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Events Source Order · PTS

PTS

Events in original TXT order from ESOUIDocumentationP49.txt with 1030 events . View alphabetical listing.

  • # EVENT_ABILITY_LIST_CHANGED
  • # EVENT_ABILITY_PROGRESSION_RANK_UPDATE (luaindex progressionIndex, integer rank, integer maxRank, integer morph)
  • # EVENT_ABILITY_PROGRESSION_RESULT (AbilityProgressionResult reason)
  • # EVENT_ABILITY_PROGRESSION_XP_UPDATE (luaindex progressionIndex, integer lastRankXP, integer nextRankXP, integer currentXP, bool atMorph)
  • # EVENT_ABILITY_REQUIREMENTS_FAIL (integer errorId)
  • # EVENT_ACCEPT_SHARED_QUEST_RESPONSE
  • # EVENT_ACHIEVEMENTS_COMPLETED_ON_UPGRADE_TO_ACCOUNT_WIDE (integer numAchievementsCompleteOnUpgrade)
  • # EVENT_ACHIEVEMENTS_SEARCH_RESULTS_READY
  • # EVENT_ACHIEVEMENTS_UPDATED
  • # EVENT_ACHIEVEMENT_AWARDED (string name, integer points, integer id, string link)
  • # EVENT_ACHIEVEMENT_UPDATED (integer id)
  • # EVENT_ACTION_BAR_IS_RESPECCABLE_BAR_STATE_CHANGED (bool isRepeccableBarState)
  • # EVENT_ACTION_BAR_LOCKED_REASON_CHANGED (ActionBarLockedReason actionBarLockedReason)
  • # EVENT_ACTION_SLOTS_ACTIVE_HOTBAR_UPDATED (bool didActiveHotbarChange, bool shouldUpdateAbilityAssignments, HotBarCategory activeHotbarCategory)
  • # EVENT_ACTION_SLOTS_ALL_HOTBARS_UPDATED
  • # EVENT_ACTION_SLOT_ABILITY_USED (luaindex actionSlotIndex)
  • # EVENT_ACTION_SLOT_ABILITY_USED_WRONG_WEAPON (WeaponConfigType weaponConfigType)
  • # EVENT_ACTION_SLOT_EFFECTS_CLEARED
  • # EVENT_ACTION_SLOT_EFFECT_UPDATE (HotBarCategory hotbar, luaindex actionSlot)
  • # EVENT_ACTION_SLOT_STATE_UPDATED (luaindex actionSlotIndex)
  • # EVENT_ACTION_SLOT_UPDATED (luaindex actionSlotIndex)
  • # EVENT_ACTION_UPDATE_COOLDOWNS
  • # EVENT_ACTIVE_COMPANION_STATE_CHANGED (CompanionState newState, CompanionState oldState)
  • # EVENT_ACTIVE_DAEDRIC_ARTIFACT_CHANGED (integer:nilable artifactId)
  • # EVENT_ACTIVE_MOUNT_CHANGED
  • # EVENT_ACTIVE_QUEST_TOOL_CHANGED (luaindex journalIndex, luaindex toolIndex)
  • # EVENT_ACTIVE_QUEST_TOOL_CLEARED
  • # EVENT_ACTIVE_QUICKSLOT_CHANGED (luaindex actionSlotIndex)
  • # EVENT_ACTIVE_WEAPON_PAIR_CHANGED (ActiveWeaponPair activeWeaponPair, bool locked)
  • # EVENT_ACTIVITY_FINDER_ACTIVITY_COMPLETE
  • # EVENT_ACTIVITY_FINDER_COOLDOWNS_UPDATE
  • # EVENT_ACTIVITY_FINDER_STATUS_UPDATE (ActivityFinderStatus result)
  • # EVENT_ACTIVITY_QUEUE_RESULT (ActivityQueueResult result)
  • # EVENT_ADVENTURE_ZONE_FACTION_CHOSEN (AdventureZoneFaction newFaction)
  • # EVENT_ADVENTURE_ZONE_FACTION_REPUTATION_CHANGED (integer newReputation, integer deltaReputation)
  • # EVENT_ADVENTURE_ZONE_FACTION_STANDING_UPDATE_RECEIVED
  • # EVENT_ADVENTURE_ZONE_WORLD_EVENT_INIT
  • # EVENT_ADVENTURE_ZONE_WORLD_EVENT_STARTS_SOON
  • # EVENT_AGENT_CHAT_ACCEPTED
  • # EVENT_AGENT_CHAT_DECLINED
  • # EVENT_AGENT_CHAT_FORCED
  • # EVENT_AGENT_CHAT_REQUESTED
  • # EVENT_AGENT_CHAT_TERMINATED
  • # EVENT_ALLIANCE_POINT_UPDATE (integer alliancePoints, bool playSound, integer difference, CurrencyChangeReason reason, integer reasonSupplementaryInfo)
  • # EVENT_ANIMATION_NOTE (string animNote)
  • # EVENT_ANTIQUITIES_UPDATED
  • # EVENT_ANTIQUITY_DIGGING_ACTIVE_SKILL_USE_RESULT (DiggingActiveSkillUseResult result)
  • # EVENT_ANTIQUITY_DIGGING_EXIT_RESPONSE (bool accept)
  • # EVENT_ANTIQUITY_DIGGING_MOUSE_OVER_ACTIVE_SKILL_CHANGED (DiggingActiveSkills:nilable mousedOverSkill)
  • # EVENT_ANTIQUITY_DIGGING_NUM_RADARS_REMAINING_CHANGED (integer numRadarsRemaining)
  • # EVENT_ANTIQUITY_DIG_SITES_UPDATED (integer antiquityId)
  • # EVENT_ANTIQUITY_JOURNAL_SHOW_SCRYABLE
  • # EVENT_ANTIQUITY_LEAD_ACQUIRED (integer antiquityId)
  • # EVENT_ANTIQUITY_SEARCH_RESULTS_READY
  • # EVENT_ANTIQUITY_SELECTED_TOOL_CHANGED
  • # EVENT_ANTIQUITY_SHOW_CODEX_ENTRY (integer antiquityId)
  • # EVENT_ANTIQUITY_TRACKING_INITIALIZED
  • # EVENT_ANTIQUITY_TRACKING_UPDATE (integer trackedAntiquityId)
  • # EVENT_ANTIQUITY_UPDATED (integer antiquityId)
  • # EVENT_ARMORY_BUILDS_FULL_UPDATE
  • # EVENT_ARMORY_BUILD_CHAMPION_SLOTS_MODIFIED
  • # EVENT_ARMORY_BUILD_COUNT_UPDATED
  • # EVENT_ARMORY_BUILD_OPERATION_STARTED (ArmoryBuildOperationType operationType, luaindex buildIndex)
  • # EVENT_ARMORY_BUILD_RESTORE_RESPONSE (ArmoryBuildRestoreResult result, luaindex buildIndex)
  • # EVENT_ARMORY_BUILD_SAVE_RESPONSE (ArmoryBuildSaveResult result, luaindex buildIndex)
  • # EVENT_ARMORY_BUILD_UPDATED (luaindex buildIndex)
  • # EVENT_ARTIFACT_CONTROL_STATE (string artifactName, integer keepId, string characterName, Alliance playerAlliance, ObjectiveControlEvent objectiveControlEvent, ObjectiveControlState objectiveControlState, integer campaignId, string displayName)
  • # EVENT_ARTIFACT_SCROLL_STATE_CHANGED (integer objectiveKeepId, integer objectiveObjectiveId, integer battlegroundContext, string objectiveName, ObjectiveControlEvent objectiveControlEvent, ObjectiveControlState objectiveControlState, Alliance originalOwnerAlliance, Alliance holderAlliance, Alliance lastHolderAlliance, integer capturedAtKeepId, MapDisplayPinType pinType)
  • # EVENT_ARTIFICIAL_EFFECT_ADDED (integer artificialEffectId)
  • # EVENT_ARTIFICIAL_EFFECT_REMOVED (integer artificialEffectId)
  • # EVENT_ASSIGNED_CAMPAIGN_CHANGED (integer newAssignedCampaignId)
  • # EVENT_ATTRIBUTE_RESPEC_RESULT (RespecResult result)
  • # EVENT_ATTRIBUTE_UPGRADE_UPDATED
  • # EVENT_AUTO_MAP_NAVIGATION_TARGET_SET
  • # EVENT_AVENGE_KILL (string avengedCharacterName, string killedCharacterName, string avengedDisplayName, string killedDisplayName)
  • # EVENT_BANKED_CURRENCY_UPDATE (CurrencyType currency, integer newValue, integer oldValue)
  • # EVENT_BANKED_MONEY_UPDATE (integer newValue, integer oldValue)
  • # EVENT_BANK_DEPOSIT_NOT_ALLOWED
  • # EVENT_BANK_IS_FULL
  • # EVENT_BATTLEGROUND_INACTIVITY_WARNING
  • # EVENT_BATTLEGROUND_KILL (string killedPlayerCharacterName, string killedPlayerDisplayName, BattlegroundTeam killedPlayerBattlegroundTeam, string killingPlayerCharacterName, string killingPlayerDisplayName, BattlegroundTeam killingPlayerBattlegroundTeam, BattlegroundKillType battlegroundKillType, integer killingAbilityId)
  • # EVENT_BATTLEGROUND_LEADERBOARD_DATA_RECEIVED (BattlegroundLeaderboardType battlegroundType)
  • # EVENT_BATTLEGROUND_MMR_LOSS_REDUCED (BattlegroundMMRBonusType reductionReason)
  • # EVENT_BATTLEGROUND_RULESET_CHANGED
  • # EVENT_BATTLEGROUND_SCOREBOARD_UPDATED
  • # EVENT_BATTLEGROUND_SHUTDOWN_TIMER (bool enabled)
  • # EVENT_BATTLEGROUND_STATE_CHANGED (BattlegroundState previousState, BattlegroundState currentState)
  • # EVENT_BEGIN_CUTSCENE
  • # EVENT_BEGIN_LOCKPICK
  • # EVENT_BEGIN_SIEGE_CONTROL
  • # EVENT_BEGIN_SIEGE_UPGRADE
  • # EVENT_BOSSES_CHANGED (bool forceReset)
  • # EVENT_BROADCAST (string message)
  • # EVENT_BUYBACK_RECEIPT (string itemLink, integer itemQuantity, integer money, ItemUISoundCategory itemSoundCategory)
  • # EVENT_BUY_RECEIPT (string entryName, StoreEntryType entryType, integer entryQuantity, integer money, CurrencyType specialCurrencyType1, string specialCurrencyInfo1, integer specialCurrencyQuantity1, CurrencyType specialCurrencyType2, string specialCurrencyInfo2, integer specialCurrencyQuantity2, ItemUISoundCategory itemSoundCategory)
  • # EVENT_CADWELL_PROGRESSION_LEVEL_CHANGED (integer progressionLevel)
  • # EVENT_CAMPAIGN_ALLIANCE_LOCK_ACTIVATED (integer campaignId, Alliance wasLockedToAlliance)
  • # EVENT_CAMPAIGN_ALLIANCE_LOCK_PENDING (integer campaignId, Alliance lockedToAlliance, integer timeLeftS)
  • # EVENT_CAMPAIGN_ASSIGNMENT_RESULT (CampaignReassignmentErrorReason result)
  • # EVENT_CAMPAIGN_EMPEROR_CHANGED (integer campaignId)
  • # EVENT_CAMPAIGN_HISTORY_WINDOW_CHANGED
  • # EVENT_CAMPAIGN_LEADERBOARD_DATA_RECEIVED (integer campaignId, Alliance alliance)
  • # EVENT_CAMPAIGN_QUEUE_JOINED (integer campaignId, bool isGroupMember, Alliance willLockToAlliance)
  • # EVENT_CAMPAIGN_QUEUE_LEFT (integer campaignId, bool isGroup)
  • # EVENT_CAMPAIGN_QUEUE_POSITION_CHANGED (integer campaignId, bool isGroup, integer position)
  • # EVENT_CAMPAIGN_QUEUE_STATE_CHANGED (integer campaignId, bool isGroup, CampaignQueueRequestStateType state)
  • # EVENT_CAMPAIGN_SCORE_DATA_CHANGED
  • # EVENT_CAMPAIGN_SELECTION_DATA_CHANGED
  • # EVENT_CAMPAIGN_STATE_INITIALIZED (integer campaignId)
  • # EVENT_CAMPAIGN_UNASSIGNMENT_RESULT (UnassignCampaignResult result)
  • # EVENT_CAMPAIGN_UNDERPOP_BONUS_CHANGE_NOTIFICATION (integer campaignId)
  • # EVENT_CANCEL_GROUND_TARGET_MODE
  • # EVENT_CANCEL_MOUSE_REQUEST_DESTROY_ITEM
  • # EVENT_CANCEL_REQUEST_CONFIRM_USE_ITEM
  • # EVENT_CANNOT_CROUCH_WHILE_CARRYING_ARTIFACT (string artifactName)
  • # EVENT_CANNOT_DO_THAT_WHILE_DEAD
  • # EVENT_CANNOT_DO_THAT_WHILE_HIDDEN
  • # EVENT_CAPTURE_AREA_SPAWNED (integer objectiveKeepId, integer objectiveObjectiveId, integer battlegroundContext, MapDisplayPinType pinType, bool hasMoved)
