI_SETTING_LIMIT_FOLLOWERS_IN_TOWNS
  • # IN_WORLD_UI_SETTING_TARGET_GLOW_ENABLED
  • # IN_WORLD_UI_SETTING_TARGET_GLOW_INTENSITY
  • # IN_WORLD_UI_SETTING_TARGET_MARKER_SIZE
  • # IN_WORLD_UI_SETTING_TOGGLE_SPRINT

InstantUnlockRewardType

  • # INSTANT_UNLOCK_ACCOUNT_MINOR_BACKPACK
  • # INSTANT_UNLOCK_ALLIANCE_CHANGE_TOKEN
  • # INSTANT_UNLOCK_APPEARANCE_CHANGE_TOKEN
  • # INSTANT_UNLOCK_ARMORY_BUILD_SLOT
  • # INSTANT_UNLOCK_BITE_CURE
  • # INSTANT_UNLOCK_CHARACTER_SLOT
  • # INSTANT_UNLOCK_ESO_PLUS
  • # INSTANT_UNLOCK_NONE
  • # INSTANT_UNLOCK_OUTFIT
  • # INSTANT_UNLOCK_PLAYER_BACKPACK
  • # INSTANT_UNLOCK_PLAYER_BANK
  • # INSTANT_UNLOCK_QUEST_GRANT
  • # INSTANT_UNLOCK_RACE_CHANGE_TOKEN
  • # INSTANT_UNLOCK_RENAME_TOKEN
  • # INSTANT_UNLOCK_SKILL_LINE
  • # INSTANT_UNLOCK_SKYSHARD_ZONE
  • # INSTANT_UNLOCK_VAMPIRE_BITE
  • # INSTANT_UNLOCK_WEREWOLF_BITE

InteractTargetType

  • # INTERACT_TARGET_TYPE_AOE_LOOT
  • # INTERACT_TARGET_TYPE_CLIENT_CHARACTER
  • # INTERACT_TARGET_TYPE_COLLECTIBLE
  • # INTERACT_TARGET_TYPE_FIXTURE
  • # INTERACT_TARGET_TYPE_ITEM
  • # INTERACT_TARGET_TYPE_NONE
  • # INTERACT_TARGET_TYPE_OBJECT
  • # INTERACT_TARGET_TYPE_QUEST_ITEM
  • # INTERACT_TARGET_TYPE_RESPEC
  • # INTERACT_TARGET_TYPE_TRIBUTE

InteractType

  • # CHATTER_ACCEPT_QUEST_BESTOWAL
  • # CHATTER_ADVANCE_COMPLETABLE_QUEST_CONDITIONS_COMPLETE
  • # CHATTER_BEGIN
  • # CHATTER_BEGIN_INTERACT_NODE
  • # CHATTER_COMPLETE_ANTIQUITY_DIGGING
  • # CHATTER_COMPLETE_ANTIQUITY_SCRYING
  • # CHATTER_COMPLETE_QUEST_CONFIRM
  • # CHATTER_COMPLETE_QUEST_DIALOG
  • # CHATTER_CONFIRM_BUY_BAG_SPACE
  • # CHATTER_CONFIRM_BUY_BANK_SPACE
  • # CHATTER_CONTROL_SIEGE
  • # CHATTER_CRAFT_ITEM
  • # CHATTER_DECONSTRUCT_ITEM
  • # CHATTER_DESTROY_SIEGE
  • # CHATTER_DO_KEEP_GUILD_CLAIM
  • # CHATTER_DO_KEEP_GUILD_RELEASE
  • # CHATTER_ENDLESS_DUNGEON_BUFF_SELECTOR_CHOICE
  • # CHATTER_ENDLESS_DUNGEON_BUFF_SELECTOR_REROLL_VISIONS
  • # CHATTER_END_ADVANCE_COMPLETABLE_QUEST_CONDITIONS
  • # CHATTER_END_ANTIQUITY_DIG_SPOT
  • # CHATTER_END_ANTIQUITY_SCRYING
  • # CHATTER_END_ARMORY
  • # CHATTER_END_ATTRIBUTE_RESPEC
  • # CHATTER_END_BANK
  • # CHATTER_END_BOOK
  • # CHATTER_END_BUY_BAG_SPACE
  • # CHATTER_END_COMPANION_MENU
  • # CHATTER_END_COMPLETE_QUEST
  • # CHATTER_END_CRAFT
  • # CHATTER_END_DOOR
  • # CHATTER_END_DYE_STATION
  • # CHATTER_END_ENDLESS_DUNGEON_BUFF_SELECTOR
  • # CHATTER_END_FISH
  • # CHATTER_END_GIVE_ITEM
  • # CHATTER_END_GRAVEYARD_TRAVEL
  • # CHATTER_END_GUILDBANK
  • # CHATTER_END_GUILDKIOSK_BID
  • # CHATTER_END_GUILDKIOSK_PURCHASE
  • # CHATTER_END_HARVEST
  • # CHATTER_END_HIDEYHOLE
  • # CHATTER_END_KEEP
  • # CHATTER_END_KEEP_GUILD_CLAIM
  • # CHATTER_END_KEEP_GUILD_RELEASE
  • # CHATTER_END_KEEP_PIECE
  • # CHATTER_END_KEEP_TRAVEL
  • # CHATTER_END_LOCK
  • # CHATTER_END_LOOT
  • # CHATTER_END_MAIL
  • # CHATTER_END_NEW_QUEST_BESTOWAL
  • # CHATTER_END_PAY_BOUNTY
  • # CHATTER_END_PICKPOCKET
  • # CHATTER_END_REPAIR_ALL
  • # CHATTER_END_RETRAIT
  • # CHATTER_END_SHOP
  • # CHATTER_END_SIEGE
  • # CHATTER_END_SKILL_RESPEC
  • # CHATTER_END_STABLE
  • # CHATTER_END_TALK
  • # CHATTER_END_TRADINGHOUSE
  • # CHATTER_END_TREASURE_MAP
  • # CHATTER_END_TRIBUTE
  • # CHATTER_END_USE_CLEMENCY
  • # CHATTER_END_USE_FURNITURE
  • # CHATTER_END_USE_SHADOWY_CONNECTIONS
  • # CHATTER_EXIT_HIDEYHOLE
  • # CHATTER_FEED_MOUNT
  • # CHATTER_FISH_BITE
  • # CHATTER_FISH_NIBBLE
  • # CHATTER_FISH_REEL_IN
  • # CHATTER_FORCE_LOCK
  • # CHATTER_GIVE_ITEM_COMPLETE
  • # CHATTER_GOODBYE
  • # CHATTER_GUILDKIOSK_IN_TRANSITION
  • # CHATTER_IMPROVE_ITEM
  • # CHATTER_INVALID
  • # CHATTER_LOCK_PICK_BROKEN
  • # CHATTER_LOOT_ADD_RADIUS_TARGET
  • # CHATTER_LOOT_ALL
  • # CHATTER_LOOT_ALL_NON_STOLEN
  • # CHATTER_LOOT_ITEM
  • # CHATTER_LOOT_REMOVE_RADIUS_TARGET
  • # CHATTER_LOOT_UPDATE
  • # CHATTER_OFFER_QUEST_BESTOWAL
  • # CHATTER_OPEN_GUILDBANK
  • # CHATTER_OPEN_MAIL
  • # CHATTER_OPEN_SKILL_RESPEC
  • # CHATTER_OPEN_TRADINGHOUSE
  • # CHATTER_PACKUP_SIEGE
  • # CHATTER_PICK_LOCK
  • # CHATTER_PLACE_GUILDKIOSK_BID
  • # CHATTER_PROMPT_BUY_BAG_SPACE
  • # CHATTER_PROMPT_CRAFT
  • # CHATTER_PROMPT_DYE_STATION
  • # CHATTER_PROMPT_LOCK
  • # CHATTER_PROMPT_RETRAIT
  • # CHATTER_PURCHASE_GUILDKIOSK
  • # CHATTER_REPAIR_SIEGE
  • # CHATTER_RESEARCH_ITEM
  • # CHATTER_RESET
  • # CHATTER_RESET_DURATION
  • # CHATTER_SHOW_BOOK
  • # CHATTER_SHOW_GRAVEYARD_TRAVEL
  • # CHATTER_SHOW_KEEP_GUILD_CLAIM
  • # CHATTER_SHOW_KEEP_GUILD_RELEASE
  • # CHATTER_SHOW_KEEP_TRAVEL
  • # CHATTER_SHOW_TREASURE_MAP
  • # CHATTER_START_ADVANCE_COMPLETABLE_QUEST_CONDITIONS
  • # CHATTER_START_ANTIQUITY_DIG_SPOT
  • # CHATTER_START_ANTIQUITY_SCRYING
  • # CHATTER_START_ARMORY
  • # CHATTER_START_ATTRIBUTE_RESPEC
  • # CHATTER_START_BANK
  • # CHATTER_START_BOOK
  • # CHATTER_START_BUY_BAG_SPACE
  • # CHATTER_START_COMPANION_MENU
  • # CHATTER_START_COMPLETE_QUEST
  • # CHATTER_START_CRAFT
  • # CHATTER_START_DOOR
  • # CHATTER_START_DYE_STATION
  • # CHATTER_START_ENDLESS_DUNGEON_BUFF_SELECTOR
  • # CHATTER_START_FISH
  • # CHATTER_START_GIVE_ITEM
  • # CHATTER_START_GRAVEYARD_TRAVEL
  • # CHATTER_START_GUILDBANK
  • # CHATTER_START_GUILDKIOSK_BID
  • # CHATTER_START_GUILDKIOSK_PURCHASE
  • # CHATTER_START_HARVEST
  • # CHATTER_START_HIDEYHOLE
  • # CHATTER_START_KEEP
  • # CHATTER_START_KEEP_GUILD_CLAIM
  • # CHATTER_START_KEEP_GUILD_RELEASE
  • # CHATTER_START_KEEP_PIECE
  • # CHATTER_START_KEEP_TRAVEL
  • # CHATTER_START_LOCK
  • # CHATTER_START_LOOT
  • # CHATTER_START_MAIL
  • # CHATTER_START_NEW_QUEST_BESTOWAL
  • # CHATTER_START_PAY_BOUNTY
  • # CHATTER_START_PICKPOCKET
  • # CHATTER_START_REPAIR_ALL
  • # CHATTER_START_RETRAIT
  • # CHATTER_START_SHOP
  • # CHATTER_START_SIEGE
  • # CHATTER_START_SKILL_RESPEC
  • # CHATTER_START_STABLE
  • # CHATTER_START_TALK
  • # CHATTER_START_TRADINGHOUSE
  • # CHATTER_START_TREASURE_MAP
  • # CHATTER_START_TRIBUTE
  • # CHATTER_START_USE_CLEMENCY
  • # CHATTER_START_USE_FURNITURE
  • # CHATTER_START_USE_SHADOWY_CONNECTIONS
  • # CHATTER_TALK_CHOICE
  • # CHATTER_TALK_CHOICE_ATTRIBUTE_RESPEC
  • # CHATTER_TALK_CHOICE_BEGIN_SKILL_RESPEC
  • # CHATTER_TALK_CHOICE_CLEMENCY_COOLDOWN
  • # CHATTER_TALK_CHOICE_CLEMENCY_DISABLED
  • # CHATTER_TALK_CHOICE_INTIMIDATE_DISABLED
  • # CHATTER_TALK_CHOICE_MONEY
  • # CHATTER_TALK_CHOICE_PAY_BOUNTY
  • # CHATTER_TALK_CHOICE_PERSUADE_DISABLED
  • # CHATTER_TALK_CHOICE_SHADOWY_CONNECTIONS_UNAVAILABLE
  • # CHATTER_TALK_CHOICE_USE_CLEMENCY
  • # CHATTER_TALK_CHOICE_USE_SHADOWY_CONNECTIONS
  • # CHATTER_USE_COLLECTIBLE_ON_COMPANION

InteractionType

  • # INTERACTION_ANTIQUITY_DIG_SPOT
  • # INTERACTION_ANTIQUITY_SCRYING
  • # INTERACTION_ARMORY
  • # INTERACTION_ATTRIBUTE_RESPEC
  • # INTERACTION_AVA_HOOK_POINT
  • # INTERACTION_BANK
  • # INTERACTION_BOOK
  • # INTERACTION_BUY_BAG_SPACE
  • # INTERACTION_COMPANION_MENU
  • # INTERACTION_CONVERSATION
  • # INTERACTION_CRAFT
  • # INTERACTION_DEPRECATED_1
  • # INTERACTION_DYE_STATION
  • # INTERACTION_ENDLESS_DUNGEON_BUFF_SELECTOR
  • # INTERACTION_FAST_TRAVEL
  • # INTERACTION_FAST_TRAVEL_KEEP
  • # INTERACTION_FISH
  • # INTERACTION_FURNITURE
  • # INTERACTION_GUILDBANK
  • # INTERACTION_GUILDKIOSK_BID
  • # INTERACTION_GUILDKIOSK_PURCHASE
  • # INTERACTION_HARVEST
  • # INTERACTION_HIDEYHOLE
  • # INTERACTION_KEEP_GUILD_CLAIM
  • # INTERACTION_KEEP_GUILD_RELEASE
  • # INTERACTION_KEEP_INSPECT
  • # INTERACTION_KEEP_PIECE
  • # INTERACTION_LOCKPICK
  • # INTERACTION_LOOT
  • # INTERACTION_MAIL
  • # INTERACTION_NONE
  • # INTERACTION_PAY_BOUNTY
  • # INTERACTION_PICKPOCKET
  • # INTERACTION_QUEST
  • # INTERACTION_RETRAIT
  • # INTERACTION_SIEGE
  • # INTERACTION_SKILL_RESPEC
  • # INTERACTION_STABLE
  • # INTERACTION_STORE
  • # INTERACTION_THEATER_INTERACTABLE
  • # INTERACTION_TRADINGHOUSE
  • # INTERACTION_TREASURE_MAP
  • # INTERACTION_TRIBUTE
  • # INTERACTION_VENDOR

ItemBonusSuppressionType

  • # ITEM_BONUS_SUPPRESSION_TYPE_ABILITY
  • # ITEM_BONUS_SUPPRESSION_TYPE_BATTLE_GROUND
  • # ITEM_BONUS_SUPPRESSION_TYPE_CAMPAIGN
  • # ITEM_BONUS_SUPPRESSION_TYPE_ITEMSET
  • # ITEM_BONUS_SUPPRESSION_TYPE_NONE

J

JumpResult

  • # JUMP_RESULT_JUMP_CONVERTED_TO_LOCAL
  • # JUMP_RESULT_JUMP_CONVERTED_TO_REMOTE
  • # JUMP_RESULT_JUMP_FAILED
  • # JUMP_RESULT_JUMP_FAILED_ALREADY_JUMPING
  • # JUMP_RESULT_JUMP_FAILED_BATTLEGROUND_ENTRY
  • # JUMP_RESULT_JUMP_FAILED_CHAMPION_RANK
  • # JUMP_RESULT_JUMP_FAILED_DEAD_ON_CAMPAIGN_SWITCH
  • # JUMP_RESULT_JUMP_FAILED_DISABLED_CAMPAIGN
  • # JUMP_RESULT_JUMP_FAILED_DONT_OWN_HOUSE
  • # JUMP_RESULT_JUMP_FAILED_HEROIC_INSTANCE
  • # JUMP_RESULT_JUMP_FAILED_INSTANCE_CAP_REACHED
  • # JUMP_RESULT_JUMP_FAILED_INSTANCE_FULL
  • # JUMP_RESULT_JUMP_FAILED_INVALID_HOUSE
  • # JUMP_RESULT_JUMP_FAILED_INVALID_WORLD
  • # JUMP_RESULT_JUMP_FAILED_NO_CAMPAIGN
  • # JUMP_RESULT_JUMP_FAILED_NO_DETECTION_CELL
  • # JUMP_RESULT_JUMP_FAILED_NO_HOUSE_PERMISSION
  • # JUMP_RESULT_JUMP_FAILED_NO_SOCIAL
  • # JUMP_RESULT_JUMP_FAILED_QUEUING
  • # JUMP_RESULT_JUMP_FAILED_READY_CHECK
  • # JUMP_RESULT_JUMP_FAILED_RECALL_BLOCKED
  • # JUMP_RESULT_JUMP_FAILED_SOCIAL_TARGET_ZONE_COLLECTIBLE_LOCKED
  • # JUMP_RESULT_JUMP_FAILED_TOO_DIFFICULT
  • # JUMP_RESULT_JUMP_FAILED_TOO_MANY_JUMP_REQUESTS
  • # JUMP_RESULT_JUMP_FAILED_ZONE_COLLECTIBLE
  • # JUMP_RESULT_JUMP_FAILED_ZONE_REQUIREMENT
  • # JUMP_RESULT_JUMP_ON_COOLDOWN
  • # JUMP_RESULT_LOCAL_JUMP_SUCCESSFUL
  • # JUMP_RESULT_NO_JUMP_PERMISSION
  • # JUMP_RESULT_REMOTE_JUMP_INITIATED

JumpToPlayerResult

  • # JUMP_TO_PLAYER_RESULT_CROSS_ALLIANCE_LOCKED
  • # JUMP_TO_PLAYER_RESULT_GENERIC_FAILURE
  • # JUMP_TO_PLAYER_RESULT_PLAYER_DIFFICULTY_LOCKED
  • # JUMP_TO_PLAYER_RESULT_PLAYER_OFFLINE
  • # JUMP_TO_PLAYER_RESULT_SOLO_ZONE
  • # JUMP_TO_PLAYER_RESULT_SUCCESS
  • # JUMP_TO_PLAYER_RESULT_ZONE_COLLECTIBLE_LOCKED

L

LeaderboardType

  • # LEADERBOARD_TYPE_ALLIANCE
  • # LEADERBOARD_TYPE_BATTLEGROUND
  • # LEADERBOARD_TYPE_CLASS
  • # LEADERBOARD_TYPE_ENDLESS_DUNGEON_OVERALL
  • # LEADERBOARD_TYPE_HOUSE
  • # LEADERBOARD_TYPE_OVERALL
  • # LEADERBOARD_TYPE_TRIBUTE

LinkType

LockQuality

  • # LOCK_QUALITY_ADVANCED
  • # LOCK_QUALITY_IMPOSSIBLE
  • # LOCK_QUALITY_INTERMEDIATE
  • # LOCK_QUALITY_MASTER
  • # LOCK_QUALITY_NONE
  • # LOCK_QUALITY_PRACTICE
  • # LOCK_QUALITY_SIMPLE
  • # LOCK_QUALITY_TRIVIAL

LootItemType

  • # LOOT_TYPE_ANTIQUITY_LEAD
  • # LOOT_TYPE_ANY
  • # LOOT_TYPE_COLLECTIBLE
  • # LOOT_TYPE_CURRENCY
  • # LOOT_TYPE_DEPRECATED_1
  • # LOOT_TYPE_DEPRECATED_2
  • # LOOT_TYPE_DEPRECATED_3
  • # LOOT_TYPE_DEPRECATED_4
  • # LOOT_TYPE_DEPRECATED_5
  • # LOOT_TYPE_DEPRECATED_6
  • # LOOT_TYPE_DEPRECATED_7
  • # LOOT_TYPE_DEPRECATED_8
  • # LOOT_TYPE_ITEM
  • # LOOT_TYPE_QUEST_ITEM
  • # LOOT_TYPE_TRIBUTE_CARD_UPGRADE

LootTableDropEntryType

  • # LOOT_TABLE_ENTRY_TYPE_ANTIQUITY_LEAD
  • # LOOT_TABLE_ENTRY_TYPE_COLLECTIBLE
  • # LOOT_TABLE_ENTRY_TYPE_CURRENCY
  • # LOOT_TABLE_ENTRY_TYPE_ITEM
  • # LOOT_TABLE_ENTRY_TYPE_LOOT_CRATE
  • # LOOT_TABLE_ENTRY_TYPE_LOOT_TABLE
  • # LOOT_TABLE_ENTRY_TYPE_TRIBUTE_CARD_UPGRADE

LFGActivity

  • # LFG_ACTIVITY_ADVENTURE_ZONE
  • # LFG_ACTIVITY_ARENA
  • # LFG_ACTIVITY_AVA
  • # LFG_ACTIVITY_BATTLE_GROUND_CHAMPION
  • # LFG_ACTIVITY_BATTLE_GROUND_LOW_LEVEL
  • # LFG_ACTIVITY_BATTLE_GROUND_NON_CHAMPION
  • # LFG_ACTIVITY_DUNGEON
  • # LFG_ACTIVITY_ENDLESS_DUNGEON
  • # LFG_ACTIVITY_EXPLORATION
  • # LFG_ACTIVITY_HOME_SHOW
  • # LFG_ACTIVITY_INVALID
  • # LFG_ACTIVITY_MASTER_DUNGEON
  • # LFG_ACTIVITY_TRIAL
  • # LFG_ACTIVITY_TRIBUTE_CASUAL
  • # LFG_ACTIVITY_TRIBUTE_COMPETITIVE

LFGCooldownType

  • # LFG_COOLDOWN_ACTIVITY_STARTED
  • # LFG_COOLDOWN_BATTLEGROUND_DESERTED_MMR
  • # LFG_COOLDOWN_BATTLEGROUND_DESERTED_QUEUE
  • # LFG_COOLDOWN_BATTLEGROUND_REWARD_GRANTED
  • # LFG_COOLDOWN_DUNGEON_LEFT
  • # LFG_COOLDOWN_DUNGEON_REWARD_GRANTED
  • # LFG_COOLDOWN_INVALID
  • # LFG_COOLDOWN_QUEUE_LEFT
  • # LFG_COOLDOWN_TRIAL_LEFT
  • # LFG_COOLDOWN_TRIBUTE_DESERTED
  • # LFG_COOLDOWN_TRIBUTE_REWARD_GRANTED

LFGReadyCheckCancelReason

  • # LFG_READY_CHECK_CANCEL_REASON_ACTIVITY_NO_LONGER_VALID
  • # LFG_READY_CHECK_CANCEL_REASON_GROUP_FORMED_SUCCESSFULLY
  • # LFG_READY_CHECK_CANCEL_REASON_GROUP_MEMBER_CANCELED
  • # LFG_READY_CHECK_CANCEL_REASON_GROUP_NOT_VIABLE
  • # LFG_READY_CHECK_CANCEL_REASON_GROUP_REPLACED_IN_QUEUE
  • # LFG_READY_CHECK_CANCEL_REASON_NOT_IN_READY_CHECK

LFGReadyCheckState

  • # LFG_READY_CHECK_STATE_FORM_GROUP
  • # LFG_READY_CHECK_STATE_IN_READY_CHECK
  • # LFG_READY_CHECK_STATE_IN_READY_CHECK_BATTLEGROUND_TEST
  • # LFG_READY_CHECK_STATE_IN_TRANSIT_TO_BATTLEGROUND
  • # LFG_READY_CHECK_STATE_LAUNCHING_BATTLEGROUND_INSTANCE
  • # LFG_READY_CHECK_STATE_NOT_IN_READY_CHECK
  • # LFG_READY_CHECK_STATE_PLAYER_ACCEPTED
  • # LFG_READY_CHECK_STATE_PLAYER_DECLINED
  • # LFG_READY_CHECK_STATE_QUEUEDTEST_BATTLEGROUND_LAUNCH
  • # LFG_READY_CHECK_STATE_QUEUE_CANCELED
  • # LFG_READY_CHECK_STATE_TIMEOUT_CANCEL
  • # LFG_READY_CHECK_STATE_TRANSFER_TO_BATTLEGROUND_INSTANCE

LeaveCampaignQueueResponseType

  • # LEAVE_CAMPAIGN_QUEUE_ERROR_INTERNAL_ERROR
  • # LEAVE_CAMPAIGN_QUEUE_ERROR_INVALID_CAMPAIGN
  • # LEAVE_CAMPAIGN_QUEUE_ERROR_NONE
  • # LEAVE_CAMPAIGN_QUEUE_ERROR_NOT_GROUP_LEADER
  • # LEAVE_CAMPAIGN_QUEUE_ERROR_NOT_QUEUED_FOR_ANYTHING
  • # LEAVE_CAMPAIGN_QUEUE_ERROR_NOT_QUEUED_FOR_CAMPAIGN

LoadingSystem

  • # LOADING_SYSTEM_CHARACTER_ACTIVATED
  • # LOADING_SYSTEM_CHARACTER_GEOMETRY
  • # LOADING_SYSTEM_DYNAMIC_OBJECTS
  • # LOADING_SYSTEM_FIXTURE_ASSETS
  • # LOADING_SYSTEM_FIXTURE_PHYSICS
  • # LOADING_SYSTEM_GAME_DATA
  • # LOADING_SYSTEM_KEEPS
  • # LOADING_SYSTEM_PLAYER
  • # LOADING_SYSTEM_RENDERER
  • # LOADING_SYSTEM_RESUME_FROM_SUSPEND
  • # LOADING_SYSTEM_SHARED_CHARACTER_OBJECT
  • # LOADING_SYSTEM_TERRAIN_GEOMETRY
  • # LOADING_SYSTEM_TEXTURES
  • # LOADING_SYSTEM_USER_INTERFACE

LootCrateOpenResponse

  • # LOOT_CRATE_OPEN_RESPONSE_FAIL_NO_INVENTORY_SPACE
  • # LOOT_CRATE_OPEN_RESPONSE_INVALID_LOOT_CRATE
  • # LOOT_CRATE_OPEN_RESPONSE_INVALID_LOOT_CRATE_TIER
  • # LOOT_CRATE_OPEN_RESPONSE_INVALID_MARKET_PRODUCT
  • # LOOT_CRATE_OPEN_RESPONSE_NO_PRODUCT_SELECTED
  • # LOOT_CRATE_OPEN_RESPONSE_OUT_OF_ALL_LOOT_CRATES
  • # LOOT_CRATE_OPEN_RESPONSE_OUT_OF_LOOT_CRATE
  • # LOOT_CRATE_OPEN_RESPONSE_SUCCESS
  • # LOOT_CRATE_OPEN_RESPONSE_SYSTEM_UNAVAILABLE

LeaderboardColors

  • # LEADERBOARD_COLORS_NAME
  • # LEADERBOARD_COLORS_PLAYER_NAME
  • # LEADERBOARD_COLORS_TOP_100_BANNER_TEXT
  • # LEADERBOARD_COLORS_TOP_20_BANNER_TEXT
  • # LEADERBOARD_COLORS_TOP_50_BANNER_TEXT

LootItemResult

  • # LOOT_ITEM_RESULT_ALREADY_OBTAINED
  • # LOOT_ITEM_RESULT_INVENTORY_FULL
  • # LOOT_ITEM_RESULT_INVENTORY_FULL_LOOT_ALL
  • # LOOT_ITEM_RESULT_IS_UNIQUE
  • # LOOT_ITEM_RESULT_IS_UNIQUE_LOOT_ALL
  • # LOOT_ITEM_RESULT_NOT_AVAILABLE
  • # LOOT_ITEM_RESULT_NOT_IN_VENGEANCE
  • # LOOT_ITEM_RESULT_QUEST_RESTRICTED
  • # LOOT_ITEM_RESULT_SUCCESS

LootSetting

  • # LOOT_SETTING_AOE_LOOT
  • # LOOT_SETTING_AUTO_ADD_TO_CRAFT_BAG
  • # LOOT_SETTING_AUTO_LOOT
  • # LOOT_SETTING_AUTO_LOOT_STOLEN
  • # LOOT_SETTING_LOOT_HISTORY
  • # LOOT_SETTING_PREVENT_STEALING_PLACED

LoginStatus

  • # LOGIN_STATUS_AUTH_FAILURE
  • # LOGIN_STATUS_AUTH_LOCKED
  • # LOGIN_STATUS_AUTH_SUCCESS
  • # LOGIN_STATUS_AUTH_WAITING
  • # LOGIN_STATUS_CANCELLED
  • # LOGIN_STATUS_CONNECTED
  • # LOGIN_STATUS_DISCONNECTED
  • # LOGIN_STATUS_INVALID_STATE
  • # LOGIN_STATUS_MASTER_ACCOUNT_CREATE_FAILED
  • # LOGIN_STATUS_MASTER_ACCOUNT_CREATE_PENDING
  • # LOGIN_STATUS_MASTER_ACCOUNT_CREATE_SUCCESS
  • # LOGIN_STATUS_MASTER_ACCOUNT_NOT_CREATED
  • # LOGIN_STATUS_OTP_FAILED
  • # LOGIN_STATUS_OTP_LOCKED
  • # LOGIN_STATUS_OTP_PENDING
  • # LOGIN_STATUS_OTP_SUCCESS
  • # LOGIN_STATUS_RESERVATION_FAILURE
  • # LOGIN_STATUS_RESERVATION_SUCCESS
  • # LOGIN_STATUS_RESERVATION_WAITING

M

MonsterSocialClass

  • # MONSTER_SOCIAL_CLASS_ALCHEMIST
  • # MONSTER_SOCIAL_CLASS_ARTISAN
  • # MONSTER_SOCIAL_CLASS_ASSASSIN
  • # MONSTER_SOCIAL_CLASS_BARD
  • # MONSTER_SOCIAL_CLASS_BEGGAR
  • # MONSTER_SOCIAL_CLASS_CHEF
  • # MONSTER_SOCIAL_CLASS_CIVIL_SERVANT
  • # MONSTER_SOCIAL_CLASS_CLOTHIER
  • # MONSTER_SOCIAL_CLASS_COMMONER
  • # MONSTER_SOCIAL_CLASS_CRAFTER
  • # MONSTER_SOCIAL_CLASS_CULTIST
  • # MONSTER_SOCIAL_CLASS_DAEDRA
  • # MONSTER_SOCIAL_CLASS_DRUNKARD
  • # MONSTER_SOCIAL_CLASS_FARMER
  • # MONSTER_SOCIAL_CLASS_FIGHTER
  • # MONSTER_SOCIAL_CLASS_FISHER
  • # MONSTER_SOCIAL_CLASS_GATHERER
  • # MONSTER_SOCIAL_CLASS_GHOST
  • # MONSTER_SOCIAL_CLASS_GUARD
  • # MONSTER_SOCIAL_CLASS_HEALER
  • # MONSTER_SOCIAL_CLASS_HUNTER
  • # MONSTER_SOCIAL_CLASS_LABORER
  • # MONSTER_SOCIAL_CLASS_MAGE
  • # MONSTER_SOCIAL_CLASS_MERCHANT
  • # MONSTER_SOCIAL_CLASS_NOBLE
  • # MONSTER_SOCIAL_CLASS_NOT_APPLICABLE
  • # MONSTER_SOCIAL_CLASS_NUDE
  • # MONSTER_SOCIAL_CLASS_ORDINATOR
  • # MONSTER_SOCIAL_CLASS_OUTLAW
  • # MONSTER_SOCIAL_CLASS_PILGRIM
  • # MONSTER_SOCIAL_CLASS_PRIEST
  • # MONSTER_SOCIAL_CLASS_PRISONER
  • # MONSTER_SOCIAL_CLASS_PROVISIONER
  • # MONSTER_SOCIAL_CLASS_SAILOR
  • # MONSTER_SOCIAL_CLASS_SCHOLAR
  • # MONSTER_SOCIAL_CLASS_SERVANT
  • # MONSTER_SOCIAL_CLASS_SKELETON
  • # MONSTER_SOCIAL_CLASS_SLAVE
  • # MONSTER_SOCIAL_CLASS_SMITH
  • # MONSTER_SOCIAL_CLASS_SOLDIER
  • # MONSTER_SOCIAL_CLASS_STUDENT
  • # MONSTER_SOCIAL_CLASS_THIEF
  • # MONSTER_SOCIAL_CLASS_UNDEFINED
  • # MONSTER_SOCIAL_CLASS_VAMPIRE
  • # MONSTER_SOCIAL_CLASS_WARRIOR
  • # MONSTER_SOCIAL_CLASS_WATCHMEN
  • # MONSTER_SOCIAL_CLASS_WEREWOLF
  • # MONSTER_SOCIAL_CLASS_WOODWORKER

MouseContentType

  • # MOUSE_CONTENT_ACTION
  • # MOUSE_CONTENT_COLLECTIBLE
  • # MOUSE_CONTENT_CRAFTED_ABILITY
  • # MOUSE_CONTENT_CRAFTED_ABILITY_SCRIPT
  • # MOUSE_CONTENT_EMOTE
  • # MOUSE_CONTENT_EMPTY
  • # MOUSE_CONTENT_EQUIPPED_ITEM
  • # MOUSE_CONTENT_INVENTORY_ITEM
  • # MOUSE_CONTENT_QUEST_ITEM
  • # MOUSE_CONTENT_QUICK_CHAT
  • # MOUSE_CONTENT_STORE_BUYBACK_ITEM
  • # MOUSE_CONTENT_STORE_ITEM
  • # MOUSE_CONTENT_TRADE_ITEM
  • # MOUSE_CONTENT_VENGEANCE_PERK

MountFailureReason

  • # MOUNT_FAILURE_REASON_BUSY
  • # MOUNT_FAILURE_REASON_CARRYING_OBJECTIVE
  • # MOUNT_FAILURE_REASON_COLLECTIBLE_BLACKLISTED
  • # MOUNT_FAILURE_REASON_CROUCHING
  • # MOUNT_FAILURE_REASON_GROUP_MOUNT_ALREADY_MOUNTED
  • # MOUNT_FAILURE_REASON_GROUP_MOUNT_INVALID_TARGET
  • # MOUNT_FAILURE_REASON_GROUP_MOUNT_NOT_IN_GROUP
  • # MOUNT_FAILURE_REASON_GROUP_MOUNT_NO_FREE_SLOTS
  • # MOUNT_FAILURE_REASON_GROUP_MOUNT_TARGET_MOVING
  • # MOUNT_FAILURE_REASON_GROUP_MOUNT_TOO_FAR
  • # MOUNT_FAILURE_REASON_INVALID_LOCATION
  • # MOUNT_FAILURE_REASON_INVENTORY_BUSY
  • # MOUNT_FAILURE_REASON_INVENTORY_TOO_FULL
  • # MOUNT_FAILURE_REASON_IN_COMBAT
  • # MOUNT_FAILURE_REASON_IS_BLOCKING
  • # MOUNT_FAILURE_REASON_IS_WEREWOLF
  • # MOUNT_FAILURE_REASON_MOUNT_IN_COMBAT
  • # MOUNT_FAILURE_REASON_NOT_GROUP_MOUNT
  • # MOUNT_FAILURE_REASON_NO_ACTIVE_MOUNT

MundusStone

  • # MUNDUS_STONE_APPRENTICE
  • # MUNDUS_STONE_ATRONACH
  • # MUNDUS_STONE_INVALID
  • # MUNDUS_STONE_LADY
  • # MUNDUS_STONE_LORD
  • # MUNDUS_STONE_LOVER
  • # MUNDUS_STONE_MAGE
  • # MUNDUS_STONE_RITUAL
  • # MUNDUS_STONE_SERPENT
  • # MUNDUS_STONE_SHADOW
  • # MUNDUS_STONE_STEED
  • # MUNDUS_STONE_THIEF
  • # MUNDUS_STONE_TOWER
  • # MUNDUS_STONE_WARRIOR