  • # EVENT_CAPTURE_AREA_STATE_CHANGED (integer objectiveKeepId, integer objectiveObjectiveId, integer battlegroundContext, string objectiveName, ObjectiveControlEvent objectiveControlEvent, ObjectiveControlState objectiveControlState, Alliance owningAlliance, MapDisplayPinType pinType)
  • # EVENT_CAPTURE_AREA_STATUS (integer keepId, integer objectiveId, integer battlegroundContext, integer capturePoolValue, integer capturePoolMax, integer capturingPlayers, integer contestingPlayers, Alliance owningAlliance, MapDisplayPinType pinType)
  • # EVENT_CAPTURE_FLAG_STATE_CHANGED (integer objectiveKeepId, integer objectiveObjectiveId, integer battlegroundContext, string objectiveName, ObjectiveControlEvent objectiveControlEvent, ObjectiveControlState objectiveControlState, Alliance originalOwnerAlliance, Alliance holderAlliance, Alliance lastHolderAlliance, MapDisplayPinType pinType)
  • # EVENT_CARRIED_CURRENCY_UPDATE (CurrencyType currency, integer newValue, integer oldValue, CurrencyChangeReason reason, integer reasonSupplementaryInfo)
  • # EVENT_CHAMPION_LEVEL_ACHIEVED (bool wasChampionSystemUnlocked)
  • # EVENT_CHAMPION_POINT_GAINED (integer championPointsDelta)
  • # EVENT_CHAMPION_POINT_UPDATE (string unitTag, integer oldChampionPoints, integer currentChampionPoints)
  • # EVENT_CHAMPION_PURCHASE_RESULT (ChampionPurchaseResult result)
  • # EVENT_CHAMPION_SYSTEM_UNLOCKED
  • # EVENT_CHATTER_BEGIN (integer optionCount, integer debugSource)
  • # EVENT_CHATTER_END
  • # EVENT_CHAT_CATEGORY_COLOR_CHANGED (integer categoryId, number red, number green, number blue)
  • # EVENT_CHAT_LOG_TOGGLED (bool opened)
  • # EVENT_CHAT_MESSAGE_CHANNEL (ChannelType channelType, string fromName, string text, bool isCustomerService, string fromDisplayName)
  • # EVENT_CLAIM_REWARD_RESULT (ClaimRewardResult result)
  • # EVENT_CLEAR_NEW_ON_ALL_SKILL_LINES
  • # EVENT_CLIENT_INTERACT_RESULT (ClientInteractResult result, string interactTargetName)
  • # EVENT_CLOSE_BANK
  • # EVENT_CLOSE_GUILD_BANK
  • # EVENT_CLOSE_STORE
  • # EVENT_CLOSE_TRADING_HOUSE
  • # EVENT_COLLECTIBLES_SEARCH_RESULTS_READY
  • # EVENT_COLLECTIBLE_BLACKLIST_UPDATED
  • # EVENT_COLLECTIBLE_CATEGORY_NEW_STATUS_CLEARED (integer categoryId)
  • # EVENT_COLLECTIBLE_DYE_DATA_UPDATED (integer collectibleId)
  • # EVENT_COLLECTIBLE_NEW_STATUS_CLEARED (integer collectibleId)
  • # EVENT_COLLECTIBLE_NOTIFICATION_NEW (integer collectibleId, integer notificationId)
  • # EVENT_COLLECTIBLE_NOTIFICATION_REMOVED (integer notificationId, integer collectibleId)
  • # EVENT_COLLECTIBLE_RENAME_ERROR (NamingError errorReason)
  • # EVENT_COLLECTIBLE_REQUEST_BROWSE_TO (integer collectibleId)
  • # EVENT_COLLECTIBLE_SET_IN_WATER_ALERT
  • # EVENT_COLLECTIBLE_USER_FLAGS_UPDATED (integer collectibleId, integer oldFlags, integer newFlags)
  • # EVENT_COLLECTIBLE_USE_RESULT (CollectibleUsageBlockReason result, bool isAttemptingActivation)
  • # EVENT_COLLECTION_UPDATED
  • # EVENT_COMBAT_EVENT (ActionResult result, bool isError, string abilityName, integer abilityGraphic, ActionSlotType abilityActionSlotType, string sourceName, CombatUnitType sourceType, string targetName, CombatUnitType targetType, integer hitValue, CombatMechanicFlags powerType, DamageType damageType, bool log, integer sourceUnitId, integer targetUnitId, integer abilityId, integer overflow)
  • # EVENT_COMPANION_ACTIVATED (integer companionId)
  • # EVENT_COMPANION_DEACTIVATED
  • # EVENT_COMPANION_EXPERIENCE_GAIN (integer companionId, integer level, integer previousExperience, integer currentExperience)
  • # EVENT_COMPANION_RAPPORT_UPDATE (integer companionId, integer previousRapport, integer currentRapport, CompanionRapportAdjustmentAmount adjustmentAmountType)
  • # EVENT_COMPANION_SKILLS_FULL_UPDATE (bool isInit)
  • # EVENT_COMPANION_SKILL_LINE_ADDED (integer skillLineId)
  • # EVENT_COMPANION_SKILL_RANK_UPDATE (integer skillLineId, luaindex rank)
  • # EVENT_COMPANION_SKILL_XP_UPDATE (integer skillLineId, integer reason, luaindex rank, integer previousXP, integer currentXP)
  • # EVENT_COMPANION_SUMMON_RESULT (CompanionSummonResult summonResult, integer companionId)
  • # EVENT_COMPANION_ULTIMATE_FAILURE (CompanionUltimateFailureReason reason, string companionName)
  • # EVENT_CONFIRM_INTERACT (string dialogTitle, string dialogBody, string acceptText, string cancelText)
  • # EVENT_CONSOLIDATED_SMITHING_ITEM_SET_SEARCH_RESULTS_READY
  • # EVENT_CONSOLIDATED_STATION_ACTIVE_SET_UPDATED
  • # EVENT_CONSOLIDATED_STATION_SETS_UPDATED (id64 craftingStationFurnitureId)
  • # EVENT_CONVERSATION_FAILED_INVENTORY_FULL
  • # EVENT_CONVERSATION_FAILED_UNIQUE_ITEM
  • # EVENT_CONVERSATION_UPDATED (string conversationBodyText, integer conversationOptionCount)
  • # EVENT_CORONATE_EMPEROR_NOTIFICATION (integer campaignId, string emperorCharacterName, Alliance emperorAlliance, string emperorDisplayName)
  • # EVENT_CRAFTED_ABILITY_LOCK_STATE_CHANGED (integer craftedAbilityDefId, bool isUnlocked, bool isFromInit)
  • # EVENT_CRAFTED_ABILITY_RESET (integer craftedAbilityDefId, integer totalNumReset, bool isLastReset)
  • # EVENT_CRAFTED_ABILITY_SCRIPT_LOCK_STATE_CHANGED (integer craftedAbilityScriptDefId, bool isUnlocked)
  • # EVENT_CRAFTED_ABILITY_SEARCH_RESULTS_READY
  • # EVENT_CRAFTING_STATION_INTERACT (TradeskillType craftSkill, bool sameStation, CraftingInteractionMode craftMode)
  • # EVENT_CRAFT_BAG_AUTO_TRANSFER_NOTIFICATION_CLEARED
  • # EVENT_CRAFT_COMPLETED (TradeskillType craftSkill)
  • # EVENT_CRAFT_FAILED (TradeskillResult tradeskillResult)
  • # EVENT_CRAFT_STARTED (TradeskillType craftSkill, CraftingProcessContext context)
  • # EVENT_CROWN_CRATES_SYSTEM_STATE_CHANGED (LootCratesSystemState crownCratesSystemState)
  • # EVENT_CROWN_CRATE_INVENTORY_UPDATED
  • # EVENT_CROWN_CRATE_OPEN_RESPONSE (integer crownCrateId, LootCrateOpenResponse response)
  • # EVENT_CROWN_CRATE_QUANTITY_UPDATE (integer crateId, integer newCount, integer oldCount)
  • # EVENT_CURRENCY_CAPS_CHANGED
  • # EVENT_CURRENT_CAMPAIGN_CHANGED (integer newCurrentCampaignId)
  • # EVENT_CURRENT_SUBZONE_LIST_CHANGED
  • # EVENT_CURSOR_DROPPED (MouseContentType type, integer param1, integer param2, integer param3, integer param4, integer param5, integer param6)
  • # EVENT_CURSOR_PICKUP (MouseContentType type, integer param1, integer param2, integer param3, integer param4, integer param5, integer param6, ItemUISoundCategory itemSoundCategory)
  • # EVENT_CUSTOMER_SERVICE_FEEDBACK_SUBMITTED (string responseMessage, bool success)
  • # EVENT_CUSTOMER_SERVICE_TICKET_SUBMITTED (string responseMessage, bool success)
  • # EVENT_DAEDRIC_ARTIFACT_OBJECTIVE_SPAWNED_BUT_NOT_REVEALED (integer daedricArtifactId)
  • # EVENT_DAEDRIC_ARTIFACT_OBJECTIVE_STATE_CHANGED (integer objectiveKeepId, integer objectiveObjectiveId, BattlegroundQueryContextType battlegroundContext, ObjectiveControlEvent objectiveControlEvent, ObjectiveControlState objectiveControlState, Alliance holderAlliance, Alliance lastHolderAlliance, MapDisplayPinType pinType, integer daedricArtifactId, ObjectiveControlState lastObjectiveControlState)
  • # EVENT_DAILY_LOGIN_MONTH_CHANGED
  • # EVENT_DELETE_MAIL_RESPONSE (id64 mailId, bool success)
  • # EVENT_DEPOSE_EMPEROR_NOTIFICATION (integer campaignId, string emperorCharacterName, Alliance emperorAlliance, bool abdication, string emperorDisplayName)
  • # EVENT_DISABLED_ACTIVITIES_UPDATE
  • # EVENT_DISABLE_SIEGE_AIM_ABILITY
  • # EVENT_DISABLE_SIEGE_FIRE_ABILITY
  • # EVENT_DISABLE_SIEGE_PACKUP_ABILITY
  • # EVENT_DISCOVERY_EXPERIENCE (string areaName, integer level, integer previousExperience, integer currentExperience, integer championPoints)
  • # EVENT_DISGUISE_STATE_CHANGED (string unitTag, DisguiseState disguiseState)
  • # EVENT_DISPLAY_ACTIVE_COMBAT_TIP (integer activeCombatTipId)
  • # EVENT_DISPLAY_ALERT (string alertText, string soundId)
  • # EVENT_DISPLAY_ANNOUNCEMENT (string primaryText, string secondaryText, string iconFilename, string soundId, integer lifespanMS, CenterScreenAnnouncementCategory category)
  • # EVENT_DISPLAY_TUTORIAL (luaindex tutorialIndex)
  • # EVENT_DISPLAY_TUTORIAL_WITH_ANCHOR (luaindex tutorialIndex, AnchorPosition anchor, number offsetX, number offsetY)
  • # EVENT_DISPOSITION_UPDATE (string unitTag)
  • # EVENT_DUEL_COUNTDOWN (integer startTimeMS)
  • # EVENT_DUEL_FINISHED (DuelResult duelResult, bool wasLocalPlayersResult, string opponentCharacterName, string opponentDisplayName, Alliance opponentAlliance, Gender opponentGender, integer opponentClassId, integer opponentRaceId)
  • # EVENT_DUEL_INVITE_ACCEPTED
  • # EVENT_DUEL_INVITE_CANCELED
  • # EVENT_DUEL_INVITE_DECLINED
  • # EVENT_DUEL_INVITE_FAILED (DuelInviteFailReason reason, string targetCharacterName, string targetDisplayName)
  • # EVENT_DUEL_INVITE_RECEIVED (string inviterCharacterName, string inviterDisplayName, integer timeRemainingMS)