MapPinTooltipColors

  • # MAP_PIN_TOOLTIP_COLOR_AVA_OBJECTIVE
  • # MAP_PIN_TOOLTIP_COLOR_INTERACTABLE
  • # MAP_PIN_TOOLTIP_COLOR_MAP_PING
  • # MAP_PIN_TOOLTIP_COLOR_POI
  • # MAP_PIN_TOOLTIP_COLOR_QUEST_ENDING
  • # MAP_PIN_TOOLTIP_COLOR_RALLY_POINT

MarketColors

  • # MARKET_COLORS_CALLOUT_BACKGROUND
  • # MARKET_COLORS_CALLOUT_BACKGROUND_DIMMED
  • # MARKET_COLORS_COLLECTORS_EDITION
  • # MARKET_COLORS_COLLECTORS_EDITION_HIGHLIGHT
  • # MARKET_COLORS_DIMMED
  • # MARKET_COLORS_ESO_PLUS
  • # MARKET_COLORS_ESO_PLUS_DIMMED
  • # MARKET_COLORS_ESO_PLUS_PURCHASED
  • # MARKET_COLORS_ESO_PLUS_PURCHASED_DIMMED
  • # MARKET_COLORS_INELIGIBLE
  • # MARKET_COLORS_INELIGIBLE_DIMMED
  • # MARKET_COLORS_NEW
  • # MARKET_COLORS_NEW_DIMMED
  • # MARKET_COLORS_ON_SALE
  • # MARKET_COLORS_ON_SALE_DIMMED
  • # MARKET_COLORS_PRODUCT_BACKGROUND_BRIGHTNESS
  • # MARKET_COLORS_PURCHASED
  • # MARKET_COLORS_PURCHASED_DIMMED
  • # MARKET_COLORS_SELECTED
  • # MARKET_COLORS_UNIVERSAL_ITEM
  • # MARKET_COLORS_UNIVERSAL_ITEM_SELECTED

MarketOpenOperation

  • # MARKET_OPEN_OPERATION_ACTIVITY_FINDER
  • # MARKET_OPEN_OPERATION_ANNOUNCEMENT
  • # MARKET_OPEN_OPERATION_ANTIQUITY_JOURNAL
  • # MARKET_OPEN_OPERATION_COLLECTIBLE_FAILURE
  • # MARKET_OPEN_OPERATION_COLLECTIONS_DLC
  • # MARKET_OPEN_OPERATION_COLLECTIONS_OUTFITS
  • # MARKET_OPEN_OPERATION_CROWN_CRATES
  • # MARKET_OPEN_OPERATION_DIRECT
  • # MARKET_OPEN_OPERATION_DLC_FAILURE_CAMPAIGN_QUEUE
  • # MARKET_OPEN_OPERATION_DLC_FAILURE_TELEPORT_TO_GROUP
  • # MARKET_OPEN_OPERATION_DLC_FAILURE_TELEPORT_TO_ZONE
  • # MARKET_OPEN_OPERATION_DLC_FAILURE_WORLD_MAP
  • # MARKET_OPEN_OPERATION_GROUP_FINDER
  • # MARKET_OPEN_OPERATION_NOTIFICATION
  • # MARKET_OPEN_OPERATION_OUTFIT_CURRENCY
  • # MARKET_OPEN_OPERATION_PROMOTIONAL_EVENTS
  • # MARKET_OPEN_OPERATION_RESEARCH_SCROLLS
  • # MARKET_OPEN_OPERATION_SKILLS_SCRIBING_LIBRARY
  • # MARKET_OPEN_OPERATION_SKILLS_SUBCLASSING
  • # MARKET_OPEN_OPERATION_UNIVERSAL_STYLE_ITEM
  • # MARKET_OPEN_OPERATION_UNLOCK_ARMORY_BUILD_SLOT
  • # MARKET_OPEN_OPERATION_UNLOCK_NEW_OUTFIT
  • # MARKET_OPEN_OPERATION_ZONE_STORIES

MarketProductFilterType

  • # MARKET_PRODUCT_FILTER_TYPE_COST_CROWNS
  • # MARKET_PRODUCT_FILTER_TYPE_COST_CROWN_GEMS
  • # MARKET_PRODUCT_FILTER_TYPE_COST_SEALS
  • # MARKET_PRODUCT_FILTER_TYPE_COST_TRADE_BARS
  • # MARKET_PRODUCT_FILTER_TYPE_ESO_PLUS_OFFERS
  • # MARKET_PRODUCT_FILTER_TYPE_NEW

MarketProductType

  • # MARKET_PRODUCT_TYPE_BUNDLE
  • # MARKET_PRODUCT_TYPE_CHAPTER
  • # MARKET_PRODUCT_TYPE_COLLECTIBLE
  • # MARKET_PRODUCT_TYPE_CROWN_CRATE
  • # MARKET_PRODUCT_TYPE_CURRENCY
  • # MARKET_PRODUCT_TYPE_HOUSING
  • # MARKET_PRODUCT_TYPE_INSTANT_UNLOCK
  • # MARKET_PRODUCT_TYPE_ITEM
  • # MARKET_PRODUCT_TYPE_NONE
  • # MARKET_PRODUCT_TYPE_PROMO

MarketPurchasableResult

  • # MARKET_PURCHASE_RESULT_ALREADY_COMPLETED_INSTANT_UNLOCK
  • # MARKET_PURCHASE_RESULT_ALREADY_COMPLETED_QUEST
  • # MARKET_PURCHASE_RESULT_ALREADY_HAVE_QUEST
  • # MARKET_PURCHASE_RESULT_CAMPAIGN_LOCKED
  • # MARKET_PURCHASE_RESULT_CANNOT_GIFT_GEM_PRODUCTS
  • # MARKET_PURCHASE_RESULT_CANNOT_GIFT_PRODUCT
  • # MARKET_PURCHASE_RESULT_CANNOT_GIFT_RECIPIENT_NOT_FOUND
  • # MARKET_PURCHASE_RESULT_CANNOT_GIFT_SEAL_PRODUCTS
  • # MARKET_PURCHASE_RESULT_CANNOT_GIFT_TO_PLAYER
  • # MARKET_PURCHASE_RESULT_CANNOT_GIFT_TRADE_BAR_PRODUCTS
  • # MARKET_PURCHASE_RESULT_CANNOT_GRANT_QUEST
  • # MARKET_PURCHASE_RESULT_COLLECTIBLE_ALREADY
  • # MARKET_PURCHASE_RESULT_COLLECTIBLE_ENTITLEMENT_RESTRICTED
  • # MARKET_PURCHASE_RESULT_COLLECTIONS_DISABLED
  • # MARKET_PURCHASE_RESULT_COMING_SOON
  • # MARKET_PURCHASE_RESULT_EXCEEDS_CURRENCY_CAP
  • # MARKET_PURCHASE_RESULT_EXCEEDS_MAX_QUANTITY
  • # MARKET_PURCHASE_RESULT_FAIL_INSTANT_UNLOCK_REQ_LIST
  • # MARKET_PURCHASE_RESULT_FAIL_PURCHASE_REQ_LIST
  • # MARKET_PURCHASE_RESULT_FAIL_SEE_REQ_LIST
  • # MARKET_PURCHASE_RESULT_GIFTING_GRACE_PERIOD_ACTIVE
  • # MARKET_PURCHASE_RESULT_GIFTING_LOCKED
  • # MARKET_PURCHASE_RESULT_GIFTING_NOT_ALLOWED
  • # MARKET_PURCHASE_RESULT_GIFT_COLLECTIBLE_ALREADY_OWNED
  • # MARKET_PURCHASE_RESULT_GIFT_COLLECTIBLE_PARTIALLY_OWNED
  • # MARKET_PURCHASE_RESULT_HOUSING_ALREADY_OWNED
  • # MARKET_PURCHASE_RESULT_INVALID_MARKET_COLLECTIBLE
  • # MARKET_PURCHASE_RESULT_INVALID_MARKET_HOUSING
  • # MARKET_PURCHASE_RESULT_INVALID_PRODUCT
  • # MARKET_PURCHASE_RESULT_INVALID_QUANTITY
  • # MARKET_PURCHASE_RESULT_INVALID_STACK_SIZE
  • # MARKET_PURCHASE_RESULT_MARKET_LOCKED
  • # MARKET_PURCHASE_RESULT_NOT_ENOUGH_CROWN_GEMS
  • # MARKET_PURCHASE_RESULT_NOT_ENOUGH_ROOM
  • # MARKET_PURCHASE_RESULT_NOT_ENOUGH_SEALS
  • # MARKET_PURCHASE_RESULT_NOT_ENOUGH_TRADE_BARS
  • # MARKET_PURCHASE_RESULT_NOT_ENOUGH_VC
  • # MARKET_PURCHASE_RESULT_PRODUCT_ALREADY_IN_GIFT_INVENTORY
  • # MARKET_PURCHASE_RESULT_QUEST_JOURNAL_FULL
  • # MARKET_PURCHASE_RESULT_REQUIRES_ESO_PLUS
  • # MARKET_PURCHASE_RESULT_SUCCESS
  • # MARKET_PURCHASE_RESULT_TEMPORARY_HOTBAR_PROHIBITION
  • # MARKET_PURCHASE_RESULT_TOO_MANY_PENDING_GIFTS
  • # MARKET_PURCHASE_RESULT_UNAVAILABLE_PRODUCT
  • # MARKET_PURCHASE_RESULT_UNIQUE_ITEM_ALREADY
  • # MARKET_PURCHASE_RESULT_WAITING_CONFIRM_GIVE_GIFT

MapFilter

  • # MAP_FILTER_ACQUIRED_SKYSHARDS
  • # MAP_FILTER_ARENAS
  • # MAP_FILTER_AVA_GRAVEYARDS
  • # MAP_FILTER_AVA_GRAVEYARD_AREAS
  • # MAP_FILTER_AVA_OBJECTIVES
  • # MAP_FILTER_COMPANIONS
  • # MAP_FILTER_DEPRECATED
  • # MAP_FILTER_DIG_SITES
  • # MAP_FILTER_DUNGEONS
  • # MAP_FILTER_GROUP_MEMBERS
  • # MAP_FILTER_HOUSES
  • # MAP_FILTER_KILL_LOCATIONS
  • # MAP_FILTER_NONE
  • # MAP_FILTER_OBJECTIVES
  • # MAP_FILTER_QUESTS
  • # MAP_FILTER_RESOURCE_KEEPS
  • # MAP_FILTER_TRANSIT_LINES
  • # MAP_FILTER_TRANSIT_LINES_ALLIANCE
  • # MAP_FILTER_TRIALS
  • # MAP_FILTER_WAYSHRINES

MapFilterType

  • # MAP_FILTER_TYPE_AVA_CYRODIIL
  • # MAP_FILTER_TYPE_AVA_IMPERIAL
  • # MAP_FILTER_TYPE_BATTLEGROUND
  • # MAP_FILTER_TYPE_GLOBAL
  • # MAP_FILTER_TYPE_STANDARD

MailAttachmentResult

  • # MAIL_ATTACHMENT_RESULT_ALREADY_ATTACHED
  • # MAIL_ATTACHMENT_RESULT_BOUND
  • # MAIL_ATTACHMENT_RESULT_ITEM_NOT_FOUND
  • # MAIL_ATTACHMENT_RESULT_LOCKED
  • # MAIL_ATTACHMENT_RESULT_PLAYER_LOCKED
  • # MAIL_ATTACHMENT_RESULT_STOLEN
  • # MAIL_ATTACHMENT_RESULT_SUCCESS

MailTakeAttachmentResult

  • # MAIL_TAKE_ATTACHMENT_RESULT_FAIL_ALREADY_HAS_UNIQUE_ITEM
  • # MAIL_TAKE_ATTACHMENT_RESULT_FAIL_CAMPAIGN_DISABLED
  • # MAIL_TAKE_ATTACHMENT_RESULT_FAIL_NOTHING_TO_CLAIM
  • # MAIL_TAKE_ATTACHMENT_RESULT_FAIL_NO_INVENTORY_SPACE
  • # MAIL_TAKE_ATTACHMENT_RESULT_FAIL_SERVER_ERROR
  • # MAIL_TAKE_ATTACHMENT_RESULT_SUCCESS

ModBrowserCategoryType

  • # MOD_BROWSER_CATEGORY_TYPE_ABILITY_BAR
  • # MOD_BROWSER_CATEGORY_TYPE_BANK_AND_INVENTORY
  • # MOD_BROWSER_CATEGORY_TYPE_BETA
  • # MOD_BROWSER_CATEGORY_TYPE_BUFFS_AND_DEBUFFS
  • # MOD_BROWSER_CATEGORY_TYPE_CAST_BARS_AND_COOLDOWNS
  • # MOD_BROWSER_CATEGORY_TYPE_CHARACTER_PROGRESSION
  • # MOD_BROWSER_CATEGORY_TYPE_CHAT
  • # MOD_BROWSER_CATEGORY_TYPE_COMBAT
  • # MOD_BROWSER_CATEGORY_TYPE_CRAFTING
  • # MOD_BROWSER_CATEGORY_TYPE_DATA
  • # MOD_BROWSER_CATEGORY_TYPE_GUILD_TRADERS_AND_VENDORS
  • # MOD_BROWSER_CATEGORY_TYPE_HOUSING
  • # MOD_BROWSER_CATEGORY_TYPE_INFO_AND_PLUGIN_BARS
  • # MOD_BROWSER_CATEGORY_TYPE_LIBRARIES
  • # MOD_BROWSER_CATEGORY_TYPE_MAIL
  • # MOD_BROWSER_CATEGORY_TYPE_MAP_AND_COMPASS
  • # MOD_BROWSER_CATEGORY_TYPE_MISC
  • # MOD_BROWSER_CATEGORY_TYPE_PLUGINS_AND_PATCHES
  • # MOD_BROWSER_CATEGORY_TYPE_PVP
  • # MOD_BROWSER_CATEGORY_TYPE_ROLEPLAY
  • # MOD_BROWSER_CATEGORY_TYPE_SOCIAL
  • # MOD_BROWSER_CATEGORY_TYPE_TOOLTIP
  • # MOD_BROWSER_CATEGORY_TYPE_TRIALS
  • # MOD_BROWSER_CATEGORY_TYPE_UI_GRAPHICS
  • # MOD_BROWSER_CATEGORY_TYPE_UNIT_FRAMES
  • # MOD_BROWSER_CATEGORY_TYPE_UTILITY

ModBrowserListingReportReason

  • # MOD_BROWSER_LISTING_REPORT_REASON_CHILD_ABUSE
  • # MOD_BROWSER_LISTING_REPORT_REASON_DOXING
  • # MOD_BROWSER_LISTING_REPORT_REASON_HATE_SPEECH
  • # MOD_BROWSER_LISTING_REPORT_REASON_IMMINENT_HARM
  • # MOD_BROWSER_LISTING_REPORT_REASON_MISLEADING
  • # MOD_BROWSER_LISTING_REPORT_REASON_NONE
  • # MOD_BROWSER_LISTING_REPORT_REASON_NUDITY
  • # MOD_BROWSER_LISTING_REPORT_REASON_OTHER
  • # MOD_BROWSER_LISTING_REPORT_REASON_PROFANE
  • # MOD_BROWSER_LISTING_REPORT_REASON_SELF_HARM
  • # MOD_BROWSER_LISTING_REPORT_REASON_TERRORISM

ModBrowserListingReportSource

  • # MOD_BROWSER_LISTING_REPORT_SOURCE_CONTENTS
  • # MOD_BROWSER_LISTING_REPORT_SOURCE_DESCRIPTION
  • # MOD_BROWSER_LISTING_REPORT_SOURCE_IMAGE
  • # MOD_BROWSER_LISTING_REPORT_SOURCE_NAME
  • # MOD_BROWSER_LISTING_REPORT_SOURCE_NONE

ModInstallState

  • # MOD_INSTALL_STATE_INSTALLED
  • # MOD_INSTALL_STATE_INSTALLING
  • # MOD_INSTALL_STATE_NOT_INSTALLED
  • # MOD_INSTALL_STATE_UNINSTALLING
  • # MOD_INSTALL_STATE_UPDATE_AVAILABLE

MapDisplayPinType

  • # MAP_PIN_TYPE_ACTIVE_COMPANION
  • # MAP_PIN_TYPE_AGGRO
  • # MAP_PIN_TYPE_ALDMERI_VS_DAGGERFALL_LARGE
  • # MAP_PIN_TYPE_ALDMERI_VS_DAGGERFALL_MEDIUM
  • # MAP_PIN_TYPE_ALDMERI_VS_DAGGERFALL_SMALL
  • # MAP_PIN_TYPE_ALDMERI_VS_EBONHEART_LARGE
  • # MAP_PIN_TYPE_ALDMERI_VS_EBONHEART_MEDIUM
  • # MAP_PIN_TYPE_ALDMERI_VS_EBONHEART_SMALL
  • # MAP_PIN_TYPE_ANTIQUITY_DIG_SITE
  • # MAP_PIN_TYPE_ANTIQUITY_DIG_SITE_PING
  • # MAP_PIN_TYPE_ARTIFACT_ALDMERI_DEFENSIVE
  • # MAP_PIN_TYPE_ARTIFACT_ALDMERI_OFFENSIVE
  • # MAP_PIN_TYPE_ARTIFACT_DAGGERFALL_DEFENSIVE
  • # MAP_PIN_TYPE_ARTIFACT_DAGGERFALL_OFFENSIVE
  • # MAP_PIN_TYPE_ARTIFACT_EBONHEART_DEFENSIVE
  • # MAP_PIN_TYPE_ARTIFACT_EBONHEART_OFFENSIVE
  • # MAP_PIN_TYPE_ARTIFACT_GATE_CLOSED_ALDMERI_DOMINION
  • # MAP_PIN_TYPE_ARTIFACT_GATE_CLOSED_DAGGERFALL_COVENANT
  • # MAP_PIN_TYPE_ARTIFACT_GATE_CLOSED_EBONHEART_PACT
  • # MAP_PIN_TYPE_ARTIFACT_GATE_OPEN_ALDMERI_DOMINION
  • # MAP_PIN_TYPE_ARTIFACT_GATE_OPEN_DAGGERFALL_COVENANT
  • # MAP_PIN_TYPE_ARTIFACT_GATE_OPEN_EBONHEART_PACT
  • # MAP_PIN_TYPE_ARTIFACT_KEEP_ALDMERI_DOMINION
  • # MAP_PIN_TYPE_ARTIFACT_KEEP_DAGGERFALL_COVENANT
  • # MAP_PIN_TYPE_ARTIFACT_KEEP_EBONHEART_PACT
  • # MAP_PIN_TYPE_ARTIFACT_RETURN_ALDMERI
  • # MAP_PIN_TYPE_ARTIFACT_RETURN_DAGGERFALL
  • # MAP_PIN_TYPE_ARTIFACT_RETURN_EBONHEART
  • # MAP_PIN_TYPE_ASSISTED_QUEST_CONDITION
  • # MAP_PIN_TYPE_ASSISTED_QUEST_ENDING
  • # MAP_PIN_TYPE_ASSISTED_QUEST_OPTIONAL_CONDITION
  • # MAP_PIN_TYPE_ASSISTED_QUEST_REPEATABLE_CONDITION
  • # MAP_PIN_TYPE_ASSISTED_QUEST_REPEATABLE_ENDING
  • # MAP_PIN_TYPE_ASSISTED_QUEST_REPEATABLE_OPTIONAL_CONDITION
  • # MAP_PIN_TYPE_ASSISTED_QUEST_ZONE_STORY_CONDITION
  • # MAP_PIN_TYPE_ASSISTED_QUEST_ZONE_STORY_ENDING
  • # MAP_PIN_TYPE_ASSISTED_QUEST_ZONE_STORY_OPTIONAL_CONDITION
  • # MAP_PIN_TYPE_AUTO_MAP_NAVIGATION_PING
  • # MAP_PIN_TYPE_AVA_CAPTURE_AREA_ALDMERI
  • # MAP_PIN_TYPE_AVA_CAPTURE_AREA_AURA
  • # MAP_PIN_TYPE_AVA_CAPTURE_AREA_DAGGERFALL
  • # MAP_PIN_TYPE_AVA_CAPTURE_AREA_EBONHEART
  • # MAP_PIN_TYPE_AVA_CAPTURE_AREA_NEUTRAL
  • # MAP_PIN_TYPE_AVA_DAEDRIC_ARTIFACT_VOLENDRUNG_ALDMERI
  • # MAP_PIN_TYPE_AVA_DAEDRIC_ARTIFACT_VOLENDRUNG_DAGGERFALL
  • # MAP_PIN_TYPE_AVA_DAEDRIC_ARTIFACT_VOLENDRUNG_EBONHEART
  • # MAP_PIN_TYPE_AVA_DAEDRIC_ARTIFACT_VOLENDRUNG_NEUTRAL
  • # MAP_PIN_TYPE_AVA_TOWN_ALDMERI_DOMINION
  • # MAP_PIN_TYPE_AVA_TOWN_DAGGERFALL_COVENANT
  • # MAP_PIN_TYPE_AVA_TOWN_EBONHEART_PACT
  • # MAP_PIN_TYPE_AVA_TOWN_GRAVEYARD_ACCESSIBLE
  • # MAP_PIN_TYPE_AVA_TOWN_NEUTRAL
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_AURA
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_A_FIRE_DRAKES
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_A_NEUTRAL
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_A_PIT_DAEMONS
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_A_STORM_LORDS
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_B_FIRE_DRAKES
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_B_NEUTRAL
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_B_PIT_DAEMONS
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_B_STORM_LORDS
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_C_FIRE_DRAKES
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_C_NEUTRAL
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_C_PIT_DAEMONS
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_C_STORM_LORDS
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_D_FIRE_DRAKES
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_D_NEUTRAL
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_D_PIT_DAEMONS
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_D_STORM_LORDS
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_FIRE_DRAKES
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_NEUTRAL
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_PIT_DAEMONS
  • # MAP_PIN_TYPE_BGPIN_CAPTURE_AREA_STORM_LORDS
  • # MAP_PIN_TYPE_BGPIN_FLAG_FIRE_DRAKES
  • # MAP_PIN_TYPE_BGPIN_FLAG_FIRE_DRAKES_AURA
  • # MAP_PIN_TYPE_BGPIN_FLAG_NEUTRAL
  • # MAP_PIN_TYPE_BGPIN_FLAG_NEUTRAL_AURA
  • # MAP_PIN_TYPE_BGPIN_FLAG_PIT_DAEMONS
  • # MAP_PIN_TYPE_BGPIN_FLAG_PIT_DAEMONS_AURA
  • # MAP_PIN_TYPE_BGPIN_FLAG_RETURN_FIRE_DRAKES
  • # MAP_PIN_TYPE_BGPIN_FLAG_RETURN_PIT_DAEMONS
  • # MAP_PIN_TYPE_BGPIN_FLAG_RETURN_STORM_LORDS
  • # MAP_PIN_TYPE_BGPIN_FLAG_SPAWN_FIRE_DRAKES
  • # MAP_PIN_TYPE_BGPIN_FLAG_SPAWN_NEUTRAL
  • # MAP_PIN_TYPE_BGPIN_FLAG_SPAWN_PIT_DAEMONS
  • # MAP_PIN_TYPE_BGPIN_FLAG_SPAWN_STORM_LORDS
  • # MAP_PIN_TYPE_BGPIN_FLAG_STORM_LORDS
  • # MAP_PIN_TYPE_BGPIN_FLAG_STORM_LORDS_AURA
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_AURA
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_A_FIRE_DRAKES
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_A_NEUTRAL
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_A_PIT_DAEMONS
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_A_STORM_LORDS
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_B_FIRE_DRAKES
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_B_NEUTRAL
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_B_PIT_DAEMONS
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_B_STORM_LORDS
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_C_FIRE_DRAKES
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_C_NEUTRAL
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_C_PIT_DAEMONS
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_C_STORM_LORDS
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_D_FIRE_DRAKES
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_D_NEUTRAL
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_D_PIT_DAEMONS
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_D_STORM_LORDS
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_FIRE_DRAKES
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_NEUTRAL
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_PIT_DAEMONS
  • # MAP_PIN_TYPE_BGPIN_MOBILE_CAPTURE_AREA_STORM_LORDS
  • # MAP_PIN_TYPE_BGPIN_MURDERBALL_FIRE_DRAKES
  • # MAP_PIN_TYPE_BGPIN_MURDERBALL_NEUTRAL
  • # MAP_PIN_TYPE_BGPIN_MURDERBALL_PIT_DAEMONS
  • # MAP_PIN_TYPE_BGPIN_MURDERBALL_SPAWN_NEUTRAL
  • # MAP_PIN_TYPE_BGPIN_MURDERBALL_STORM_LORDS
  • # MAP_PIN_TYPE_BORDER_KEEP_ALDMERI_DOMINION
  • # MAP_PIN_TYPE_BORDER_KEEP_DAGGERFALL_COVENANT
  • # MAP_PIN_TYPE_BORDER_KEEP_EBONHEART_PACT
  • # MAP_PIN_TYPE_DARK_BROTHERHOOD_TARGET
  • # MAP_PIN_TYPE_EBONHEART_VS_DAGGERFALL_LARGE
  • # MAP_PIN_TYPE_EBONHEART_VS_DAGGERFALL_MEDIUM
  • # MAP_PIN_TYPE_EBONHEART_VS_DAGGERFALL_SMALL
  • # MAP_PIN_TYPE_FARM_ALDMERI_DOMINION
  • # MAP_PIN_TYPE_FARM_DAGGERFALL_COVENANT
  • # MAP_PIN_TYPE_FARM_EBONHEART_PACT
  • # MAP_PIN_TYPE_FARM_NEUTRAL
  • # MAP_PIN_TYPE_FAST_TRAVEL_BORDER_KEEP_ACCESSIBLE
  • # MAP_PIN_TYPE_FAST_TRAVEL_KEEP_ACCESSIBLE
  • # MAP_PIN_TYPE_FAST_TRAVEL_OUTPOST_ACCESSIBLE
  • # MAP_PIN_TYPE_FAST_TRAVEL_WAYSHRINE
  • # MAP_PIN_TYPE_FAST_TRAVEL_WAYSHRINE_CURRENT_LOC
  • # MAP_PIN_TYPE_FORWARD_CAMP_ACCESSIBLE
  • # MAP_PIN_TYPE_FORWARD_CAMP_ALDMERI_DOMINION
  • # MAP_PIN_TYPE_FORWARD_CAMP_DAGGERFALL_COVENANT
  • # MAP_PIN_TYPE_FORWARD_CAMP_EBONHEART_PACT
  • # MAP_PIN_TYPE_GROUP
  • # MAP_PIN_TYPE_GROUP_LEADER
  • # MAP_PIN_TYPE_HARVEST_NODE
  • # MAP_PIN_TYPE_IMPERIAL_DISTRICT_ALDMERI_DOMINION
  • # MAP_PIN_TYPE_IMPERIAL_DISTRICT_DAGGERFALL_COVENANT
  • # MAP_PIN_TYPE_IMPERIAL_DISTRICT_EBONHEART_PACT
  • # MAP_PIN_TYPE_IMPERIAL_DISTRICT_GRAVEYARD_ACCESSIBLE
  • # MAP_PIN_TYPE_IMPERIAL_DISTRICT_NEUTRAL
  • # MAP_PIN_TYPE_INVALID
  • # MAP_PIN_TYPE_KEEP_ALDMERI_DOMINION
  • # MAP_PIN_TYPE_KEEP_ATTACKED_LARGE
  • # MAP_PIN_TYPE_KEEP_ATTACKED_SMALL
  • # MAP_PIN_TYPE_KEEP_BRIDGE
  • # MAP_PIN_TYPE_KEEP_BRIDGE_IMPASSABLE
  • # MAP_PIN_TYPE_KEEP_DAGGERFALL_COVENANT
  • # MAP_PIN_TYPE_KEEP_EBONHEART_PACT
  • # MAP_PIN_TYPE_KEEP_GRAVEYARD_ACCESSIBLE
  • # MAP_PIN_TYPE_KEEP_MILEGATE
  • # MAP_PIN_TYPE_KEEP_MILEGATE_CENTER_DESTROYED
  • # MAP_PIN_TYPE_KEEP_MILEGATE_IMPASSABLE
  • # MAP_PIN_TYPE_KEEP_NEUTRAL
  • # MAP_PIN_TYPE_LOCATION
  • # MAP_PIN_TYPE_MILL_ALDMERI_DOMINION
  • # MAP_PIN_TYPE_MILL_DAGGERFALL_COVENANT
  • # MAP_PIN_TYPE_MILL_EBONHEART_PACT
  • # MAP_PIN_TYPE_MILL_NEUTRAL
  • # MAP_PIN_TYPE_MINE_ALDMERI_DOMINION
  • # MAP_PIN_TYPE_MINE_DAGGERFALL_COVENANT
  • # MAP_PIN_TYPE_MINE_EBONHEART_PACT
  • # MAP_PIN_TYPE_MINE_NEUTRAL
  • # MAP_PIN_TYPE_NPC_FOLLOWER
  • # MAP_PIN_TYPE_OUTPOST_ALDMERI_DOMINION
  • # MAP_PIN_TYPE_OUTPOST_DAGGERFALL_COVENANT
  • # MAP_PIN_TYPE_OUTPOST_EBONHEART_PACT
  • # MAP_PIN_TYPE_OUTPOST_GRAVEYARD_ACCESSIBLE
  • # MAP_PIN_TYPE_OUTPOST_NEUTRAL
  • # MAP_PIN_TYPE_PING
  • # MAP_PIN_TYPE_PLAYER
  • # MAP_PIN_TYPE_PLAYER_CAMERA
  • # MAP_PIN_TYPE_PLAYER_WAYPOINT
  • # MAP_PIN_TYPE_POI_COMPLETE
  • # MAP_PIN_TYPE_POI_SEEN
  • # MAP_PIN_TYPE_POI_SUGGESTED
  • # MAP_PIN_TYPE_QUEST_COMPLETE
  • # MAP_PIN_TYPE_QUEST_CONDITION
  • # MAP_PIN_TYPE_QUEST_ENDING
  • # MAP_PIN_TYPE_QUEST_GIVE_ITEM
  • # MAP_PIN_TYPE_QUEST_INTERACT
  • # MAP_PIN_TYPE_QUEST_OFFER
  • # MAP_PIN_TYPE_QUEST_OFFER_REPEATABLE
  • # MAP_PIN_TYPE_QUEST_OFFER_ZONE_STORY
  • # MAP_PIN_TYPE_QUEST_OPTIONAL_CONDITION
  • # MAP_PIN_TYPE_QUEST_PING
  • # MAP_PIN_TYPE_QUEST_REPEATABLE_CONDITION
  • # MAP_PIN_TYPE_QUEST_REPEATABLE_ENDING
  • # MAP_PIN_TYPE_QUEST_REPEATABLE_OPTIONAL_CONDITION
  • # MAP_PIN_TYPE_QUEST_TALK_TO
  • # MAP_PIN_TYPE_QUEST_ZONE_STORY_CONDITION
  • # MAP_PIN_TYPE_QUEST_ZONE_STORY_ENDING
  • # MAP_PIN_TYPE_QUEST_ZONE_STORY_OPTIONAL_CONDITION
  • # MAP_PIN_TYPE_RALLY_POINT
  • # MAP_PIN_TYPE_RESPAWN_BORDER_KEEP_ACCESSIBLE
  • # MAP_PIN_TYPE_RETURN_ALDMERI_DOMINION
  • # MAP_PIN_TYPE_RETURN_DAGGERFALL_COVENANT
  • # MAP_PIN_TYPE_RETURN_EBONHEART_PACT
  • # MAP_PIN_TYPE_RETURN_NEUTRAL
  • # MAP_PIN_TYPE_SKYSHARD_COMPLETE
  • # MAP_PIN_TYPE_SKYSHARD_SEEN
  • # MAP_PIN_TYPE_SKYSHARD_SUGGESTED
  • # MAP_PIN_TYPE_TARGET_MARKER_TYPE_EIGHT
  • # MAP_PIN_TYPE_TARGET_MARKER_TYPE_FIVE
  • # MAP_PIN_TYPE_TARGET_MARKER_TYPE_FOUR
  • # MAP_PIN_TYPE_TARGET_MARKER_TYPE_ONE
  • # MAP_PIN_TYPE_TARGET_MARKER_TYPE_SEVEN
  • # MAP_PIN_TYPE_TARGET_MARKER_TYPE_SIX
  • # MAP_PIN_TYPE_TARGET_MARKER_TYPE_THREE
  • # MAP_PIN_TYPE_TARGET_MARKER_TYPE_TWO
  • # MAP_PIN_TYPE_TIMELY_ESCAPE_NPC
  • # MAP_PIN_TYPE_TRACKED_ANTIQUITY_DIG_SITE
  • # MAP_PIN_TYPE_TRACKED_QUEST_CONDITION
  • # MAP_PIN_TYPE_TRACKED_QUEST_ENDING
  • # MAP_PIN_TYPE_TRACKED_QUEST_OFFER_ZONE_STORY
  • # MAP_PIN_TYPE_TRACKED_QUEST_OPTIONAL_CONDITION
  • # MAP_PIN_TYPE_TRACKED_QUEST_REPEATABLE_CONDITION
  • # MAP_PIN_TYPE_TRACKED_QUEST_REPEATABLE_ENDING
  • # MAP_PIN_TYPE_TRACKED_QUEST_REPEATABLE_OPTIONAL_CONDITION
  • # MAP_PIN_TYPE_TRACKED_QUEST_ZONE_STORY_CONDITION
  • # MAP_PIN_TYPE_TRACKED_QUEST_ZONE_STORY_ENDING
  • # MAP_PIN_TYPE_TRACKED_QUEST_ZONE_STORY_OPTIONAL_CONDITION
  • # MAP_PIN_TYPE_TRAINER
  • # MAP_PIN_TYPE_TRI_BATTLE_LARGE
  • # MAP_PIN_TYPE_TRI_BATTLE_MEDIUM
  • # MAP_PIN_TYPE_TRI_BATTLE_SMALL
  • # MAP_PIN_TYPE_UNIT_COMBAT_HEALTHY
  • # MAP_PIN_TYPE_UNIT_COMBAT_WEAK
  • # MAP_PIN_TYPE_UNIT_IDLE_HEALTHY
  • # MAP_PIN_TYPE_UNIT_IDLE_WEAK
  • # MAP_PIN_TYPE_VENDOR
  • # MAP_PIN_TYPE_WORLD_EVENT_MAP_LOCATION_ACTIVE
  • # MAP_PIN_TYPE_WORLD_EVENT_POI_ACTIVE
  • # MAP_PIN_TYPE_ZONE_STORY_SUGGESTED_AREA