  • # EVENT_DUEL_INVITE_REMOVED
  • # EVENT_DUEL_INVITE_SENT (string inviteeCharacterName, string inviteeDisplayName)
  • # EVENT_DUEL_NEAR_BOUNDARY (bool isInWarningArea)
  • # EVENT_DUEL_STARTED
  • # EVENT_DYEING_STATION_INTERACT_END
  • # EVENT_DYEING_STATION_INTERACT_START
  • # EVENT_DYES_SEARCH_RESULTS_READY
  • # EVENT_DYE_STAMP_USE_FAIL (DyeStampUseResult reason)
  • # EVENT_EFFECTS_FULL_UPDATE
  • # EVENT_EFFECT_CHANGED (EffectResult changeType, integer effectSlot, string effectName, string unitTag, number beginTime, number endTime, integer stackCount, string iconName, string deprecatedBuffType, BuffEffectType effectType, AbilityType abilityType, StatusEffectType statusEffectType, string unitName, integer unitId, integer abilityId, CombatUnitType sourceType)
  • # EVENT_ENABLE_SIEGE_AIM_ABILITY
  • # EVENT_ENABLE_SIEGE_FIRE_ABILITY
  • # EVENT_ENABLE_SIEGE_PACKUP_ABILITY
  • # EVENT_ENDLESS_DUNGEON_BUFF_SELECTOR_CHOICES_RECEIVED
  • # EVENT_ENDLESS_DUNGEON_BUFF_SELECTOR_REROLL_FAILED (EndlessDungeonBuffSelectorRerollError errorReason)
  • # EVENT_ENDLESS_DUNGEON_BUFF_STACK_COUNT_UPDATED (EndlessDungeonBuffType buffType, integer abilityId, integer stackCount)
  • # EVENT_ENDLESS_DUNGEON_COMPLETED (integer flags)
  • # EVENT_ENDLESS_DUNGEON_CONFIRM_COMPANION_SUMMONING (integer collectibleId)
  • # EVENT_ENDLESS_DUNGEON_COUNTER_VALUE_CHANGED (EndlessDungeonCounterType counterType, integer counterValue)
  • # EVENT_ENDLESS_DUNGEON_INITIALIZED (integer endlessDungeonId, integer flags, bool completed)
  • # EVENT_ENDLESS_DUNGEON_LEADERBOARD_DATA_RECEIVED (EndlessDungeonGroupType endlessDungeonGroupType, integer endlessDungeonId)
  • # EVENT_ENDLESS_DUNGEON_LEADERBOARD_PLAYER_DATA_CHANGED
  • # EVENT_ENDLESS_DUNGEON_NEW_BEST_SCORE (string endlessDungeonName, integer score, bool isWeekly)
  • # EVENT_ENDLESS_DUNGEON_OF_THE_WEEK_TURNOVER
  • # EVENT_ENDLESS_DUNGEON_RESET_BEST_SCORE (string endlessDungeonName, bool isWeekly)
  • # EVENT_ENDLESS_DUNGEON_SCORE_UPDATED (integer currentScore, EndlessDungeonPointReason reason)
  • # EVENT_ENDLESS_DUNGEON_STARTED
  • # EVENT_END_CRAFTING_STATION_INTERACT (TradeskillType craftSkill, CraftingInteractionMode craftMode)
  • # EVENT_END_CUTSCENE
  • # EVENT_END_FAST_TRAVEL_INTERACTION
  • # EVENT_END_FAST_TRAVEL_KEEP_INTERACTION
  • # EVENT_END_KEEP_GUILD_CLAIM_INTERACTION
  • # EVENT_END_KEEP_GUILD_RELEASE_INTERACTION
  • # EVENT_END_SIEGE_CONTROL
  • # EVENT_END_SOUL_GEM_RESURRECTION
  • # EVENT_ENLIGHTENED_STATE_GAINED
  • # EVENT_ENLIGHTENED_STATE_LOST
  • # EVENT_ENTER_GROUND_TARGET_MODE
  • # EVENT_ESO_PLUS_FREE_TRIAL_NOTIFICATION_CLEARED
  • # EVENT_EXPERIENCE_GAIN (ProgressReason reason, integer level, integer previousExperience, integer currentExperience, integer championPoints)
  • # EVENT_EXPERIENCE_UPDATE (string unitTag, integer currentExp, integer maxExp, ProgressReason reason)
  • # EVENT_EXPIRING_MARKET_CURRENCY_NOTIFICATION
  • # EVENT_EXPIRING_MARKET_CURRENCY_NOTIFICATION_CLEARED
  • # EVENT_FAST_TRAVEL_KEEP_NETWORK_UPDATED
  • # EVENT_FAST_TRAVEL_NETWORK_UPDATED (luaindex nodeIndex)
  • # EVENT_FEEDBACK_REQUESTED (integer feedbackId)
  • # EVENT_FEEDBACK_TOO_FREQUENT_SCREENSHOT
  • # EVENT_FINESSE_RANK_CHANGED (string unitTag, luaindex rankNum, string name, integer xpBonus, bool loot)
  • # EVENT_FISHING_LURE_CLEARED
  • # EVENT_FISHING_LURE_SET (luaindex fishingLure)
  • # EVENT_FIXED_BROADCAST (BroadcastType broadcastType, integer arg1)
  • # EVENT_FORCE_RESPEC (RespecType respecType)
  • # EVENT_FORWARD_CAMPS_UPDATED
  • # EVENT_FORWARD_CAMP_RESPAWN_TIMER_BEGINS (integer durationMS)
  • # EVENT_FORWARD_TRANSCRIPT_TO_TEXT_CHAT_ACCESSIBILITY_SETTING_CHANGED
  • # EVENT_FURNITURE_ITEMS_TRANSFERRED_TO_FURNITURE_VAULT (integer numEligibleSlotsTransferred, integer numEligibleSlots)
  • # EVENT_GAME_CAMERA_ACTIVATED
  • # EVENT_GAME_CAMERA_CHARACTER_FRAMING_STARTED
  • # EVENT_GAME_CAMERA_DEACTIVATED
  • # EVENT_GAME_CAMERA_UI_MODE_CHANGED
  • # EVENT_GAME_FOCUS_CHANGED (bool hasFocus)
  • # EVENT_GIFTING_GRACE_PERIOD_STARTED
  • # EVENT_GIFTING_UNLOCKED_STATUS_CHANGED (bool isGiftingUnlocked)
  • # EVENT_GIFTS_UPDATED
  • # EVENT_GRAVEYARD_USAGE_FAILURE
  • # EVENT_GROUPING_TOOLS_FIND_REPLACEMENT_NOTIFICATION_NEW
  • # EVENT_GROUPING_TOOLS_FIND_REPLACEMENT_NOTIFICATION_REMOVED
  • # EVENT_GROUPING_TOOLS_LFG_JOINED (string locationName)
  • # EVENT_GROUPING_TOOLS_NO_LONGER_LFG
  • # EVENT_GROUPING_TOOLS_READY_CHECK_CANCELLED (LFGReadyCheckCancelReason reason)
  • # EVENT_GROUPING_TOOLS_READY_CHECK_UPDATED
  • # EVENT_GROUP_ADD_ON_DATA_RECEIVED (string senderUnitTag, integer data1, integer data2, integer data3, integer data4, integer data5, integer data6, integer data7, integer data8)
  • # EVENT_GROUP_CAMPAIGN_ASSIGNMENTS_CHANGED
  • # EVENT_GROUP_ELECTION_FAILED (GroupElectionFailure failureReason, string descriptor)
  • # EVENT_GROUP_ELECTION_NOTIFICATION_ADDED
  • # EVENT_GROUP_ELECTION_NOTIFICATION_REMOVED
  • # EVENT_GROUP_ELECTION_PROGRESS_UPDATED
  • # EVENT_GROUP_ELECTION_REQUESTED (string descriptor)
  • # EVENT_GROUP_ELECTION_RESULT (GroupElectionResult electionResult, string descriptor)
  • # EVENT_GROUP_FINDER_APPLICATION_RECEIVED (id64 applicantCharId)
  • # EVENT_GROUP_FINDER_APPLY_TO_GROUP_LISTING_RESULT (GroupFinderActionResult result)
  • # EVENT_GROUP_FINDER_CREATE_GROUP_LISTING_RESULT (GroupFinderActionResult result)
  • # EVENT_GROUP_FINDER_GROUP_LISTING_ATTAINED_ROLES_CHANGED
  • # EVENT_GROUP_FINDER_JOIN_GROUP_FAILED (luaindex groupListingIndex)
  • # EVENT_GROUP_FINDER_LONG_SEARCH_WARNING
  • # EVENT_GROUP_FINDER_MAX_SEARCHABLE
  • # EVENT_GROUP_FINDER_MEMBER_ALERT (GroupFinderMemberAlert alert)
  • # EVENT_GROUP_FINDER_REMOVE_GROUP_LISTING_APPLICATION
  • # EVENT_GROUP_FINDER_REMOVE_GROUP_LISTING_RESULT (RemoveGroupListingReason result)
  • # EVENT_GROUP_FINDER_RESOLVE_GROUP_LISTING_APPLICATION_RESULT (ResolveGroupListingApplicationResponse result)
  • # EVENT_GROUP_FINDER_SEARCH_COMPLETE (GroupFinderActionResult result, integer searchId)
  • # EVENT_GROUP_FINDER_SEARCH_COOLDOWN_UPDATE (integer cooldownMs)
  • # EVENT_GROUP_FINDER_SEARCH_UPDATED (integer searchId)
  • # EVENT_GROUP_FINDER_STATUS_UPDATED (GroupFinderStatus status)
  • # EVENT_GROUP_FINDER_UPDATE_APPLICATIONS
  • # EVENT_GROUP_FINDER_UPDATE_GROUP_LISTING_RESULT (GroupFinderActionResult result)
  • # EVENT_GROUP_INVITE_ACCEPT_RESPONSE_TIMEOUT
  • # EVENT_GROUP_INVITE_RECEIVED (string inviterCharacterName, string inviterDisplayName)
  • # EVENT_GROUP_INVITE_REMOVED
  • # EVENT_GROUP_INVITE_RESPONSE (string inviterName, GroupInviteResponse response, string inviterDisplayName)
  • # EVENT_GROUP_LISTING_INFO_REQUEST_COMPLETE (integer groupListingId)
  • # EVENT_GROUP_MEMBER_CONNECTED_STATUS (string unitTag, bool isOnline)
  • # EVENT_GROUP_MEMBER_IN_REMOTE_REGION (string unitTag, bool isInRemoteRegion)
  • # EVENT_GROUP_MEMBER_JOINED (string memberCharacterName, string memberDisplayName, bool isLocalPlayer)
  • # EVENT_GROUP_MEMBER_LEFT (string memberCharacterName, GroupLeaveReason reason, bool isLocalPlayer, bool isLeader, string memberDisplayName, bool actionRequiredVote)
  • # EVENT_GROUP_MEMBER_POSITION_REQUEST_COMPLETE (integer taskId, id64 charId, bool isGroupLeader, bool isBreadcrumb, integer teleportNPCId, integer waypointId)
  • # EVENT_GROUP_MEMBER_ROLE_CHANGED (string unitTag, LFGRole newRole)
  • # EVENT_GROUP_MEMBER_SUBZONE_CHANGED
  • # EVENT_GROUP_NOTIFICATION_MESSAGE (integer messageId)
  • # EVENT_GROUP_OPERATION_RESULT (GroupOperationResult result)
  • # EVENT_GROUP_SUPPORT_RANGE_UPDATE (string unitTag, bool status)
  • # EVENT_GROUP_TYPE_CHANGED (bool largeGroup)
  • # EVENT_GROUP_UPDATE
  • # EVENT_GROUP_VETERAN_DIFFICULTY_CHANGED (bool isVeteranDifficulty)
  • # EVENT_GUILD_BANKED_MONEY_UPDATE (integer newBankedMoney, integer oldBankedMoney)
  • # EVENT_GUILD_BANK_DESELECTED
  • # EVENT_GUILD_BANK_ITEMS_READY
  • # EVENT_GUILD_BANK_ITEM_ADDED (integer slotId, bool addedByLocalPlayer, ItemUISoundCategory itemSoundCategory, bool isLastUpdateForMessage)
  • # EVENT_GUILD_BANK_ITEM_REMOVED (integer slotId, bool addedByLocalPlayer, ItemUISoundCategory itemSoundCategory, bool isLastUpdateForMessage)
  • # EVENT_GUILD_BANK_OPEN_ERROR (GuildBankResult reason)
  • # EVENT_GUILD_BANK_SELECTED (integer guildId)
  • # EVENT_GUILD_BANK_TRANSFER_ERROR (GuildBankResult reason)
  • # EVENT_GUILD_BANK_UPDATED_QUANTITY (integer slotId)
  • # EVENT_GUILD_FINDER_APPLICATION_RESPONSE (integer guildId, GuildApplicationResponse result)
  • # EVENT_GUILD_FINDER_APPLICATION_RESULTS_GUILD (integer guildId)
  • # EVENT_GUILD_FINDER_APPLICATION_RESULTS_PLAYER
  • # EVENT_GUILD_FINDER_BLACKLIST_RESPONSE (integer guildId, string accountName, GuildBlacklistResponse result)
  • # EVENT_GUILD_FINDER_BLACKLIST_RESULTS
  • # EVENT_GUILD_FINDER_GUILD_APPLICATIONS_VIEWED (integer guildId)