MouseCursorType

  • # MOUSE_CURSOR_CHAMPION_COMBAT_STAR
  • # MOUSE_CURSOR_CHAMPION_CONDITIONING_STAR
  • # MOUSE_CURSOR_CHAMPION_WORLD_STAR
  • # MOUSE_CURSOR_DEFAULT_CURSOR
  • # MOUSE_CURSOR_DO_NOT_CARE
  • # MOUSE_CURSOR_ERASE
  • # MOUSE_CURSOR_FILL
  • # MOUSE_CURSOR_FILL_MULTIPLE
  • # MOUSE_CURSOR_ICON
  • # MOUSE_CURSOR_NEXT_LEFT
  • # MOUSE_CURSOR_NEXT_RIGHT
  • # MOUSE_CURSOR_PAINT
  • # MOUSE_CURSOR_PAN
  • # MOUSE_CURSOR_PREVIEW
  • # MOUSE_CURSOR_RESIZE_EW
  • # MOUSE_CURSOR_RESIZE_NESW
  • # MOUSE_CURSOR_RESIZE_NS
  • # MOUSE_CURSOR_RESIZE_NWSE
  • # MOUSE_CURSOR_ROTATE
  • # MOUSE_CURSOR_SAMPLE
  • # MOUSE_CURSOR_UI_HAND

MouseButtonIndex

  • # MOUSE_BUTTON_INDEX_BUTTON_4
  • # MOUSE_BUTTON_INDEX_BUTTON_5
  • # MOUSE_BUTTON_INDEX_INVALID
  • # MOUSE_BUTTON_INDEX_LEFT
  • # MOUSE_BUTTON_INDEX_LEFT_AND_RIGHT
  • # MOUSE_BUTTON_INDEX_MIDDLE
  • # MOUSE_BUTTON_INDEX_RIGHT

N

NamingError

  • # NAME_RULE_CANNOT_RENAME
  • # NAME_RULE_CANNOT_START_WITH_SPACE
  • # NAME_RULE_DISALLOWED_NAME
  • # NAME_RULE_DUPLICATE_NAME
  • # NAME_RULE_INVALID_CHARACTERS
  • # NAME_RULE_INVALID_NAME
  • # NAME_RULE_MUST_END_WITH_LETTER
  • # NAME_RULE_NO_ADJACENT_PUNCTUATION_CHARACTERS
  • # NAME_RULE_NO_ERROR
  • # NAME_RULE_NO_NUMBERS
  • # NAME_RULE_SYSTEM_ERROR
  • # NAME_RULE_TOO_FEW_ALPHA_CHARACTERS
  • # NAME_RULE_TOO_LONG
  • # NAME_RULE_TOO_MANY_IDENTICAL_ADJACENT_CHARACTERS
  • # NAME_RULE_TOO_MANY_PUNCTUATION_CHARACTERS
  • # NAME_RULE_TOO_SHORT

NonCombatBonusType

  • # NON_COMBAT_BONUS_ALCHEMY_CREATE_EXTRA
  • # NON_COMBAT_BONUS_ALCHEMY_CREATE_PERCENT_DISCOUNT
  • # NON_COMBAT_BONUS_ALCHEMY_LEVEL
  • # NON_COMBAT_BONUS_ALCHEMY_NEGATIVE_DURATION
  • # NON_COMBAT_BONUS_ALCHEMY_POTION_DURATION
  • # NON_COMBAT_BONUS_ALCHEMY_SHOW_NODES
  • # NON_COMBAT_BONUS_ALCHEMY_THIRD_SLOT
  • # NON_COMBAT_BONUS_ALLIANCE_POINT_GAIN
  • # NON_COMBAT_BONUS_ARCHIVAL_FORTUNES_GAIN
  • # NON_COMBAT_BONUS_ARMOR_KNOWLEDGE
  • # NON_COMBAT_BONUS_ASSAULT_BOUNTY_REDUCTION
  • # NON_COMBAT_BONUS_AVA_REACH
  • # NON_COMBAT_BONUS_AVOID_BLADE_OF_WOE_WITNESS_CHANCE
  • # NON_COMBAT_BONUS_BLACKSMITHING_BOOSTER_BONUS
  • # NON_COMBAT_BONUS_BLACKSMITHING_CRAFT_PERCENT_DISCOUNT
  • # NON_COMBAT_BONUS_BLACKSMITHING_EXTRACT_LEVEL
  • # NON_COMBAT_BONUS_BLACKSMITHING_HIRELING_LEVEL
  • # NON_COMBAT_BONUS_BLACKSMITHING_LEVEL
  • # NON_COMBAT_BONUS_BLACKSMITHING_RESEARCH_LEVEL
  • # NON_COMBAT_BONUS_BLACKSMITHING_SHOW_NODES
  • # NON_COMBAT_BONUS_BOUNTY_DECAY
  • # NON_COMBAT_BONUS_CLEMENCY
  • # NON_COMBAT_BONUS_CLEMENCY_ARREST_IMMUNITY
  • # NON_COMBAT_BONUS_CLOTHIER_BOOSTER_BONUS
  • # NON_COMBAT_BONUS_CLOTHIER_CRAFT_PERCENT_DISCOUNT
  • # NON_COMBAT_BONUS_CLOTHIER_EXTRACT_LEVEL
  • # NON_COMBAT_BONUS_CLOTHIER_HIRELING_LEVEL
  • # NON_COMBAT_BONUS_CLOTHIER_LEVEL
  • # NON_COMBAT_BONUS_CLOTHIER_RESEARCH_LEVEL
  • # NON_COMBAT_BONUS_CLOTHIER_SHOW_NODES
  • # NON_COMBAT_BONUS_DIG_SITE_SHOW_NODES
  • # NON_COMBAT_BONUS_DOUBLE_DECONSTRUCTION_REWARDS_CHANCE
  • # NON_COMBAT_BONUS_ENCHANTING_CRAFT_PERCENT_DISCOUNT
  • # NON_COMBAT_BONUS_ENCHANTING_DECONSTRUCTION_UPGRADE
  • # NON_COMBAT_BONUS_ENCHANTING_HIRELING_LEVEL
  • # NON_COMBAT_BONUS_ENCHANTING_LEVEL
  • # NON_COMBAT_BONUS_ENCHANTING_RARITY_LEVEL
  • # NON_COMBAT_BONUS_ENCHANTING_SHOW_NODES
  • # NON_COMBAT_BONUS_ENCHANTING_SLOT_IMPROVEMENT
  • # NON_COMBAT_BONUS_ENLIGHTENED
  • # NON_COMBAT_BONUS_EXTRACTION
  • # NON_COMBAT_BONUS_FAST_TRAVEL_COST_REDUCTION
  • # NON_COMBAT_BONUS_FENCE_HAGGLING
  • # NON_COMBAT_BONUS_FENCE_SALESMAN
  • # NON_COMBAT_BONUS_FISHING_TIME_REDUCTION_PERCENT
  • # NON_COMBAT_BONUS_FORTUNE_SEEKER
  • # NON_COMBAT_BONUS_FREE_POTION_OR_POISON_USE_PERCENT
  • # NON_COMBAT_BONUS_GROOM
  • # NON_COMBAT_BONUS_GUARD_KILL
  • # NON_COMBAT_BONUS_GUARD_PURSUIT_DISTANCE_REDUCTION
  • # NON_COMBAT_BONUS_HEAT_DECAY
  • # NON_COMBAT_BONUS_IMPATIENCE
  • # NON_COMBAT_BONUS_INVALID
  • # NON_COMBAT_BONUS_JEWELRYCRAFTING_BOOSTER_BONUS
  • # NON_COMBAT_BONUS_JEWELRYCRAFTING_CRAFT_PERCENT_DISCOUNT
  • # NON_COMBAT_BONUS_JEWELRYCRAFTING_EXTRACT_LEVEL
  • # NON_COMBAT_BONUS_JEWELRYCRAFTING_HIRELING_LEVEL
  • # NON_COMBAT_BONUS_JEWELRYCRAFTING_LEVEL
  • # NON_COMBAT_BONUS_JEWELRYCRAFTING_RESEARCH_LEVEL
  • # NON_COMBAT_BONUS_JEWELRYCRAFTING_SHOW_NODES
  • # NON_COMBAT_BONUS_MASTER_GATHERER
  • # NON_COMBAT_BONUS_MERCHANT_HAGGLING
  • # NON_COMBAT_BONUS_MOUNTED_AGGRO_RADIUS_REDUCTION
  • # NON_COMBAT_BONUS_MURDER_BOUNTY_REDUCTION
  • # NON_COMBAT_BONUS_PICKPOCKET_CHANCE
  • # NON_COMBAT_BONUS_PROVISIONING_CREATE_EXTRA_DRINK
  • # NON_COMBAT_BONUS_PROVISIONING_CREATE_EXTRA_FOOD
  • # NON_COMBAT_BONUS_PROVISIONING_DRINK_DURATION
  • # NON_COMBAT_BONUS_PROVISIONING_FOOD_DURATION
  • # NON_COMBAT_BONUS_PROVISIONING_HIRELING_LEVEL
  • # NON_COMBAT_BONUS_PROVISIONING_LEVEL
  • # NON_COMBAT_BONUS_PROVISIONING_RARITY_LEVEL
  • # NON_COMBAT_BONUS_PROVISIONING_SHOW_NODES
  • # NON_COMBAT_BONUS_PVP_EXP
  • # NON_COMBAT_BONUS_SECONDARY_WITNESS_RANGE_REDUCTION
  • # NON_COMBAT_BONUS_SHADOWY_CONNECTIONS
  • # NON_COMBAT_BONUS_SLOTTED_ABILITY_EXP
  • # NON_COMBAT_BONUS_SLY
  • # NON_COMBAT_BONUS_SOUL_GEM_FREE_RESURRECT_PERCENT_CHANCE
  • # NON_COMBAT_BONUS_TELVAR_MULTIPLIER
  • # NON_COMBAT_BONUS_TIMELY_ESCAPE
  • # NON_COMBAT_BONUS_TOME_POINTS_GAIN
  • # NON_COMBAT_BONUS_TRAIT_IDENTIFIER
  • # NON_COMBAT_BONUS_TREASURE_SHOW_NODES
  • # NON_COMBAT_BONUS_UNUSED
  • # NON_COMBAT_BONUS_WEAPON_ENCHANT_DECAY_RATE
  • # NON_COMBAT_BONUS_WITNESS_RANGE_REDUCTION
  • # NON_COMBAT_BONUS_WOODWORKING_BOOSTER_BONUS
  • # NON_COMBAT_BONUS_WOODWORKING_CRAFT_PERCENT_DISCOUNT
  • # NON_COMBAT_BONUS_WOODWORKING_EXTRACT_LEVEL
  • # NON_COMBAT_BONUS_WOODWORKING_HIRELING_LEVEL
  • # NON_COMBAT_BONUS_WOODWORKING_LEVEL
  • # NON_COMBAT_BONUS_WOODWORKING_RESEARCH_LEVEL
  • # NON_COMBAT_BONUS_WOODWORKING_SHOW_NODES

NotificationType

  • # NOTIFICATION_TYPE_CAMPAIGN_QUEUE
  • # NOTIFICATION_TYPE_COLLECTIONS
  • # NOTIFICATION_TYPE_CONSOLE_ADDON_MEMORY_LIMIT_REACHED
  • # NOTIFICATION_TYPE_CONSOLE_ADDON_SAVED_VARIABLES_LIMIT_REACHED
  • # NOTIFICATION_TYPE_CRAFTED_ABILITY_RESET
  • # NOTIFICATION_TYPE_CRAFT_BAG_AUTO_TRANSFER
  • # NOTIFICATION_TYPE_CUSTOMER_SERVICE
  • # NOTIFICATION_TYPE_DISABLED_ADDON
  • # NOTIFICATION_TYPE_DUEL
  • # NOTIFICATION_TYPE_ESO_PLUS_SUBSCRIPTION
  • # NOTIFICATION_TYPE_EXPIRING_MARKET_CURRENCY
  • # NOTIFICATION_TYPE_FRIEND
  • # NOTIFICATION_TYPE_GIFT_CLAIMED
  • # NOTIFICATION_TYPE_GIFT_RECEIVED
  • # NOTIFICATION_TYPE_GIFT_RETURNED
  • # NOTIFICATION_TYPE_GROUP
  • # NOTIFICATION_TYPE_GROUP_ELECTION
  • # NOTIFICATION_TYPE_GUILD
  • # NOTIFICATION_TYPE_GUILD_MOTD
  • # NOTIFICATION_TYPE_GUILD_NEW_APPLICATIONS
  • # NOTIFICATION_TYPE_LEADERBOARD
  • # NOTIFICATION_TYPE_LFG
  • # NOTIFICATION_TYPE_MARKET_PRODUCT_AVAILABLE
  • # NOTIFICATION_TYPE_NEW_DAILY_LOGIN_REWARD
  • # NOTIFICATION_TYPE_OUT_OF_DATE_ADDONS
  • # NOTIFICATION_TYPE_PLAYER_APPLICATIONS
  • # NOTIFICATION_TYPE_PLEDGE_OF_MARA
  • # NOTIFICATION_TYPE_POINTS_RESET
  • # NOTIFICATION_TYPE_QUEST_SHARE
  • # NOTIFICATION_TYPE_RESURRECT
  • # NOTIFICATION_TYPE_SCRIPTED_WORLD_EVENT
  • # NOTIFICATION_TYPE_SLOTS_RESET
  • # NOTIFICATION_TYPE_SPECTACLE_EVENT_PHASE_CHANGED
  • # NOTIFICATION_TYPE_TRADE
  • # NOTIFICATION_TYPE_TRIBUTE_INVITE

NameplateDisplayChoice

  • # NAMEPLATE_CHOICE_ALL
  • # NAMEPLATE_CHOICE_ALLY
  • # NAMEPLATE_CHOICE_ALWAYS
  • # NAMEPLATE_CHOICE_CENTER
  • # NAMEPLATE_CHOICE_ENEMY
  • # NAMEPLATE_CHOICE_INJURED
  • # NAMEPLATE_CHOICE_INJURED_OR_TARGETED
  • # NAMEPLATE_CHOICE_INVALID
  • # NAMEPLATE_CHOICE_LEFT
  • # NAMEPLATE_CHOICE_NEVER
  • # NAMEPLATE_CHOICE_NONE
  • # NAMEPLATE_CHOICE_TARGETED

NameplateDisplayType

  • # NAMEPLATE_TYPE_ALLIANCE_INDICATORS
  • # NAMEPLATE_TYPE_ALL_HEALTHBARS
  • # NAMEPLATE_TYPE_ALL_NAMEPLATES
  • # NAMEPLATE_TYPE_DEFUNCT_DONT_REMOVE_1
  • # NAMEPLATE_TYPE_DEFUNCT_DONT_REMOVE_2
  • # NAMEPLATE_TYPE_ENEMY_NPC_HEALTHBARS
  • # NAMEPLATE_TYPE_ENEMY_NPC_HEALTHBARS_HIGHLIGHT
  • # NAMEPLATE_TYPE_ENEMY_NPC_NAMEPLATES
  • # NAMEPLATE_TYPE_ENEMY_NPC_NAMEPLATES_HIGHLIGHT
  • # NAMEPLATE_TYPE_ENEMY_PLAYER_HEALTHBARS
  • # NAMEPLATE_TYPE_ENEMY_PLAYER_HEALTHBARS_HIGHLIGHT
  • # NAMEPLATE_TYPE_ENEMY_PLAYER_NAMEPLATES
  • # NAMEPLATE_TYPE_ENEMY_PLAYER_NAMEPLATES_HIGHLIGHT
  • # NAMEPLATE_TYPE_FOLLOWER_INDICATORS
  • # NAMEPLATE_TYPE_FRIENDLY_NPC_HEALTHBARS
  • # NAMEPLATE_TYPE_FRIENDLY_NPC_HEALTHBARS_HIGHLIGHT
  • # NAMEPLATE_TYPE_FRIENDLY_NPC_NAMEPLATES
  • # NAMEPLATE_TYPE_FRIENDLY_NPC_NAMEPLATES_HIGHLIGHT
  • # NAMEPLATE_TYPE_FRIENDLY_PLAYER_HEALTHBARS
  • # NAMEPLATE_TYPE_FRIENDLY_PLAYER_HEALTHBARS_HIGHLIGHT
  • # NAMEPLATE_TYPE_FRIENDLY_PLAYER_NAMEPLATES
  • # NAMEPLATE_TYPE_FRIENDLY_PLAYER_NAMEPLATES_HIGHLIGHT
  • # NAMEPLATE_TYPE_GROUP_INDICATORS
  • # NAMEPLATE_TYPE_GROUP_MEMBER_HEALTHBARS
  • # NAMEPLATE_TYPE_GROUP_MEMBER_HEALTHBARS_HIGHLIGHT
  • # NAMEPLATE_TYPE_GROUP_MEMBER_NAMEPLATES
  • # NAMEPLATE_TYPE_GROUP_MEMBER_NAMEPLATES_HIGHLIGHT
  • # NAMEPLATE_TYPE_HEALTHBAR_ALIGNMENT
  • # NAMEPLATE_TYPE_HEALTHBAR_CHASE_BAR
  • # NAMEPLATE_TYPE_HEALTHBAR_FRAME_BORDER
  • # NAMEPLATE_TYPE_NEUTRAL_NPC_HEALTHBARS
  • # NAMEPLATE_TYPE_NEUTRAL_NPC_HEALTHBARS_HIGHLIGHT
  • # NAMEPLATE_TYPE_NEUTRAL_NPC_NAMEPLATES
  • # NAMEPLATE_TYPE_NEUTRAL_NPC_NAMEPLATES_HIGHLIGHT
  • # NAMEPLATE_TYPE_PLAYER_HEALTHBAR
  • # NAMEPLATE_TYPE_PLAYER_HEALTHBAR_HIGHLIGHT
  • # NAMEPLATE_TYPE_PLAYER_NAMEPLATE
  • # NAMEPLATE_TYPE_PLAYER_NAMEPLATE_HIGHLIGHT
  • # NAMEPLATE_TYPE_RESURRECT_INDICATORS
  • # NAMEPLATE_TYPE_SHOW_PLAYER_GUILDS
  • # NAMEPLATE_TYPE_SHOW_PLAYER_TITLES
  • # NAMEPLATE_TYPE_TARGET_MARKERS

P

PlatformStoreLabel

  • # PLATFORM_STORE_LABEL_DMM
  • # PLATFORM_STORE_LABEL_EPIC
  • # PLATFORM_STORE_LABEL_PSN
  • # PLATFORM_STORE_LABEL_REUSE_ME
  • # PLATFORM_STORE_LABEL_STEAM
  • # PLATFORM_STORE_LABEL_XBL
  • # PLATFORM_STORE_LABEL_ZOS

ProgressReason

  • # PROGRESS_REASON_ACHIEVEMENT
  • # PROGRESS_REASON_ACTION
  • # PROGRESS_REASON_ALLIANCE_POINTS
  • # PROGRESS_REASON_ANTIQUITY_COMPLETED_DIGGING
  • # PROGRESS_REASON_ANTIQUITY_COMPLETED_SCRYING
  • # PROGRESS_REASON_AVA
  • # PROGRESS_REASON_AZ_SKIRMISH_COMPLETED
  • # PROGRESS_REASON_BATTLEGROUND
  • # PROGRESS_REASON_BOOK_COLLECTION_COMPLETE
  • # PROGRESS_REASON_BOSS_KILL
  • # PROGRESS_REASON_CHARACTER_UPGRADE
  • # PROGRESS_REASON_COLLECT_BOOK
  • # PROGRESS_REASON_COMMAND
  • # PROGRESS_REASON_COMPLETE_POI
  • # PROGRESS_REASON_DARK_ANCHOR_CLOSED
  • # PROGRESS_REASON_DARK_FISSURE_CLOSED
  • # PROGRESS_REASON_DISCOVER_POI
  • # PROGRESS_REASON_DRAGON_KILL
  • # PROGRESS_REASON_DUNGEON_CHALLENGE
  • # PROGRESS_REASON_EVENT
  • # PROGRESS_REASON_FINESSE
  • # PROGRESS_REASON_FISSURE_COMPLETED
  • # PROGRESS_REASON_GEYSER_COMPLETED
  • # PROGRESS_REASON_GRANT_REPUTATION
  • # PROGRESS_REASON_GUILD_REP
  • # PROGRESS_REASON_HARROWSTORM_COMPLETED
  • # PROGRESS_REASON_JUSTICE_SKILL_EVENT
  • # PROGRESS_REASON_KEEP_REWARD
  • # PROGRESS_REASON_KILL
  • # PROGRESS_REASON_LFG_REWARD
  • # PROGRESS_REASON_LOCK_PICK
  • # PROGRESS_REASON_MEDAL
  • # PROGRESS_REASON_MIRRORMOOR_COMPLETED
  • # PROGRESS_REASON_NONE
  • # PROGRESS_REASON_OBLIVION_PORTAL_COMPLETED
  • # PROGRESS_REASON_OTHER
  • # PROGRESS_REASON_OVERLAND_BOSS_KILL
  • # PROGRESS_REASON_PVP_EMPEROR
  • # PROGRESS_REASON_QUEST
  • # PROGRESS_REASON_REWARD
  • # PROGRESS_REASON_SCRIPTED_EVENT
  • # PROGRESS_REASON_SIEGE_CAMP_COMPLETED
  • # PROGRESS_REASON_SKILL_BOOK
  • # PROGRESS_REASON_TRADESKILL
  • # PROGRESS_REASON_TRADESKILL_ACHIEVEMENT
  • # PROGRESS_REASON_TRADESKILL_CONSUME
  • # PROGRESS_REASON_TRADESKILL_HARVEST
  • # PROGRESS_REASON_TRADESKILL_QUEST
  • # PROGRESS_REASON_TRADESKILL_RECIPE
  • # PROGRESS_REASON_TRADESKILL_TRAIT
  • # PROGRESS_REASON_TRIBUTE_CAMPAIGN
  • # PROGRESS_REASON_TRIBUTE_CLUB
  • # PROGRESS_REASON_WORLD_EVENT_COMPLETED

ProgressionColors

  • # PROGRESSION_COLOR_AVA_RANK_END
  • # PROGRESSION_COLOR_AVA_RANK_START
  • # PROGRESSION_COLOR_CP_HEALTH_END
  • # PROGRESSION_COLOR_CP_HEALTH_START
  • # PROGRESSION_COLOR_CP_MAGICKA_END
  • # PROGRESSION_COLOR_CP_MAGICKA_START
  • # PROGRESSION_COLOR_CP_STAMINA_END
  • # PROGRESSION_COLOR_CP_STAMINA_START
  • # PROGRESSION_COLOR_EARNED
  • # PROGRESSION_COLOR_LOCKED
  • # PROGRESSION_COLOR_PROMOTIONAL_EVENT_END
  • # PROGRESSION_COLOR_PROMOTIONAL_EVENT_START
  • # PROGRESSION_COLOR_PURCHASED
  • # PROGRESSION_COLOR_PURCHASED_UNSELECTED
  • # PROGRESSION_COLOR_SKILL_XP_END
  • # PROGRESSION_COLOR_SKILL_XP_GLOW
  • # PROGRESSION_COLOR_SKILL_XP_START
  • # PROGRESSION_COLOR_UNEARNED
  • # PROGRESSION_COLOR_UNPURCHASED
  • # PROGRESSION_COLOR_VP_END
  • # PROGRESSION_COLOR_VP_GLOW
  • # PROGRESSION_COLOR_VP_START
  • # PROGRESSION_COLOR_XP_END
  • # PROGRESSION_COLOR_XP_FULL_END
  • # PROGRESSION_COLOR_XP_FULL_START
  • # PROGRESSION_COLOR_XP_GLOW
  • # PROGRESSION_COLOR_XP_MORPH_END
  • # PROGRESSION_COLOR_XP_MORPH_START
  • # PROGRESSION_COLOR_XP_START

PlanarWaterReflectionQuality

  • # PLANAR_WATER_REFLECTION_QUALITY_HIGH
  • # PLANAR_WATER_REFLECTION_QUALITY_LOW_DEPRECATED
  • # PLANAR_WATER_REFLECTION_QUALITY_MEDIUM
  • # PLANAR_WATER_REFLECTION_QUALITY_OFF
  • # PLANAR_WATER_REFLECTION_QUALITY_SCORPIO

PledgeOfMaraResult

  • # PLEDGE_OF_MARA_RESULT_BEGIN_PLEDGE
  • # PLEDGE_OF_MARA_RESULT_DEAD
  • # PLEDGE_OF_MARA_RESULT_OUT_OF_RANGE
  • # PLEDGE_OF_MARA_RESULT_PLEDGED
  • # PLEDGE_OF_MARA_RESULT_PLEDGE_CANCELLED
  • # PLEDGE_OF_MARA_RESULT_PLEDGE_DECLINED
  • # PLEDGE_OF_MARA_RESULT_PLEDGE_INELIGIBLE
  • # PLEDGE_OF_MARA_RESULT_TOO_BUSY

PlayerFxWhileHarvestingType

  • # PLAYER_FX_WHILE_HARVESTING_TYPE_CHOPPING_WOOD
  • # PLAYER_FX_WHILE_HARVESTING_TYPE_GATHERING_LEATHER
  • # PLAYER_FX_WHILE_HARVESTING_TYPE_GATHERING_RUNE
  • # PLAYER_FX_WHILE_HARVESTING_TYPE_GATHERING_WATER
  • # PLAYER_FX_WHILE_HARVESTING_TYPE_LOOTING_HERBALIST_SATCHEL
  • # PLAYER_FX_WHILE_HARVESTING_TYPE_MINING_ORE
  • # PLAYER_FX_WHILE_HARVESTING_TYPE_NONE
  • # PLAYER_FX_WHILE_HARVESTING_TYPE_PICKING_FLORA
  • # PLAYER_FX_WHILE_HARVESTING_TYPE_TEMP_VALUE_1
  • # PLAYER_FX_WHILE_HARVESTING_TYPE_TEMP_VALUE_2
  • # PLAYER_FX_WHILE_HARVESTING_TYPE_TEMP_VALUE_3

ProvisionerSpecialIngredientType

  • # PROVISIONER_SPECIAL_INGREDIENT_TYPE_FILLET
  • # PROVISIONER_SPECIAL_INGREDIENT_TYPE_FLAVORING
  • # PROVISIONER_SPECIAL_INGREDIENT_TYPE_FURNISHING
  • # PROVISIONER_SPECIAL_INGREDIENT_TYPE_NONE
  • # PROVISIONER_SPECIAL_INGREDIENT_TYPE_SPICES

ProspectivePickpocketResult

  • # PROSPECTIVE_PICKPOCKET_RESULT_CAN_ATTEMPT
  • # PROSPECTIVE_PICKPOCKET_RESULT_COOLDOWN
  • # PROSPECTIVE_PICKPOCKET_RESULT_INVENTORY_FULL
  • # PROSPECTIVE_PICKPOCKET_RESULT_OUT_OF_POSITION
  • # PROSPECTIVE_PICKPOCKET_RESULT_OUT_OF_RANGE

R

RaidPointReason

  • # RAID_POINT_REASON_BONUS_ACTIVITY_HIGH
  • # RAID_POINT_REASON_BONUS_ACTIVITY_LOW
  • # RAID_POINT_REASON_BONUS_ACTIVITY_MEDIUM
  • # RAID_POINT_REASON_BONUS_POINT_ONE
  • # RAID_POINT_REASON_BONUS_POINT_THREE
  • # RAID_POINT_REASON_BONUS_POINT_TWO
  • # RAID_POINT_REASON_KILL_BANNERMEN
  • # RAID_POINT_REASON_KILL_BOSS
  • # RAID_POINT_REASON_KILL_CHAMPION
  • # RAID_POINT_REASON_KILL_MINIBOSS
  • # RAID_POINT_REASON_KILL_NORMAL_MONSTER
  • # RAID_POINT_REASON_KILL_NOXP_MONSTER
  • # RAID_POINT_REASON_LIFE_REMAINING
  • # RAID_POINT_REASON_SOLO_ARENA_COMPLETE
  • # RAID_POINT_REASON_SOLO_ARENA_PICKUP_FOUR
  • # RAID_POINT_REASON_SOLO_ARENA_PICKUP_ONE
  • # RAID_POINT_REASON_SOLO_ARENA_PICKUP_THREE
  • # RAID_POINT_REASON_SOLO_ARENA_PICKUP_TWO

RegisterForEventFilterType

  • # REGISTER_FILTER_ABILITY_ID
  • # REGISTER_FILTER_BAG_ID
  • # REGISTER_FILTER_COMBAT_RESULT
  • # REGISTER_FILTER_INVALID
  • # REGISTER_FILTER_INVENTORY_UPDATE_REASON
  • # REGISTER_FILTER_IS_ERROR
  • # REGISTER_FILTER_IS_IN_GAMEPAD_PREFERRED_MODE
  • # REGISTER_FILTER_IS_NEW_ITEM
  • # REGISTER_FILTER_PATRON_DRAFT_ID
  • # REGISTER_FILTER_POWER_TYPE
  • # REGISTER_FILTER_SETTING_SYSTEM_TYPE
  • # REGISTER_FILTER_SOURCE_COMBAT_UNIT_TYPE
  • # REGISTER_FILTER_TARGET_COMBAT_UNIT_TYPE
  • # REGISTER_FILTER_UNIT_TAG
  • # REGISTER_FILTER_UNIT_TAG_PREFIX
  • # REGISTER_FILTER_VIBRATION_FILTER

RemoteSceneRequestType

  • # REMOTE_SCENE_REQUEST_TYPE_HIDE
  • # REMOTE_SCENE_REQUEST_TYPE_POP
  • # REMOTE_SCENE_REQUEST_TYPE_PUSH
  • # REMOTE_SCENE_REQUEST_TYPE_SHOW
  • # REMOTE_SCENE_REQUEST_TYPE_SHOW_BASE_SCENE
  • # REMOTE_SCENE_REQUEST_TYPE_SWAP

ReportPlayerReason

  • # REPORT_PLAYER_REASON_BEHAVIOR
  • # REPORT_PLAYER_REASON_BOTTING
  • # REPORT_PLAYER_REASON_CHAT_SPAM
  • # REPORT_PLAYER_REASON_FRIEND_REQUEST_SPAM
  • # REPORT_PLAYER_REASON_GUILD_REQUEST_SPAM
  • # REPORT_PLAYER_REASON_MAIL_SPAM

RemoveGroupListingReason

  • # REMOVE_GROUP_LISTING_REASON_REMOVED_BECAUSE_DISABLED_IN_ZONE
  • # REMOVE_GROUP_LISTING_REASON_REMOVED_BECAUSE_LEADER_CHANGED
  • # REMOVE_GROUP_LISTING_REASON_REMOVED_BECAUSE_LISTING_FULLFILLED
  • # REMOVE_GROUP_LISTING_REASON_REMOVED_BY_LEADER
  • # REMOVE_GROUP_LISTING_REASON_REMOVED_BY_QUEUE
  • # REMOVE_GROUP_LISTING_REASON_REMOVED_BY_SERVER

ResolveGroupListingApplicationRequest

  • # RESOLVE_GROUP_LISTING_APPLICATION_REQUEST_APPROVE
  • # RESOLVE_GROUP_LISTING_APPLICATION_REQUEST_REJECT
  • # RESOLVE_GROUP_LISTING_APPLICATION_REQUEST_REJECTED_IGNORE
  • # RESOLVE_GROUP_LISTING_APPLICATION_REQUEST_REJECTED_LEADER_BUSY
  • # RESOLVE_GROUP_LISTING_APPLICATION_REQUEST_REJECTED_LISTING_NOT_AVAILABLE
  • # RESOLVE_GROUP_LISTING_APPLICATION_REQUEST_RESCIND

ResolveGroupListingApplicationResponse

  • # RESOLVE_GROUP_LISTING_APPLICATION_RESPONSE_FAILED_ACCEPTED_APPLICATION_TIMED_OUT
  • # RESOLVE_GROUP_LISTING_APPLICATION_RESPONSE_REJECTED_BY_QUEUE
  • # RESOLVE_GROUP_LISTING_APPLICATION_RESPONSE_REJECTED_DISABLED_IN_ZONE
  • # RESOLVE_GROUP_LISTING_APPLICATION_RESPONSE_REJECTED_LEADER_BUSY
  • # RESOLVE_GROUP_LISTING_APPLICATION_RESPONSE_REJECTED_LISTING_NOT_AVAILABLE
  • # RESOLVE_GROUP_LISTING_APPLICATION_RESPONSE_REJECTED_MANUAL
  • # RESOLVE_GROUP_LISTING_APPLICATION_RESPONSE_REJECTED_ROLE_NOT_AVAILABLE
  • # RESOLVE_GROUP_LISTING_APPLICATION_RESPONSE_REJECTED_TIME_OUT
  • # RESOLVE_GROUP_LISTING_APPLICATION_RESPONSE_RESCINDED

ReturningPlayerInstanceJumpResult

  • # RETURNING_PLAYER_INSTANCE_JUMP_RESULT_ALREADY_IN_INSTANCE
  • # RETURNING_PLAYER_INSTANCE_JUMP_RESULT_CANT_JUMP_FROM_ZONE
  • # RETURNING_PLAYER_INSTANCE_JUMP_RESULT_JUMP_FAILED
  • # RETURNING_PLAYER_INSTANCE_JUMP_RESULT_NOT_ELIGIBLE
  • # RETURNING_PLAYER_INSTANCE_JUMP_RESULT_SUCCESS

RestyleMode

  • # RESTYLE_MODE_COLLECTIBLE
  • # RESTYLE_MODE_COMPANION_COLLECTIBLE
  • # RESTYLE_MODE_COMPANION_EQUIPMENT
  • # RESTYLE_MODE_COMPANION_OUTFIT
  • # RESTYLE_MODE_EQUIPMENT
  • # RESTYLE_MODE_NONE
  • # RESTYLE_MODE_OUTFIT
  • # RESTYLE_MODE_SELECTION

ReleaseKeepResultType

  • # RELEASE_KEEP_RESULT_TYPE_GUILD_DOES_NOT_HAVE_A_KEEP
  • # RELEASE_KEEP_RESULT_TYPE_GUILD_DOES_NOT_OWN_KEEP
  • # RELEASE_KEEP_RESULT_TYPE_INSUFFICIENT_PERMISSION
  • # RELEASE_KEEP_RESULT_TYPE_INTERNAL_ERROR
  • # RELEASE_KEEP_RESULT_TYPE_INVALID_DATA
  • # RELEASE_KEEP_RESULT_TYPE_KEEP_DOES_NOT_EXIST
  • # RELEASE_KEEP_RESULT_TYPE_NOT_IN_GUILD
  • # RELEASE_KEEP_RESULT_TYPE_SOCIAL_DISABLED
  • # RELEASE_KEEP_RESULT_TYPE_STILL_ON_COOLDOWN
  • # RELEASE_KEEP_RESULT_TYPE_SUCCESS