  • # EVENT_GUILD_FINDER_GUILD_NEW_APPLICATIONS (integer guildId, integer numApplications)
  • # EVENT_GUILD_FINDER_LONG_SEARCH_WARNING
  • # EVENT_GUILD_FINDER_PLAYER_APPLICATIONS_CHANGED (integer numApplications)
  • # EVENT_GUILD_FINDER_PROCESS_APPLICATION_RESPONSE (integer guildId, string accountName, GuildProcessApplicationResponse result)
  • # EVENT_GUILD_FINDER_SEARCH_COMPLETE (integer searchId)
  • # EVENT_GUILD_FINDER_SEARCH_COOLDOWN_UPDATE (integer cooldownMs)
  • # EVENT_GUILD_HISTORY_CATEGORY_UPDATED (integer guildId, GuildHistoryEventCategory eventCategory, GuildHistoryCategoryUpdateFlags flags)
  • # EVENT_GUILD_ID_CHANGED (string unitTag, integer oldGuildId, integer newGuildId)
  • # EVENT_GUILD_INFO_REQUEST_COMPLETE (integer guildId)
  • # EVENT_GUILD_KEEP_ATTACK_UPDATE (ChannelType channel, integer numGuardsKilled, integer numAttackers, string location)
  • # EVENT_GUILD_KIOSK_ACTIVE_BIDS_RESPONSE (integer guildId, SocialActionResult result)
  • # EVENT_GUILD_KIOSK_CONSIDER_BID_START
  • # EVENT_GUILD_KIOSK_CONSIDER_BID_STOP
  • # EVENT_GUILD_KIOSK_CONSIDER_PURCHASE_START
  • # EVENT_GUILD_KIOSK_CONSIDER_PURCHASE_STOP
  • # EVENT_GUILD_KIOSK_ERROR (GuildKioskResult reason)
  • # EVENT_GUILD_KIOSK_RESULT (GuildKioskResult guildKioskResult)
  • # EVENT_GUILD_RECRUITMENT_INFO_UPDATED (integer guildId)
  • # EVENT_GUI_WORLD_PARTICLE_EFFECT_READY (integer particleEffectId)
  • # EVENT_HELP_INITIALIZED
  • # EVENT_HELP_SEARCH_RESULTS_READY
  • # EVENT_HERALDRY_CUSTOMIZATION_END
  • # EVENT_HERALDRY_CUSTOMIZATION_START
  • # EVENT_HERALDRY_FUNDS_UPDATED
  • # EVENT_HERALDRY_SAVED
  • # EVENT_HIDE_BOOK
  • # EVENT_HIDE_OBJECTIVE_STATUS
  • # EVENT_HIGH_FALL_DAMAGE
  • # EVENT_HOTBAR_SLOT_CHANGE_REQUESTED (integer newAbilityId, luaindex actionSlotIndex, HotBarCategory hotbarCategory)
  • # EVENT_HOTBAR_SLOT_STATE_UPDATED (luaindex actionSlotIndex, HotBarCategory hotbarCategory)
  • # EVENT_HOTBAR_SLOT_UPDATED (luaindex actionSlotIndex, HotBarCategory hotbarCategory, bool justUnlocked)
  • # EVENT_HOT_BAR_RESULT (HotBarResult reason)
  • # EVENT_HOUSE_FURNITURE_COUNT_UPDATED (integer houseId, integer furnitureCount)
  • # EVENT_HOUSE_TOURS_CURRENT_HOUSE_LISTING_UPDATED
  • # EVENT_HOUSE_TOURS_HOUSE_RECOMMENDATION_COUNT_UPDATED (integer houseId, integer recommendationCount)
  • # EVENT_HOUSE_TOURS_LISTING_OPERATION_COOLDOWN_STATE_CHANGED (bool isOnCooldown)
  • # EVENT_HOUSE_TOURS_LISTING_OPERATION_RESPONSE (HouseToursListingOperationType operationType, integer houseId, HouseTourListingResult result)
  • # EVENT_HOUSE_TOURS_LISTING_OPERATION_STARTED (HouseToursListingOperationType operationType, integer houseId)
  • # EVENT_HOUSE_TOURS_SAVE_FAVORITE_OPERATION_COMPLETE (HouseTourFavoriteOperationType operationType, HouseTourSaveFavoriteResult result, string ownerDisplayName, integer houseId)
  • # EVENT_HOUSE_TOURS_SAVE_RECOMMENDATION_OPERATION_COMPLETE (HouseTourSaveRecommendationResult result)
  • # EVENT_HOUSE_TOURS_SEARCH_COMPLETE (HouseTourListingType listingType, HouseTourRequestListingsResult result, integer searchId)
  • # EVENT_HOUSE_TOURS_SEARCH_COOLDOWN_COMPLETE
  • # EVENT_HOUSE_TOURS_STATUS_UPDATED
  • # EVENT_HOUSING_ADD_PERMISSIONS_CANT_ADD_SELF
  • # EVENT_HOUSING_ADD_PERMISSIONS_FAILED (HousePermissionUserGroup userGroup, string attemptedName)
  • # EVENT_HOUSING_EDITOR_COMMAND_RESULT (HousingEditorCommandResult result)
  • # EVENT_HOUSING_EDITOR_MODE_CHANGED (HousingEditorMode oldMode, HousingEditorMode newMode)
  • # EVENT_HOUSING_EDITOR_REQUEST_RESULT (HousingRequestResult requestResult)
  • # EVENT_HOUSING_FURNITURE_MOVED (id64 furnitureId)
  • # EVENT_HOUSING_FURNITURE_PATH_DATA_CHANGED (id64 furnitureId)
  • # EVENT_HOUSING_FURNITURE_PATH_NODES_RESTORED (id64 furnitureId)
  • # EVENT_HOUSING_FURNITURE_PATH_NODE_ADDED (id64 furnitureId, luaindex pathIndex)
  • # EVENT_HOUSING_FURNITURE_PATH_NODE_MOVED (id64 furnitureId, luaindex pathIndex)
  • # EVENT_HOUSING_FURNITURE_PATH_NODE_REMOVED (id64 furnitureId, luaindex pathIndex)
  • # EVENT_HOUSING_FURNITURE_PATH_STARTING_NODE_INDEX_CHANGED (id64 furnitureId, luaindex startingPathIndex)
  • # EVENT_HOUSING_FURNITURE_PLACED (id64 furnitureId, integer collectibleId)
  • # EVENT_HOUSING_FURNITURE_REMOVED (id64 furnitureId, integer collectibleId)
  • # EVENT_HOUSING_FURNITURE_RETRIEVE_TO_BAG_CHANGED (Bag bagId)
  • # EVENT_HOUSING_FURNITURE_STATE_CHANGED (id64 furnitureId, integer objectStateIndex, integer previousObjectStateId, id64 triggeredByFurnitureId, HousingSetStateReason reason)
  • # EVENT_HOUSING_LOAD_PERMISSIONS_RESULT (HousingLoadPermissionsResult loadResult)
  • # EVENT_HOUSING_OCCUPANT_ARRIVED (string accountName, string characterName)
  • # EVENT_HOUSING_OCCUPANT_DEPARTED (string accountName, string characterName)
  • # EVENT_HOUSING_PATH_NODE_SELECTION_CHANGED
  • # EVENT_HOUSING_PERMISSIONS_CHANGED (HousePermissionUserGroup userGroup)
  • # EVENT_HOUSING_PERMISSIONS_SAVE_COMPLETE
  • # EVENT_HOUSING_PERMISSIONS_SAVE_PENDING
  • # EVENT_HOUSING_PLAYER_INFO_CHANGED (bool wasOwner, bool permissionsChanged, HousingVisitorRole oldVisitorRole)
  • # EVENT_HOUSING_POPULATION_CHANGED (integer newPopulation, integer previousPopulation)
  • # EVENT_HOUSING_PREVIEW_INSPECTION_STATE_CHANGED (bool isPreviewInspectionEnabled)
  • # EVENT_HOUSING_PRIMARY_RESIDENCE_SET (integer houseId)
  • # EVENT_HOUSING_TARGET_FURNITURE_CHANGED
  • # EVENT_IMPACTFUL_HIT
  • # EVENT_INSTANCE_KICK_TIME_UPDATE (integer timeRemainingMs)
  • # EVENT_INTERACTION_ENDED (InteractionType interactType, InteractCancelContext cancelContext)
  • # EVENT_INTERACT_BUSY
  • # EVENT_INVENTORY_BAG_CAPACITY_CHANGED (integer previousCapacity, integer currentCapacity, integer previousUpgrade, integer currentUpgrade)
  • # EVENT_INVENTORY_BANK_CAPACITY_CHANGED (integer previousCapacity, integer currentCapacity, integer previousUpgrade, integer currentUpgrade)
  • # EVENT_INVENTORY_BOUGHT_BAG_SPACE (integer numberOfSlots)
  • # EVENT_INVENTORY_BOUGHT_BANK_SPACE (integer numberOfSlots)
  • # EVENT_INVENTORY_BUY_BAG_SPACE (integer cost)
  • # EVENT_INVENTORY_BUY_BANK_SPACE (integer cost)
  • # EVENT_INVENTORY_CLOSE_BUY_SPACE
  • # EVENT_INVENTORY_EQUIP_MYTHIC_FAILED (Bag bagId, integer mythicSlotIndex)
  • # EVENT_INVENTORY_FULL_UPDATE
  • # EVENT_INVENTORY_IS_FULL (integer numSlotsRequested, integer numSlotsFree)
  • # EVENT_INVENTORY_ITEMS_AUTO_TRANSFERRED_TO_CRAFT_BAG
  • # EVENT_INVENTORY_ITEM_DESTROYED (ItemUISoundCategory itemSoundCategory)
  • # EVENT_INVENTORY_ITEM_USED (ItemUISoundCategory itemSoundCategory)
  • # EVENT_INVENTORY_SINGLE_SLOT_UPDATE (Bag bagId, integer slotIndex, bool isNewItem, ItemUISoundCategory itemSoundCategory, integer inventoryUpdateReason, integer stackCountChange, string:nilable triggeredByCharacterName, string:nilable triggeredByDisplayName, bool isLastUpdateForMessage, BonusDropSource bonusDropSource)
  • # EVENT_INVENTORY_SLOT_LOCKED (Bag bagId, integer slotIndex)
  • # EVENT_INVENTORY_SLOT_UNLOCKED (Bag bagId, integer slotIndex)
  • # EVENT_ITEM_COMBINATION_RESULT (ItemCombinationResult itemCombinationResult)
  • # EVENT_ITEM_LAUNDER_RESULT (ItemLaunderResult result)
  • # EVENT_ITEM_ON_COOLDOWN
  • # EVENT_ITEM_REPAIR_FAILURE (ItemRepairReason reason)
  • # EVENT_ITEM_SET_COLLECTIONS_SEARCH_RESULTS_READY
  • # EVENT_ITEM_SET_COLLECTIONS_UPDATED
  • # EVENT_ITEM_SET_COLLECTION_SLOT_NEW_STATUS_CLEARED (integer itemSetId, id64 itemSetCollectionSlot)
  • # EVENT_ITEM_SET_COLLECTION_UPDATED (integer itemSetId, id64 slotsJustUnlockedMask)
  • # EVENT_ITEM_SLOT_CHANGED (ItemUISoundCategory itemSoundCategory)
  • # EVENT_JUSTICE_BEING_ARRESTED (bool quitGame)
  • # EVENT_JUSTICE_BOUNTY_PAYOFF_AMOUNT_UPDATED (integer oldBounty, integer newBounty, bool isInitialize)
  • # EVENT_JUSTICE_FENCE_UPDATE (integer sellsUsed, integer laundersUsed)
  • # EVENT_JUSTICE_GOLD_PICKPOCKETED (integer goldAmount)
  • # EVENT_JUSTICE_GOLD_REMOVED (integer goldAmount)
  • # EVENT_JUSTICE_INFAMY_UPDATED (integer oldInfamy, integer newInfamy, InfamyThresholdsType oldInfamyLevel, InfamyThresholdsType newInfamyLevel)
  • # EVENT_JUSTICE_NOW_KOS
  • # EVENT_JUSTICE_NO_LONGER_KOS
  • # EVENT_JUSTICE_PICKPOCKET_FAILED
  • # EVENT_JUSTICE_STOLEN_ITEMS_REMOVED
  • # EVENT_KEEPS_INITIALIZED
  • # EVENT_KEEP_ALLIANCE_OWNER_CHANGED (integer keepId, integer battlegroundContext, Alliance owningAlliance, Alliance oldOwningAlliance)
  • # EVENT_KEEP_END_INTERACTION
  • # EVENT_KEEP_GATE_STATE_CHANGED (integer keepId, bool open)
  • # EVENT_KEEP_GUILD_CLAIM_UPDATE (integer keepId, integer battlegroundContext)
  • # EVENT_KEEP_INITIALIZED (integer keepId, integer battlegroundContext)
  • # EVENT_KEEP_IS_PASSABLE_CHANGED (integer keepId, integer battlegroundContext, bool isPassable)
  • # EVENT_KEEP_PIECE_DIRECTIONAL_ACCESS_CHANGED (integer keepId, integer battlegroundContext, KeepPieceDirectionalAccess directionalAccess)
  • # EVENT_KEEP_RESOURCE_UPDATE (integer keepId)
  • # EVENT_KEEP_START_INTERACTION
  • # EVENT_KEEP_UNDER_ATTACK_CHANGED (integer keepId, integer battlegroundContext, bool underAttack)
  • # EVENT_KILL_LOCATIONS_UPDATED
  • # EVENT_LEADERBOARD_SCORE_NOTIFICATION_ADDED (integer notificationId)
  • # EVENT_LEADERBOARD_SCORE_NOTIFICATION_REMOVED (integer notificationId)
  • # EVENT_LEADER_UPDATE (string leaderTag)
  • # EVENT_LEAVE_CAMPAIGN_QUEUE_RESPONSE (LeaveCampaignQueueResponseType response)
  • # EVENT_LEAVE_RAM_ESCORT
  • # EVENT_LEVEL_UPDATE (string unitTag, integer level)
  • # EVENT_LEVEL_UP_REWARD_CHOICE_UPDATED
  • # EVENT_LEVEL_UP_REWARD_UPDATED
  • # EVENT_LINKED_WORLD_POSITION_CHANGED
  • # EVENT_LOCAL_PLAYER_MODEL_REBUILT
  • # EVENT_LOCKPICK_BREAK_PREVENTED
  • # EVENT_LOCKPICK_BROKE (integer inactivityLengthMs)
  • # EVENT_LOCKPICK_FAILED
  • # EVENT_LOCKPICK_SUCCESS
  • # EVENT_LOGOUT_DEFERRED (integer deferMilliseconds, bool quitRequested)
  • # EVENT_LOGOUT_DISALLOWED (bool quitRequested)
  • # EVENT_LOOT_CLOSED
  • # EVENT_LOOT_ITEM_FAILED (LootItemResult reason, string itemLink)
  • # EVENT_LOOT_RECEIVED (string receivedBy, string itemName, integer quantity, ItemUISoundCategory soundCategory, LootItemType lootType, bool self, bool isPickpocketLoot, string questItemIcon, integer itemId, bool isStolen)
  • # EVENT_LOOT_UPDATED
  • # EVENT_LORE_BOOK_ALREADY_KNOWN (string bookTitle)
  • # EVENT_LORE_BOOK_COLLECTION_LEARNED (luaindex categoryIndex, luaindex collectionIndex, integer numBooksLearned)
  • # EVENT_LORE_BOOK_LEARNED (luaindex categoryIndex, luaindex collectionIndex, luaindex bookIndex, luaindex guildIndex, bool isMaxRank)
  • # EVENT_LORE_BOOK_LEARNED_SKILL_EXPERIENCE (luaindex categoryIndex, luaindex collectionIndex, luaindex bookIndex, luaindex guildIndex, SkillType skillType, luaindex skillLineIndex, luaindex rank, integer previousXP, integer currentXP)
  • # EVENT_LORE_COLLECTION_COMPLETED (luaindex categoryIndex, luaindex collectionIndex, luaindex guildIndex, bool isMaxRank)
  • # EVENT_LORE_COLLECTION_COMPLETED_SKILL_EXPERIENCE (luaindex categoryIndex, luaindex collectionIndex, luaindex guildIndex, SkillType skillType, luaindex skillLineIndex, luaindex rank, integer previousXP, integer currentXP)
  • # EVENT_LORE_LIBRARY_INITIALIZED
  • # EVENT_LOW_FALL_DAMAGE
  • # EVENT_MAIL_ATTACHED_MONEY_CHANGED (integer moneyAmount)
  • # EVENT_MAIL_ATTACHMENT_ADDED (luaindex attachmentSlot)
  • # EVENT_MAIL_ATTACHMENT_REMOVED (luaindex attachmentSlot)
  • # EVENT_MAIL_CLOSE_MAILBOX
  • # EVENT_MAIL_COD_CHANGED (integer codAmount)
  • # EVENT_MAIL_INBOX_UPDATE
  • # EVENT_MAIL_NUM_UNREAD_CHANGED (integer numUnread)
  • # EVENT_MAIL_OPEN_MAILBOX
  • # EVENT_MAIL_READABLE (id64 mailId)
  • # EVENT_MAIL_REMOVED (id64 mailId)
  • # EVENT_MAIL_SEND_FAILED (SendMailResult reason)
  • # EVENT_MAIL_SEND_SUCCESS (string playerName)
  • # EVENT_MAIL_TAKE_ALL_ATTACHMENTS_IN_CATEGORY_RESPONSE (MailTakeAttachmentResult result, MailCategory category, bool headersRemoved)
  • # EVENT_MAIL_TAKE_ATTACHED_ITEM_SUCCESS (id64 mailId)
  • # EVENT_MAIL_TAKE_ATTACHED_MONEY_SUCCESS (id64 mailId)
  • # EVENT_MAIL_WITH_ATTACHMENTS_AVAILABLE (bool hasAttachments, bool hasExpiringAttachments)
  • # EVENT_MAP_PING (MapPingEventType pingEventType, MapDisplayPinType pingType, string pingTag, number offsetX, number offsetY, bool isLocalPlayerOwner)
  • # EVENT_MARKET_PRODUCTS_UNLOCKED
  • # EVENT_MARKET_PRODUCTS_UNLOCKED_NOTIFICATIONS_CLEARED
  • # EVENT_MATCH_TRADING_HOUSE_ITEM_NAMES_COMPLETE (integer id, integer numResults, integer backgroundDurationMS)
  • # EVENT_MEDAL_AWARDED (integer medalId, string name, string iconFilename, integer value)
  • # EVENT_MONEY_UPDATE (integer newMoney, integer oldMoney, CurrencyChangeReason reason, integer reasonSupplementaryInfo)
  • # EVENT_MOUNTED_STATE_CHANGED (bool mounted)
  • # EVENT_MOUNT_FAILURE (MountFailureReason reason, integer arg1)
  • # EVENT_MOUNT_INFO_UPDATED
  • # EVENT_MOUSE_REQUEST_ABANDON_QUEST (luaindex journalIndex, string name)
  • # EVENT_MOUSE_REQUEST_DESTROY_ITEM (Bag bagId, integer slotIndex, integer itemCount, string name, bool needsConfirm)
  • # EVENT_MOUSE_REQUEST_DESTROY_ITEM_FAILED (Bag bagId, integer slotIndex, integer itemCount, string name, integer reason)
  • # EVENT_MULTIPLE_RECIPES_LEARNED (integer numRecipesUnlocked)
  • # EVENT_MURDERBALL_STATE_CHANGED (integer objectiveKeepId, integer objectiveObjectiveId, integer battlegroundContext, string objectiveName, ObjectiveControlEvent objectiveControlEvent, ObjectiveControlState objectiveControlState, Alliance holderAlliance, Alliance lastHolderAlliance, string holderRawCharacterName, string holderDisplayName, string lastHolderRawCharacterName, string lastHolderDisplayName, MapDisplayPinType pinType)
  • # EVENT_NEW_HIRELING_CORRESPONDENCE_RECEIVED
  • # EVENT_NEW_MOVEMENT_IN_UI_MODE
  • # EVENT_NON_COMBAT_BONUS_CHANGED (NonCombatBonusType nonCombatBonus, integer oldValue, integer newValue)
  • # EVENT_NOT_ENOUGH_MONEY
  • # EVENT_NO_DAEDRIC_PICKUP_AS_EMPEROR
  • # EVENT_NO_DAEDRIC_PICKUP_WHEN_STEALTHED
  • # EVENT_NO_INTERACT_TARGET
  • # EVENT_OBJECTIVES_UPDATED
  • # EVENT_OBJECTIVE_COMPLETED (luaindex zoneIndex, luaindex poiIndex, integer level, integer previousExperience, integer currentExperience, integer championPoints)
  • # EVENT_OBJECTIVE_CONTROL_STATE (integer objectiveKeepId, integer objectiveObjectiveId, integer battlegroundContext, string objectiveName, ObjectiveType objectiveType, ObjectiveControlEvent objectiveControlEvent, ObjectiveControlState objectiveControlState, integer objectiveParam1, integer objectiveParam2, MapDisplayPinType pinType)
  • # EVENT_OPEN_ARMORY_MENU
  • # EVENT_OPEN_BANK (Bag bankBag)
  • # EVENT_OPEN_COMPANION_MENU
  • # EVENT_OPEN_FENCE (bool allowSell, bool allowLaunder)
  • # EVENT_OPEN_GUILD_BANK
  • # EVENT_OPEN_HOUSE_STORE
  • # EVENT_OPEN_STORE
  • # EVENT_OPEN_TIMED_ACTIVITIES
  • # EVENT_OPEN_TRADING_HOUSE
  • # EVENT_OPEN_UI_SYSTEM (UISystem system, integer param1)
  • # EVENT_OUTFITS_INITIALIZED
  • # EVENT_OUTFIT_CHANGE_RESPONSE (ApplyOutfitChangesResult response, GameplayActorCategory actorCategory, luaindex outfitIndex)
  • # EVENT_OUTFIT_EQUIP_RESPONSE (GameplayActorCategory actorCategory, EquipOutfitResult response)
  • # EVENT_OUTFIT_RENAME_RESPONSE (SetOutfitNameResult response, GameplayActorCategory actorCategory, luaindex outfitIndex)
  • # EVENT_PENDING_CURRENCY_REWARD_CACHED (CurrencyType currencyType, CurrencyLocation currencyLocation, integer amount, CurrencyChangeReason reason, integer reasonSupplementaryInfo)
  • # EVENT_PENDING_EXPERIENCE_REWARD_CACHED (ProgressReason reason, integer amount)
  • # EVENT_PENDING_INTERACTION_CANCELLED
  • # EVENT_PERSONALITY_CHANGED
  • # EVENT_PICKPOCKET_STATE_UPDATED
  • # EVENT_PLAYER_ACTIVELY_ENGAGED_STATE (bool isActivelyEngaged)
  • # EVENT_PLAYER_ALIVE
  • # EVENT_PLAYER_COMBAT_STATE (bool inCombat)
  • # EVENT_PLAYER_DEAD
  • # EVENT_PLAYER_DEATH_INFO_UPDATE
  • # EVENT_PLAYER_DEATH_REQUEST_FAILURE
  • # EVENT_PLAYER_EMOTE_FAILED_PLAY (PlayerEmotePlayFailure failure)
  • # EVENT_PLAYER_IN_PIN_AREA_CHANGED (MapDisplayPinType pinType, integer param1, integer param2, integer param3, bool playerIsInside)
  • # EVENT_PLAYER_NOT_SWIMMING
  • # EVENT_PLAYER_QUEUED_FOR_CYCLIC_RESPAWN
  • # EVENT_PLAYER_REINCARNATED
  • # EVENT_PLAYER_STUNNED_STATE_CHANGED (bool playerStunned)
  • # EVENT_PLAYER_SWIMMING
  • # EVENT_PLAYER_TELEPORTED_LOCALLY
  • # EVENT_PLAYER_TITLES_UPDATE
  • # EVENT_PLEDGE_OF_MARA_OFFER (string targetCharacterName, bool isSender, string targetDisplayName)
  • # EVENT_PLEDGE_OF_MARA_OFFER_REMOVED
  • # EVENT_PLEDGE_OF_MARA_RESULT (PledgeOfMaraResult reason, string targetCharacterName, string targetDisplayName)
  • # EVENT_POIS_INITIALIZED
  • # EVENT_POI_DISCOVERED (luaindex zoneIndex, luaindex poiIndex)
  • # EVENT_POI_UPDATED (luaindex zoneIndex, luaindex poiIndex)
  • # EVENT_POWER_UPDATE (string unitTag, luaindex powerIndex, CombatMechanicFlags powerType, integer powerValue, integer powerMax, integer powerEffectiveMax)
  • # EVENT_PREVIEW_COLLECTIBLE_ACTION_RESET
  • # EVENT_PROMOTIONAL_EVENTS_ACTIVITY_PROGRESS_UPDATED (id64 campaignKey, luaindex activityIndex, integer previousProgress, integer newProgress, PromotionalEventRewardFlags rewardFlags)
  • # EVENT_PROMOTIONAL_EVENTS_ACTIVITY_TRACKING_UPDATED (id64 trackedCampaignKey, luaindex trackedActivityIndex)
  • # EVENT_PVP_KILL_FEED_DEATH (string killLocation, string killerPlayerDisplayName, string killerPlayerCharacterName, Alliance killerPlayerAlliance, integer killerPlayerRank, string victimPlayerDisplayName, string victimPlayerCharacterName, Alliance victimPlayerAlliance, integer victimPlayerRank, bool isKillLocation)
  • # EVENT_QUEST_ADDED (luaindex journalIndex, string questName, string objectiveName)
  • # EVENT_QUEST_ADVANCED (luaindex journalIndex, string questName, bool isPushed, bool isComplete, bool mainStepChanged, bool hideAnnouncement)