ResurrectResult

  • # RESURRECT_RESULT_ALREADY_CONSIDERING
  • # RESURRECT_RESULT_DECLINED
  • # RESURRECT_RESULT_IN_KILLZONE
  • # RESURRECT_RESULT_NO_SOUL_GEM
  • # RESURRECT_RESULT_SOUL_GEM_IN_USE
  • # RESURRECT_RESULT_SUCCESS

RewardEntryType

  • # REWARD_ENTRY_TYPE_ACTIVE_COMPANION_EXPERIENCE
  • # REWARD_ENTRY_TYPE_ADD_CURRENCY
  • # REWARD_ENTRY_TYPE_ADD_EFFECT
  • # REWARD_ENTRY_TYPE_ADD_SKILL_LINE
  • # REWARD_ENTRY_TYPE_ADD_TITLE
  • # REWARD_ENTRY_TYPE_ADVANCE_ACHIEVEMENT
  • # REWARD_ENTRY_TYPE_CHOICE
  • # REWARD_ENTRY_TYPE_COLLECTIBLE
  • # REWARD_ENTRY_TYPE_EXPERIENCE
  • # REWARD_ENTRY_TYPE_INSTANT_UNLOCK
  • # REWARD_ENTRY_TYPE_ITEM
  • # REWARD_ENTRY_TYPE_LOOT_CRATE
  • # REWARD_ENTRY_TYPE_MAIL_ITEM
  • # REWARD_ENTRY_TYPE_REMOVE_EFFECT
  • # REWARD_ENTRY_TYPE_REMOVE_SKILL_LINE
  • # REWARD_ENTRY_TYPE_REMOVE_TITLE
  • # REWARD_ENTRY_TYPE_REWARD_LIST
  • # REWARD_ENTRY_TYPE_SKILL_LINE_EXPERIENCE
  • # REWARD_ENTRY_TYPE_TRIBUTE_CARD_UPGRADE
  • # REWARD_ENTRY_TYPE_TRIBUTE_CLUB_EXPERIENCE

RewardType

  • # REWARD_TYPE_ADVENTURE_ZONE_FACTION_POINTS
  • # REWARD_TYPE_ALLIANCE_POINTS
  • # REWARD_TYPE_ARCHIVAL_FORTUNES
  • # REWARD_TYPE_AUTO_ITEM
  • # REWARD_TYPE_CHAOTIC_CREATIA
  • # REWARD_TYPE_IMPERIAL_FRAGMENTS
  • # REWARD_TYPE_INSPIRATION
  • # REWARD_TYPE_MONEY
  • # REWARD_TYPE_NONE
  • # REWARD_TYPE_PARTIAL_SKILL_POINTS
  • # REWARD_TYPE_SKILL_LINE
  • # REWARD_TYPE_SPECTACLE_PROGRESS
  • # REWARD_TYPE_STYLE_STONES
  • # REWARD_TYPE_TELVAR_STONES
  • # REWARD_TYPE_TRADE_BARS
  • # REWARD_TYPE_TRIBUTE_CLUB_EXPERIENCE
  • # REWARD_TYPE_UNDAUNTED_KEYS
  • # REWARD_TYPE_WRIT_VOUCHERS

RespecResult

  • # RESPEC_RESULT_ABILITY_DISABLED
  • # RESPEC_RESULT_ACTIVE_ABILITY_IS_AUTOGRANT
  • # RESPEC_RESULT_ACTIVE_ABILITY_NOT_FOUND
  • # RESPEC_RESULT_ACTIVE_ABILITY_NOT_PURCHASED
  • # RESPEC_RESULT_ACTIVE_ABILITY_PREREQS_UNMET
  • # RESPEC_RESULT_ACTIVE_HOTBAR_NOT_RESPECCABLE
  • # RESPEC_RESULT_CAST_CANCELED
  • # RESPEC_RESULT_CHAMPION_SKILL_REMOVED_FROM_ARMORY_BAR
  • # RESPEC_RESULT_CHAMPION_SKILL_REMOVED_FROM_BAR
  • # RESPEC_RESULT_CRAFTED_ABILITY_SCRIPT_DISABLED
  • # RESPEC_RESULT_DISALLOWED_IN_ACTIVITY
  • # RESPEC_RESULT_HAS_NO_CHANGES
  • # RESPEC_RESULT_HOTBAR_ABILITY_ILLEGAL_SLOT
  • # RESPEC_RESULT_HOTBAR_ABILITY_NOT_FOUND
  • # RESPEC_RESULT_HOTBAR_ABILITY_NOT_PURCHASED
  • # RESPEC_RESULT_HOTBAR_ABILITY_NOT_USABLE
  • # RESPEC_RESULT_HOTBAR_ABILITY_REMOVED
  • # RESPEC_RESULT_HOTBAR_ABILITY_SLOT_NOT_RESPECCABLE
  • # RESPEC_RESULT_HOTBAR_INVALID_ABILITY
  • # RESPEC_RESULT_HOTBAR_NOT_AN_ABILITY
  • # RESPEC_RESULT_HOTBAR_NOT_COMPANION_BAR
  • # RESPEC_RESULT_HOTBAR_NOT_COMPANION_SKILL
  • # RESPEC_RESULT_HOTBAR_NOT_FOUND
  • # RESPEC_RESULT_HOTBAR_NOT_RESPECCABLE
  • # RESPEC_RESULT_HOTBAR_NO_COMPANION
  • # RESPEC_RESULT_HOTBAR_SLOT_NOT_AVAILABLE
  • # RESPEC_RESULT_INVALID_PROGRESSION_LINE
  • # RESPEC_RESULT_INVALID_SKILL_LINE
  • # RESPEC_RESULT_INVALID_SKILL_SELECTION
  • # RESPEC_RESULT_IN_VENGEANCE
  • # RESPEC_RESULT_IS_IN_COMBAT
  • # RESPEC_RESULT_IS_IN_COMBAT_ATTRIBUTE
  • # RESPEC_RESULT_NOT_AT_SKILL_RESPEC_SHRINE
  • # RESPEC_RESULT_NOT_ENOUGH_ATTRIBUTE_POINTS
  • # RESPEC_RESULT_NOT_ENOUGH_GOLD
  • # RESPEC_RESULT_NOT_ENOUGH_GOLD_FOR_MORPHS
  • # RESPEC_RESULT_NOT_ENOUGH_MORPH_XP
  • # RESPEC_RESULT_NOT_ENOUGH_SKILL_POINTS
  • # RESPEC_RESULT_NO_FULL_RESPEC_SCROLL
  • # RESPEC_RESULT_NO_MORPH_RESPEC_SCROLL
  • # RESPEC_RESULT_ON_COOLDOWN_ATTRIBUTES
  • # RESPEC_RESULT_ON_COOLDOWN_SKILLS
  • # RESPEC_RESULT_PASSIVE_ABILITY_IS_AUTOGRANT
  • # RESPEC_RESULT_PASSIVE_ABILITY_NOT_FOUND
  • # RESPEC_RESULT_PASSIVE_ABILITY_NOT_PURCHASED
  • # RESPEC_RESULT_PASSIVE_ABILITY_PREREQS_UNMET
  • # RESPEC_RESULT_REMOVED_ABILITIES_DURING_PURCHASE_MODE
  • # RESPEC_RESULT_REMOVED_NON_MORPH_DURING_MORPH_MODE
  • # RESPEC_RESULT_SCRIBING_DISABLED
  • # RESPEC_RESULT_SCROLL_NOT_ALLOWED
  • # RESPEC_RESULT_SKILL_ACTIVATE_ACTIVATING_SKILL_NOT_AVALIABLE
  • # RESPEC_RESULT_SKILL_ACTIVATE_ACTIVATING_SKILL_NOT_A_CLASS_SKILL
  • # RESPEC_RESULT_SKILL_ACTIVATE_ACTIVATING_SKILL_NOT_A_VALID_SKILL
  • # RESPEC_RESULT_SKILL_ACTIVATE_ACTIVATING_TWO_SUBSKILLS_FROM_SAME_CLASS
  • # RESPEC_RESULT_SKILL_ACTIVATE_CHARACTER_HAS_NO_CLASS
  • # RESPEC_RESULT_SKILL_ACTIVATE_NEED_ONE_SKILL_FROM_CHARACTER_CLASS
  • # RESPEC_RESULT_SKILL_ACTIVATE_NEED_TO_OWN_CLASS
  • # RESPEC_RESULT_SKILL_ACTIVATE_UNEQUAL_NUMBER_OF_REMOVES_AND_ADDS
  • # RESPEC_RESULT_SKILL_ALREADY_IN_TRAINING
  • # RESPEC_RESULT_SKILL_ALREADY_MASTERED
  • # RESPEC_RESULT_SKILL_REMOVED_WHILE_SUBCLASSING
  • # RESPEC_RESULT_SKILL_SWAPPING_DISABLED
  • # RESPEC_RESULT_SKILL_SWAPPING_INVALID_MODE
  • # RESPEC_RESULT_SKILL_TRAINING_CAN_NOT_TRAIN_ANYMORE_SKILLS
  • # RESPEC_RESULT_SKILL_TRAINING_NEED_TO_OWN_CLASS
  • # RESPEC_RESULT_SKILL_TRAINING_NOT_AN_ACCOUNT_SKILL
  • # RESPEC_RESULT_SKILL_TRAINING_NOT_A_CLASS_SKILL
  • # RESPEC_RESULT_SKILL_TRAINING_NOT_A_VALID_SKILL
  • # RESPEC_RESULT_SUBCLASSING_ABILITY_PURCHASE_DISABLED
  • # RESPEC_RESULT_SUBCLASSING_ACCESS_DENIED
  • # RESPEC_RESULT_SUBCLASSING_DISABLED
  • # RESPEC_RESULT_SUBCLASSING_SKILL_SWAPPING_DISABLED
  • # RESPEC_RESULT_SUBCLASSING_TRAINING_DISABLED
  • # RESPEC_RESULT_SUBCLASSING_TRAINING_INVALID_MODE
  • # RESPEC_RESULT_SUCCESS
  • # RESPEC_RESULT_UNKNOWN_REPEC_REQUEST_TYPE

RespecType

  • # RESPEC_TYPE_ATTRIBUTES
  • # RESPEC_TYPE_CHAMPION
  • # RESPEC_TYPE_CHAMPION_SLOTS
  • # RESPEC_TYPE_SKILLS
  • # RESPEC_TYPE_SUBCLASS
  • # RESPEC_TYPE_VENGEANCE_PERKS
  • # RESPEC_TYPE_VENGEANCE_ROLE

RedeemCodeResult

  • # REDEEM_CODE_RESULT_ACCOUNT_NOT_FOUND
  • # REDEEM_CODE_RESULT_CODE_NOT_FOUND
  • # REDEEM_CODE_RESULT_CODE_REDEMPTION_FAILED
  • # REDEEM_CODE_RESULT_ERROR
  • # REDEEM_CODE_RESULT_INVALID_CODE
  • # REDEEM_CODE_RESULT_MISSING_ACCOUNT_OR_NO_PROMO
  • # REDEEM_CODE_RESULT_NOT_AVAILABLE_ON_PLATFORM
  • # REDEEM_CODE_RESULT_SUCCESS
  • # REDEEM_CODE_RESULT_TIMEOUT
  • # REDEEM_CODE_RESULT_TOO_MANY_REQUESTS
  • # REDEEM_CODE_RESULT_USER_CANNOT_REDEEM_CODE

RequestReadMailResult

  • # REQUEST_READ_MAIL_RESULT_ALREADY_REQUESTED
  • # REQUEST_READ_MAIL_RESULT_ANOTHER_REQUEST_PENDING
  • # REQUEST_READ_MAIL_RESULT_NOT_IN_MAIL_INTERACTION
  • # REQUEST_READ_MAIL_RESULT_NO_SUCH_MAIL
  • # REQUEST_READ_MAIL_RESULT_SUCCESS_CACHED
  • # REQUEST_READ_MAIL_RESULT_SUCCESS_SERVER_REQUESTED

RecipeCraftingSystem

  • # RECIPE_CRAFTING_SYSTEM_ALCHEMY_FORMULAE
  • # RECIPE_CRAFTING_SYSTEM_BLACKSMITHING_DIAGRAMS
  • # RECIPE_CRAFTING_SYSTEM_CLOTHIER_PATTERNS
  • # RECIPE_CRAFTING_SYSTEM_ENCHANTING_SCHEMATICS
  • # RECIPE_CRAFTING_SYSTEM_INVALID
  • # RECIPE_CRAFTING_SYSTEM_JEWELRYCRAFTING_SKETCHES
  • # RECIPE_CRAFTING_SYSTEM_PROVISIONING_DESIGNS
  • # RECIPE_CRAFTING_SYSTEM_WOODWORKING_BLUEPRINTS

ReconstructResponse

  • # RECONSTRUCT_RESPONSE_BAD_INTERACT_MODE
  • # RECONSTRUCT_RESPONSE_INSUFFICIENT_FUNDS
  • # RECONSTRUCT_RESPONSE_INSUFFICIENT_INVENTORY_SPACE
  • # RECONSTRUCT_RESPONSE_INSUFFICIENT_UPGRADE_MATERIALS
  • # RECONSTRUCT_RESPONSE_INVALID_CURRENCY
  • # RECONSTRUCT_RESPONSE_INVALID_ITEM
  • # RECONSTRUCT_RESPONSE_INVALID_QUALITY
  • # RECONSTRUCT_RESPONSE_INVALID_TRAIT_FOR_ITEM
  • # RECONSTRUCT_RESPONSE_ITEM_LOCKED
  • # RECONSTRUCT_RESPONSE_SUCCESS
  • # RECONSTRUCT_RESPONSE_TRAIT_NOT_RESEARCHED
  • # RECONSTRUCT_RESPONSE_UNKNOWN_FAILURE

RetraitResponse

  • # RETRAIT_RESPONSE_BAD_INTERACT_MODE
  • # RETRAIT_RESPONSE_BAD_TRAIT_FOR_ITEM
  • # RETRAIT_RESPONSE_HAVENT_RESEARCHED_TRAIT_FOR_ITEM
  • # RETRAIT_RESPONSE_INSUFFICIENT_FUNDS
  • # RETRAIT_RESPONSE_INVALID_ITEM_FOR_RETRAIT
  • # RETRAIT_RESPONSE_ITEM_ALREADY_HAS_TRAIT
  • # RETRAIT_RESPONSE_ITEM_NOT_FOUND
  • # RETRAIT_RESPONSE_SUCCESS

RewardTrackProgressResult

  • # REWARD_TRACK_PROGRESS_RESULT_ALREADY_AT_HIGHEST_TIER
  • # REWARD_TRACK_PROGRESS_RESULT_INTERNAL_ERROR
  • # REWARD_TRACK_PROGRESS_RESULT_REWARD_TRACK_INACTIVE
  • # REWARD_TRACK_PROGRESS_RESULT_SUCCESS

S

SaveLoadDialogError

  • # SLD_ERROR_ALLOW_OVERWRITE
  • # SLD_ERROR_FAILED_LOAD
  • # SLD_ERROR_FAILED_SAVE
  • # SLD_ERROR_FILE_CORRUPT
  • # SLD_ERROR_NO_SAVE_CREATED
  • # SLD_ERROR_NO_SAVE_DEVICE_SELECTED
  • # SLD_ERROR_OUT_OF_SPACE
  • # SLD_ERROR_SAVE_DEST_REMOVED

ScaleLevelConstraintType

  • # SCALE_LEVEL_CONSTRAINT_CHAMPION_RANK_MIN_CHAMPION_RANK_MAX
  • # SCALE_LEVEL_CONSTRAINT_NORMAL_MIN_CHAMPION_RANK_MAX
  • # SCALE_LEVEL_CONSTRAINT_NORMAL_MIN_NORMAL_MAX

SocialActionResult

  • # SOCIAL_RESULT_ACCOUNT_ALREADY_FRIENDS
  • # SOCIAL_RESULT_ACCOUNT_ALREADY_IGNORED
  • # SOCIAL_RESULT_ACCOUNT_ALREADY_INVITED
  • # SOCIAL_RESULT_ACCOUNT_IGNORING_YOU
  • # SOCIAL_RESULT_ACCOUNT_NOT_FOUND
  • # SOCIAL_RESULT_ACCOUNT_OFFLINE
  • # SOCIAL_RESULT_ACCOUNT_TOO_MANY_FRIENDS
  • # SOCIAL_RESULT_ACCOUNT_TOO_MANY_IGNORES
  • # SOCIAL_RESULT_ALREADY_IN_GUILD
  • # SOCIAL_RESULT_ALREADY_IN_MAX_GUILDS
  • # SOCIAL_RESULT_ALREADY_IN_MAX_GUILDS_CANT_INVITE
  • # SOCIAL_RESULT_AT_MAX_LEADERSHIP_ROLES
  • # SOCIAL_RESULT_BEING_ARRESTED
  • # SOCIAL_RESULT_CANNOT_DELETE_A_GUILD_RANK_THAT_IS_NOT_EMPTY
  • # SOCIAL_RESULT_CANT_DEMOTE
  • # SOCIAL_RESULT_CANT_FRIEND_SELF
  • # SOCIAL_RESULT_CANT_IGNORE_SELF
  • # SOCIAL_RESULT_CANT_JUMP_INVALID_TARGET
  • # SOCIAL_RESULT_CANT_JUMP_SELF
  • # SOCIAL_RESULT_CANT_JUMP_TARGET_PREVIEWING_HOUSE
  • # SOCIAL_RESULT_CANT_KICK_LEADER
  • # SOCIAL_RESULT_CANT_PROMOTE
  • # SOCIAL_RESULT_CANT_PROMOTE_LEADING_ANOTHER_GUILD
  • # SOCIAL_RESULT_CHARACTER_NOT_FOUND
  • # SOCIAL_RESULT_DEPRECATED1
  • # SOCIAL_RESULT_DESTINATION_FULL
  • # SOCIAL_RESULT_DISABLED
  • # SOCIAL_RESULT_DISALLOWED_NAME
  • # SOCIAL_RESULT_EDIT_HERALDRY_GUILD_LEADER_ONLY
  • # SOCIAL_RESULT_EDIT_PERMISSIONS_GUILD_LEADER_ONLY
  • # SOCIAL_RESULT_GUILD_DOESNT_EXIST
  • # SOCIAL_RESULT_GUILD_IS_FULL
  • # SOCIAL_RESULT_GUILD_LEADER_PERMISSIONS_NOT_EDITABLE
  • # SOCIAL_RESULT_GUILD_NOT_FOUND
  • # SOCIAL_RESULT_HERALDRY_DISABLED
  • # SOCIAL_RESULT_HERALDRY_EDITED_TOO_RECENTLY
  • # SOCIAL_RESULT_HERALDRY_GUILD_BANK_DISABLED
  • # SOCIAL_RESULT_HERALDRY_NOT_SET_YET
  • # SOCIAL_RESULT_INSUFFICIENT_ALLIANCE_POINTS_FOR_CAMP
  • # SOCIAL_RESULT_INSUFFICIENT_HERALDRY_FUNDS
  • # SOCIAL_RESULT_INSUFFICIENT_TABARD_FUNDS
  • # SOCIAL_RESULT_INVALID_GUILD_NAME
  • # SOCIAL_RESULT_INVALID_GUILD_RANK
  • # SOCIAL_RESULT_INVALID_HERALDRY_DATA
  • # SOCIAL_RESULT_INVITED_PLAYER_BLACKLISTED_FROM_GUILD
  • # SOCIAL_RESULT_JUMPS_EXIT_DISABLED
  • # SOCIAL_RESULT_JUMP_ENTRY_DISABLED
  • # SOCIAL_RESULT_NAME_ALREADY_TAKEN
  • # SOCIAL_RESULT_NOT_A_MEMBER
  • # SOCIAL_RESULT_NOT_GROUPED
  • # SOCIAL_RESULT_NOT_GUILD_LEADER
  • # SOCIAL_RESULT_NOT_INVITED
  • # SOCIAL_RESULT_NOT_IN_SAME_GROUP
  • # SOCIAL_RESULT_NOT_SAME_GROUP
  • # SOCIAL_RESULT_NO_APPLICATION_PERMISSION
  • # SOCIAL_RESULT_NO_BLACKLIST_PERMISSION
  • # SOCIAL_RESULT_NO_CAMPAIGN_PERMISSION
  • # SOCIAL_RESULT_NO_DEMOTE_PERMISSION
  • # SOCIAL_RESULT_NO_DESCRIPTION_EDIT_PREMISSION
  • # SOCIAL_RESULT_NO_ERROR
  • # SOCIAL_RESULT_NO_GUILD_BANK_PERMISSION
  • # SOCIAL_RESULT_NO_GUILD_BID_PERMISSION
  • # SOCIAL_RESULT_NO_GUILD_LEADER_RANK_DEFINED
  • # SOCIAL_RESULT_NO_HERALDRY_EDIT_PERMISSION
  • # SOCIAL_RESULT_NO_HOUSE_PERMISSION
  • # SOCIAL_RESULT_NO_INTRA_CAMPAIGN_JUMPS_ALLOWED
  • # SOCIAL_RESULT_NO_INVITE_PERMISSION
  • # SOCIAL_RESULT_NO_JUMP_CHAMPION_RANK
  • # SOCIAL_RESULT_NO_JUMP_IN_COMBAT
  • # SOCIAL_RESULT_NO_KEEP_CLAIM_PERMISSION
  • # SOCIAL_RESULT_NO_KICK_PERMISSION
  • # SOCIAL_RESULT_NO_LOCATION
  • # SOCIAL_RESULT_NO_NOTE_EDIT_PERMISSION
  • # SOCIAL_RESULT_NO_PROMOTE_PERMISSION
  • # SOCIAL_RESULT_NO_RECRUITMENT_EDIT_PERMISSION
  • # SOCIAL_RESULT_NO_RECRUIT_RANK_DEFINED
  • # SOCIAL_RESULT_NO_ROOM
  • # SOCIAL_RESULT_NO_ROOM_FOR_CAMP
  • # SOCIAL_RESULT_NO_ROOM_FOR_TABARD
  • # SOCIAL_RESULT_NO_SET_MOTD_PERMISSION
  • # SOCIAL_RESULT_NO_STORE_BUY_PERMISSION
  • # SOCIAL_RESULT_NO_STORE_SELL_PERMISSION
  • # SOCIAL_RESULT_NO_STRUCTURE_EDIT_PERMISSION
  • # SOCIAL_RESULT_OTHER_ACCOUNT_TOO_MANY_FRIENDS
  • # SOCIAL_RESULT_PERMISSION_SAVE_FAILURE
  • # SOCIAL_RESULT_PLAYER_INVITED_SUCCESSFULLY
  • # SOCIAL_RESULT_RATE_LIMIT_EXCEEDED
  • # SOCIAL_RESULT_REGION_SPINNING_DOWN
  • # SOCIAL_RESULT_REQUEST_NOT_FOUND
  • # SOCIAL_RESULT_REQUEST_ON_COOLDOWN
  • # SOCIAL_RESULT_RESTRICTED_COMMUNICATION
  • # SOCIAL_RESULT_SOCIAL_DATA_UNAVAILABLE
  • # SOCIAL_RESULT_SOCIAL_ERROR
  • # SOCIAL_RESULT_TOO_FEW_GUILD_RANKS
  • # SOCIAL_RESULT_TOO_MANY_GUILD_RANKS
  • # SOCIAL_RESULT_TOO_MANY_SAVES
  • # SOCIAL_RESULT_TRIBUTE_INVALID_INVITE
  • # SOCIAL_RESULT_UNABLE_TO_RELEASE_KEEP_CLAIM
  • # SOCIAL_RESULT_WRONG_ALLIANCE

SpamWarningType

  • # SPAM_WARNING_TYPE_ACTION_SLOTS
  • # SPAM_WARNING_TYPE_CHAT_MESSAGE
  • # SPAM_WARNING_TYPE_GUILD_BANK_SELECTOR
  • # SPAM_WARNING_TYPE_GUILD_DESCRIPTION
  • # SPAM_WARNING_TYPE_GUILD_MOTD
  • # SPAM_WARNING_TYPE_GUILD_RANK_CHANGE
  • # SPAM_WARNING_TYPE_HOUSE_SAFE_LOC
  • # SPAM_WARNING_TYPE_NONE
  • # SPAM_WARNING_TYPE_TRADE_INVENTORY

ScoreTrackerEntryType

  • # SCORE_TRACKER_TYPE_ASSISTS
  • # SCORE_TRACKER_TYPE_CAPTURE_DEFENSE_POINTS
  • # SCORE_TRACKER_TYPE_CAPTURE_KILLED_ATTACKER
  • # SCORE_TRACKER_TYPE_CAPTURE_KILLED_DEFENDER
  • # SCORE_TRACKER_TYPE_DAMAGED_FLAG_CARRIER
  • # SCORE_TRACKER_TYPE_DAMAGE_DONE
  • # SCORE_TRACKER_TYPE_DAMAGE_TAKEN
  • # SCORE_TRACKER_TYPE_DEATH
  • # SCORE_TRACKER_TYPE_FLAG_CAPTURED
  • # SCORE_TRACKER_TYPE_FLAG_CARRIED_TIME
  • # SCORE_TRACKER_TYPE_HEALED_FLAG_CARRIER
  • # SCORE_TRACKER_TYPE_HEALING_DEFENDERS
  • # SCORE_TRACKER_TYPE_HEALING_DONE
  • # SCORE_TRACKER_TYPE_KILL
  • # SCORE_TRACKER_TYPE_KILLED_FLAG_CARRIER
  • # SCORE_TRACKER_TYPE_KILL_STREAK
  • # SCORE_TRACKER_TYPE_NONE
  • # SCORE_TRACKER_TYPE_SCORE

SiegeType

  • # SIEGE_TYPE_BALLISTA
  • # SIEGE_TYPE_CATAPULT
  • # SIEGE_TYPE_GRAVEYARD
  • # SIEGE_TYPE_LANCER
  • # SIEGE_TYPE_MONSTER
  • # SIEGE_TYPE_NONE
  • # SIEGE_TYPE_OIL
  • # SIEGE_TYPE_RAM
  • # SIEGE_TYPE_REUSE_ME1
  • # SIEGE_TYPE_TREBUCHET
  • # SIEGE_TYPE_UNIVERSAL

SCTEventType

  • # SCT_EVENT_TYPE_ABSORBED
  • # SCT_EVENT_TYPE_ALLIANCE_POINTS
  • # SCT_EVENT_TYPE_BLADETURN
  • # SCT_EVENT_TYPE_BLOCKED
  • # SCT_EVENT_TYPE_BLOCKED_DAMAGE
  • # SCT_EVENT_TYPE_CHARMED
  • # SCT_EVENT_TYPE_DAMAGE
  • # SCT_EVENT_TYPE_DAMAGE_CRIT
  • # SCT_EVENT_TYPE_DAMAGE_IMMUNE
  • # SCT_EVENT_TYPE_DAMAGE_SHIELDED
  • # SCT_EVENT_TYPE_DAMAGE_SHIELDED_BY_LOCAL_PLAYER_CAST_SHIELD
  • # SCT_EVENT_TYPE_DEBUG_MESSAGE
  • # SCT_EVENT_TYPE_DEFENDED
  • # SCT_EVENT_TYPE_DISARMED
  • # SCT_EVENT_TYPE_DISORIENTED
  • # SCT_EVENT_TYPE_DODGED
  • # SCT_EVENT_TYPE_DOT_IMMUNE
  • # SCT_EVENT_TYPE_DOT_TICK
  • # SCT_EVENT_TYPE_DOT_TICK_CRIT
  • # SCT_EVENT_TYPE_EXPERIENCE_POINTS
  • # SCT_EVENT_TYPE_FALL_DAMAGE
  • # SCT_EVENT_TYPE_FEARED
  • # SCT_EVENT_TYPE_HEAL
  • # SCT_EVENT_TYPE_HEAL_ABSORBED
  • # SCT_EVENT_TYPE_HEAL_CRIT
  • # SCT_EVENT_TYPE_HOT_TICK
  • # SCT_EVENT_TYPE_HOT_TICK_CRIT
  • # SCT_EVENT_TYPE_IMMUNE
  • # SCT_EVENT_TYPE_INTERCEPTED
  • # SCT_EVENT_TYPE_INTERRUPT
  • # SCT_EVENT_TYPE_KNOCKBACK
  • # SCT_EVENT_TYPE_LEVITATED
  • # SCT_EVENT_TYPE_MISS
  • # SCT_EVENT_TYPE_NONE
  • # SCT_EVENT_TYPE_OFFBALANCE
  • # SCT_EVENT_TYPE_PACIFIED
  • # SCT_EVENT_TYPE_PARRIED
  • # SCT_EVENT_TYPE_PARTIAL_RESIST
  • # SCT_EVENT_TYPE_REFLECTED
  • # SCT_EVENT_TYPE_RESIST
  • # SCT_EVENT_TYPE_ROOTED
  • # SCT_EVENT_TYPE_SILENCED
  • # SCT_EVENT_TYPE_SNARED
  • # SCT_EVENT_TYPE_SPEED_BOOST
  • # SCT_EVENT_TYPE_SST_COMBAT
  • # SCT_EVENT_TYPE_SST_MOVEMENT
  • # SCT_EVENT_TYPE_SST_STATE
  • # SCT_EVENT_TYPE_STAGGERED
  • # SCT_EVENT_TYPE_STUNNED
  • # SCT_EVENT_TYPE_TAUNTED
  • # SCT_EVENT_TYPE_WEAPONSWAP
  • # SCT_EVENT_TYPE_WRONG_WEAPON

SCTUnitType

  • # SCT_UNIT_TYPE_ALL
  • # SCT_UNIT_TYPE_ALL_PLAYERS
  • # SCT_UNIT_TYPE_LOCAL_PLAYER
  • # SCT_UNIT_TYPE_LOCAL_PLAYER_FOLLOWER
  • # SCT_UNIT_TYPE_MONSTERS
  • # SCT_UNIT_TYPE_NONE
  • # SCT_UNIT_TYPE_OTHER_PLAYERS

SpecialMove

  • # SPECIAL_MOVE_INDEX_BLOCK
  • # SPECIAL_MOVE_INDEX_CROUCH
  • # SPECIAL_MOVE_INDEX_INTERRUPT
  • # SPECIAL_MOVE_INDEX_ROLL_DODGE
  • # SPECIAL_MOVE_INDEX_SPRINT

StatusEffectType

  • # STATUS_EFFECT_TYPE_BLEED
  • # STATUS_EFFECT_TYPE_BLIND
  • # STATUS_EFFECT_TYPE_CHARM
  • # STATUS_EFFECT_TYPE_DAZED
  • # STATUS_EFFECT_TYPE_DISEASE
  • # STATUS_EFFECT_TYPE_ENVIRONMENT
  • # STATUS_EFFECT_TYPE_FEAR
  • # STATUS_EFFECT_TYPE_LEVITATE
  • # STATUS_EFFECT_TYPE_MAGIC
  • # STATUS_EFFECT_TYPE_MESMERIZE
  • # STATUS_EFFECT_TYPE_NEARSIGHT
  • # STATUS_EFFECT_TYPE_NONE
  • # STATUS_EFFECT_TYPE_PACIFY
  • # STATUS_EFFECT_TYPE_POISON
  • # STATUS_EFFECT_TYPE_PUNCTURE
  • # STATUS_EFFECT_TYPE_ROOT
  • # STATUS_EFFECT_TYPE_SILENCE
  • # STATUS_EFFECT_TYPE_SNARE
  • # STATUS_EFFECT_TYPE_STUN
  • # STATUS_EFFECT_TYPE_TRAUMA
  • # STATUS_EFFECT_TYPE_WEAKNESS
  • # STATUS_EFFECT_TYPE_WOUND

StealthState

  • # STEALTH_STATE_DETECTED
  • # STEALTH_STATE_HIDDEN
  • # STEALTH_STATE_HIDDEN_ALMOST_DETECTED
  • # STEALTH_STATE_HIDING
  • # STEALTH_STATE_NONE
  • # STEALTH_STATE_STEALTH
  • # STEALTH_STATE_STEALTH_ALMOST_DETECTED

ScribingItemUseResult

  • # SCRIBING_ITEM_USE_RESULT_CRAFTED_ABILITY_ALREADY_UNLOCKED
  • # SCRIBING_ITEM_USE_RESULT_CRAFTED_ABILITY_SCRIPT_ALREADY_UNLOCKED
  • # SCRIBING_ITEM_USE_RESULT_NONE
  • # SCRIBING_ITEM_USE_RESULT_NOT_ALLOWED_IN_VENGEANCE

SmithingFilterType

  • # SMITHING_FILTER_TYPE_ARMOR
  • # SMITHING_FILTER_TYPE_JEWELRY
  • # SMITHING_FILTER_TYPE_RAW_MATERIALS
  • # SMITHING_FILTER_TYPE_SET_ARMOR
  • # SMITHING_FILTER_TYPE_SET_JEWELRY
  • # SMITHING_FILTER_TYPE_SET_WEAPONS
  • # SMITHING_FILTER_TYPE_WEAPONS

SpecializedItemType

  • # SPECIALIZED_ITEMTYPE_ADDITIVE
  • # SPECIALIZED_ITEMTYPE_ARMOR
  • # SPECIALIZED_ITEMTYPE_ARMOR_BOOSTER
  • # SPECIALIZED_ITEMTYPE_ARMOR_TRAIT
  • # SPECIALIZED_ITEMTYPE_AVA_REPAIR
  • # SPECIALIZED_ITEMTYPE_BLACKSMITHING_BOOSTER
  • # SPECIALIZED_ITEMTYPE_BLACKSMITHING_MATERIAL
  • # SPECIALIZED_ITEMTYPE_BLACKSMITHING_RAW_MATERIAL
  • # SPECIALIZED_ITEMTYPE_CLOTHIER_BOOSTER
  • # SPECIALIZED_ITEMTYPE_CLOTHIER_MATERIAL
  • # SPECIALIZED_ITEMTYPE_CLOTHIER_RAW_MATERIAL
  • # SPECIALIZED_ITEMTYPE_COLLECTIBLE_MONSTER_TROPHY
  • # SPECIALIZED_ITEMTYPE_COLLECTIBLE_RARE_FISH
  • # SPECIALIZED_ITEMTYPE_COLLECTIBLE_STYLE_PAGE
  • # SPECIALIZED_ITEMTYPE_CONSUMABLE_ABILITY
  • # SPECIALIZED_ITEMTYPE_CONTAINER
  • # SPECIALIZED_ITEMTYPE_CONTAINER_CURRENCY
  • # SPECIALIZED_ITEMTYPE_CONTAINER_EVENT
  • # SPECIALIZED_ITEMTYPE_CONTAINER_STACKABLE
  • # SPECIALIZED_ITEMTYPE_CONTAINER_STYLE_PAGE
  • # SPECIALIZED_ITEMTYPE_COSTUME
  • # SPECIALIZED_ITEMTYPE_CRAFTED_ABILITY
  • # SPECIALIZED_ITEMTYPE_CRAFTED_ABILITY_SCRIPT_PRIMARY
  • # SPECIALIZED_ITEMTYPE_CRAFTED_ABILITY_SCRIPT_SECONDARY
  • # SPECIALIZED_ITEMTYPE_CRAFTED_ABILITY_SCRIPT_TERTIARY
  • # SPECIALIZED_ITEMTYPE_CROWN_ITEM
  • # SPECIALIZED_ITEMTYPE_CROWN_REPAIR
  • # SPECIALIZED_ITEMTYPE_DISGUISE
  • # SPECIALIZED_ITEMTYPE_DRINK_ALCOHOLIC
  • # SPECIALIZED_ITEMTYPE_DRINK_CORDIAL_TEA
  • # SPECIALIZED_ITEMTYPE_DRINK_DISTILLATE
  • # SPECIALIZED_ITEMTYPE_DRINK_LIQUEUR
  • # SPECIALIZED_ITEMTYPE_DRINK_TEA
  • # SPECIALIZED_ITEMTYPE_DRINK_TINCTURE
  • # SPECIALIZED_ITEMTYPE_DRINK_TONIC
  • # SPECIALIZED_ITEMTYPE_DRINK_UNIQUE
  • # SPECIALIZED_ITEMTYPE_DYE_STAMP
  • # SPECIALIZED_ITEMTYPE_ENCHANTING_RUNE_ASPECT
  • # SPECIALIZED_ITEMTYPE_ENCHANTING_RUNE_ESSENCE
  • # SPECIALIZED_ITEMTYPE_ENCHANTING_RUNE_POTENCY
  • # SPECIALIZED_ITEMTYPE_ENCHANTMENT_BOOSTER
  • # SPECIALIZED_ITEMTYPE_FISH
  • # SPECIALIZED_ITEMTYPE_FLAVORING
  • # SPECIALIZED_ITEMTYPE_FOOD_ENTREMET
  • # SPECIALIZED_ITEMTYPE_FOOD_FRUIT
  • # SPECIALIZED_ITEMTYPE_FOOD_GOURMET
  • # SPECIALIZED_ITEMTYPE_FOOD_MEAT
  • # SPECIALIZED_ITEMTYPE_FOOD_RAGOUT
  • # SPECIALIZED_ITEMTYPE_FOOD_SAVOURY
  • # SPECIALIZED_ITEMTYPE_FOOD_UNIQUE
  • # SPECIALIZED_ITEMTYPE_FOOD_VEGETABLE
  • # SPECIALIZED_ITEMTYPE_FURNISHING_ATTUNABLE_STATION
  • # SPECIALIZED_ITEMTYPE_FURNISHING_CRAFTING_STATION
  • # SPECIALIZED_ITEMTYPE_FURNISHING_LIGHT
  • # SPECIALIZED_ITEMTYPE_FURNISHING_MATERIAL_ALCHEMY
  • # SPECIALIZED_ITEMTYPE_FURNISHING_MATERIAL_BLACKSMITHING
  • # SPECIALIZED_ITEMTYPE_FURNISHING_MATERIAL_CLOTHIER
  • # SPECIALIZED_ITEMTYPE_FURNISHING_MATERIAL_ENCHANTING
  • # SPECIALIZED_ITEMTYPE_FURNISHING_MATERIAL_JEWELRYCRAFTING
  • # SPECIALIZED_ITEMTYPE_FURNISHING_MATERIAL_PROVISIONING
  • # SPECIALIZED_ITEMTYPE_FURNISHING_MATERIAL_WOODWORKING
  • # SPECIALIZED_ITEMTYPE_FURNISHING_ORNAMENTAL
  • # SPECIALIZED_ITEMTYPE_FURNISHING_SEATING
  • # SPECIALIZED_ITEMTYPE_FURNISHING_TARGET_DUMMY
  • # SPECIALIZED_ITEMTYPE_GLYPH_ARMOR
  • # SPECIALIZED_ITEMTYPE_GLYPH_JEWELRY
  • # SPECIALIZED_ITEMTYPE_GLYPH_WEAPON
  • # SPECIALIZED_ITEMTYPE_GROUP_REPAIR
  • # SPECIALIZED_ITEMTYPE_HOLIDAY_WRIT
  • # SPECIALIZED_ITEMTYPE_INGREDIENT_ALCOHOL
  • # SPECIALIZED_ITEMTYPE_INGREDIENT_DRINK_ADDITIVE
  • # SPECIALIZED_ITEMTYPE_INGREDIENT_FOOD_ADDITIVE
  • # SPECIALIZED_ITEMTYPE_INGREDIENT_FRUIT
  • # SPECIALIZED_ITEMTYPE_INGREDIENT_MEAT
  • # SPECIALIZED_ITEMTYPE_INGREDIENT_RARE
  • # SPECIALIZED_ITEMTYPE_INGREDIENT_TEA
  • # SPECIALIZED_ITEMTYPE_INGREDIENT_TONIC
  • # SPECIALIZED_ITEMTYPE_INGREDIENT_VEGETABLE
  • # SPECIALIZED_ITEMTYPE_JEWELRYCRAFTING_BOOSTER
  • # SPECIALIZED_ITEMTYPE_JEWELRYCRAFTING_MATERIAL
  • # SPECIALIZED_ITEMTYPE_JEWELRYCRAFTING_RAW_BOOSTER
  • # SPECIALIZED_ITEMTYPE_JEWELRYCRAFTING_RAW_MATERIAL
  • # SPECIALIZED_ITEMTYPE_JEWELRY_RAW_TRAIT
  • # SPECIALIZED_ITEMTYPE_JEWELRY_TRAIT
  • # SPECIALIZED_ITEMTYPE_LOCKPICK
  • # SPECIALIZED_ITEMTYPE_LURE
  • # SPECIALIZED_ITEMTYPE_MASTER_WRIT
  • # SPECIALIZED_ITEMTYPE_MOUNT
  • # SPECIALIZED_ITEMTYPE_NONE
  • # SPECIALIZED_ITEMTYPE_PLUG
  • # SPECIALIZED_ITEMTYPE_POISON
  • # SPECIALIZED_ITEMTYPE_POISON_BASE
  • # SPECIALIZED_ITEMTYPE_POTION
  • # SPECIALIZED_ITEMTYPE_POTION_BASE
  • # SPECIALIZED_ITEMTYPE_RACIAL_STYLE_MOTIF_BOOK
  • # SPECIALIZED_ITEMTYPE_RACIAL_STYLE_MOTIF_CHAPTER
  • # SPECIALIZED_ITEMTYPE_RAW_MATERIAL
  • # SPECIALIZED_ITEMTYPE_REAGENT_ANIMAL_PART
  • # SPECIALIZED_ITEMTYPE_REAGENT_FUNGUS
  • # SPECIALIZED_ITEMTYPE_REAGENT_HERB
  • # SPECIALIZED_ITEMTYPE_RECALL_STONE_KEEP
  • # SPECIALIZED_ITEMTYPE_RECIPE_ALCHEMY_FORMULA_FURNISHING
  • # SPECIALIZED_ITEMTYPE_RECIPE_BLACKSMITHING_DIAGRAM_FURNISHING
  • # SPECIALIZED_ITEMTYPE_RECIPE_CLOTHIER_PATTERN_FURNISHING
  • # SPECIALIZED_ITEMTYPE_RECIPE_ENCHANTING_SCHEMATIC_FURNISHING
  • # SPECIALIZED_ITEMTYPE_RECIPE_JEWELRYCRAFTING_SKETCH_FURNISHING
  • # SPECIALIZED_ITEMTYPE_RECIPE_PROVISIONING_DESIGN_FURNISHING
  • # SPECIALIZED_ITEMTYPE_RECIPE_PROVISIONING_STANDARD_DRINK
  • # SPECIALIZED_ITEMTYPE_RECIPE_PROVISIONING_STANDARD_FOOD
  • # SPECIALIZED_ITEMTYPE_RECIPE_WOODWORKING_BLUEPRINT_FURNISHING
  • # SPECIALIZED_ITEMTYPE_SCRIBING_INK
  • # SPECIALIZED_ITEMTYPE_SIEGE_BALLISTA
  • # SPECIALIZED_ITEMTYPE_SIEGE_CATAPULT
  • # SPECIALIZED_ITEMTYPE_SIEGE_GRAVEYARD
  • # SPECIALIZED_ITEMTYPE_SIEGE_LANCER
  • # SPECIALIZED_ITEMTYPE_SIEGE_MONSTER
  • # SPECIALIZED_ITEMTYPE_SIEGE_OIL
  • # SPECIALIZED_ITEMTYPE_SIEGE_RAM
  • # SPECIALIZED_ITEMTYPE_SIEGE_TREBUCHET
  • # SPECIALIZED_ITEMTYPE_SIEGE_UNIVERSAL
  • # SPECIALIZED_ITEMTYPE_SOUL_GEM
  • # SPECIALIZED_ITEMTYPE_SPICE
  • # SPECIALIZED_ITEMTYPE_STYLE_MATERIAL
  • # SPECIALIZED_ITEMTYPE_TABARD
  • # SPECIALIZED_ITEMTYPE_TOOL
  • # SPECIALIZED_ITEMTYPE_TRASH
  • # SPECIALIZED_ITEMTYPE_TREASURE
  • # SPECIALIZED_ITEMTYPE_TROPHY_COLLECTIBLE_FRAGMENT
  • # SPECIALIZED_ITEMTYPE_TROPHY_DUNGEON_BUFF_INGREDIENT
  • # SPECIALIZED_ITEMTYPE_TROPHY_KEY
  • # SPECIALIZED_ITEMTYPE_TROPHY_KEY_FRAGMENT
  • # SPECIALIZED_ITEMTYPE_TROPHY_MATERIAL_UPGRADER
  • # SPECIALIZED_ITEMTYPE_TROPHY_MUSEUM_PIECE
  • # SPECIALIZED_ITEMTYPE_TROPHY_RECIPE_FRAGMENT
  • # SPECIALIZED_ITEMTYPE_TROPHY_RUNEBOX_FRAGMENT
  • # SPECIALIZED_ITEMTYPE_TROPHY_SCROLL
  • # SPECIALIZED_ITEMTYPE_TROPHY_SURVEY_REPORT
  • # SPECIALIZED_ITEMTYPE_TROPHY_TOY
  • # SPECIALIZED_ITEMTYPE_TROPHY_TREASURE_MAP
  • # SPECIALIZED_ITEMTYPE_TROPHY_TRIBUTE_CLUE
  • # SPECIALIZED_ITEMTYPE_TROPHY_UPGRADE_FRAGMENT
  • # SPECIALIZED_ITEMTYPE_WEAPON
  • # SPECIALIZED_ITEMTYPE_WEAPON_BOOSTER
  • # SPECIALIZED_ITEMTYPE_WEAPON_TRAIT
  • # SPECIALIZED_ITEMTYPE_WOODWORKING_BOOSTER
  • # SPECIALIZED_ITEMTYPE_WOODWORKING_MATERIAL
  • # SPECIALIZED_ITEMTYPE_WOODWORKING_RAW_MATERIAL

SetOptions

  • # SETTINGS_SET_OPTION_DO_NOT_SAVE_TO_PERSISTED_DATA
  • # SETTINGS_SET_OPTION_SAVE_TO_PERSISTED_DATA

SettingSystemPanel

  • # SETTING_PANEL_ACCESSIBILITY
  • # SETTING_PANEL_ACCOUNT
  • # SETTING_PANEL_AUDIO
  • # SETTING_PANEL_CAMERA
  • # SETTING_PANEL_CINEMATIC
  • # SETTING_PANEL_COMBAT
  • # SETTING_PANEL_DEBUG
  • # SETTING_PANEL_GAMEPLAY
  • # SETTING_PANEL_INTERFACE
  • # SETTING_PANEL_NAMEPLATES
  • # SETTING_PANEL_SOCIAL
  • # SETTING_PANEL_VIDEO

SettingSystemType

  • # SETTING_TYPE_ACCESSIBILITY
  • # SETTING_TYPE_ACCOUNT
  • # SETTING_TYPE_ACTION_BARS
  • # SETTING_TYPE_ACTIVE_COMBAT_TIP
  • # SETTING_TYPE_AUDIO
  • # SETTING_TYPE_BUFFS
  • # SETTING_TYPE_CAMERA
  • # SETTING_TYPE_CHAT_BUBBLE
  • # SETTING_TYPE_CHAT_GLOBALS
  • # SETTING_TYPE_CHAT_TABS
  • # SETTING_TYPE_COMBAT
  • # SETTING_TYPE_DEVELOPER_DEBUG
  • # SETTING_TYPE_GAMEPAD
  • # SETTING_TYPE_GRAPHICS
  • # SETTING_TYPE_IN_WORLD
  • # SETTING_TYPE_LANGUAGE
  • # SETTING_TYPE_LOOT
  • # SETTING_TYPE_NAMEPLATES
  • # SETTING_TYPE_SUBTITLES
  • # SETTING_TYPE_TUTORIAL
  • # SETTING_TYPE_UI
  • # SETTING_TYPE_VOICE

SkillPointReason

  • # SKILL_POINT_CHANGE_REASON_ACHIEVEMENT
  • # SKILL_POINT_CHANGE_REASON_ACHIEVEMENT_COMPONENT
  • # SKILL_POINT_CHANGE_REASON_ACTION
  • # SKILL_POINT_CHANGE_REASON_AVA_RANK_UP
  • # SKILL_POINT_CHANGE_REASON_CHAMPION_RANK_UP
  • # SKILL_POINT_CHANGE_REASON_IGNORE
  • # SKILL_POINT_CHANGE_REASON_INITIALIZE
  • # SKILL_POINT_CHANGE_REASON_LEVEL_UP
  • # SKILL_POINT_CHANGE_REASON_OTHER
  • # SKILL_POINT_CHANGE_REASON_PURCHASE
  • # SKILL_POINT_CHANGE_REASON_QUEST_REWARD
  • # SKILL_POINT_CHANGE_REASON_SKILL_RESET
  • # SKILL_POINT_CHANGE_REASON_SKILL_RESPEC
  • # SKILL_POINT_CHANGE_REASON_SKYSHARD
  • # SKILL_POINT_CHANGE_REASON_SKYSHARD_INSTANT_UNLOCK

StoreEntryType

  • # STORE_ENTRY_TYPE_ANTIQUITY_LEAD
  • # STORE_ENTRY_TYPE_COLLECTIBLE
  • # STORE_ENTRY_TYPE_HOUSE_WITH_TEMPLATE
  • # STORE_ENTRY_TYPE_INTERACTABLE
  • # STORE_ENTRY_TYPE_ITEM
  • # STORE_ENTRY_TYPE_MONSTER
  • # STORE_ENTRY_TYPE_QUEST_ITEM
  • # STORE_ENTRY_TYPE_SUBSTORE

StoreFailure

  • # STORE_FAILURE_ALREADY_HAVE_ANTIQUITY_LEAD
  • # STORE_FAILURE_ALREADY_HAVE_COLLECTIBLE
  • # STORE_FAILURE_ALREADY_OWN_COMBINATION_RESULT
  • # STORE_FAILURE_ALREADY_UNEARTHED_ANTIQUITY
  • # STORE_FAILURE_AT_FENCE_LIMIT
  • # STORE_FAILURE_AWARDS_ALREADY_OWNED_COLLECTIBLE
  • # STORE_FAILURE_AWARDS_FRAGMENT_OF_ALREADY_OWNED_COLLECTIBLE
  • # STORE_FAILURE_BUY_ITEM_FAILED_REQS
  • # STORE_FAILURE_CANT_BE_SOLD
  • # STORE_FAILURE_CANT_BUY_MULTIPLES
  • # STORE_FAILURE_ITEM_BUY_UNIQUE
  • # STORE_FAILURE_NOT_ENOUGH_CURRENCY
  • # STORE_FAILURE_NOT_ENOUGH_ITEM
  • # STORE_FAILURE_NOT_ENOUGH_STABLE_SPACE
  • # STORE_FAILURE_NOT_STOLEN
  • # STORE_FAILURE_NO_NEED_FOR_QUEST_ITEM
  • # STORE_FAILURE_NO_NEED_FOR_THAT_MANY_QUEST_ITEM
  • # STORE_FAILURE_REUSE_1
  • # STORE_FAILURE_REUSE_2
  • # STORE_FAILURE_REUSE_3
  • # STORE_FAILURE_REUSE_4
  • # STORE_FAILURE_REUSE_5
  • # STORE_FAILURE_REUSE_6
  • # STORE_FAILURE_SELL_FAILED_MONEY_CAP
  • # STORE_FAILURE_STOLEN
  • # STORE_FAILURE_WORTHLESS_TO_FENCE

ScryingActiveSkillUseResult

  • # SCRYING_ACTIVE_SKILL_USE_RESULT_CANNOT_BOMB_WILDCARD
  • # SCRYING_ACTIVE_SKILL_USE_RESULT_CANNOT_CAPTURE_WILDCARD
  • # SCRYING_ACTIVE_SKILL_USE_RESULT_CANNOT_SELECT_OWNED
  • # SCRYING_ACTIVE_SKILL_USE_RESULT_GAME_OVER
  • # SCRYING_ACTIVE_SKILL_USE_RESULT_HEX_MUST_BE_ADJACENT
  • # SCRYING_ACTIVE_SKILL_USE_RESULT_HEX_MUST_BE_REACHABLE
  • # SCRYING_ACTIVE_SKILL_USE_RESULT_INVALID_SKILL
  • # SCRYING_ACTIVE_SKILL_USE_RESULT_INVALID_TARGET_HEX
  • # SCRYING_ACTIVE_SKILL_USE_RESULT_MISSING_SECOND_TARGET
  • # SCRYING_ACTIVE_SKILL_USE_RESULT_NO_AFFECTED_HEXES
  • # SCRYING_ACTIVE_SKILL_USE_RESULT_OUT_OF_NORMAL_ACTIONS
  • # SCRYING_ACTIVE_SKILL_USE_RESULT_OUT_OF_SPECIAL_ACTIONS
  • # SCRYING_ACTIVE_SKILL_USE_RESULT_SKILL_NOT_UNLOCKED
  • # SCRYING_ACTIVE_SKILL_USE_RESULT_SUCCESS

ScryingGridDirection

  • # SCRYING_GRID_DIRECTION_DOWN
  • # SCRYING_GRID_DIRECTION_DOWN_LEFT
  • # SCRYING_GRID_DIRECTION_DOWN_RIGHT
  • # SCRYING_GRID_DIRECTION_INVALID
  • # SCRYING_GRID_DIRECTION_UP
  • # SCRYING_GRID_DIRECTION_UP_LEFT
  • # SCRYING_GRID_DIRECTION_UP_RIGHT

ScryingHexagonType

  • # SCRYING_HEX_TYPE_EIGHT
  • # SCRYING_HEX_TYPE_FIVE
  • # SCRYING_HEX_TYPE_FOUR
  • # SCRYING_HEX_TYPE_GOAL
  • # SCRYING_HEX_TYPE_INVALID
  • # SCRYING_HEX_TYPE_ONE
  • # SCRYING_HEX_TYPE_OWNED
  • # SCRYING_HEX_TYPE_SEVEN
  • # SCRYING_HEX_TYPE_SIX
  • # SCRYING_HEX_TYPE_SPECIAL
  • # SCRYING_HEX_TYPE_THREE
  • # SCRYING_HEX_TYPE_TWO

ScryingPassiveSkill

  • # SCRYING_PASSIVE_SKILL_ANTIQUARIAN_INSIGHT
  • # SCRYING_PASSIVE_SKILL_AUGURIST_PATIENCE
  • # SCRYING_PASSIVE_SKILL_FUTURE_FOCUS
  • # SCRYING_PASSIVE_SKILL_PREEMPTIVE_POWER

SendMailResult

  • # MAIL_SEND_RESULT_CANCELED
  • # MAIL_SEND_RESULT_CANT_SEND_CASH_COD
  • # MAIL_SEND_RESULT_CANT_SEND_TO_SELF
  • # MAIL_SEND_RESULT_FAIL_BLANK_MAIL
  • # MAIL_SEND_RESULT_FAIL_DB_ERROR
  • # MAIL_SEND_RESULT_FAIL_IGNORED
  • # MAIL_SEND_RESULT_FAIL_INVALID_NAME
  • # MAIL_SEND_RESULT_FAIL_IN_PROGRESS
  • # MAIL_SEND_RESULT_FAIL_MAILBOX_FULL
  • # MAIL_SEND_RESULT_FAIL_RESTRICTED_COMMUNICATION
  • # MAIL_SEND_RESULT_INVALID_ITEM
  • # MAIL_SEND_RESULT_MAILBOX_NOT_OPEN
  • # MAIL_SEND_RESULT_MAIL_DISABLED
  • # MAIL_SEND_RESULT_NOT_ENOUGH_ITEMS_FOR_COD
  • # MAIL_SEND_RESULT_NOT_ENOUGH_MONEY
  • # MAIL_SEND_RESULT_RECIPIENT_NOT_FOUND
  • # MAIL_SEND_RESULT_SUCCESS
  • # MAIL_SEND_RESULT_TOO_MANY_ATTACHMENTS

ScribingErrorResult

  • # SCRIBING_ERROR_RESULT_CANNOT_OVERWRITE_CRAFTED_ABILITY
  • # SCRIBING_ERROR_RESULT_CRAFTED_ABILITY_ALREADY_UNLOCKED
  • # SCRIBING_ERROR_RESULT_CRAFTED_ABILITY_NOT_UNLOCKED
  • # SCRIBING_ERROR_RESULT_CRAFTED_ABILITY_SCRIPT_NOT_LOCKED
  • # SCRIBING_ERROR_RESULT_CRAFTED_ABILITY_SCRIPT_NOT_UNLOCKED
  • # SCRIBING_ERROR_RESULT_DUPLICATE_CRAFTED_ABILITY
  • # SCRIBING_ERROR_RESULT_FAILED_SKILL_TRANSITION
  • # SCRIBING_ERROR_RESULT_FAILED_TO_REMOVE_CRAFTED_ABILITY
  • # SCRIBING_ERROR_RESULT_FAILURE_TO_LOCK_CRAFTED_ABILITY_SCRIPT
  • # SCRIBING_ERROR_RESULT_FAILURE_TO_UNLOCK_CRAFTED_ABILITY_SCRIPT
  • # SCRIBING_ERROR_RESULT_INVALID_CRAFTED_ABILITY_DEF
  • # SCRIBING_ERROR_RESULT_INVALID_CRAFTED_ABILITY_SCRIPT_DEF
  • # SCRIBING_ERROR_RESULT_INVALID_CRAFTED_ABILITY_TYPE
  • # SCRIBING_ERROR_RESULT_INVALID_ENTRY_POINT
  • # SCRIBING_ERROR_RESULT_INVALID_LINKED_SKILL
  • # SCRIBING_ERROR_RESULT_MARKED_FOR_DELETE
  • # SCRIBING_ERROR_RESULT_NONE
  • # SCRIBING_ERROR_RESULT_NOT_ALLOWED_IN_VENGEANCE
  • # SCRIBING_ERROR_RESULT_NO_SCRIPTS_UPDATED
  • # SCRIBING_ERROR_RESULT_PRIMARY_CRAFTED_ABILITY_SCRIPT_DISABLED
  • # SCRIBING_ERROR_RESULT_PRIMARY_CRAFTED_ABILITY_SCRIPT_NOT_UNLOCKED
  • # SCRIBING_ERROR_RESULT_SECONDARY_CRAFTED_ABILITY_SCRIPT_DISABLED
  • # SCRIBING_ERROR_RESULT_SECONDARY_CRAFTED_ABILITY_SCRIPT_NOT_UNLOCKED
  • # SCRIBING_ERROR_RESULT_TERTIARY_CRAFTED_ABILITY_SCRIPT_DISABLED
  • # SCRIBING_ERROR_RESULT_TERTIARY_CRAFTED_ABILITY_SCRIPT_NOT_UNLOCKED

ScribingTooltipDisplayFlags

  • # SCRIBING_TOOLTIP_DISPLAY_FLAGS_SCRIPT_COMPATIBILITY_ERROR
  • # SCRIBING_TOOLTIP_DISPLAY_FLAGS_SCRIPT_LOCKED_ERROR
  • # SCRIBING_TOOLTIP_DISPLAY_FLAGS_SHOW_ACQUIRE_HINT
  • # SCRIBING_TOOLTIP_DISPLAY_FLAGS_SHOW_ERRORS
  • # SCRIBING_TOOLTIP_DISPLAY_FLAGS_SHOW_SELECTED_SCRIPTS

ShaderEffectType

  • # SHADER_EFFECT_TYPE_CAUSTIC
  • # SHADER_EFFECT_TYPE_GAUSSIAN_BLUR
  • # SHADER_EFFECT_TYPE_HALO
  • # SHADER_EFFECT_TYPE_MOTION_BLUR
  • # SHADER_EFFECT_TYPE_NONE
  • # SHADER_EFFECT_TYPE_RADIAL_BLUR
  • # SHADER_EFFECT_TYPE_WAVE

ScriptProfilerRecordDataType

  • # SCRIPT_PROFILER_RECORD_DATA_TYPE_CFUNCTION
  • # SCRIPT_PROFILER_RECORD_DATA_TYPE_CLOSURE
  • # SCRIPT_PROFILER_RECORD_DATA_TYPE_GARBAGE_COLLECTION
  • # SCRIPT_PROFILER_RECORD_DATA_TYPE_INVALID
  • # SCRIPT_PROFILER_RECORD_DATA_TYPE_USER_EVENT

T

TooltipGameDataType

  • # TOOLTIP_GAME_DATA_CHAMPION_PROGRESSION
  • # TOOLTIP_GAME_DATA_CHARGES
  • # TOOLTIP_GAME_DATA_CONDITION
  • # TOOLTIP_GAME_DATA_DIVIDER
  • # TOOLTIP_GAME_DATA_EQUIPPED_INFO
  • # TOOLTIP_GAME_DATA_ITEM_ICON
  • # TOOLTIP_GAME_DATA_MYTHIC_OR_STOLEN
  • # TOOLTIP_GAME_DATA_NONE
  • # TOOLTIP_GAME_DATA_PROGRESSION
  • # TOOLTIP_GAME_DATA_PROGRESS_BAR
  • # TOOLTIP_GAME_DATA_SKILL_UPGRADE
  • # TOOLTIP_GAME_DATA_TEAM_SCORE

TradeskillResult

  • # CRAFTING_RESULT_ALREADY_RESEARCHING
  • # CRAFTING_RESULT_BUSY
  • # CRAFTING_RESULT_CANNOT_AFFORD
  • # CRAFTING_RESULT_CANNOT_RESEARCH_RETRAITED_ITEM
  • # CRAFTING_RESULT_CANT_DECONSTRUCT_WORN
  • # CRAFTING_RESULT_CRAFT_SUCCESS
  • # CRAFTING_RESULT_DECONSTRUCT_BAD_QUANTITY
  • # CRAFTING_RESULT_DECONSTRUCT_SUCCESS
  • # CRAFTING_RESULT_EMPTY_SCRIPT_SLOT
  • # CRAFTING_RESULT_FAILED_TO_ADD_CRAFTING_RESULT
  • # CRAFTING_RESULT_FAIL_MATERIAL_REQUIREMENTS
  • # CRAFTING_RESULT_FAIL_PATTERN_REQUIREMENTS
  • # CRAFTING_RESULT_GRIMOIRE_DISABLED
  • # CRAFTING_RESULT_IMPROVE_FAILED
  • # CRAFTING_RESULT_INTERNAL_ERROR
  • # CRAFTING_RESULT_INTERRUPTED
  • # CRAFTING_RESULT_INVALID_ALCHEMY_INGREDIENT
  • # CRAFTING_RESULT_INVALID_BASE
  • # CRAFTING_RESULT_INVALID_CRAFTING_RESULT
  • # CRAFTING_RESULT_INVALID_GRIMOIRE
  • # CRAFTING_RESULT_INVALID_MATERIAL
  • # CRAFTING_RESULT_INVALID_PATTERN
  • # CRAFTING_RESULT_INVALID_REAGENT
  • # CRAFTING_RESULT_INVALID_RESEARCH
  • # CRAFTING_RESULT_INVALID_RESEARCH_TRADESKILL
  • # CRAFTING_RESULT_INVALID_RUNE
  • # CRAFTING_RESULT_INVALID_SCRIBING_COMBINATION
  • # CRAFTING_RESULT_INVALID_SCRIPT
  • # CRAFTING_RESULT_INVALID_STYLE_MATERIAL
  • # CRAFTING_RESULT_INVALID_TRAIT_MATERIAL
  • # CRAFTING_RESULT_INVENTORY_FULL
  • # CRAFTING_RESULT_ITEM_CRAFT_UNIQUE
  • # CRAFTING_RESULT_ITEM_NOT_DECONSTRUCTABLE
  • # CRAFTING_RESULT_ITEM_NOT_IMPROVABLE
  • # CRAFTING_RESULT_ITEM_NOT_REFINEABLE
  • # CRAFTING_RESULT_ITEM_NOT_RESEARCHABLE
  • # CRAFTING_RESULT_MUST_LEARN_STYLE
  • # CRAFTING_RESULT_MUST_LEARN_TRAIT
  • # CRAFTING_RESULT_NEEDS_SMITHING_MATERIAL
  • # CRAFTING_RESULT_NEEDS_STYLE_MATERIAL
  • # CRAFTING_RESULT_NEEDS_TRAIT_MATERIAL
  • # CRAFTING_RESULT_NEED_BASE_RANK
  • # CRAFTING_RESULT_NEED_COMPONENTS_FOR_CRAFT
  • # CRAFTING_RESULT_NEED_DECONSTRUCT_RANK
  • # CRAFTING_RESULT_NEED_ENCHANTING_QUALITY_RANK
  • # CRAFTING_RESULT_NEED_ENCHANTING_RANK
  • # CRAFTING_RESULT_NEED_ITEM_TO_RESEARCH
  • # CRAFTING_RESULT_NEED_RANK_FOR_CRAFT
  • # CRAFTING_RESULT_NEED_RECIPE_QUALITY_RANK
  • # CRAFTING_RESULT_NEED_RECIPE_RANK
  • # CRAFTING_RESULT_NEED_REFINE_RANK
  • # CRAFTING_RESULT_NEED_REQUIREMENTS_FOR_CRAFT
  • # CRAFTING_RESULT_NEED_UNLOCK_TO_DECONSTRUCT
  • # CRAFTING_RESULT_NEED_UNLOCK_TO_RESEARCH
  • # CRAFTING_RESULT_NOT_HOUSE_OWNER
  • # CRAFTING_RESULT_NO_ITEM_TO_DECONSTRUCT
  • # CRAFTING_RESULT_NO_ITEM_TO_REFINE
  • # CRAFTING_RESULT_NO_ITEM_TO_RESEARCH
  • # CRAFTING_RESULT_NO_MATCH
  • # CRAFTING_RESULT_NO_RECIPE
  • # CRAFTING_RESULT_NO_RESULT
  • # CRAFTING_RESULT_REFINE_SUCCESS
  • # CRAFTING_RESULT_SCRIBING_DISABLED
  • # CRAFTING_RESULT_SKILL_UNCHANGED
  • # CRAFTING_RESULT_SOME_STATIONS_NOT_CONSUMED
  • # CRAFTING_RESULT_TOO_FEW_REAGENTS
  • # CRAFTING_RESULT_TOO_LOW_LEVEL_FOR_STYLE
  • # CRAFTING_RESULT_TOO_MANY_CRAFTING_INPUTS
  • # CRAFTING_RESULT_TOO_MANY_CRAFTING_ITERATIONS
  • # CRAFTING_RESULT_TOO_MANY_CRAFTING_RESULTS
  • # CRAFTING_RESULT_TOO_MANY_REAGENTS
  • # CRAFTING_RESULT_TOO_MANY_RESEARCH
  • # CRAFTING_RESULT_UNKNOWN_RECIPE
  • # CRAFTING_RESULT_UNKNOWN_SKILL_DECONSTRUCT
  • # CRAFTING_RESULT_UNKNOWN_SKILL_REFINE
  • # CRAFTING_RESULT_UNOWNED_GRIMOIRE
  • # CRAFTING_RESULT_UNOWNED_SCRIPT
  • # CRAFTING_RESULT_WRONG_ADDITIVE_CATEGORY
  • # CRAFTING_RESULT_WRONG_BOOSTER
  • # CRAFTING_RESULT_WRONG_STYLE_CRAFT
  • # CRAFTING_RESULT_WRONG_TARGET_CRAFT
  • # CRAFTING_RESULT_WRONG_TARGET_DECONSTRUCT
  • # CRAFTING_RESULT_WRONG_TARGET_REFINE
  • # CRAFTING_RESULT_WRONG_TRADESKILL_FOR_CRAFT

TraitBonus

  • # TRAIT_BONUS_AGGRESSIVE
  • # TRAIT_BONUS_AUGMENTED
  • # TRAIT_BONUS_BLOODTHIRSTY
  • # TRAIT_BONUS_BOLSTERED
  • # TRAIT_BONUS_CHARGED
  • # TRAIT_BONUS_DECISIVE
  • # TRAIT_BONUS_POWERED
  • # TRAIT_BONUS_PROLIFIC
  • # TRAIT_BONUS_QUICKENED
  • # TRAIT_BONUS_STURDY
  • # TRAIT_BONUS_SWIFT
  • # TRAIT_BONUS_TRAINING_XP
  • # TRAIT_BONUS_WELL_FITTED

TrackerGoalTextError

  • # TRACKER_GOAL_DEFAULT_TEXT_ERROR_DEFAULT_TRACKER_GOAL_TEXT
  • # TRACKER_GOAL_DEFAULT_TEXT_ERROR_PLAYER_DIED
  • # TRACKER_GOAL_DEFAULT_TEXT_ERROR_PLAYER_LOGOFF

TimeFormatPrecisionCode

  • # TIME_FORMAT_PRECISION_MILLISECONDS
  • # TIME_FORMAT_PRECISION_MILLISECONDS_NO_HOURS_OR_DAYS
  • # TIME_FORMAT_PRECISION_SECONDS
  • # TIME_FORMAT_PRECISION_TENTHS
  • # TIME_FORMAT_PRECISION_TENTHS_RELEVANT
  • # TIME_FORMAT_PRECISION_TWELVE_HOUR
  • # TIME_FORMAT_PRECISION_TWELVE_HOUR_NO_SECONDS
  • # TIME_FORMAT_PRECISION_TWENTY_FOUR_HOUR