  • # EVENT_QUEST_COMPLETE (string questName, integer level, integer previousExperience, integer currentExperience, integer championPoints, QuestType questType, ZoneDisplayType zoneDisplayType)
  • # EVENT_QUEST_COMPLETE_ATTEMPT_FAILED_INVENTORY_FULL
  • # EVENT_QUEST_COMPLETE_DIALOG (luaindex journalIndex)
  • # EVENT_QUEST_CONDITION_COUNTER_CHANGED (luaindex journalIndex, string questName, string conditionText, QuestConditionType conditionType, integer currConditionVal, integer newConditionVal, integer conditionMax, bool isFailCondition, string stepOverrideText, bool isPushed, bool isComplete, bool isConditionComplete, bool isStepHidden, bool isConditionCompleteStatusChanged, bool isConditionCompletableBySiblingStatusChanged)
  • # EVENT_QUEST_CONDITION_OVERRIDE_TEXT_CHANGED (luaindex journalIndex)
  • # EVENT_QUEST_LIST_UPDATED
  • # EVENT_QUEST_LOG_IS_FULL
  • # EVENT_QUEST_OFFERED
  • # EVENT_QUEST_OPTIONAL_STEP_ADVANCED (string text)
  • # EVENT_QUEST_POSITION_REQUEST_COMPLETE (integer taskId, MapDisplayPinType pinType, number xLoc, number yLoc, number areaRadius, bool insideCurrentMapWorld, bool isBreadcrumb, integer teleportNPCId, integer waypointId, QuestPinPositionSymbolicState symbolicState, number additionalSymbolicLocX, number additionalSymbolicLocY)
  • # EVENT_QUEST_REMOVED (bool isCompleted, luaindex journalIndex, string questName, luaindex zoneIndex, luaindex poiIndex, integer questID)
  • # EVENT_QUEST_SHARED (integer questId)
  • # EVENT_QUEST_SHARE_REMOVED (integer questId)
  • # EVENT_QUEST_SHARE_RESULT (string shareTargetCharacterName, string shareTargetDisplayName, string questName, QuestShareResult result)
  • # EVENT_QUEST_SHOW_JOURNAL_ENTRY (luaindex journalIndex)
  • # EVENT_QUEST_TIMER_PAUSED (luaindex journalIndex, bool isPaused)
  • # EVENT_QUEST_TIMER_UPDATED (luaindex journalIndex)
  • # EVENT_QUEST_TOOL_UPDATED (luaindex journalIndex, string questName, integer countDelta, string iconFilename, integer questItemId, string name)
  • # EVENT_QUEUE_FOR_CAMPAIGN_RESPONSE (QueueForCampaignResponseType response, integer parameter)
  • # EVENT_RAID_LEADERBOARD_DATA_RECEIVED (RaidCategory raidCategory, integer raidId)
  • # EVENT_RAID_LEADERBOARD_PLAYER_DATA_CHANGED
  • # EVENT_RAID_OF_THE_WEEK_INFO_RECEIVED
  • # EVENT_RAID_OF_THE_WEEK_TURNOVER
  • # EVENT_RAID_PARTICIPATION_UPDATE
  • # EVENT_RAID_REVIVE_COUNTER_UPDATE (integer currentCounter, integer countDelta)
  • # EVENT_RAID_TIMER_STATE_UPDATE
  • # EVENT_RAID_TRIAL_COMPLETE (string trialName, integer score, integer totalTime)
  • # EVENT_RAID_TRIAL_FAILED (string trialName, integer score)
  • # EVENT_RAID_TRIAL_NEW_BEST_SCORE (string trialName, integer score, bool isWeekly)
  • # EVENT_RAID_TRIAL_RESET_BEST_SCORE (string trialName, bool isWeekly)
  • # EVENT_RAID_TRIAL_SCORE_UPDATE (RaidPointReason scoreUpdateReason, integer scoreAmount, integer totalScore)
  • # EVENT_RAID_TRIAL_STARTED (string trialName, bool weekly)
  • # EVENT_RAM_ESCORT_COUNT_UPDATE (integer numEscorts)
  • # EVENT_RANDOM_DICE_ROLL (string displayName, string characterName, integer maxValue, integer numDice, integer modifier, integer rollResult)
  • # EVENT_RANDOM_MOUNT_SETTING_CHANGED (RandomMountType playerRandomMountType, RandomMountType companionRandomMountType)
  • # EVENT_RANDOM_RANGE_ROLL (string displayName, string characterName, integer minValue, integer maxValue, integer rollResult)
  • # EVENT_RANK_POINT_UPDATE (string unitTag, integer rankPoints, integer difference)
  • # EVENT_RECALL_KEEP_USE_RESULT (KeepRecallStoneUseResult result)
  • # EVENT_RECIPE_ALREADY_KNOWN
  • # EVENT_RECIPE_LEARNED (luaindex recipeListIndex, luaindex recipeIndex)
  • # EVENT_RECONSTRUCT_RESPONSE (ReconstructResponse responseCode)
  • # EVENT_RECONSTRUCT_STARTED
  • # EVENT_REMOVE_ACTIVE_COMBAT_TIP (integer activeCombatTipId, ActiveCombatTipConditionResult result)
  • # EVENT_REMOVE_TUTORIAL (luaindex tutorialIndex)
  • # EVENT_REQUEST_ALERT (UIAlertCategory alertCategory, string soundId, string message)
  • # EVENT_REQUEST_CONFIRM_USE_ITEM (Bag bagId, integer slotIndex)
  • # EVENT_REQUEST_SHOW_GIFT_INVENTORY
  • # EVENT_REQUIREMENTS_FAIL (integer errorId)
  • # EVENT_RESURRECT_REQUEST (string requesterCharacterName, integer timeLeftToAccept, string requesterDisplayName)
  • # EVENT_RESURRECT_REQUEST_REMOVED
  • # EVENT_RESURRECT_RESULT (string targetCharacterName, ResurrectResult result, string targetDisplayName)
  • # EVENT_RETICLE_HIDDEN_UPDATE (bool hidden)
  • # EVENT_RETICLE_TARGET_CHANGED
  • # EVENT_RETICLE_TARGET_COMPANION_CHANGED
  • # EVENT_RETICLE_TARGET_PLAYER_CHANGED
  • # EVENT_RETRAIT_RESPONSE (RetraitResponse responseCode)
  • # EVENT_RETRAIT_STARTED
  • # EVENT_RETRAIT_STATION_INTERACT_START
  • # EVENT_RETURNING_PLAYER_DAILY_LOGIN_REWARD_CLAIMED
  • # EVENT_RETURNING_PLAYER_INSTANCE_JUMP_RESULT (ReturningPlayerInstanceJumpResult result)
  • # EVENT_REVEAL_ANTIQUITY_DIG_SITES_ON_MAP (integer antiquityId)
  • # EVENT_REVENGE_KILL (string killedCharacterName, string killedDisplayName)
  • # EVENT_REWARD_TRACK_PROGRESS_GAINED (RewardTrackType rewardTrackType, integer trackId, luaindex newTier, integer newProgress)
  • # EVENT_REWARD_TRACK_REWARD_CLAIMED (RewardTrackType rewardTrackType, integer trackId, luaindex tier, RewardTrackComponent rewardComponent, luaindex rewardIndex, bool isFallback)
  • # EVENT_RIDING_SKILL_IMPROVEMENT (RidingTrainType ridingSkillType, integer previous, integer current, RidingTrainSource source)
  • # EVENT_SCREENSHOT_SAVED (string directory, string filename)
  • # EVENT_SCRIBING_DISABLED
  • # EVENT_SCRIBING_ERROR_RESULT (ScribingErrorResult result)
  • # EVENT_SCRIBING_ITEM_USE_RESULT (ScribingItemUseResult result)
  • # EVENT_SCRIPTED_WORLD_EVENT_INVITE (integer eventId, string scriptedEventName, string inviterName, string questName)
  • # EVENT_SCRIPTED_WORLD_EVENT_INVITE_REMOVED (integer eventId)
  • # EVENT_SCRYING_EXIT_RESPONSE (bool accept)
  • # EVENT_SELL_RECEIPT (string itemName, integer itemQuantity, integer money)
  • # EVENT_SHOW_BOOK (string bookTitle, string body, integer mediumId, bool showTitle, integer bookId)
  • # EVENT_SHOW_DAILY_LOGIN_REWARDS_SCENE
  • # EVENT_SHOW_SPECIFIC_HELP_PAGE (luaindex helpCategoryIndex, luaindex helpIndex)
  • # EVENT_SHOW_SUBTITLE (ChannelType channelType, string speakerName, string text)
  • # EVENT_SHOW_TREASURE_MAP (luaindex treasureMapIndex)
  • # EVENT_SHOW_WORLD_MAP
  • # EVENT_SHOW_ZONE_STORIES_SCENE (integer zoneId)
  • # EVENT_SIEGE_BUSY (string siegeName)
  • # EVENT_SIEGE_CONTROL_ANOTHER_PLAYER (string siegeName)
  • # EVENT_SIEGE_CREATION_FAILED_CLOSEST_DOOR_ALREADY_HAS_RAM
  • # EVENT_SIEGE_CREATION_FAILED_NO_VALID_DOOR
  • # EVENT_SIEGE_FIRE_FAILED_COOLDOWN
  • # EVENT_SIEGE_FIRE_FAILED_RETARGETING
  • # EVENT_SIEGE_PACK_FAILED_INVENTORY_FULL
  • # EVENT_SIEGE_PACK_FAILED_NOT_CREATOR
  • # EVENT_SKILLS_FULL_UPDATE
  • # EVENT_SKILL_BUILD_SELECTION_UPDATED
  • # EVENT_SKILL_LINE_ADDED (SkillType skillType, luaindex skillLineIndex, bool advised)
  • # EVENT_SKILL_POINTS_CHANGED (integer pointsBefore, integer pointsNow, integer partialPointsBefore, integer partialPointsNow, SkillPointReason skillPointChangeReason)
  • # EVENT_SKILL_RANK_UPDATE (SkillType skillType, luaindex skillLineIndex, luaindex rank)
  • # EVENT_SKILL_RESPEC_RESULT (RespecResult result)
  • # EVENT_SKILL_STYLE_DISABLED_BY_SERVER (bool isDisabled)
  • # EVENT_SKILL_XP_UPDATE (SkillType skillType, luaindex skillLineIndex, integer reason, luaindex rank, integer previousXP, integer currentXP)
  • # EVENT_SKYSHARDS_UPDATED
  • # EVENT_SLOT_IS_LOCKED_FAILURE (Bag bagId, integer slotIndex)
  • # EVENT_SMITHING_TRAIT_RESEARCH_CANCELED (TradeskillType craftingSkillType, luaindex researchLineIndex, luaindex traitIndex)
  • # EVENT_SMITHING_TRAIT_RESEARCH_COMPLETED (TradeskillType craftingSkillType, luaindex researchLineIndex, luaindex traitIndex)
  • # EVENT_SMITHING_TRAIT_RESEARCH_STARTED (TradeskillType craftingSkillType, luaindex researchLineIndex, luaindex traitIndex)
  • # EVENT_SMITHING_TRAIT_RESEARCH_TIMES_UPDATED
  • # EVENT_SOUL_GEM_ITEM_CHARGE_FAILURE (SoulGemItemChargingReason reason)
  • # EVENT_SPAM_WARNING (SpamWarningType spamType)
  • # EVENT_SPECTACLE_EVENT_PHASE_UPDATED (integer spectacleId, integer oldActivePhaseId, integer newActivePhaseId, bool isInitialUpdate)
  • # EVENT_SPECTACLE_EVENT_UPDATED (integer spectacleId)
  • # EVENT_STABLE_INTERACT_END
  • # EVENT_STABLE_INTERACT_START
  • # EVENT_STACKED_ALL_ITEMS_IN_BAG (Bag bagId)
  • # EVENT_START_ATTRIBUTE_RESPEC (AttributePointAllocationMode allocationMode, RespecPaymentType paymentType)
  • # EVENT_START_ATTRIBUTE_RESPEC_CAST
  • # EVENT_START_FAST_TRAVEL_INTERACTION (luaindex nodeIndex)
  • # EVENT_START_FAST_TRAVEL_KEEP_INTERACTION (integer keepId)
  • # EVENT_START_KEEP_GUILD_CLAIM_INTERACTION