TimeFormatStyleCode

  • # TIME_FORMAT_STYLE_CAST_TIME
  • # TIME_FORMAT_STYLE_CHANNEL_TIME
  • # TIME_FORMAT_STYLE_CLOCK_TIME
  • # TIME_FORMAT_STYLE_COLONS
  • # TIME_FORMAT_STYLE_COOLDOWN_TIME
  • # TIME_FORMAT_STYLE_DESCRIPTIVE
  • # TIME_FORMAT_STYLE_DESCRIPTIVE_MINIMAL
  • # TIME_FORMAT_STYLE_DESCRIPTIVE_MINIMAL_HIDE_ZEROES
  • # TIME_FORMAT_STYLE_DESCRIPTIVE_MINIMAL_SHOW_TENTHS_SECS
  • # TIME_FORMAT_STYLE_DESCRIPTIVE_SHORT
  • # TIME_FORMAT_STYLE_DESCRIPTIVE_SHORT_SHOW_ZERO_SECS
  • # TIME_FORMAT_STYLE_DURATION
  • # TIME_FORMAT_STYLE_RELATIVE_TIMESTAMP
  • # TIME_FORMAT_STYLE_SHOW_LARGEST_TWO_UNITS
  • # TIME_FORMAT_STYLE_SHOW_LARGEST_UNIT
  • # TIME_FORMAT_STYLE_SHOW_LARGEST_UNIT_DESCRIPTIVE
  • # TIME_FORMAT_STYLE_SHOW_LARGEST_UNIT_DESCRIPTIVE_COLOR
  • # TIME_FORMAT_STYLE_SHOW_LARGEST_UNIT_DESCRIPTIVE_SHORT

TradeActionResult

  • # TRADE_ACTION_RESULT_ADD_ITEM_DUPLICATE
  • # TRADE_ACTION_RESULT_DISABLED
  • # TRADE_ACTION_RESULT_IGNORING_YOU
  • # TRADE_ACTION_RESULT_INVALID_TRADE_SLOT
  • # TRADE_ACTION_RESULT_ITEM_ADD_LOCKED
  • # TRADE_ACTION_RESULT_ITEM_IS_BOUND
  • # TRADE_ACTION_RESULT_ITEM_IS_STOLEN
  • # TRADE_ACTION_RESULT_ITEM_UNIQUE_FROM_OTHER
  • # TRADE_ACTION_RESULT_NEED_ALLIANCE_FOR_TRADE
  • # TRADE_ACTION_RESULT_NEED_PLAYER_FOR_TRADE
  • # TRADE_ACTION_RESULT_NOT_CONSIDERING_TRADE_INVITE
  • # TRADE_ACTION_RESULT_NOT_ENOUGH_EMPTY_SLOTS
  • # TRADE_ACTION_RESULT_NOT_ENOUGH_SLOTS
  • # TRADE_ACTION_RESULT_NOT_TRADING
  • # TRADE_ACTION_RESULT_NOT_WAITING_TRADE_INVITE
  • # TRADE_ACTION_RESULT_ON_TRADE_COOLDOWN
  • # TRADE_ACTION_RESULT_OTHER_HAS_TOO_MUCH_MONEY
  • # TRADE_ACTION_RESULT_OTHER_IS_MISSING_MONEY
  • # TRADE_ACTION_RESULT_OTHER_PLAYER_MISSING
  • # TRADE_ACTION_RESULT_PARTICIPANT_IS_DEAD
  • # TRADE_ACTION_RESULT_SUCCESS
  • # TRADE_ACTION_RESULT_TARGET_IS_TRADING
  • # TRADE_ACTION_RESULT_TOO_FAR_TO_TRADE
  • # TRADE_ACTION_RESULT_TRADE_INVITE_ALREADY_SENT
  • # TRADE_ACTION_RESULT_TRADE_INVITE_FAILED
  • # TRADE_ACTION_RESULT_TRADE_INVITE_PENDING
  • # TRADE_ACTION_RESULT_TRADE_INVITE_WHEN_ACTIVE
  • # TRADE_ACTION_RESULT_TRADE_SELF_ERROR
  • # TRADE_ACTION_RESULT_TRADE_TARGET_REQUIRED
  • # TRADE_ACTION_RESULT_UKNOWN_ITEM
  • # TRADE_ACTION_RESULT_YOU_ARE_BUSY
  • # TRADE_ACTION_RESULT_YOU_ARE_MISSING_MONEY
  • # TRADE_ACTION_RESULT_YOU_HAVE_TOO_MUCH_MONEY

TradingHouseCategoryHeader

  • # TRADING_HOUSE_CATEGORY_HEADER_ALL_ITEMS
  • # TRADING_HOUSE_CATEGORY_HEADER_APPAREL
  • # TRADING_HOUSE_CATEGORY_HEADER_COMPANION_EQUIPMENT
  • # TRADING_HOUSE_CATEGORY_HEADER_CONSUMABLES
  • # TRADING_HOUSE_CATEGORY_HEADER_FURNISHINGS
  • # TRADING_HOUSE_CATEGORY_HEADER_GLYPHS
  • # TRADING_HOUSE_CATEGORY_HEADER_JEWELRY
  • # TRADING_HOUSE_CATEGORY_HEADER_MATERIALS
  • # TRADING_HOUSE_CATEGORY_HEADER_MISC
  • # TRADING_HOUSE_CATEGORY_HEADER_WEAPONS

TradingHouseFeatureCategory

  • # TRADING_HOUSE_FEATURE_CATEGORY_ENCHANTMENT
  • # TRADING_HOUSE_FEATURE_CATEGORY_ITEM_CATEGORY
  • # TRADING_HOUSE_FEATURE_CATEGORY_LEVEL_RANGE
  • # TRADING_HOUSE_FEATURE_CATEGORY_PRICE_RANGE
  • # TRADING_HOUSE_FEATURE_CATEGORY_QUALITY
  • # TRADING_HOUSE_FEATURE_CATEGORY_TRAIT

TradingHouseFilterType

  • # TRADING_HOUSE_FILTER_TYPE_ARMOR
  • # TRADING_HOUSE_FILTER_TYPE_CHAMPION_POINTS
  • # TRADING_HOUSE_FILTER_TYPE_ENCHANTMENT
  • # TRADING_HOUSE_FILTER_TYPE_EQUIP
  • # TRADING_HOUSE_FILTER_TYPE_FURNITURE_CATEGORY
  • # TRADING_HOUSE_FILTER_TYPE_FURNITURE_SUBCATEGORY
  • # TRADING_HOUSE_FILTER_TYPE_GAMEPLAY_ACTOR_CATEGORY
  • # TRADING_HOUSE_FILTER_TYPE_ITEM
  • # TRADING_HOUSE_FILTER_TYPE_LEVEL
  • # TRADING_HOUSE_FILTER_TYPE_NAME_HASH
  • # TRADING_HOUSE_FILTER_TYPE_PRICE
  • # TRADING_HOUSE_FILTER_TYPE_QUALITY
  • # TRADING_HOUSE_FILTER_TYPE_SPECIALIZED_ITEM
  • # TRADING_HOUSE_FILTER_TYPE_TRAIT
  • # TRADING_HOUSE_FILTER_TYPE_WEAPON

TradingHouseResult

  • # TRADING_HOUSE_RESULT_AWAITING_INITIAL_STATUS
  • # TRADING_HOUSE_RESULT_CANCEL_SALE_PENDING
  • # TRADING_HOUSE_RESULT_CANT_AFFORD_BUYPRICE
  • # TRADING_HOUSE_RESULT_CANT_AFFORD_POST_FEE
  • # TRADING_HOUSE_RESULT_CANT_BUY_YOUR_OWN_POSTS
  • # TRADING_HOUSE_RESULT_CANT_POST_BOUND
  • # TRADING_HOUSE_RESULT_CANT_POST_FROM_THAT_BAG
  • # TRADING_HOUSE_RESULT_CANT_POST_LOCKED
  • # TRADING_HOUSE_RESULT_CANT_POST_STOLEN
  • # TRADING_HOUSE_RESULT_CANT_SELL_FOR_FREE
  • # TRADING_HOUSE_RESULT_CANT_SELL_FOR_OVER_MAX_AMOUNT
  • # TRADING_HOUSE_RESULT_CANT_SWITCH_GUILDS_WHILE_AWAITING_RESPONSE
  • # TRADING_HOUSE_RESULT_GUILD_TOO_SMALL
  • # TRADING_HOUSE_RESULT_INVALID_GUILD_ID
  • # TRADING_HOUSE_RESULT_ITEM_NOT_FOUND
  • # TRADING_HOUSE_RESULT_LISTINGS_PENDING
  • # TRADING_HOUSE_RESULT_NAME_MATCH_PENDING
  • # TRADING_HOUSE_RESULT_NOT_A_MEMBER
  • # TRADING_HOUSE_RESULT_NOT_IN_A_GUILD
  • # TRADING_HOUSE_RESULT_NOT_OPEN
  • # TRADING_HOUSE_RESULT_NO_NAME_SEARCH_DATA
  • # TRADING_HOUSE_RESULT_NO_PERMISSION
  • # TRADING_HOUSE_RESULT_POST_PENDING
  • # TRADING_HOUSE_RESULT_PURCHASE_PENDING
  • # TRADING_HOUSE_RESULT_QUEUED_POST
  • # TRADING_HOUSE_RESULT_SEARCH_PENDING
  • # TRADING_HOUSE_RESULT_SEARCH_RATE_EXCEEDED
  • # TRADING_HOUSE_RESULT_SUCCESS
  • # TRADING_HOUSE_RESULT_TOO_MANY_POSTS

TradingHouseSearchOutcome

  • # TRADING_HOUSE_SEARCH_OUTCOME_ALL_RESULTS_PURCHASED
  • # TRADING_HOUSE_SEARCH_OUTCOME_HAS_RESULTS
  • # TRADING_HOUSE_SEARCH_OUTCOME_NAME_SEARCH_TOO_SHORT
  • # TRADING_HOUSE_SEARCH_OUTCOME_NO_NAME_MATCHES
  • # TRADING_HOUSE_SEARCH_OUTCOME_NO_RESULTS

TributeBoardLocation

  • # TRIBUTE_BOARD_LOCATION_CREATED_CARD_INTRO
  • # TRIBUTE_BOARD_LOCATION_DOCKS
  • # TRIBUTE_BOARD_LOCATION_DOCKS_DECK
  • # TRIBUTE_BOARD_LOCATION_DOCKS_DECK_INTRO
  • # TRIBUTE_BOARD_LOCATION_DOCKS_DISCARD
  • # TRIBUTE_BOARD_LOCATION_OPPONENT_BOARD_ACTION
  • # TRIBUTE_BOARD_LOCATION_OPPONENT_BOARD_AGENT
  • # TRIBUTE_BOARD_LOCATION_OPPONENT_COOLDOWN
  • # TRIBUTE_BOARD_LOCATION_OPPONENT_DECK
  • # TRIBUTE_BOARD_LOCATION_OPPONENT_DECK_INTRO
  • # TRIBUTE_BOARD_LOCATION_OPPONENT_HAND
  • # TRIBUTE_BOARD_LOCATION_OPPONENT_PERM_REMOVED
  • # TRIBUTE_BOARD_LOCATION_OPPONENT_PRISON
  • # TRIBUTE_BOARD_LOCATION_PLAYER_BOARD_ACTION
  • # TRIBUTE_BOARD_LOCATION_PLAYER_BOARD_AGENT
  • # TRIBUTE_BOARD_LOCATION_PLAYER_COOLDOWN
  • # TRIBUTE_BOARD_LOCATION_PLAYER_DECK
  • # TRIBUTE_BOARD_LOCATION_PLAYER_DECK_INTRO
  • # TRIBUTE_BOARD_LOCATION_PLAYER_HAND
  • # TRIBUTE_BOARD_LOCATION_PLAYER_PERM_REMOVED
  • # TRIBUTE_BOARD_LOCATION_PLAYER_PRISON

TributeCardPile

  • # TRIBUTE_CARD_PILE_BOARD_ACTION
  • # TRIBUTE_CARD_PILE_BOARD_AGENT
  • # TRIBUTE_CARD_PILE_COOLDOWN
  • # TRIBUTE_CARD_PILE_DECK
  • # TRIBUTE_CARD_PILE_DOCKS
  • # TRIBUTE_CARD_PILE_DOCKS_DECK
  • # TRIBUTE_CARD_PILE_DOCKS_DISCARD
  • # TRIBUTE_CARD_PILE_HAND
  • # TRIBUTE_CARD_PILE_PERM_REMOVED

TributeCardStateFlags

  • # TRIBUTE_CARD_STATE_FLAGS_BUYABLE
  • # TRIBUTE_CARD_STATE_FLAGS_CALLOUT
  • # TRIBUTE_CARD_STATE_FLAGS_DAMAGEABLE
  • # TRIBUTE_CARD_STATE_FLAGS_HIGHLIGHTED
  • # TRIBUTE_CARD_STATE_FLAGS_PLAYABLE
  • # TRIBUTE_CARD_STATE_FLAGS_STACK_DAMAGEABLE
  • # TRIBUTE_CARD_STATE_FLAGS_STACK_PLAYABLE
  • # TRIBUTE_CARD_STATE_FLAGS_TARGETABLE
  • # TRIBUTE_CARD_STATE_FLAGS_TARGETED

TributeCardTypeFilter

  • # TRIBUTE_CARD_TYPE_FILTER_ACTION
  • # TRIBUTE_CARD_TYPE_FILTER_AGENT
  • # TRIBUTE_CARD_TYPE_FILTER_ANY
  • # TRIBUTE_CARD_TYPE_FILTER_CONTRACT
  • # TRIBUTE_CARD_TYPE_FILTER_CURSE
  • # TRIBUTE_CARD_TYPE_FILTER_NON_CONTRACT
  • # TRIBUTE_CARD_TYPE_FILTER_SAME_SUIT

TributeClubRank

  • # TRIBUTE_CLUB_RANK_ADEPT
  • # TRIBUTE_CLUB_RANK_EXPERT
  • # TRIBUTE_CLUB_RANK_INITIATE
  • # TRIBUTE_CLUB_RANK_MASTER
  • # TRIBUTE_CLUB_RANK_NOVICE
  • # TRIBUTE_CLUB_RANK_REGULAR
  • # TRIBUTE_CLUB_RANK_TRAINEE
  • # TRIBUTE_CLUB_RANK_VETERAN

TributeGameFlowState

  • # TRIBUTE_GAME_FLOW_STATE_BOARD_SETUP
  • # TRIBUTE_GAME_FLOW_STATE_GAME_OVER
  • # TRIBUTE_GAME_FLOW_STATE_INACTIVE
  • # TRIBUTE_GAME_FLOW_STATE_INTRO
  • # TRIBUTE_GAME_FLOW_STATE_PATRON_DRAFT
  • # TRIBUTE_GAME_FLOW_STATE_PLAYING

TributeInviteState

  • # TRIBUTE_INVITE_STATE_GAME_PENDING
  • # TRIBUTE_INVITE_STATE_INVITE_ACCEPTED
  • # TRIBUTE_INVITE_STATE_INVITE_CONSIDERING
  • # TRIBUTE_INVITE_STATE_INVITE_REQUESTING
  • # TRIBUTE_INVITE_STATE_NONE

TributeMatchEvent

  • # TRIBUTE_MATCH_EVENT_ACTIVE_PLAYER_AFK
  • # TRIBUTE_MATCH_EVENT_ALREADY_IN_MATCH
  • # TRIBUTE_MATCH_EVENT_CAMPAIGN_ENDED
  • # TRIBUTE_MATCH_EVENT_CAMPAIGN_MATCH_TYPE_MISMATCH
  • # TRIBUTE_MATCH_EVENT_CAMPAIGN_MISMATCH
  • # TRIBUTE_MATCH_EVENT_CAMPAIGN_NOT_STARTED
  • # TRIBUTE_MATCH_EVENT_CANNOT_ACCEPT
  • # TRIBUTE_MATCH_EVENT_CANNOT_CANCEL
  • # TRIBUTE_MATCH_EVENT_CANNOT_CONCEDE
  • # TRIBUTE_MATCH_EVENT_CANNOT_DECLINE
  • # TRIBUTE_MATCH_EVENT_CANNOT_FORFEIT
  • # TRIBUTE_MATCH_EVENT_CANNOT_WIN
  • # TRIBUTE_MATCH_EVENT_FAILED_SETUP
  • # TRIBUTE_MATCH_EVENT_FORCED_SHUTDOWN
  • # TRIBUTE_MATCH_EVENT_INVALID_INVITE
  • # TRIBUTE_MATCH_EVENT_INVALID_INVITER
  • # TRIBUTE_MATCH_EVENT_MATCHES_DISABLED
  • # TRIBUTE_MATCH_EVENT_MATCH_FULL
  • # TRIBUTE_MATCH_EVENT_NATURAL_SHUTDOWN
  • # TRIBUTE_MATCH_EVENT_NONE
  • # TRIBUTE_MATCH_EVENT_NOT_IN_MATCH
  • # TRIBUTE_MATCH_EVENT_NO_ACTIVE_CAMPAIGN
  • # TRIBUTE_MATCH_EVENT_PLAYER_ACCEPT
  • # TRIBUTE_MATCH_EVENT_PLAYER_CANCEL
  • # TRIBUTE_MATCH_EVENT_PLAYER_CONCEDE
  • # TRIBUTE_MATCH_EVENT_PLAYER_DEATH
  • # TRIBUTE_MATCH_EVENT_PLAYER_DECLINE
  • # TRIBUTE_MATCH_EVENT_PLAYER_EXIT
  • # TRIBUTE_MATCH_EVENT_PLAYER_FORFEIT
  • # TRIBUTE_MATCH_EVENT_PLAYER_LOST
  • # TRIBUTE_MATCH_EVENT_PLAYER_WON
  • # TRIBUTE_MATCH_EVENT_PROXY_DESTROY
  • # TRIBUTE_MATCH_EVENT_RANKED_MATCHES_DISABLED
  • # TRIBUTE_MATCH_EVENT_RECENTLY_DECLINED
  • # TRIBUTE_MATCH_EVENT_REGION_SHUTDOWN
  • # TRIBUTE_MATCH_EVENT_SELF_ACTIVE_TRIBUTE
  • # TRIBUTE_MATCH_EVENT_SELF_CONSIDERING_INVITE
  • # TRIBUTE_MATCH_EVENT_SELF_CRAFTING
  • # TRIBUTE_MATCH_EVENT_SELF_CS_CAMPAIGN_DISABLED
  • # TRIBUTE_MATCH_EVENT_SELF_CS_DISABLED
  • # TRIBUTE_MATCH_EVENT_SELF_DEAD
  • # TRIBUTE_MATCH_EVENT_SELF_INELIGIBLE_AREA
  • # TRIBUTE_MATCH_EVENT_SELF_IN_COMBAT
  • # TRIBUTE_MATCH_EVENT_SELF_IN_MATCH
  • # TRIBUTE_MATCH_EVENT_SELF_LOADING
  • # TRIBUTE_MATCH_EVENT_SELF_MATCH_REJECT_INVITE_TYPE
  • # TRIBUTE_MATCH_EVENT_SELF_NOT_INITIALIZED
  • # TRIBUTE_MATCH_EVENT_SELF_NO_ACCESS
  • # TRIBUTE_MATCH_EVENT_SELF_ON_TIMEOUT
  • # TRIBUTE_MATCH_EVENT_SELF_PENDING_REQUEST
  • # TRIBUTE_MATCH_EVENT_SELF_QUEUED
  • # TRIBUTE_MATCH_EVENT_SELF_SWIMMING
  • # TRIBUTE_MATCH_EVENT_SELF_TRAVELING
  • # TRIBUTE_MATCH_EVENT_SELF_UNAVAILABLE
  • # TRIBUTE_MATCH_EVENT_SYSTEM_DISBAND
  • # TRIBUTE_MATCH_EVENT_TARGET_ACTIVE_TRIBUTE
  • # TRIBUTE_MATCH_EVENT_TARGET_CONSIDERING_INVITE
  • # TRIBUTE_MATCH_EVENT_TARGET_CRAFTING
  • # TRIBUTE_MATCH_EVENT_TARGET_CS_CAMPAIGN_DISABLED
  • # TRIBUTE_MATCH_EVENT_TARGET_CS_DISABLED
  • # TRIBUTE_MATCH_EVENT_TARGET_DEAD
  • # TRIBUTE_MATCH_EVENT_TARGET_INELIGIBLE_AREA
  • # TRIBUTE_MATCH_EVENT_TARGET_INVALID
  • # TRIBUTE_MATCH_EVENT_TARGET_IN_COMBAT
  • # TRIBUTE_MATCH_EVENT_TARGET_IN_MATCH
  • # TRIBUTE_MATCH_EVENT_TARGET_LOADING
  • # TRIBUTE_MATCH_EVENT_TARGET_MATCH_REJECT_INVITE_TYPE
  • # TRIBUTE_MATCH_EVENT_TARGET_NOT_INITIALIZED
  • # TRIBUTE_MATCH_EVENT_TARGET_NO_ACCESS
  • # TRIBUTE_MATCH_EVENT_TARGET_ON_TIMEOUT
  • # TRIBUTE_MATCH_EVENT_TARGET_PENDING_REQUEST
  • # TRIBUTE_MATCH_EVENT_TARGET_QUEUED
  • # TRIBUTE_MATCH_EVENT_TARGET_SELF
  • # TRIBUTE_MATCH_EVENT_TARGET_SWIMMING
  • # TRIBUTE_MATCH_EVENT_TARGET_TRAVELING
  • # TRIBUTE_MATCH_EVENT_TARGET_UNAVAILABLE
  • # TRIBUTE_MATCH_EVENT_TOO_FAR
  • # TRIBUTE_MATCH_EVENT_TOO_MANY_NEARBY
  • # TRIBUTE_MATCH_EVENT_TRIBUTE_CAMPAIGN_INITIALIZING
  • # TRIBUTE_MATCH_EVENT_UNKNOWN_TARGET_FAILURE

TributeMatchPhase

  • # TRIBUTE_MATCH_PHASE_BOARD_SETUP
  • # TRIBUTE_MATCH_PHASE_PATRON_DRAFT
  • # TRIBUTE_MATCH_PHASE_POST_GAME
  • # TRIBUTE_MATCH_PHASE_PRE_GAME
  • # TRIBUTE_MATCH_PHASE_RUNNING

TributeMechanic

  • # TRIBUTE_MECHANIC_ACQUIRE_AND_GIVE_COPY
  • # TRIBUTE_MECHANIC_ACQUIRE_CARDS
  • # TRIBUTE_MECHANIC_AGENT_SELF_HEAL
  • # TRIBUTE_MECHANIC_BONUS_PATRON_INTERACTION
  • # TRIBUTE_MECHANIC_CONFINE_CARDS
  • # TRIBUTE_MECHANIC_CREATE_CARDS
  • # TRIBUTE_MECHANIC_DESTROY_CARDS
  • # TRIBUTE_MECHANIC_DISCARD_CARDS
  • # TRIBUTE_MECHANIC_DONATE_CARDS
  • # TRIBUTE_MECHANIC_DRAW_CARDS
  • # TRIBUTE_MECHANIC_GAIN_RESOURCES
  • # TRIBUTE_MECHANIC_HEAL_AGENT
  • # TRIBUTE_MECHANIC_KO_AGENT
  • # TRIBUTE_MECHANIC_KO_ALL
  • # TRIBUTE_MECHANIC_LOSE_RESOURCES
  • # TRIBUTE_MECHANIC_REFRESH_CARDS
  • # TRIBUTE_MECHANIC_TAVERN_REPLACE
  • # TRIBUTE_MECHANIC_TAVERN_REPLACE_ALL
  • # TRIBUTE_MECHANIC_TOSS_CARDS

TributeMoveAction

  • # TRIBUTE_MOVE_ACTION_ACTIVATE_AGENT
  • # TRIBUTE_MOVE_ACTION_BEGIN_TURN
  • # TRIBUTE_MOVE_ACTION_BUY_CARD
  • # TRIBUTE_MOVE_ACTION_DRAFT_PATRON
  • # TRIBUTE_MOVE_ACTION_END_TURN
  • # TRIBUTE_MOVE_ACTION_PLAY_CARD
  • # TRIBUTE_MOVE_ACTION_READY_UP
  • # TRIBUTE_MOVE_ACTION_SELECT_CHOOSE_ONE_MECHANIC
  • # TRIBUTE_MOVE_ACTION_SELECT_TARGETS
  • # TRIBUTE_MOVE_ACTION_USE_PATRON_POWER
  • # TRIBUTE_MOVE_ACTION_USE_POWER_TO_DAMAGE_AGENT

TributeNPCSkillLevel

  • # TRIBUTE_NPC_SKILL_LEVEL_ADEPT
  • # TRIBUTE_NPC_SKILL_LEVEL_HIDDEN_MASTER
  • # TRIBUTE_NPC_SKILL_LEVEL_INVALID
  • # TRIBUTE_NPC_SKILL_LEVEL_NOVICE
  • # TRIBUTE_NPC_SKILL_LEVEL_VETERAN

TributePatronDraftId

  • # TRIBUTE_PATRON_DRAFT_ID_FIRST_PLAYER_FIRST_PICK
  • # TRIBUTE_PATRON_DRAFT_ID_FIRST_PLAYER_SECOND_PICK
  • # TRIBUTE_PATRON_DRAFT_ID_NEUTRAL
  • # TRIBUTE_PATRON_DRAFT_ID_SECOND_PLAYER_FIRST_PICK
  • # TRIBUTE_PATRON_DRAFT_ID_SECOND_PLAYER_SECOND_PICK

TributeTargetSelectionConfirmationResult

  • # TRIBUTE_TARGET_SELECTION_CONFIRMATION_RESULT_MAX_CONFINE_TARGETS_REACHED
  • # TRIBUTE_TARGET_SELECTION_CONFIRMATION_RESULT_NOT_ENOUGH_TARGETS
  • # TRIBUTE_TARGET_SELECTION_CONFIRMATION_RESULT_REQUIRES_TAUNT_AGENTS
  • # TRIBUTE_TARGET_SELECTION_CONFIRMATION_RESULT_SUCCESS
  • # TRIBUTE_TARGET_SELECTION_CONFIRMATION_RESULT_TARGET_SELECTION_NOT_ACTIVE

TributeVictoryType

  • # TRIBUTE_VICTORY_TYPE_CONCESSION
  • # TRIBUTE_VICTORY_TYPE_EARLY_CONCESSION
  • # TRIBUTE_VICTORY_TYPE_NONE
  • # TRIBUTE_VICTORY_TYPE_PATRON
  • # TRIBUTE_VICTORY_TYPE_PRESTIGE
  • # TRIBUTE_VICTORY_TYPE_SYSTEM_DISBAND

TargetMarkerType

  • # TARGET_MARKER_TYPE_EIGHT
  • # TARGET_MARKER_TYPE_FIVE
  • # TARGET_MARKER_TYPE_FOUR
  • # TARGET_MARKER_TYPE_NONE
  • # TARGET_MARKER_TYPE_ONE
  • # TARGET_MARKER_TYPE_SEVEN
  • # TARGET_MARKER_TYPE_SIX
  • # TARGET_MARKER_TYPE_THREE
  • # TARGET_MARKER_TYPE_TWO

TradeskillType

  • # CRAFTING_TYPE_ALCHEMY
  • # CRAFTING_TYPE_BLACKSMITHING
  • # CRAFTING_TYPE_CLOTHIER
  • # CRAFTING_TYPE_ENCHANTING
  • # CRAFTING_TYPE_INVALID
  • # CRAFTING_TYPE_JEWELRYCRAFTING
  • # CRAFTING_TYPE_PROVISIONING
  • # CRAFTING_TYPE_SCRIBING
  • # CRAFTING_TYPE_WOODWORKING

TutorialTrigger

  • # TUTORIAL_TRIGGER_ABILITY_PURCHASED_TIMELY_ESCAPE
  • # TUTORIAL_TRIGGER_ACCOUNT_BANK_OPENED
  • # TUTORIAL_TRIGGER_ACHIEVEMENTS_OPENED
  • # TUTORIAL_TRIGGER_ACQUIRED_COLLECTIBLE
  • # TUTORIAL_TRIGGER_ACQUIRED_SPECIFIC_COLLECTIBLE
  • # TUTORIAL_TRIGGER_ADD_CONSOLIDATED_ITEM_SETS_SHOWN_GAMEPAD
  • # TUTORIAL_TRIGGER_ADD_CONSOLIDATED_ITEM_SETS_SHOWN_POINTER_BOX
  • # TUTORIAL_TRIGGER_ALCHEMY_OPENED
  • # TUTORIAL_TRIGGER_ALCHEMY_STATION_OIL_SLOTTED
  • # TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_ANTIQUITY_DAMAGED
  • # TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_ANTIQUITY_DESTROYED
  • # TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_ANTIQUITY_UNEARTHED
  • # TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_BASIC_EXCAVATION_UNLOCKED
  • # TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_BASIC_EXCAVATION_UPGRADED
  • # TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_BONUS_LOOT_UNEARTHED
  • # TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_CAREFUL_TOUCH_UNLOCKED
  • # TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_CAREFUL_TOUCH_UPGRADED
  • # TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_FISSURE_SPAWNED
  • # TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_HEAVY_SHOVEL_UNLOCKED
  • # TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_HEAVY_SHOVEL_UPGRADED
  • # TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_OPENED
  • # TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_RADAR_OUT_OF_ENERGY
  • # TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_RADAR_SENSE_UNLOCKED
  • # TUTORIAL_TRIGGER_ANTIQUITY_DIGGING_RADAR_SENSE_UPGRADED
  • # TUTORIAL_TRIGGER_ANTIQUITY_JOURNAL_OPENED
  • # TUTORIAL_TRIGGER_ANTIQUITY_SCRYING_CO_OPT_UNLOCKED
  • # TUTORIAL_TRIGGER_ANTIQUITY_SCRYING_CO_OPT_UPGRADED
  • # TUTORIAL_TRIGGER_ANTIQUITY_SCRYING_EXTEND_UNLOCKED
  • # TUTORIAL_TRIGGER_ANTIQUITY_SCRYING_EXTEND_UPGRADED
  • # TUTORIAL_TRIGGER_ANTIQUITY_SCRYING_GOAL_CAPTURED
  • # TUTORIAL_TRIGGER_ANTIQUITY_SCRYING_OPENED
  • # TUTORIAL_TRIGGER_ANTIQUITY_SCRYING_UNITE_UNLOCKED
  • # TUTORIAL_TRIGGER_ANTIQUITY_SCRYING_UNITE_UPGRADED
  • # TUTORIAL_TRIGGER_ARMORY_OPENED
  • # TUTORIAL_TRIGGER_ATTEMPTED_TO_FISH_WITHOUT_BAIT
  • # TUTORIAL_TRIGGER_AVA_FAST_TRAVEL
  • # TUTORIAL_TRIGGER_BANK_FULL_NO_ESO_PLUS
  • # TUTORIAL_TRIGGER_BANK_OPENED_AS_SUBSCRIBER
  • # TUTORIAL_TRIGGER_BANK_OVERFULL
  • # TUTORIAL_TRIGGER_BATTLE_LEVEL_ZONE_ENTERED
  • # TUTORIAL_TRIGGER_BATTLE_LEVEL_ZONE_ENTERED_VETERAN
  • # TUTORIAL_TRIGGER_BLACKSMITHING_CREATION_OPENED
  • # TUTORIAL_TRIGGER_BLACKSMITHING_DECONSTRUCTION_OPENED
  • # TUTORIAL_TRIGGER_BLACKSMITHING_IMPROVEMENT_OPENED
  • # TUTORIAL_TRIGGER_BLACKSMITHING_REFINEMENT_OPENED
  • # TUTORIAL_TRIGGER_BLACKSMITHING_RESEARCH_OPENED
  • # TUTORIAL_TRIGGER_BOUNTY_ADDED
  • # TUTORIAL_TRIGGER_CADWELLS_ALMANAC_OPENED
  • # TUTORIAL_TRIGGER_CAMPAIGN_AVAILABLE_TO_ENTER
  • # TUTORIAL_TRIGGER_CAMPAIGN_BROWSER_OPENED
  • # TUTORIAL_TRIGGER_CAMPAIGN_OVERVIEW_OPENED
  • # TUTORIAL_TRIGGER_CHAMPION_POINTS_UNSPENT
  • # TUTORIAL_TRIGGER_CHAMPION_POINT_GAINED
  • # TUTORIAL_TRIGGER_CHAMPION_RANK_UP
  • # TUTORIAL_TRIGGER_CHAMPION_SLOTTABLE_STAR_PURCHASED
  • # TUTORIAL_TRIGGER_CHAMPION_SYSTEM_UNLOCKED
  • # TUTORIAL_TRIGGER_CHAMPION_UI_SHOWN
  • # TUTORIAL_TRIGGER_CLOTHIER_CREATION_OPENED
  • # TUTORIAL_TRIGGER_CLOTHIER_DECONSTRUCTION_OPENED
  • # TUTORIAL_TRIGGER_CLOTHIER_IMPROVEMENT_OPENED
  • # TUTORIAL_TRIGGER_CLOTHIER_REFINEMENT_OPENED
  • # TUTORIAL_TRIGGER_CLOTHIER_RESEARCH_OPENED
  • # TUTORIAL_TRIGGER_COLLECTIBLE_OF_CATEGORYID_ACQUIRED
  • # TUTORIAL_TRIGGER_COLLECTIONS_DLC_OPENED_AS_SUBSCRIBER
  • # TUTORIAL_TRIGGER_COLLECTIONS_OPENED
  • # TUTORIAL_TRIGGER_COMBAT_MONSTER_DIFFICULTY
  • # TUTORIAL_TRIGGER_COMBAT_ROOTED
  • # TUTORIAL_TRIGGER_COMBAT_SKILLS_OPENED
  • # TUTORIAL_TRIGGER_COMBAT_STATUS_EFFECT
  • # TUTORIAL_TRIGGER_COMBAT_STUNNED
  • # TUTORIAL_TRIGGER_COMPANION_ABILITY_ACQUIRED
  • # TUTORIAL_TRIGGER_COMPANION_ABILITY_SLOT_ACQUIRED
  • # TUTORIAL_TRIGGER_COMPANION_EQUIPMENT_ACQUIRED
  • # TUTORIAL_TRIGGER_COMPANION_RAPPORT_DECREASE
  • # TUTORIAL_TRIGGER_COMPANION_RAPPORT_INCREASE
  • # TUTORIAL_TRIGGER_CONSOLIDATED_STATION_OPENED
  • # TUTORIAL_TRIGGER_CONTACTS_OPENED
  • # TUTORIAL_TRIGGER_CONTROLLING_SIEGE
  • # TUTORIAL_TRIGGER_CONVERTED_GRAIN_OR_PLATING
  • # TUTORIAL_TRIGGER_CRAFT_BAG_ITEM_GAINED
  • # TUTORIAL_TRIGGER_CRAFT_BAG_OPENED
  • # TUTORIAL_TRIGGER_CROWN_CONSUMABLE_PURCHASED
  • # TUTORIAL_TRIGGER_CROWN_CRATE_UI_OPENED
  • # TUTORIAL_TRIGGER_CROWN_STORE_PRODUCT_PURCHASED
  • # TUTORIAL_TRIGGER_CROWN_STORE_TABS_SHOWN_POINTER_BOX
  • # TUTORIAL_TRIGGER_CURRENCY_GAINED
  • # TUTORIAL_TRIGGER_DAILY_LOGIN_REWARDS_OPENED
  • # TUTORIAL_TRIGGER_DAILY_QUEST_ADDED
  • # TUTORIAL_TRIGGER_DAMAGED_EQUIPMENT_REDUCING_EFFECTIVENESS
  • # TUTORIAL_TRIGGER_DEATH_AVA
  • # TUTORIAL_TRIGGER_DEATH_PVE
  • # TUTORIAL_TRIGGER_DECONSTRUCTION_LEVEL_PENALTY
  • # TUTORIAL_TRIGGER_DEPRECATED_1
  • # TUTORIAL_TRIGGER_DEPRECATED_10
  • # TUTORIAL_TRIGGER_DEPRECATED_2
  • # TUTORIAL_TRIGGER_DEPRECATED_3
  • # TUTORIAL_TRIGGER_DEPRECATED_4
  • # TUTORIAL_TRIGGER_DEPRECATED_5
  • # TUTORIAL_TRIGGER_DEPRECATED_6
  • # TUTORIAL_TRIGGER_DEPRECATED_7
  • # TUTORIAL_TRIGGER_DEPRECATED_8
  • # TUTORIAL_TRIGGER_DEPRECATED_9
  • # TUTORIAL_TRIGGER_DIALOGUE_TONE_SEEN
  • # TUTORIAL_TRIGGER_DISCOVERED_ENDLESS_DUNGEON
  • # TUTORIAL_TRIGGER_DISCOVERED_GROUP_DUNGEON
  • # TUTORIAL_TRIGGER_DISCOVERED_PUBLIC_DUNGEON
  • # TUTORIAL_TRIGGER_DISCOVERED_TRIAL
  • # TUTORIAL_TRIGGER_DISREPUTABLE_REACHED
  • # TUTORIAL_TRIGGER_DYEING_OPENED
  • # TUTORIAL_TRIGGER_DYEING_OPENED_AS_SUBSCRIBER
  • # TUTORIAL_TRIGGER_DYE_STAMP_CONFIRMATION_SEEN
  • # TUTORIAL_TRIGGER_EARNED_ALLIANCE_POINTS
  • # TUTORIAL_TRIGGER_EIDETIC_MEMORY
  • # TUTORIAL_TRIGGER_EMOTES_MENU_OPENED
  • # TUTORIAL_TRIGGER_ENCHANTING_CREATION_OPENED
  • # TUTORIAL_TRIGGER_ENCHANTING_EXTRACTION_OPENED
  • # TUTORIAL_TRIGGER_ENLIGHTENED_STATE_GAINED
  • # TUTORIAL_TRIGGER_ENLIGHTENED_STATE_LOST
  • # TUTORIAL_TRIGGER_ENTERED_BATTLEGROUND_CAPTURE_THE_FLAG
  • # TUTORIAL_TRIGGER_ENTERED_BATTLEGROUND_CRAZY_KING
  • # TUTORIAL_TRIGGER_ENTERED_BATTLEGROUND_DEATHMATCH
  • # TUTORIAL_TRIGGER_ENTERED_BATTLEGROUND_DOMINATION
  • # TUTORIAL_TRIGGER_ENTERED_BATTLEGROUND_KING_OF_THE_HILL
  • # TUTORIAL_TRIGGER_ENTERED_BATTLEGROUND_MURDERBALL
  • # TUTORIAL_TRIGGER_ENTERED_EDITABLE_HOME
  • # TUTORIAL_TRIGGER_ENTERED_OBJECTIVE_CAPTURE_AREA
  • # TUTORIAL_TRIGGER_ENTERED_OWNED_HOUSING_EDITOR_AS_SUBSCRIBER
  • # TUTORIAL_TRIGGER_ENTER_VENGEANCE_CAMPAIGN
  • # TUTORIAL_TRIGGER_EQUIPMENT_DAMAGED
  • # TUTORIAL_TRIGGER_EQUIPMENT_OUT_OF_CHARGES
  • # TUTORIAL_TRIGGER_EQUIPPED_ANY_ARMOR
  • # TUTORIAL_TRIGGER_EQUIPPED_ANY_WEAPON
  • # TUTORIAL_TRIGGER_FENCE_OPENED
  • # TUTORIAL_TRIGGER_FILLETING_OPENED
  • # TUTORIAL_TRIGGER_FUGITIVE_REACHED
  • # TUTORIAL_TRIGGER_FURNITURE_VAULT_REMIND_ON_PLACE
  • # TUTORIAL_TRIGGER_GAINED_BIND_ON_EQUIP_ITEM
  • # TUTORIAL_TRIGGER_GAINED_CRAFTING_MATERIAL
  • # TUTORIAL_TRIGGER_GAINED_DISGUISE
  • # TUTORIAL_TRIGGER_GAINED_EMPTY_SOUL_GEM
  • # TUTORIAL_TRIGGER_GAINED_FORWARD_CAMP_ITEM
  • # TUTORIAL_TRIGGER_GAINED_LOCKPICK
  • # TUTORIAL_TRIGGER_GAINED_MYTHIC_ITEM
  • # TUTORIAL_TRIGGER_GAINED_SET_ITEM
  • # TUTORIAL_TRIGGER_GAINED_SIEGE_BALLISTA_ITEM
  • # TUTORIAL_TRIGGER_GAINED_SIEGE_CATAPULT_ITEM
  • # TUTORIAL_TRIGGER_GAINED_SIEGE_LANCER_ITEM
  • # TUTORIAL_TRIGGER_GAINED_SIEGE_MASONRY_KIT
  • # TUTORIAL_TRIGGER_GAINED_SIEGE_MONSTER_ITEM
  • # TUTORIAL_TRIGGER_GAINED_SIEGE_OIL_ITEM
  • # TUTORIAL_TRIGGER_GAINED_SIEGE_RAM_ITEM
  • # TUTORIAL_TRIGGER_GAINED_SIEGE_TREBUCHET_ITEM
  • # TUTORIAL_TRIGGER_GAINED_SIEGE_WOODWORKING_KIT
  • # TUTORIAL_TRIGGER_GAINED_SOUL_GEM
  • # TUTORIAL_TRIGGER_GIFT_INVENTORY_OPENED
  • # TUTORIAL_TRIGGER_GIFT_RECEIVED
  • # TUTORIAL_TRIGGER_GROUP_CHAT
  • # TUTORIAL_TRIGGER_GROUP_FINDER_OPENED
  • # TUTORIAL_TRIGGER_GROUP_TOOLS_OPENED
  • # TUTORIAL_TRIGGER_GUILDS_HERALDRY_OPENED
  • # TUTORIAL_TRIGGER_GUILDS_HOME_OPENED
  • # TUTORIAL_TRIGGER_GUILDS_ROSTER_OPENED
  • # TUTORIAL_TRIGGER_GUILD_BANK_OPENED
  • # TUTORIAL_TRIGGER_GUILD_CHAT
  • # TUTORIAL_TRIGGER_HELP_CUSTOMER_SUPPORT_OPENED
  • # TUTORIAL_TRIGGER_HELP_TUTORIALS_OPENED
  • # TUTORIAL_TRIGGER_HOME_STORAGE_OPENED
  • # TUTORIAL_TRIGGER_HOUSE_TOURS_MANAGE_LISTINGS_OPENED_POINTER_BOX
  • # TUTORIAL_TRIGGER_HOUSE_TOURS_OPENED
  • # TUTORIAL_TRIGGER_HOUSE_VISITED_AS_GUEST
  • # TUTORIAL_TRIGGER_HOUSING_EDITOR_ENTERED_PATH_MODE
  • # TUTORIAL_TRIGGER_HOUSING_EDITOR_ENTERED_PRECISION_PLACEMENT_MODE
  • # TUTORIAL_TRIGGER_IMPORTANT_DIALOGUE
  • # TUTORIAL_TRIGGER_INCOMING_PLAYER_TO_PLAYER_NOTIFICATION
  • # TUTORIAL_TRIGGER_INVENTORY_FULL
  • # TUTORIAL_TRIGGER_INVENTORY_OPENED
  • # TUTORIAL_TRIGGER_INVENTORY_OPENED_AND_FISH_PRESENT
  • # TUTORIAL_TRIGGER_INVENTORY_OPENED_AND_QUICKSLOTS_AVAILABLE
  • # TUTORIAL_TRIGGER_INVENTORY_OPENED_AND_STOLEN_ITEMS_PRESENT
  • # TUTORIAL_TRIGGER_INVENTORY_OPENED_AND_WEAPON_SETS_AVAILABLE
  • # TUTORIAL_TRIGGER_JEWELRYCRAFTING_CREATION_OPENED
  • # TUTORIAL_TRIGGER_JEWELRYCRAFTING_DECONSTRUCTION_OPENED
  • # TUTORIAL_TRIGGER_JEWELRYCRAFTING_IMPROVEMENT_OPENED
  • # TUTORIAL_TRIGGER_JEWELRYCRAFTING_REFINEMENT_OPENED
  • # TUTORIAL_TRIGGER_JEWELRYCRAFTING_RESEARCH_OPENED
  • # TUTORIAL_TRIGGER_JOURNAL_OPENED
  • # TUTORIAL_TRIGGER_LAUNDER_OPENED
  • # TUTORIAL_TRIGGER_LEADERBOARDS_OPENED
  • # TUTORIAL_TRIGGER_LEVEL_UP
  • # TUTORIAL_TRIGGER_LIVESTOCK_TARGETED
  • # TUTORIAL_TRIGGER_LOCKPICKING_OPENED
  • # TUTORIAL_TRIGGER_LOCKPICKING_PRACTICE_OPENED
  • # TUTORIAL_TRIGGER_LORE_LIBRARY_OPENED
  • # TUTORIAL_TRIGGER_MAELSTROM_ARENA_ZONE_ENTERED
  • # TUTORIAL_TRIGGER_MAIL_OPENED
  • # TUTORIAL_TRIGGER_MAIL_OPENED_AND_FULL
  • # TUTORIAL_TRIGGER_MAP_OPENED_ANTIQUITY_DIG_SITES
  • # TUTORIAL_TRIGGER_MAP_OPENED_BATTLEGROUND
  • # TUTORIAL_TRIGGER_MAP_OPENED_CYRODIIL
  • # TUTORIAL_TRIGGER_MAP_OPENED_IMPERIAL_CITY
  • # TUTORIAL_TRIGGER_MAP_OPENED_PVE
  • # TUTORIAL_TRIGGER_MARKET_OPENED
  • # TUTORIAL_TRIGGER_MOUNTED
  • # TUTORIAL_TRIGGER_MOUNT_SET
  • # TUTORIAL_TRIGGER_NONE
  • # TUTORIAL_TRIGGER_NON_SUBSCRIBER_LIMIT_REACHED
  • # TUTORIAL_TRIGGER_NOTIFICATIONS_OPENED
  • # TUTORIAL_TRIGGER_NOTORIOUS_REACHED
  • # TUTORIAL_TRIGGER_OPENED_EDITOR
  • # TUTORIAL_TRIGGER_OUTFIT_SELECTOR_SHOWN_POINTER_BOX
  • # TUTORIAL_TRIGGER_OUTFIT_STYLES_SHOWN
  • # TUTORIAL_TRIGGER_OUTLAW_DOOR_VIEWED
  • # TUTORIAL_TRIGGER_OWNED_LOCK_VIEWED
  • # TUTORIAL_TRIGGER_PICKPOCKET_PROMPT_VIEWED
  • # TUTORIAL_TRIGGER_POISON_EQUIPPED
  • # TUTORIAL_TRIGGER_PROMOTIONAL_EVENTS_HUD_REWARD_TO_CLAIM
  • # TUTORIAL_TRIGGER_PROMOTIONAL_EVENTS_HUD_TRACKER_SHOWN
  • # TUTORIAL_TRIGGER_PROMOTIONAL_EVENTS_OPENED
  • # TUTORIAL_TRIGGER_PROVISIONING_OPENED
  • # TUTORIAL_TRIGGER_PURCHASED_ABILITY
  • # TUTORIAL_TRIGGER_PURCHASED_CRIMINAL_ABILITY
  • # TUTORIAL_TRIGGER_PURCHASED_PASSIVE_ABILITY
  • # TUTORIAL_TRIGGER_PURCHASED_ULTIMATE_ABILITY
  • # TUTORIAL_TRIGGER_PVE_FAST_TRAVEL
  • # TUTORIAL_TRIGGER_QUEST_ADDED
  • # TUTORIAL_TRIGGER_QUEUED_FOR_CAMPAIGN_AS_GUEST
  • # TUTORIAL_TRIGGER_RAID_TRIAL_COMPLETED
  • # TUTORIAL_TRIGGER_RAID_TRIAL_FAILED
  • # TUTORIAL_TRIGGER_RAID_TRIAL_STARTED
  • # TUTORIAL_TRIGGER_RECEIVED_MAIL
  • # TUTORIAL_TRIGGER_RECEIVED_WHISPER
  • # TUTORIAL_TRIGGER_REFUGE_ENTERED
  • # TUTORIAL_TRIGGER_RETRAIT_STATION_OPENED
  • # TUTORIAL_TRIGGER_REUSE_2
  • # TUTORIAL_TRIGGER_REUSE_3
  • # TUTORIAL_TRIGGER_REUSE_4
  • # TUTORIAL_TRIGGER_REUSE_5
  • # TUTORIAL_TRIGGER_REUSE_6
  • # TUTORIAL_TRIGGER_RIDING_SKILL_MANAGEMENT_OPENED
  • # TUTORIAL_TRIGGER_SCALEABLE_REGION_ENTERED
  • # TUTORIAL_TRIGGER_SCRIBING_ABILITY_SCRIBED
  • # TUTORIAL_TRIGGER_SCRIBING_GRIMOIRE_SELECTED
  • # TUTORIAL_TRIGGER_SCRIBING_OPENED
  • # TUTORIAL_TRIGGER_SCRIBING_SCRIPT_SELECTED
  • # TUTORIAL_TRIGGER_SEAL_MARKET_OPENED
  • # TUTORIAL_TRIGGER_SKILLS_SCRIBING_OPENED
  • # TUTORIAL_TRIGGER_SKILLS_SKILL_STYLING
  • # TUTORIAL_TRIGGER_SKILL_BUILD_SELECTION_GAMEPAD
  • # TUTORIAL_TRIGGER_SKILL_BUILD_SELECTION_POINTER_BOX
  • # TUTORIAL_TRIGGER_SKYSHARDS_DISCOVERED
  • # TUTORIAL_TRIGGER_STATS_OPENED
  • # TUTORIAL_TRIGGER_STATS_OPENED_AND_ATTRIBUTE_POINTS_UNSPENT
  • # TUTORIAL_TRIGGER_STOLEN_ITEM_EQUIPPED
  • # TUTORIAL_TRIGGER_STOLEN_ITEM_TARGETED
  • # TUTORIAL_TRIGGER_STORE_OPENED
  • # TUTORIAL_TRIGGER_SUBCLASSING_SWAP_SKILL_LINE_POINTER_BOX
  • # TUTORIAL_TRIGGER_SUBCLASSING_SYSTEM
  • # TUTORIAL_TRIGGER_SUBCLASSING_TRAIN_SKILL_LINE
  • # TUTORIAL_TRIGGER_TAMRIEL_TOMES_CHALLENGES_OPENED
  • # TUTORIAL_TRIGGER_TAMRIEL_TOMES_OPENED
  • # TUTORIAL_TRIGGER_TELVAR_STONES_GAINED
  • # TUTORIAL_TRIGGER_TELVAR_THRESHOLD_CROSSED
  • # TUTORIAL_TRIGGER_TELVAR_ZONE_ENTERED
  • # TUTORIAL_TRIGGER_TIMED_ACTIVITIES_OPENED
  • # TUTORIAL_TRIGGER_TRADESKILLS_OPENED
  • # TUTORIAL_TRIGGER_TRADE_BAR_DROP_ON_COOLDOWN
  • # TUTORIAL_TRIGGER_TRADE_BAR_STORE_OPENED
  • # TUTORIAL_TRIGGER_TRADE_OPENED
  • # TUTORIAL_TRIGGER_TRESPASS_SUBZONE_ENTERED
  • # TUTORIAL_TRIGGER_TRESPASS_SUBZONE_EXITED_WITH_BOUNTY
  • # TUTORIAL_TRIGGER_TRIBUTE_AGENT_CARD_SEEN
  • # TUTORIAL_TRIGGER_TRIBUTE_CARD_UPGRADED
  • # TUTORIAL_TRIGGER_TRIBUTE_CHOICE_CARD_SEEN
  • # TUTORIAL_TRIGGER_TRIBUTE_CLUE_ACQUIRED
  • # TUTORIAL_TRIGGER_TRIBUTE_CONFINE_CARD_SEEN
  • # TUTORIAL_TRIGGER_TRIBUTE_CONTRACT_AGENT_CARD_SEEN
  • # TUTORIAL_TRIGGER_TRIBUTE_CONTRACT_CARD_SEEN
  • # TUTORIAL_TRIGGER_TRIBUTE_CURSE_CARD_SEEN
  • # TUTORIAL_TRIGGER_TRIBUTE_DONATE_CARD_SEEN
  • # TUTORIAL_TRIGGER_TRIBUTE_FINDER_OPENED
  • # TUTORIAL_TRIGGER_TRIBUTE_LOSE_PRESTIGE
  • # TUTORIAL_TRIGGER_TRIBUTE_PVP_VICTORY
  • # TUTORIAL_TRIGGER_TRIBUTE_SETBACK_CARD_SEEN
  • # TUTORIAL_TRIGGER_TRIBUTE_TAUNT_AGENT_CARD_SEEN
  • # TUTORIAL_TRIGGER_TRIBUTE_TRIGGER_CARD_SEEN
  • # TUTORIAL_TRIGGER_TWO_FAST_TRAVEL_NODES
  • # TUTORIAL_TRIGGER_ULTIMATE_AVAILABLE
  • # TUTORIAL_TRIGGER_UNIVERSAL_DECONSTRUCTION_OPENED
  • # TUTORIAL_TRIGGER_UNIVERSAL_STYLE_ITEM
  • # TUTORIAL_TRIGGER_UNOWNED_LOCK_VIEWED
  • # TUTORIAL_TRIGGER_VENGEANCE_INVENTORY_OPENED
  • # TUTORIAL_TRIGGER_VENGEANCE_LOADOUTS_OPENED
  • # TUTORIAL_TRIGGER_VENGEANCE_PERKS_OPENED
  • # TUTORIAL_TRIGGER_VOICE_CHAT_OPEN_CHANNELS
  • # TUTORIAL_TRIGGER_VOICE_CHAT_OPEN_HISTORY
  • # TUTORIAL_TRIGGER_WEAPON_SWAPPING_UNLOCKED
  • # TUTORIAL_TRIGGER_WEAPON_SWAP_SHOWN_IN_SKILLS_AFTER_UNLOCK_POINTER_BOX
  • # TUTORIAL_TRIGGER_WOODWORKING_CREATION_OPENED
  • # TUTORIAL_TRIGGER_WOODWORKING_DECONSTRUCTION_OPENED
  • # TUTORIAL_TRIGGER_WOODWORKING_IMPROVEMENT_OPENED
  • # TUTORIAL_TRIGGER_WOODWORKING_REFINEMENT_OPENED
  • # TUTORIAL_TRIGGER_WOODWORKING_RESEARCH_OPENED
  • # TUTORIAL_TRIGGER_YOUR_GROUP_OPENED
  • # TUTORIAL_TRIGGER_ZONE_STORIES_SHOWN

TamrielTomeChallengeRerollResult

  • # TOMES_CHALLENGE_REROLL_RESULT_CANNOT_AFFORD
  • # TOMES_CHALLENGE_REROLL_RESULT_INTERNAL_ERROR
  • # TOMES_CHALLENGE_REROLL_RESULT_INVALID_CHALLENGE_TYPE
  • # TOMES_CHALLENGE_REROLL_RESULT_NO_AVAILABLE_OPTIONS
  • # TOMES_CHALLENGE_REROLL_RESULT_REWARDS_ALREADY_CLAIMED
  • # TOMES_CHALLENGE_REROLL_RESULT_SUCCESS

TamrielTomePurchaseResult

  • # TAMRIEL_TOME_PURCHASE_RESULT_ALREADY_OWNED
  • # TAMRIEL_TOME_PURCHASE_RESULT_INVALID
  • # TAMRIEL_TOME_PURCHASE_RESULT_NOT_ENOUGH_CURRENCY
  • # TAMRIEL_TOME_PURCHASE_RESULT_SUCCESS
  • # TAMRIEL_TOME_PURCHASE_RESULT_TIMED_OUT

TextType

  • # TEXT_TYPE_ALL
  • # TEXT_TYPE_ALPHABETIC
  • # TEXT_TYPE_ALPHABETIC_NO_FULLWIDTH_LATIN
  • # TEXT_TYPE_NUMERIC
  • # TEXT_TYPE_NUMERIC_UNSIGNED_INT
  • # TEXT_TYPE_PASSWORD

U

UISystem

  • # UI_SYSTEM_ALLIANCE_WAR
  • # UI_SYSTEM_ANTIQUITY_DIGGING
  • # UI_SYSTEM_ANTIQUITY_JOURNAL_SCRYABLE
  • # UI_SYSTEM_ANTIQUITY_SCRYING
  • # UI_SYSTEM_BATTLEGROUND_FINDER
  • # UI_SYSTEM_CHARACTER_STATS
  • # UI_SYSTEM_DUNGEON_FINDER
  • # UI_SYSTEM_GROUP_FINDER
  • # UI_SYSTEM_GUILD_FINDER
  • # UI_SYSTEM_NONE
  • # UI_SYSTEM_SKILLS
  • # UI_SYSTEM_TAMRIEL_TOMES
  • # UI_SYSTEM_TRIBUTE
  • # UI_SYSTEM_TRIBUTE_FINDER
  • # UI_SYSTEM_VENGEANCE
  • # UI_SYSTEM_ZONE_GUIDE

UnitAttributeVisual

  • # ATTRIBUTE_VISUAL_AUTOMATIC
  • # ATTRIBUTE_VISUAL_DECREASED_MAX_POWER
  • # ATTRIBUTE_VISUAL_DECREASED_REGEN_POWER
  • # ATTRIBUTE_VISUAL_DECREASED_STAT
  • # ATTRIBUTE_VISUAL_FORCE_INCREASED_POWER_STAT_VISUAL
  • # ATTRIBUTE_VISUAL_INCREASED_MAX_POWER
  • # ATTRIBUTE_VISUAL_INCREASED_REGEN_POWER
  • # ATTRIBUTE_VISUAL_INCREASED_STAT
  • # ATTRIBUTE_VISUAL_NONE
  • # ATTRIBUTE_VISUAL_NO_HEALING
  • # ATTRIBUTE_VISUAL_POSSESSION
  • # ATTRIBUTE_VISUAL_POWER_SHIELDING
  • # ATTRIBUTE_VISUAL_TRAUMA
  • # ATTRIBUTE_VISUAL_UNWAVERING_POWER

UnitNameplateType

  • # UNIT_NAMEPLATE_ALLY_GROUP
  • # UNIT_NAMEPLATE_ALLY_GROUP_TARGET
  • # UNIT_NAMEPLATE_ALLY_NPC
  • # UNIT_NAMEPLATE_ALLY_NPC_TARGET
  • # UNIT_NAMEPLATE_ALLY_PLAYER
  • # UNIT_NAMEPLATE_ALLY_PLAYER_TARGET
  • # UNIT_NAMEPLATE_DEAD
  • # UNIT_NAMEPLATE_DEAD_TARGET
  • # UNIT_NAMEPLATE_DEFAULT
  • # UNIT_NAMEPLATE_DEFAULT_TARGET
  • # UNIT_NAMEPLATE_ENEMY_NPC_FRIENDLY
  • # UNIT_NAMEPLATE_ENEMY_NPC_FRIENDLY_TARGET
  • # UNIT_NAMEPLATE_ENEMY_NPC_HOSTILE
  • # UNIT_NAMEPLATE_ENEMY_NPC_HOSTILE_TARGET
  • # UNIT_NAMEPLATE_ENEMY_NPC_IN_COMBAT_WITH_LOCAL_PLAYER
  • # UNIT_NAMEPLATE_ENEMY_NPC_IN_COMBAT_WITH_LOCAL_PLAYER_JUSTICE_NEUTRAL
  • # UNIT_NAMEPLATE_ENEMY_NPC_IN_COMBAT_WITH_LOCAL_PLAYER_JUSTICE_NEUTRAL_TARGET
  • # UNIT_NAMEPLATE_ENEMY_NPC_IN_COMBAT_WITH_LOCAL_PLAYER_TARGET
  • # UNIT_NAMEPLATE_ENEMY_NPC_JUSTICE_NEUTRAL
  • # UNIT_NAMEPLATE_ENEMY_NPC_JUSTICE_NEUTRAL_IGNORE_COMBAT
  • # UNIT_NAMEPLATE_ENEMY_NPC_JUSTICE_NEUTRAL_IGNORE_COMBAT_TARGET
  • # UNIT_NAMEPLATE_ENEMY_NPC_JUSTICE_NEUTRAL_TARGET
  • # UNIT_NAMEPLATE_ENEMY_NPC_NEUTRAL
  • # UNIT_NAMEPLATE_ENEMY_NPC_NEUTRAL_TARGET
  • # UNIT_NAMEPLATE_ENEMY_PLAYER_NO_PVP
  • # UNIT_NAMEPLATE_ENEMY_PLAYER_NO_PVP_TARGET
  • # UNIT_NAMEPLATE_ENEMY_PLAYER_PVP
  • # UNIT_NAMEPLATE_ENEMY_PLAYER_PVP_TARGET

UnitReactionColor

  • # UNIT_REACTION_COLOR_COMPANION
  • # UNIT_REACTION_COLOR_DEAD
  • # UNIT_REACTION_COLOR_DEFAULT
  • # UNIT_REACTION_COLOR_FRIENDLY
  • # UNIT_REACTION_COLOR_HOSTILE
  • # UNIT_REACTION_COLOR_INTERACT
  • # UNIT_REACTION_COLOR_NEUTRAL
  • # UNIT_REACTION_COLOR_NPC_ALLY
  • # UNIT_REACTION_COLOR_PLAYER_ALLY

UnassignCampaignResult

  • # UNASSIGN_CAMPAIGN_RESULT_FAILED_INSUFFICIENT_AP
  • # UNASSIGN_CAMPAIGN_RESULT_FAILED_INSUFFICIENT_GOLD
  • # UNASSIGN_CAMPAIGN_RESULT_FAILED_NOT_ASSIGNED_TO_CAMPAIGN
  • # UNASSIGN_CAMPAIGN_RESULT_FAILED_PLAYER_IN_CAMPAIGN
  • # UNASSIGN_CAMPAIGN_RESULT_FAILED_UNASSIGN
  • # UNASSIGN_CAMPAIGN_RESULT_FAILED_UNASSIGN_COOLDOWN
  • # UNASSIGN_CAMPAIGN_RESULT_SUCCESS

UISetting

  • # UI_SETTING_ALWAYS_SHOW_STATUS_TEXT
  • # UI_SETTING_AUTOMATIC_QUEST_TRACKING
  • # UI_SETTING_AUTO_DECLINE_DUEL_INVITES
  • # UI_SETTING_AUTO_DECLINE_TRIBUTE_INVITES
  • # UI_SETTING_COMPASS_ACTIVE_QUESTS
  • # UI_SETTING_COMPASS_COMPANION
  • # UI_SETTING_COMPASS_DISTANCE_TRACKING
  • # UI_SETTING_COMPASS_GROUP_LEADER
  • # UI_SETTING_COMPASS_GROUP_MEMBER_AVA
  • # UI_SETTING_COMPASS_GROUP_MEMBER_BATTLEGROUND
  • # UI_SETTING_COMPASS_GROUP_MEMBER_DELVE
  • # UI_SETTING_COMPASS_GROUP_MEMBER_DUNGEON
  • # UI_SETTING_COMPASS_GROUP_MEMBER_GENERAL
  • # UI_SETTING_COMPASS_GROUP_MEMBER_RAID
  • # UI_SETTING_COMPASS_QUEST_GIVERS
  • # UI_SETTING_COMPASS_TARGET_MARKERS
  • # UI_SETTING_CUSTOM_SCALE
  • # UI_SETTING_DEPRECATED3
  • # UI_SETTING_FADE_PLAYER_BARS
  • # UI_SETTING_FRAMERATE_LATENCY_LOCK
  • # UI_SETTING_GAMEPAD_CHAT_HUD_ENABLED
  • # UI_SETTING_GAMEPAD_CUSTOM_SCALE
  • # UI_SETTING_PRIMARY_PLAYER_NAME_GAMEPAD
  • # UI_SETTING_PRIMARY_PLAYER_NAME_KEYBOARD
  • # UI_SETTING_RESOURCE_NUMBERS
  • # UI_SETTING_RESTRICTED_COMMUNICATION
  • # UI_SETTING_RETURN_CURSOR_ON_CHAT_FOCUS
  • # UI_SETTING_SHOW_ACTION_BAR
  • # UI_SETTING_SHOW_ACTION_BAR_BACK_ROW
  • # UI_SETTING_SHOW_ACTION_BAR_TIMERS
  • # UI_SETTING_SHOW_ARMOR_INDICATOR
  • # UI_SETTING_SHOW_AVA_NOTIFICATIONS
  • # UI_SETTING_SHOW_FRAMERATE
  • # UI_SETTING_SHOW_GUILD_KEEP_NOTICES
  • # UI_SETTING_SHOW_HOUSE_TRACKER
  • # UI_SETTING_SHOW_LATENCY
  • # UI_SETTING_SHOW_LEADERBOARD_NOTIFICATIONS
  • # UI_SETTING_SHOW_PVP_KILL_FEED_NOTIFICATIONS
  • # UI_SETTING_SHOW_QUEST_BESTOWER_INDICATORS
  • # UI_SETTING_SHOW_QUEST_TRACKER
  • # UI_SETTING_SHOW_RAID_LIVES
  • # UI_SETTING_SHOW_RESOURCE_BARS
  • # UI_SETTING_SHOW_WEAPON_INDICATOR
  • # UI_SETTING_SOCIAL_LIST_HIDE_OFFLINE
  • # UI_SETTING_TEXT_LANGUAGE
  • # UI_SETTING_ULTIMATE_NUMBER
  • # UI_SETTING_USE_CUSTOM_SCALE
  • # UI_SETTING_USE_GAMEPAD_CUSTOM_SCALE

V

VisualLayer

  • # VISUAL_LAYER_COSTUME
  • # VISUAL_LAYER_DISGUISE
  • # VISUAL_LAYER_EQUIPMENT
  • # VISUAL_LAYER_HAT
  • # VISUAL_LAYER_HIDE_POLYMORPH_HELM_OPTION
  • # VISUAL_LAYER_NONE
  • # VISUAL_LAYER_OUTFIT
  • # VISUAL_LAYER_POLYMORPH
  • # VISUAL_LAYER_SKIN
  • # VISUAL_LAYER_TRANSFORMATION

VisualSlot

  • # VISUAL_SLOT_CHEST
  • # VISUAL_SLOT_COSTUME
  • # VISUAL_SLOT_FEET
  • # VISUAL_SLOT_HAND
  • # VISUAL_SLOT_HEAD_ADORNMENTS
  • # VISUAL_SLOT_HELM
  • # VISUAL_SLOT_LEGS
  • # VISUAL_SLOT_NONE
  • # VISUAL_SLOT_SHOULDERS
  • # VISUAL_SLOT_SKIN
  • # VISUAL_SLOT_WAIST
  • # VISUAL_SLOT_WEAPON
  • # VISUAL_SLOT_WEAPON_BACKUP
  • # VISUAL_SLOT_WEAPON_OFF
  • # VISUAL_SLOT_WEAPON_OFF_BACKUP
  • # VISUAL_SLOT_WRIST

VengeanceActionResult

  • # VENGEANCE_ACTION_RESULT_DEAD
  • # VENGEANCE_ACTION_RESULT_FAILED_PERK_APPLICATION
  • # VENGEANCE_ACTION_RESULT_FAILED_PERK_REMOVAL
  • # VENGEANCE_ACTION_RESULT_INVALID_LOADOUT
  • # VENGEANCE_ACTION_RESULT_INVALID_PERK
  • # VENGEANCE_ACTION_RESULT_INVALID_PERK_FOR_LOADOUT
  • # VENGEANCE_ACTION_RESULT_INVALID_PERK_SLOT
  • # VENGEANCE_ACTION_RESULT_INVALID_ROLE
  • # VENGEANCE_ACTION_RESULT_INVALID_ROLE_FOR_LOADOUT
  • # VENGEANCE_ACTION_RESULT_INVALID_SUBZONE
  • # VENGEANCE_ACTION_RESULT_IN_COMBAT
  • # VENGEANCE_ACTION_RESULT_LOADOUTS_NOT_SUPPORTED
  • # VENGEANCE_ACTION_RESULT_PERK_ALREADY_EQUIPPED
  • # VENGEANCE_ACTION_RESULT_PERK_DISABLED
  • # VENGEANCE_ACTION_RESULT_PERK_LOCKED
  • # VENGEANCE_ACTION_RESULT_PERK_SLOT_INCOMPATIBLE
  • # VENGEANCE_ACTION_RESULT_ROLE_ALREADY_EQUIPPED
  • # VENGEANCE_ACTION_RESULT_ROLE_DISABLED
  • # VENGEANCE_ACTION_RESULT_ROLE_SWAP_ON_COOLDOWN
  • # VENGEANCE_ACTION_RESULT_SUCCESS

VengeanceMiscStat

  • # VENGEANCE_MISC_STAT_DAMAGE_DONE
  • # VENGEANCE_MISC_STAT_HEALING_DONE
  • # VENGEANCE_MISC_STAT_HEALING_TAKEN
  • # VENGEANCE_MISC_STAT_MOUNT_SPEED
  • # VENGEANCE_MISC_STAT_NONE

VengeancePerkSlotFlags

  • # VENGEANCE_PERK_SLOT_BLUE
  • # VENGEANCE_PERK_SLOT_RED
  • # VENGEANCE_PERK_SLOT_RED_BLUE
  • # VENGEANCE_PERK_SLOT_RED_YELLOW
  • # VENGEANCE_PERK_SLOT_RED_YELLOW_BLUE
  • # VENGEANCE_PERK_SLOT_YELLOW
  • # VENGEANCE_PERK_SLOT_YELLOW_BLUE

VisualArmorType

  • # VISUAL_ARMORTYPE_CLOTHING
  • # VISUAL_ARMORTYPE_HEAVY
  • # VISUAL_ARMORTYPE_LIGHT
  • # VISUAL_ARMORTYPE_MEDIUM
  • # VISUAL_ARMORTYPE_NONE
  • # VISUAL_ARMORTYPE_SIGNATURE
  • # VISUAL_ARMORTYPE_UNDAUNTED