  • # EVENT_START_KEEP_GUILD_RELEASE_INTERACTION
  • # EVENT_START_SKILL_RESPEC (SkillPointAllocationMode allocationMode, RespecPaymentType paymentType)
  • # EVENT_START_SKILL_RESPEC_CAST
  • # EVENT_START_SOUL_GEM_RESURRECTION (integer durationMs)
  • # EVENT_STATS_UPDATED (string unitTag)
  • # EVENT_STEALTH_STATE_CHANGED (string unitTag, StealthState stealthState)
  • # EVENT_STOP_ANTIQUITY_DIGGING
  • # EVENT_STORE_FAILURE (StoreFailure reason, integer errorStringId, integer reasonParam1)
  • # EVENT_STUCK_BEGIN
  • # EVENT_STUCK_CANCELED
  • # EVENT_STUCK_COMPLETE
  • # EVENT_STUCK_ERROR_ALREADY_IN_PROGRESS
  • # EVENT_STUCK_ERROR_INVALID_LOCATION
  • # EVENT_STUCK_ERROR_IN_COMBAT
  • # EVENT_STUCK_ERROR_ON_COOLDOWN
  • # EVENT_STYLE_LEARNED (integer itemStyleId, integer chapterIndex, bool isDefaultRacialStyle)
  • # EVENT_SUBSCRIBER_BANK_IS_LOCKED
  • # EVENT_SYNERGY_ABILITY_CHANGED
  • # EVENT_TARGET_CHANGED (string unitTag)
  • # EVENT_TARGET_MARKER_UPDATE
  • # EVENT_TELVAR_STONE_UPDATE (integer newTelvarStones, integer oldTelvarStones, CurrencyChangeReason reason, integer reasonSupplementaryInfo)
  • # EVENT_TIMED_ACTIVITIES_UPDATED
  • # EVENT_TIMED_ACTIVITY_PROGRESS_UPDATED (luaindex index, integer previousProgress, integer currentProgress, bool complete)
  • # EVENT_TIMED_ACTIVITY_SYSTEM_STATUS_UPDATED
  • # EVENT_TIMED_ACTIVITY_TRACKING_UPDATED (id64 timedActivityEncodedId)
  • # EVENT_TITLE_UPDATE (string unitTag)
  • # EVENT_TOGGLE_HELP
  • # EVENT_TRACKED_ZONE_STORY_ACTIVITY_COMPLETED (integer zoneId, ZoneCompletionType zoneCompletionType, integer activityId)
  • # EVENT_TRACKING_UPDATE
  • # EVENT_TRADE_ACCEPT_FAILED_NOT_ENOUGH_MONEY
  • # EVENT_TRADE_CANCELED (string cancelerName)
  • # EVENT_TRADE_CONFIRMATION_CHANGED (TradeParticipant who, integer level)
  • # EVENT_TRADE_ELEVATION_FAILED (TradeActionResult reason, string itemName)
  • # EVENT_TRADE_FAILED (TradeActionResult reason)
  • # EVENT_TRADE_INVITE_ACCEPTED
  • # EVENT_TRADE_INVITE_CANCELED
  • # EVENT_TRADE_INVITE_CONSIDERING (string inviterCharacterName, string inviterDisplayName)
  • # EVENT_TRADE_INVITE_DECLINED
  • # EVENT_TRADE_INVITE_FAILED (TradeActionResult reason, string inviteeCharacterName, string inviteeDisplayName)
  • # EVENT_TRADE_INVITE_REMOVED
  • # EVENT_TRADE_INVITE_WAITING (string inviteeCharacterName, string inviteeDisplayName)
  • # EVENT_TRADE_ITEM_ADDED (TradeParticipant who, luaindex tradeIndex, ItemUISoundCategory itemSoundCategory)
  • # EVENT_TRADE_ITEM_ADD_FAILED (TradeActionResult reason, string itemName)
  • # EVENT_TRADE_ITEM_REMOVED (TradeParticipant who, luaindex tradeIndex, ItemUISoundCategory itemSoundCategory)
  • # EVENT_TRADE_ITEM_UPDATED (TradeParticipant who, luaindex tradeIndex)
  • # EVENT_TRADE_MONEY_CHANGED (TradeParticipant who, integer money)
  • # EVENT_TRADE_SUCCEEDED
  • # EVENT_TRADING_HOUSE_AWAITING_RESPONSE (TradingHouseResult responseType)
  • # EVENT_TRADING_HOUSE_CONFIRM_ITEM_PURCHASE (luaindex:nilable pendingPurchaseIndex)
  • # EVENT_TRADING_HOUSE_ERROR (TradingHouseResult errorCode)
  • # EVENT_TRADING_HOUSE_OPERATION_TIME_OUT (TradingHouseResult responseType)
  • # EVENT_TRADING_HOUSE_PENDING_ITEM_UPDATE (integer slotId, bool isPending)
  • # EVENT_TRADING_HOUSE_RESPONSE_RECEIVED (TradingHouseResult responseType, TradingHouseResult result)
  • # EVENT_TRADING_HOUSE_RESPONSE_TIMEOUT (TradingHouseResult responseType)
  • # EVENT_TRADING_HOUSE_SEARCH_COOLDOWN_UPDATE (integer cooldownMilliseconds)
  • # EVENT_TRADING_HOUSE_SELECTED_GUILD_CHANGED (integer guildId)
  • # EVENT_TRADING_HOUSE_STATUS_RECEIVED
  • # EVENT_TRAIT_LEARNED (string itemName, string itemTrait)
  • # EVENT_TRIAL_FEATURE_RESTRICTED (TrialAccountRestrictionType restrictionType)
  • # EVENT_TRIBUTE_CAMPAIGN_CHANGE (id64 campaignKey)
  • # EVENT_TRIBUTE_CLUB_EXPERIENCE_GAINED (integer currentXP, integer deltaXP)
  • # EVENT_TRIBUTE_CLUB_INIT (bool success)
  • # EVENT_TRIBUTE_CLUB_RANK_CHANGED (TributeClubRank newClubRank)
  • # EVENT_TRIBUTE_EXIT_RESPONSE (bool accept)
  • # EVENT_TRIBUTE_INVITE_ACCEPTED
  • # EVENT_TRIBUTE_INVITE_CANCELED
  • # EVENT_TRIBUTE_INVITE_DECLINED
  • # EVENT_TRIBUTE_INVITE_FAILED (TributeMatchEvent reason, string targetCharacterName, string targetDisplayName)
  • # EVENT_TRIBUTE_INVITE_RECEIVED (string inviterCharacterName, string inviterDisplayName, integer timeRemainingMS)
  • # EVENT_TRIBUTE_INVITE_REMOVED
  • # EVENT_TRIBUTE_INVITE_SENT (string inviteeCharacterName, string inviteeDisplayName)
  • # EVENT_TRIBUTE_LEADERBOARD_DATA_RECEIVED (TributeLeaderboardType leaderboardType)
  • # EVENT_TRIBUTE_LEADERBOARD_RANK_RECEIVED (TributeLeaderboardType leaderboardType)
  • # EVENT_TRIBUTE_PATRONS_SEARCH_RESULTS_READY
  • # EVENT_TRIBUTE_PLAYER_CAMPAIGN_INIT (id64 campaignKey, bool success, bool isActive)
  • # EVENT_TUTORIALS_RESET
  • # EVENT_TUTORIAL_SYSTEM_ENABLED_STATE_CHANGED (bool enabled)
  • # EVENT_TUTORIAL_TRIGGER_COMPLETED (TutorialTrigger tutorialTrigger)
  • # EVENT_UI_ERROR (integer stringId)
  • # EVENT_ULTIMATE_ABILITY_COST_CHANGED (integer cost, integer ultimateResource)
  • # EVENT_UNIT_ATTRIBUTE_VISUAL_ADDED (string unitTag, UnitAttributeVisual unitAttributeVisual, DerivedStats statType, Attributes attributeType, CombatMechanicFlags powerType, number value, number maxValue, integer sequenceId)
  • # EVENT_UNIT_ATTRIBUTE_VISUAL_REMOVED (string unitTag, UnitAttributeVisual unitAttributeVisual, DerivedStats statType, Attributes attributeType, CombatMechanicFlags powerType, number value, number maxValue, integer sequenceId)
  • # EVENT_UNIT_ATTRIBUTE_VISUAL_UPDATED (string unitTag, UnitAttributeVisual unitAttributeVisual, DerivedStats statType, Attributes attributeType, CombatMechanicFlags powerType, number oldValue, number newValue, number oldMaxValue, number newMaxValue, integer sequenceId)
  • # EVENT_UNIT_CHARACTER_NAME_CHANGED (string unitTag)
  • # EVENT_UNIT_CREATED (string unitTag)
  • # EVENT_UNIT_DEATH_STATE_CHANGED (string unitTag, bool isDead)
  • # EVENT_UNIT_DESTROYED (string unitTag)
  • # EVENT_UNLOCKED_DYES_UPDATED
  • # EVENT_UNLOCKED_HIRELING_CORRESPONDENCE_INITIALIZED
  • # EVENT_UNLOCKED_HIRELING_CORRESPONDENCE_UPDATED
  • # EVENT_UNSPENT_CHAMPION_POINTS_CHANGED
  • # EVENT_UPDATE_BUYBACK
  • # EVENT_VENGEANCE_ACTION_RESULT (VengeanceActionResult vengeanceActionResult)
  • # EVENT_VENGEANCE_EXIT_LOADOUT_SWAP_SUBZONE
  • # EVENT_VENGEANCE_LOADOUT_ROLE_UPDATED
  • # EVENT_VENGEANCE_PERKS_UPDATED
  • # EVENT_VETERAN_DIFFICULTY_CHANGED (string unitTag, bool isDifficult)
  • # EVENT_VIBRATION (integer duration, number coarseMotor, number fineMotor, number leftTriggerMotor, number rightTriggerMotor, string debugSourceInfo)
  • # EVENT_VISUAL_LAYER_CHANGED
  • # EVENT_VOICE_CHAT_ACCESSIBILITY_SETTING_CHANGED
  • # EVENT_WEAPON_PAIR_LOCK_CHANGED (bool locked)
  • # EVENT_WEAPON_SWAP_LOCKED (integer swapLevel)
  • # EVENT_WEREWOLF_STATE_CHANGED (bool werewolf)
  • # EVENT_WORLD_EVENTS_INITIALIZED
  • # EVENT_WORLD_EVENT_ACTIVATED (integer worldEventInstanceId)
  • # EVENT_WORLD_EVENT_ACTIVE_LOCATION_CHANGED (integer worldEventInstanceId, integer oldWorldEventLocationId, integer newWorldEventLocationId)
  • # EVENT_WORLD_EVENT_DEACTIVATED (integer worldEventInstanceId)
  • # EVENT_WORLD_EVENT_PARTICIPATION_BEGIN (integer worldEventInstanceId, luaindex stepIndex)
  • # EVENT_WORLD_EVENT_PARTICIPATION_END (integer worldEventInstanceId)
  • # EVENT_WORLD_EVENT_STEP_CHANGED (integer worldEventInstanceId, luaindex newStepIndex)
  • # EVENT_WORLD_EVENT_STEP_PROGRESS_CHANGED (integer worldEventInstanceId, luaindex stepIndex, integer newCurrentProgress, integer newMaxProgress)
  • # EVENT_WORLD_EVENT_UNIT_CHANGED_PIN_TYPE (integer worldEventInstanceId, string unitTag, MapDisplayPinType oldPinType, MapDisplayPinType newPinType)
  • # EVENT_WORLD_EVENT_UNIT_CREATED (integer worldEventInstanceId, string unitTag)
  • # EVENT_WORLD_EVENT_UNIT_DESTROYED (integer worldEventInstanceId, string unitTag)
  • # EVENT_WRIT_VOUCHER_UPDATE (integer newWritVouchers, integer oldWritVouchers, CurrencyChangeReason reason, integer reasonSupplementaryInfo)
  • # EVENT_ZONE_CHANGED (string zoneName, string subZoneName, bool newSubzone, integer zoneId, integer subZoneId)
  • # EVENT_ZONE_CHANNEL_CHANGED
  • # EVENT_ZONE_COLLECTIBLE_REQUIREMENT_FAILED (integer requiredCollectible, string message)
  • # EVENT_ZONE_SCORING_CHANGED
  • # EVENT_ZONE_STORY_ACTIVITY_TRACKED
  • # EVENT_ZONE_STORY_ACTIVITY_TRACKING_INIT
  • # EVENT_ZONE_STORY_ACTIVITY_UNTRACKED
  • # EVENT_ZONE_STORY_QUEST_ACTIVITY_TRACKED (luaindex questIndex)
  • # EVENT_ZONE_UPDATE (string unitTag, string newZoneName)
  • # EVENT_ANTIQUITY_DIGGING_ANTIQUITY_UNEARTHED
  • # EVENT_ANTIQUITY_DIGGING_BONUS_LOOT_UNEARTHED
  • # EVENT_ANTIQUITY_DIGGING_DIG_POWER_REFUND
  • # EVENT_ANTIQUITY_DIGGING_GAME_OVER (DiggingGameOverFlags gameOverFlags)
  • # EVENT_ANTIQUITY_DIGGING_READY_TO_PLAY