Z

ZoneDisplayType

  • # ZONE_DISPLAY_TYPE_ADVENTURE_ZONE
  • # ZONE_DISPLAY_TYPE_BATTLEGROUND
  • # ZONE_DISPLAY_TYPE_COMPANION
  • # ZONE_DISPLAY_TYPE_DELVE
  • # ZONE_DISPLAY_TYPE_DUNGEON
  • # ZONE_DISPLAY_TYPE_ENDLESS_DUNGEON
  • # ZONE_DISPLAY_TYPE_GROUP_AREA
  • # ZONE_DISPLAY_TYPE_GROUP_DELVE
  • # ZONE_DISPLAY_TYPE_HOUSING
  • # ZONE_DISPLAY_TYPE_NONE
  • # ZONE_DISPLAY_TYPE_PUBLIC_DUNGEON
  • # ZONE_DISPLAY_TYPE_RAID
  • # ZONE_DISPLAY_TYPE_SOLO
  • # ZONE_DISPLAY_TYPE_ZONE_STORY

ZoneCompletionType

  • # ZONE_COMPLETION_TYPE_DELVES
  • # ZONE_COMPLETION_TYPE_GROUP_BOSSES
  • # ZONE_COMPLETION_TYPE_GROUP_DELVES
  • # ZONE_COMPLETION_TYPE_MAGES_GUILD_BOOKS
  • # ZONE_COMPLETION_TYPE_MUNDUS_STONES
  • # ZONE_COMPLETION_TYPE_NONE
  • # ZONE_COMPLETION_TYPE_POINTS_OF_INTEREST
  • # ZONE_COMPLETION_TYPE_PRIORITY_QUESTS
  • # ZONE_COMPLETION_TYPE_PUBLIC_DUNGEONS
  • # ZONE_COMPLETION_TYPE_SET_STATIONS
  • # ZONE_COMPLETION_TYPE_SKYSHARDS
  • # ZONE_COMPLETION_TYPE_STRIKING_LOCALES
  • # ZONE_COMPLETION_TYPE_WAYSHRINES
  • # ZONE_COMPLETION_TYPE_WORLD_EVENTS

O

OutfitSlot

  • # OUTFIT_SLOT_BODY_MARKING
  • # OUTFIT_SLOT_CHEST
  • # OUTFIT_SLOT_COSTUME
  • # OUTFIT_SLOT_FACIAL_ACCESSORY
  • # OUTFIT_SLOT_FACIAL_HAIR_HORNS
  • # OUTFIT_SLOT_FEET
  • # OUTFIT_SLOT_HAIR
  • # OUTFIT_SLOT_HANDS
  • # OUTFIT_SLOT_HAT
  • # OUTFIT_SLOT_HEAD
  • # OUTFIT_SLOT_HEAD_MARKING
  • # OUTFIT_SLOT_LEGS
  • # OUTFIT_SLOT_MOUNT
  • # OUTFIT_SLOT_PERSONALITY
  • # OUTFIT_SLOT_PIERCING_JEWELRY
  • # OUTFIT_SLOT_POLYMORPH
  • # OUTFIT_SLOT_SHIELD
  • # OUTFIT_SLOT_SHIELD_BACKUP
  • # OUTFIT_SLOT_SHOULDERS
  • # OUTFIT_SLOT_SKIN
  • # OUTFIT_SLOT_VANITY_PET
  • # OUTFIT_SLOT_WAIST
  • # OUTFIT_SLOT_WEAPON_BOW
  • # OUTFIT_SLOT_WEAPON_BOW_BACKUP
  • # OUTFIT_SLOT_WEAPON_MAIN_HAND
  • # OUTFIT_SLOT_WEAPON_MAIN_HAND_BACKUP
  • # OUTFIT_SLOT_WEAPON_OFF_HAND
  • # OUTFIT_SLOT_WEAPON_OFF_HAND_BACKUP
  • # OUTFIT_SLOT_WEAPON_STAFF
  • # OUTFIT_SLOT_WEAPON_STAFF_BACKUP
  • # OUTFIT_SLOT_WEAPON_TWO_HANDED
  • # OUTFIT_SLOT_WEAPON_TWO_HANDED_BACKUP

ObjectiveControlEvent

  • # OBJECTIVE_CONTROL_EVENT_AREA_INFLUENCE_CHANGED
  • # OBJECTIVE_CONTROL_EVENT_AREA_NEUTRAL
  • # OBJECTIVE_CONTROL_EVENT_ASSAULTED
  • # OBJECTIVE_CONTROL_EVENT_CAPTURED
  • # OBJECTIVE_CONTROL_EVENT_DEACTIVATED
  • # OBJECTIVE_CONTROL_EVENT_DEACTIVATE_PENDING
  • # OBJECTIVE_CONTROL_EVENT_FLAG_DROPPED
  • # OBJECTIVE_CONTROL_EVENT_FLAG_RETURNED
  • # OBJECTIVE_CONTROL_EVENT_FLAG_RETURNED_BY_TIMER
  • # OBJECTIVE_CONTROL_EVENT_FLAG_SPAWNED
  • # OBJECTIVE_CONTROL_EVENT_FLAG_TAKEN
  • # OBJECTIVE_CONTROL_EVENT_FULLY_HELD
  • # OBJECTIVE_CONTROL_EVENT_HIDDEN
  • # OBJECTIVE_CONTROL_EVENT_LOST
  • # OBJECTIVE_CONTROL_EVENT_NONE
  • # OBJECTIVE_CONTROL_EVENT_RECAPTURED
  • # OBJECTIVE_CONTROL_EVENT_UNDER_ATTACK

ObjectiveControlState

  • # OBJECTIVE_CONTROL_STATE_AREA_ABOVE_CONTROL_THRESHOLD
  • # OBJECTIVE_CONTROL_STATE_AREA_BELOW_CONTROL_THRESHOLD
  • # OBJECTIVE_CONTROL_STATE_AREA_INACTIVE
  • # OBJECTIVE_CONTROL_STATE_AREA_MAX_CONTROL
  • # OBJECTIVE_CONTROL_STATE_AREA_NO_CONTROL
  • # OBJECTIVE_CONTROL_STATE_FLAG_AT_BASE
  • # OBJECTIVE_CONTROL_STATE_FLAG_AT_ENEMY_BASE
  • # OBJECTIVE_CONTROL_STATE_FLAG_DROPPED
  • # OBJECTIVE_CONTROL_STATE_FLAG_HELD
  • # OBJECTIVE_CONTROL_STATE_POINT_CONTROLLED
  • # OBJECTIVE_CONTROL_STATE_POINT_TRANSITIONING
  • # OBJECTIVE_CONTROL_STATE_UNKNOWN

ObjectiveType

  • # OBJECTIVE_ARTIFACT_DEFENSIVE
  • # OBJECTIVE_ARTIFACT_OFFENSIVE
  • # OBJECTIVE_ARTIFACT_RETURN
  • # OBJECTIVE_ASSAULT
  • # OBJECTIVE_BALL
  • # OBJECTIVE_CAPTURE_AREA
  • # OBJECTIVE_CAPTURE_POINT
  • # OBJECTIVE_DAEDRIC_WEAPON
  • # OBJECTIVE_FLAG_CAPTURE
  • # OBJECTIVE_NONE
  • # OBJECTIVE_RETURN

OptionsCustomSetting

  • # OPTIONS_CUSTOM_SETTING_CHAT_BUBBLE_EMOTE_ENABLED
  • # OPTIONS_CUSTOM_SETTING_CHAT_BUBBLE_GROUP_ENABLED
  • # OPTIONS_CUSTOM_SETTING_CHAT_BUBBLE_SAY_ENABLED
  • # OPTIONS_CUSTOM_SETTING_CHAT_BUBBLE_WHISPER_ENABLED
  • # OPTIONS_CUSTOM_SETTING_CHAT_BUBBLE_YELL_ENABLED
  • # OPTIONS_CUSTOM_SETTING_FRAMERATE_LATENCY_RESET_POSITION
  • # OPTIONS_CUSTOM_SETTING_GAMEPAD_PREGAME_PLAY_CINEMATIC
  • # OPTIONS_CUSTOM_SETTING_GAMEPAD_PREGAME_SERVER_SELECT
  • # OPTIONS_CUSTOM_SETTING_GAMEPAD_PREGAME_VIEW_CREDITS
  • # OPTIONS_CUSTOM_SETTING_GAMMA_ADJUST
  • # OPTIONS_CUSTOM_SETTING_MONSTER_TELLS_ENEMY_TEST
  • # OPTIONS_CUSTOM_SETTING_MONSTER_TELLS_FRIENDLY_TEST
  • # OPTIONS_CUSTOM_SETTING_RESEND_EMAIL_ACTIVATION
  • # OPTIONS_CUSTOM_SETTING_RESET_GAMEPAD_CONTROLS
  • # OPTIONS_CUSTOM_SETTING_RESET_GAMEPAD_DEADZONES
  • # OPTIONS_CUSTOM_SETTING_RESET_TUTORIALS
  • # OPTIONS_CUSTOM_SETTING_SCREENSHOT_MODE
  • # OPTIONS_CUSTOM_SETTING_SCREEN_ADJUST
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_EMOTE
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GROUP
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GUILD1
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GUILD2
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GUILD3
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GUILD4
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_GUILD5
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_NPC
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_OFFICER1
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_OFFICER2
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_OFFICER3
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_OFFICER4
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_OFFICER5
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_SAY
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_SYSTEM
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_WHISPER_INC
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_WHISPER_OUT
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_YELL
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_ENG
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_FRA
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_GER
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_JPN
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_RUS
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_SCN
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_COLOR_ZONE_SPA
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_TITLE_GUILD1
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_TITLE_GUILD2
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_TITLE_GUILD3
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_TITLE_GUILD4
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_CHAT_TITLE_GUILD5
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_GAMEPAD_TEXT_SIZE
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_MIN_ALPHA
  • # OPTIONS_CUSTOM_SETTING_SOCIAL_TEXT_SIZE

OpenMarketBehavior

  • # OPEN_MARKET_BEHAVIOR_NAVIGATE_TO_OTHER_PRODUCT
  • # OPEN_MARKET_BEHAVIOR_NAVIGATE_TO_PRODUCT
  • # OPEN_MARKET_BEHAVIOR_SHOW_CHAPTER_UPGRADE
  • # OPEN_MARKET_BEHAVIOR_SHOW_ESO_PLUS_CATEGORY
  • # OPEN_MARKET_BEHAVIOR_SHOW_MARKET_PRODUCT_CATEGORY

OfficialLanguage

  • # OFFICIAL_LANGUAGE_CHINESE_S
  • # OFFICIAL_LANGUAGE_ENGLISH
  • # OFFICIAL_LANGUAGE_FRENCH
  • # OFFICIAL_LANGUAGE_GERMAN
  • # OFFICIAL_LANGUAGE_JAPANESE
  • # OFFICIAL_LANGUAGE_RUSSIAN
  • # OFFICIAL_LANGUAGE_SPANISH

K

KeepRecallStoneUseResult

  • # KEEP_RECALL_STONE_USE_RESULT_ALREADY_RECALLING
  • # KEEP_RECALL_STONE_USE_RESULT_CARRYING_SCROLL
  • # KEEP_RECALL_STONE_USE_RESULT_DEAD
  • # KEEP_RECALL_STONE_USE_RESULT_FAILURE
  • # KEEP_RECALL_STONE_USE_RESULT_INVALID_ZONE
  • # KEEP_RECALL_STONE_USE_RESULT_IN_COMBAT
  • # KEEP_RECALL_STONE_USE_RESULT_NEAR_KEEP
  • # KEEP_RECALL_STONE_USE_RESULT_ON_COOLDOWN
  • # KEEP_RECALL_STONE_USE_RESULT_REQUIRES_ITEM
  • # KEEP_RECALL_STONE_USE_RESULT_SUCCESS

KeepType

  • # KEEPTYPE_ARTIFACT_GATE
  • # KEEPTYPE_ARTIFACT_KEEP
  • # KEEPTYPE_BORDER_KEEP
  • # KEEPTYPE_BRIDGE
  • # KEEPTYPE_IMPERIAL_CITY_DISTRICT
  • # KEEPTYPE_KEEP
  • # KEEPTYPE_MILEGATE
  • # KEEPTYPE_OUTPOST
  • # KEEPTYPE_RESOURCE
  • # KEEPTYPE_TOWN

KeepTooltipColors

  • # KEEP_TOOLTIP_COLOR_ACCESSIBLE
  • # KEEP_TOOLTIP_COLOR_ATTACK_LINE
  • # KEEP_TOOLTIP_COLOR_AT_KEEP
  • # KEEP_TOOLTIP_COLOR_NAME
  • # KEEP_TOOLTIP_COLOR_NORMAL_LINE
  • # KEEP_TOOLTIP_COLOR_NOT_ACCESSIBLE
  • # KEEP_TOOLTIP_COLOR_OWNER
  • # KEEP_TOOLTIP_COLOR_UNCLAIMED
  • # KEEP_TOOLTIP_COLOR_UNIDIRECTIONALLY_ACCESSIBLE

KeyCode

  • # KEY_0
  • # KEY_1
  • # KEY_2
  • # KEY_3
  • # KEY_4
  • # KEY_5
  • # KEY_6
  • # KEY_7
  • # KEY_8
  • # KEY_9
  • # KEY_A
  • # KEY_ALT
  • # KEY_B
  • # KEY_BACKSPACE
  • # KEY_C
  • # KEY_CAPSLOCK
  • # KEY_COMMAND
  • # KEY_CTRL
  • # KEY_D
  • # KEY_DELETE
  • # KEY_DOWNARROW
  • # KEY_E
  • # KEY_END
  • # KEY_ENTER
  • # KEY_ESCAPE
  • # KEY_F
  • # KEY_F1
  • # KEY_F10
  • # KEY_F11
  • # KEY_F12
  • # KEY_F13
  • # KEY_F14
  • # KEY_F15
  • # KEY_F16
  • # KEY_F17
  • # KEY_F18
  • # KEY_F19
  • # KEY_F2
  • # KEY_F20
  • # KEY_F21
  • # KEY_F22
  • # KEY_F23
  • # KEY_F24
  • # KEY_F3
  • # KEY_F4
  • # KEY_F5
  • # KEY_F6
  • # KEY_F7
  • # KEY_F8
  • # KEY_F9
  • # KEY_G
  • # KEY_GAMEPAD_BACK
  • # KEY_GAMEPAD_BACK_HOLD
  • # KEY_GAMEPAD_BOTH_BACK_START
  • # KEY_GAMEPAD_BOTH_BUTTON_1_BUTTON_4
  • # KEY_GAMEPAD_BOTH_BUTTON_2_BUTTON_3
  • # KEY_GAMEPAD_BOTH_BUTTON_2_BUTTON_4
  • # KEY_GAMEPAD_BOTH_DPAD_RIGHT_BUTTON_2
  • # KEY_GAMEPAD_BOTH_LEFT_SHOULDER_BUTTON_1
  • # KEY_GAMEPAD_BOTH_LEFT_SHOULDER_BUTTON_2
  • # KEY_GAMEPAD_BOTH_LEFT_SHOULDER_BUTTON_3
  • # KEY_GAMEPAD_BOTH_LEFT_SHOULDER_BUTTON_4
  • # KEY_GAMEPAD_BOTH_LEFT_SHOULDER_DPAD_LEFT
  • # KEY_GAMEPAD_BOTH_LEFT_SHOULDER_LEFT_STICK
  • # KEY_GAMEPAD_BOTH_LEFT_SHOULDER_RIGHT_STICK
  • # KEY_GAMEPAD_BOTH_LEFT_TRIGGER_BUTTON_1
  • # KEY_GAMEPAD_BOTH_RIGHT_SHOULDER_BUTTON_1
  • # KEY_GAMEPAD_BOTH_RIGHT_SHOULDER_BUTTON_2
  • # KEY_GAMEPAD_BOTH_RIGHT_SHOULDER_BUTTON_3
  • # KEY_GAMEPAD_BOTH_RIGHT_SHOULDER_BUTTON_4
  • # KEY_GAMEPAD_BOTH_SHOULDERS
  • # KEY_GAMEPAD_BOTH_STICKS
  • # KEY_GAMEPAD_BOTH_TOUCHPAD_START
  • # KEY_GAMEPAD_BUTTON_1
  • # KEY_GAMEPAD_BUTTON_1_HOLD
  • # KEY_GAMEPAD_BUTTON_2
  • # KEY_GAMEPAD_BUTTON_2_HOLD
  • # KEY_GAMEPAD_BUTTON_3
  • # KEY_GAMEPAD_BUTTON_3_HOLD
  • # KEY_GAMEPAD_BUTTON_4
  • # KEY_GAMEPAD_BUTTON_4_HOLD
  • # KEY_GAMEPAD_DPAD_DOWN
  • # KEY_GAMEPAD_DPAD_DOWN_HOLD
  • # KEY_GAMEPAD_DPAD_LEFT
  • # KEY_GAMEPAD_DPAD_LEFT_HOLD
  • # KEY_GAMEPAD_DPAD_RIGHT
  • # KEY_GAMEPAD_DPAD_RIGHT_HOLD
  • # KEY_GAMEPAD_DPAD_UP
  • # KEY_GAMEPAD_DPAD_UP_HOLD
  • # KEY_GAMEPAD_LEFT_SHOULDER
  • # KEY_GAMEPAD_LEFT_SHOULDER_HOLD
  • # KEY_GAMEPAD_LEFT_STICK
  • # KEY_GAMEPAD_LEFT_STICK_HOLD
  • # KEY_GAMEPAD_LEFT_TRIGGER
  • # KEY_GAMEPAD_LEFT_TRIGGER_HOLD
  • # KEY_GAMEPAD_LEFT_TRIGGER_THEN_RIGHT_TRIGGER
  • # KEY_GAMEPAD_LSTICK_DOWN
  • # KEY_GAMEPAD_LSTICK_LEFT
  • # KEY_GAMEPAD_LSTICK_RIGHT
  • # KEY_GAMEPAD_LSTICK_UP
  • # KEY_GAMEPAD_RIGHT_SHOULDER
  • # KEY_GAMEPAD_RIGHT_SHOULDER_HOLD
  • # KEY_GAMEPAD_RIGHT_STICK
  • # KEY_GAMEPAD_RIGHT_STICK_HOLD
  • # KEY_GAMEPAD_RIGHT_TRIGGER
  • # KEY_GAMEPAD_RIGHT_TRIGGER_HOLD
  • # KEY_GAMEPAD_RSTICK_DOWN
  • # KEY_GAMEPAD_RSTICK_LEFT
  • # KEY_GAMEPAD_RSTICK_RIGHT
  • # KEY_GAMEPAD_RSTICK_UP
  • # KEY_GAMEPAD_START
  • # KEY_GAMEPAD_START_HOLD
  • # KEY_GAMEPAD_TOUCHPAD_HOLD
  • # KEY_GAMEPAD_TOUCHPAD_PRESSED
  • # KEY_GAMEPAD_TOUCHPAD_SWIPE_DOWN
  • # KEY_GAMEPAD_TOUCHPAD_SWIPE_LEFT
  • # KEY_GAMEPAD_TOUCHPAD_SWIPE_RIGHT
  • # KEY_GAMEPAD_TOUCHPAD_SWIPE_UP
  • # KEY_GAMEPAD_TOUCHPAD_TOUCHED
  • # KEY_H
  • # KEY_HOME
  • # KEY_I
  • # KEY_INSERT
  • # KEY_INVALID
  • # KEY_J
  • # KEY_K
  • # KEY_L
  • # KEY_LEFTARROW
  • # KEY_LWINDOWS
  • # KEY_M
  • # KEY_MOUSEWHEEL_DOWN
  • # KEY_MOUSEWHEEL_UP
  • # KEY_MOUSE_4
  • # KEY_MOUSE_5
  • # KEY_MOUSE_LEFT
  • # KEY_MOUSE_LEFTRIGHT
  • # KEY_MOUSE_MIDDLE
  • # KEY_MOUSE_RIGHT
  • # KEY_N
  • # KEY_NUMLOCK
  • # KEY_NUMPAD0
  • # KEY_NUMPAD1
  • # KEY_NUMPAD2
  • # KEY_NUMPAD3
  • # KEY_NUMPAD4
  • # KEY_NUMPAD5
  • # KEY_NUMPAD6
  • # KEY_NUMPAD7
  • # KEY_NUMPAD8
  • # KEY_NUMPAD9
  • # KEY_NUMPAD_ADD
  • # KEY_NUMPAD_DOT
  • # KEY_NUMPAD_ENTER
  • # KEY_NUMPAD_MINUS
  • # KEY_NUMPAD_SLASH
  • # KEY_NUMPAD_STAR
  • # KEY_O
  • # KEY_OEM_102_GERMAN_LESS_THAN
  • # KEY_OEM_1_SEMICOLON
  • # KEY_OEM_2_FORWARD_SLASH
  • # KEY_OEM_3_TICK
  • # KEY_OEM_4_LEFT_SQUARE_BRACKET
  • # KEY_OEM_5_BACK_SLASH
  • # KEY_OEM_6_RIGHT_SQUARE_BRACKET
  • # KEY_OEM_7_SINGLE_QUOTE
  • # KEY_OEM_8_BACK_TICK
  • # KEY_OEM_COMMA
  • # KEY_OEM_MINUS
  • # KEY_OEM_PERIOD
  • # KEY_OEM_PLUS
  • # KEY_P
  • # KEY_PAGEDOWN
  • # KEY_PAGEUP
  • # KEY_PAUSE
  • # KEY_PRINTSCREEN
  • # KEY_Q
  • # KEY_R
  • # KEY_RIGHTARROW
  • # KEY_RWINDOWS
  • # KEY_S
  • # KEY_SCROLLLOCK
  • # KEY_SHIFT
  • # KEY_SPACEBAR
  • # KEY_T
  • # KEY_TAB
  • # KEY_U
  • # KEY_UPARROW
  • # KEY_V
  • # KEY_W
  • # KEY_X
  • # KEY_Y
  • # KEY_Z

Q

QueueForCampaignResponseType

  • # QUEUE_FOR_CAMPAIGN_RESULT_ALREADY_IN_CAMPAIGN
  • # QUEUE_FOR_CAMPAIGN_RESULT_ALREADY_QUEUED
  • # QUEUE_FOR_CAMPAIGN_RESULT_AT_TEL_VAR_THRESHOLD
  • # QUEUE_FOR_CAMPAIGN_RESULT_CAMPAIGNS_DISABLED
  • # QUEUE_FOR_CAMPAIGN_RESULT_CAMPAIGN_ALLIANCE_LOCKED
  • # QUEUE_FOR_CAMPAIGN_RESULT_CAMPAIGN_FULL
  • # QUEUE_FOR_CAMPAIGN_RESULT_CAMPAIGN_IN_CONFLICT
  • # QUEUE_FOR_CAMPAIGN_RESULT_CANNOT_QUEUE_FROM_BATTLEGROUND
  • # QUEUE_FOR_CAMPAIGN_RESULT_CANNOT_QUEUE_FROM_LOCATION
  • # QUEUE_FOR_CAMPAIGN_RESULT_DESTINATION_NOT_UP
  • # QUEUE_FOR_CAMPAIGN_RESULT_DESTINATION_WORLD_FULL
  • # QUEUE_FOR_CAMPAIGN_RESULT_GROUP_ALREADY_IN_CAMPAIGN
  • # QUEUE_FOR_CAMPAIGN_RESULT_GROUP_CROSS_ALLIANCE
  • # QUEUE_FOR_CAMPAIGN_RESULT_GROUP_MEMBER_WITH_INSUFFICIENT_LEVEL
  • # QUEUE_FOR_CAMPAIGN_RESULT_GROUP_NOT_ASSIGNED_TO_CAMPAIGN
  • # QUEUE_FOR_CAMPAIGN_RESULT_GROUP_TOO_LARGE
  • # QUEUE_FOR_CAMPAIGN_RESULT_IMPERIAL_CITY_NOT_CONTROLLED
  • # QUEUE_FOR_CAMPAIGN_RESULT_INSUFFICIENT_LEVEL
  • # QUEUE_FOR_CAMPAIGN_RESULT_INTERNAL_ERROR
  • # QUEUE_FOR_CAMPAIGN_RESULT_INVALID_CAMPAIGN
  • # QUEUE_FOR_CAMPAIGN_RESULT_INVALID_GROUP
  • # QUEUE_FOR_CAMPAIGN_RESULT_INVALID_LOGIN_STATE
  • # QUEUE_FOR_CAMPAIGN_RESULT_INVALID_WORLD
  • # QUEUE_FOR_CAMPAIGN_RESULT_IN_LFG_GROUP
  • # QUEUE_FOR_CAMPAIGN_RESULT_IS_DEAD
  • # QUEUE_FOR_CAMPAIGN_RESULT_LOGIN_WOULD_LOCK
  • # QUEUE_FOR_CAMPAIGN_RESULT_NOT_GROUP_LEADER
  • # QUEUE_FOR_CAMPAIGN_RESULT_NOT_ONLINE
  • # QUEUE_FOR_CAMPAIGN_RESULT_NO_PERMISSION
  • # QUEUE_FOR_CAMPAIGN_RESULT_REQUIREMENT_NOT_MET
  • # QUEUE_FOR_CAMPAIGN_RESULT_SUCCESS

QuestConditionType

  • # QUEST_CONDITION_TYPE_ABILITY_TYPE_USED_ON_NPC
  • # QUEST_CONDITION_TYPE_ABILITY_TYPE_USED_ON_TABLE
  • # QUEST_CONDITION_TYPE_ABILITY_USED_ON_NPC
  • # QUEST_CONDITION_TYPE_ABILITY_USED_ON_TABLE
  • # QUEST_CONDITION_TYPE_ADVANCE_COMPLETABLE_SIBLINGS
  • # QUEST_CONDITION_TYPE_ARTIFACT_CAPTURED
  • # QUEST_CONDITION_TYPE_ARTIFACT_RETURNED
  • # QUEST_CONDITION_TYPE_BATTLEGROUND_EARNED_POINTS
  • # QUEST_CONDITION_TYPE_BATTLEGROUND_PARTICIPATION
  • # QUEST_CONDITION_TYPE_BATTLEGROUND_VICTORY
  • # QUEST_CONDITION_TYPE_CAPTURE_KEEP_TYPE
  • # QUEST_CONDITION_TYPE_CAPTURE_KEEP_TYPE_UNIQUE_KEEPS
  • # QUEST_CONDITION_TYPE_CAPTURE_SPECIFIC_KEEP
  • # QUEST_CONDITION_TYPE_COLLECT_ITEM
  • # QUEST_CONDITION_TYPE_CRAFT_ITEM
  • # QUEST_CONDITION_TYPE_CRAFT_RANDOM_WRIT_ITEM
  • # QUEST_CONDITION_TYPE_DECONSTRUCT_ITEM
  • # QUEST_CONDITION_TYPE_DISMISSED_COMPANION
  • # QUEST_CONDITION_TYPE_EARN_CHAMPION_POINT
  • # QUEST_CONDITION_TYPE_ENTER_SUBZONE
  • # QUEST_CONDITION_TYPE_ENTER_ZONE
  • # QUEST_CONDITION_TYPE_EQUIP_ITEM
  • # QUEST_CONDITION_TYPE_EVENT_FAIL
  • # QUEST_CONDITION_TYPE_EVENT_SUCCESS
  • # QUEST_CONDITION_TYPE_EXIT_SUBZONE
  • # QUEST_CONDITION_TYPE_FOLLOWER_GAINED
  • # QUEST_CONDITION_TYPE_FOLLOWER_LOST
  • # QUEST_CONDITION_TYPE_GATHER_ITEM
  • # QUEST_CONDITION_TYPE_GATHER_ITEM_TRAIT
  • # QUEST_CONDITION_TYPE_GATHER_ITEM_TYPE
  • # QUEST_CONDITION_TYPE_GIVE_ITEM
  • # QUEST_CONDITION_TYPE_GOTO_POINT
  • # QUEST_CONDITION_TYPE_GUILD_TRADER_GOLD_TRANSACTION
  • # QUEST_CONDITION_TYPE_HAS_ITEM
  • # QUEST_CONDITION_TYPE_INTERACT_MONSTER
  • # QUEST_CONDITION_TYPE_INTERACT_OBJECT
  • # QUEST_CONDITION_TYPE_INTERACT_OBJECT_IN_STATE
  • # QUEST_CONDITION_TYPE_INTERACT_SIMPLE_OBJECT
  • # QUEST_CONDITION_TYPE_INTERACT_SIMPLE_OBJECT_IN_STATE
  • # QUEST_CONDITION_TYPE_KILL_BOUNTY_CLASSIFICATION_TYPE
  • # QUEST_CONDITION_TYPE_KILL_ENEMY_GUARDS
  • # QUEST_CONDITION_TYPE_KILL_ENEMY_PLAYERS
  • # QUEST_CONDITION_TYPE_KILL_ENEMY_PLAYERS_OF_CLASS
  • # QUEST_CONDITION_TYPE_KILL_ENEMY_PLAYERS_WHILE_DEFENDING_KEEP
  • # QUEST_CONDITION_TYPE_KILL_MONSTER
  • # QUEST_CONDITION_TYPE_KILL_MONSTER_TABLE
  • # QUEST_CONDITION_TYPE_KILL_MONSTER_TYPE
  • # QUEST_CONDITION_TYPE_LEAVE_REVIVE_COUNTER_LIST
  • # QUEST_CONDITION_TYPE_LEVEL_UP
  • # QUEST_CONDITION_TYPE_LOOT_TREASURE_CHEST
  • # QUEST_CONDITION_TYPE_NPC_GOAL
  • # QUEST_CONDITION_TYPE_NPC_GOAL_FAIL
  • # QUEST_CONDITION_TYPE_PICKPOCKET_ITEM
  • # QUEST_CONDITION_TYPE_PLAYER_DEATH
  • # QUEST_CONDITION_TYPE_PLAYER_LOGOUT
  • # QUEST_CONDITION_TYPE_READ_BOOK
  • # QUEST_CONDITION_TYPE_SCRIBE_ABILITY
  • # QUEST_CONDITION_TYPE_SCRIPT_ACTION
  • # QUEST_CONDITION_TYPE_SELL_LAUNDER_ITEM
  • # QUEST_CONDITION_TYPE_SPECTACLE_EVENT_PHASE_CHANGE
  • # QUEST_CONDITION_TYPE_SUBCLASS_SWAP_SKILL_LINE
  • # QUEST_CONDITION_TYPE_SUBCLASS_TRAIN_SKILL_LINE
  • # QUEST_CONDITION_TYPE_SUMMONED_COMPANION
  • # QUEST_CONDITION_TYPE_TALK_TO
  • # QUEST_CONDITION_TYPE_TIMER
  • # QUEST_CONDITION_TYPE_TRANSITION_INTERACT_OBJECT
  • # QUEST_CONDITION_TYPE_TRIBUTE_LOST_MATCH_MONSTER
  • # QUEST_CONDITION_TYPE_TRIBUTE_LOST_MATCH_PLAYER
  • # QUEST_CONDITION_TYPE_TRIBUTE_WON_MATCH_MONSTER
  • # QUEST_CONDITION_TYPE_TRIBUTE_WON_MATCH_PLAYER
  • # QUEST_CONDITION_TYPE_UNEARTH_ANTIQUITY
  • # QUEST_CONDITION_TYPE_USE_EMOTE
  • # QUEST_CONDITION_TYPE_USE_QUEST_ITEM
  • # QUEST_CONDITION_TYPE_VENDOR_GOLD_TRANSACTION

QuestType

  • # QUEST_TYPE_AVA
  • # QUEST_TYPE_AVA_GRAND
  • # QUEST_TYPE_AVA_GROUP
  • # QUEST_TYPE_BATTLEGROUND
  • # QUEST_TYPE_CLASS
  • # QUEST_TYPE_COMPANION
  • # QUEST_TYPE_CRAFTING
  • # QUEST_TYPE_DUNGEON
  • # QUEST_TYPE_GROUP
  • # QUEST_TYPE_GUILD
  • # QUEST_TYPE_HOLIDAY_EVENT
  • # QUEST_TYPE_MAIN_STORY
  • # QUEST_TYPE_NONE
  • # QUEST_TYPE_PROLOGUE
  • # QUEST_TYPE_RAID
  • # QUEST_TYPE_SCRIBING
  • # QUEST_TYPE_TRIBUTE
  • # QUEST_TYPE_UNDAUNTED_PLEDGE

W

WeaponConfigType

  • # WEAPON_CONFIG_TYPE_BOW
  • # WEAPON_CONFIG_TYPE_DESTRO_STAFF
  • # WEAPON_CONFIG_TYPE_DUAL_WIELD
  • # WEAPON_CONFIG_TYPE_FIRE_STAFF
  • # WEAPON_CONFIG_TYPE_FROST_STAFF
  • # WEAPON_CONFIG_TYPE_LIGHTNING_STAFF
  • # WEAPON_CONFIG_TYPE_NONE
  • # WEAPON_CONFIG_TYPE_ONE_HANDED
  • # WEAPON_CONFIG_TYPE_ONE_HAND_AND_SHIELD
  • # WEAPON_CONFIG_TYPE_RESTO_STAFF
  • # WEAPON_CONFIG_TYPE_SHIELD_ONLY
  • # WEAPON_CONFIG_TYPE_TWO_HANDED
  • # WEAPON_CONFIG_TYPE_UNARMED
  • # WEAPON_CONFIG_TYPE_WEREWOLF

WeaponModelType

  • # WEAPON_MODEL_TYPE_AXE
  • # WEAPON_MODEL_TYPE_BOW
  • # WEAPON_MODEL_TYPE_DAGGER
  • # WEAPON_MODEL_TYPE_HAMMER
  • # WEAPON_MODEL_TYPE_NONE
  • # WEAPON_MODEL_TYPE_PROP
  • # WEAPON_MODEL_TYPE_RUNE
  • # WEAPON_MODEL_TYPE_SHIELD
  • # WEAPON_MODEL_TYPE_STAFF
  • # WEAPON_MODEL_TYPE_SWORD

WeaponType

  • # WEAPONTYPE_AXE
  • # WEAPONTYPE_BOW
  • # WEAPONTYPE_DAGGER
  • # WEAPONTYPE_FIRE_STAFF
  • # WEAPONTYPE_FROST_STAFF
  • # WEAPONTYPE_HAMMER
  • # WEAPONTYPE_HEALING_STAFF
  • # WEAPONTYPE_LIGHTNING_STAFF
  • # WEAPONTYPE_NONE
  • # WEAPONTYPE_RUNE
  • # WEAPONTYPE_SHIELD
  • # WEAPONTYPE_SWORD
  • # WEAPONTYPE_TWO_HANDED_AXE
  • # WEAPONTYPE_TWO_HANDED_HAMMER
  • # WEAPONTYPE_TWO_HANDED_SWORD