  • # EVENT_ANTIQUITY_DIG_SPOT_DIG_POWER_CHANGED (integer digPower)
  • # EVENT_ANTIQUITY_DIG_SPOT_DURABILITY_CHANGED (integer durability)
  • # EVENT_ANTIQUITY_DIG_SPOT_STABILITY_CHANGED (integer stability)
  • # EVENT_ANTIQUITY_SCRYING_RESULT (AntiquityScryingResult result)
  • # EVENT_CROWN_GEM_UPDATE (integer crownGemAmount, integer difference, CurrencyChangeReason reason)
  • # EVENT_CROWN_UPDATE (integer crownAmount, integer difference, CurrencyChangeReason reason)
  • # EVENT_CURRENCY_UPDATE (CurrencyType currencyType, CurrencyLocation currencyLocation, integer newAmount, integer oldAmount, CurrencyChangeReason reason, integer reasonSupplementaryInfo)
  • # EVENT_DAILY_LOGIN_REWARDS_CLAIMED
  • # EVENT_DAILY_LOGIN_REWARDS_UPDATED
  • # EVENT_DIRECT_PURCHASE_CHECK_USER_PURCHASE_ELIGIBILITY_RESULT (DirectPurchaseCheckUserPurchaseEligibilityResult result)
  • # EVENT_DIRECT_PURCHASE_PURCHASE_SKU_RESULT (integer skuId, DirectPurchasePurchaseSkuResult result)
  • # EVENT_DIRECT_PURCHASE_QUERY_CATALOG_COMPLETE (DirectPurchaseQueryCatalogResult result, integer queryId)
  • # EVENT_ESO_PLUS_FREE_TRIAL_STATUS_CHANGED (bool hasFreeTrial)
  • # EVENT_EXPIRING_MARKET_CURRENCY_STATE_UPDATED (ExpiringMarketCurrencyState expiringMarketCurrencyState)
  • # EVENT_GIFT_ACTION_RESULT (GiftBoxAction action, GiftBoxActionResult result, id64 giftId)
  • # EVENT_HOLIDAYS_CHANGED
  • # EVENT_ITEM_PREVIEW_READY
  • # EVENT_MARKET_ANNOUNCEMENT_UPDATED (bool shouldShow, bool isLocked)
  • # EVENT_MARKET_PRODUCT_AVAILABILITY_UPDATED (MarketDisplayGroup displayGroup)
  • # EVENT_MARKET_PURCHASE_RESULT (MarketPurchasableResult purchaseResult, integer tutorialProductId, bool wasGift)
  • # EVENT_MARKET_STATE_UPDATED (MarketDisplayGroup displayGroup, MarketState marketState)
  • # EVENT_NEW_DAILY_LOGIN_REWARD_AVAILABLE
  • # EVENT_PLAYER_ACTIVATED (bool initial)
  • # EVENT_PLAYER_DEACTIVATED
  • # EVENT_PROMOTIONAL_EVENTS_CAMPAIGNS_UPDATED
  • # EVENT_PROMOTIONAL_EVENTS_REWARDS_CLAIMED (id64 campaignKey)
  • # EVENT_REQUEST_CROWN_GEM_TUTORIAL
  • # EVENT_REQUEST_SHOW_GAMEPAD_CHAPTER_UPGRADE (integer chapterUpgradeId)
  • # EVENT_REWARD_TRACK_SETTINGS_UPDATE_RECEIVED
  • # EVENT_REWARD_TRACK_STARTED (RewardTrackType rewardTrackType, integer trackId)
  • # EVENT_REWARD_TRACK_UPDATE_RECEIVED
  • # EVENT_SCRYING_ACTIVE_SKILL_USE_RESULT (ScryingActiveSkillUseResult result)
  • # EVENT_TAMRIEL_TOME_PURCHASE_RESULT (integer tomeId, TamrielTomePurchaseResult purchaseResult)
  • # EVENT_TRADE_BAR_UPDATE (integer tradeBarAmount, integer difference, CurrencyChangeReason reason)
  • # EVENT_TRIBUTE_GAME_FLOW_STATE_CHANGE (TributeGameFlowState flowState)
  • # EVENT_TRIBUTE_PATRON_PROGRESSION_DATA_CHANGED (integer:nilable patronId)
  • # EVENT_TRIBUTE_PLAYER_TURN_STARTED (bool isLocalPlayer)
  • # EVENT_ACTIVE_DISPLAY_CHANGED
  • # EVENT_ADDONS_DISABLED_STATE_CHANGED (bool forceDisabled)
  • # EVENT_APP_GUI_HIDDEN_STATE_CHANGED (bool hidden)
  • # EVENT_AVAILABLE_DISPLAY_DEVICES_CHANGED
  • # EVENT_BACKGROUND_LIST_FILTER_COMPLETE (integer taskId)
  • # EVENT_COLLECTIBLES_UNLOCK_STATE_CHANGED
  • # EVENT_COLLECTIBLE_UPDATED (integer id)
  • # EVENT_CONSOLE_ADDONS_DISABLED_STATE_CHANGED (bool consoleAddonsDisabled)
  • # EVENT_DEFERRED_SETTING_REQUEST_COMPLETED (SettingSystemType settingSystemType, integer settingId, bool success, integer result)
  • # EVENT_FOLLOWER_SCENE_FINISHED_FRAGMENT_TRANSITION (SceneManagerMessageOrigin messageOrigin, string sceneName, integer sequenceNumber)
  • # EVENT_FORCE_DISABLED_ADDONS_UPDATED
  • # EVENT_FRIEND_ADDED (string displayName)
  • # EVENT_FRIEND_CHARACTER_CHAMPION_POINTS_CHANGED (string displayName, string characterName, integer championRank)
  • # EVENT_FRIEND_CHARACTER_LEVEL_CHANGED (string displayName, string characterName, integer level)
  • # EVENT_FRIEND_CHARACTER_UPDATED (string displayName)
  • # EVENT_FRIEND_CHARACTER_ZONE_CHANGED (string displayName, string characterName, string zoneName)
  • # EVENT_FRIEND_DISPLAY_NAME_CHANGED (string oldDisplayName, string newDisplayName)
  • # EVENT_FRIEND_NOTE_UPDATED (string displayName, string note)
  • # EVENT_FRIEND_PLAYER_STATUS_CHANGED (string displayName, string characterName, PlayerStatus oldStatus, PlayerStatus newStatus)
  • # EVENT_FRIEND_REMOVED (string displayName)
  • # EVENT_FULLSCREEN_MODE_CHANGED
  • # EVENT_GAMEPAD_TYPE_CHANGED (GamepadType gamepadType)
  • # EVENT_GAMEPAD_USE_KEYBOARD_CHAT_CHANGED (bool useKeyboardChat)
  • # EVENT_GAME_CREDITS_READY
  • # EVENT_GUILD_CLAIM_KEEP_CAMPAIGN_NOTIFICATION (integer campaignId, integer keepId, string guildName, string playerName)
  • # EVENT_GUILD_CLAIM_KEEP_RESPONSE (ClaimKeepResultType response, integer keepId)
  • # EVENT_GUILD_DATA_LOADED
  • # EVENT_GUILD_DESCRIPTION_CHANGED (integer guildId)
  • # EVENT_GUILD_HISTORY_REFRESHED
  • # EVENT_GUILD_INVITES_INITIALIZED
  • # EVENT_GUILD_INVITE_ADDED (integer guildId, string guildName, Alliance guildAlliance, string inviterDisplayName)
  • # EVENT_GUILD_INVITE_PLAYER_SUCCESSFUL (string playerName, integer guildId)
  • # EVENT_GUILD_INVITE_REMOVED (integer guildId)
  • # EVENT_GUILD_INVITE_TO_BLACKLISTED_PLAYER (string playerName, integer guildId)
  • # EVENT_GUILD_KEEP_CLAIM_UPDATED (integer guildId)
  • # EVENT_GUILD_LEVEL_CHANGED (integer guildId, integer level)
  • # EVENT_GUILD_LOST_KEEP_CAMPAIGN_NOTIFICATION (integer campaignId, integer keepId, string guildName)
  • # EVENT_GUILD_MEMBER_ADDED (integer guildId, string displayName)
  • # EVENT_GUILD_MEMBER_CHARACTER_CHAMPION_POINTS_CHANGED (integer guildId, string displayName, string characterName, integer championRank)
  • # EVENT_GUILD_MEMBER_CHARACTER_LEVEL_CHANGED (integer guildId, string displayName, string characterName, integer level)
  • # EVENT_GUILD_MEMBER_CHARACTER_UPDATED (integer guildId, string displayName)
  • # EVENT_GUILD_MEMBER_CHARACTER_ZONE_CHANGED (integer guildId, string displayName, string characterName, string zone)
  • # EVENT_GUILD_MEMBER_DEMOTE_SUCCESSFUL (string playerName, integer newRankIndex, integer guildId)
  • # EVENT_GUILD_MEMBER_NOTE_CHANGED (integer guildId, string displayName, string note)
  • # EVENT_GUILD_MEMBER_PLAYER_STATUS_CHANGED (integer guildId, string displayName, integer oldStatus, integer newStatus)
  • # EVENT_GUILD_MEMBER_PROMOTE_SUCCESSFUL (string playerName, integer newRankIndex, integer guildId)
  • # EVENT_GUILD_MEMBER_RANK_CHANGED (integer guildId, string displayName, luaindex rankIndex)
  • # EVENT_GUILD_MEMBER_REMOVED (integer guildId, string displayName, string characterName)
  • # EVENT_GUILD_MOTD_CHANGED (integer guildId)
  • # EVENT_GUILD_NAME_AVAILABLE
  • # EVENT_GUILD_PLAYER_RANK_CHANGED (integer guildId, luaindex rankIndex, GuildRankChangeAction guildRankChangeAction)
  • # EVENT_GUILD_RANKS_CHANGED (integer guildId)
  • # EVENT_GUILD_RANK_CHANGED (integer guildId, luaindex rankIndex)
  • # EVENT_GUILD_RELEASE_KEEP_CAMPAIGN_NOTIFICATION (integer campaignId, integer keepId, string guildName, string playerName)
  • # EVENT_GUILD_RELEASE_KEEP_RESPONSE (ReleaseKeepResultType response)
  • # EVENT_GUILD_SELF_JOINED_GUILD (integer guildServerId, string characterName, integer guildId)
  • # EVENT_GUILD_SELF_LEFT_GUILD (integer guildServerId, string characterName, integer guildId)
  • # EVENT_GUILD_TRADER_HIRED_UPDATED (integer guildId)
  • # EVENT_IGNORE_ADDED (string displayName)
  • # EVENT_IGNORE_NOTE_UPDATED (string displayName, string note)
  • # EVENT_IGNORE_ONLINE_CHARACTER_CHANGED (string displayName)
  • # EVENT_IGNORE_REMOVED (string displayName)
  • # EVENT_INCOMING_FRIEND_INVITE_ADDED (string displayName)
  • # EVENT_INCOMING_FRIEND_INVITE_NOTE_UPDATED (string displayName, string message)
  • # EVENT_INCOMING_FRIEND_INVITE_REMOVED (string displayName)
  • # EVENT_INTERACT_VO_PLAYING_STATE_UPDATED
  • # EVENT_INTERFACE_SETTING_CHANGED (SettingSystemType settingSystemType, integer settingId)
  • # EVENT_JUMP_FAILED (JumpResult reason)
  • # EVENT_KEYBIND_DISPLAY_MODE_CHANGED (KeybindDisplayMode keybindDisplayMode)
  • # EVENT_LEADER_TO_FOLLOWER_SYNC (SceneManagerMessageOrigin messageOrigin, RemoteSceneSyncType syncType, string currentSceneName, string nextSceneName, integer sequenceNumber, bool currentSceneFragmentsComplete)
  • # EVENT_MAX_CHARACTER_SLOTS_CHANGED (integer newMaxCharacterSlots)
  • # EVENT_MOD_BROWSER_SEARCH_COMPLETE (ModBrowserRequestListingsResult result, integer searchId)
  • # EVENT_MOD_INSTALL_STATE_CHANGED (ModInstallState installState)
  • # EVENT_MOD_LISTING_DEPENDENCIES_LOAD_COMPLETE (luaindex listingIndex, ModBrowserLoadDependenciesResult result)
  • # EVENT_MOD_LISTING_IMAGE_LOAD_COMPLETE (luaindex listingIndex, luaindex imageIndex, ModBrowserLoadImageResult result)
  • # EVENT_MOD_LISTING_RELEASE_NOTE_LOAD_COMPLETE (luaindex listingIndex, luaindex releaseIndex, ModBrowserLoadReleaseNoteResult result)
  • # EVENT_MOD_LISTING_REPORT_SUBMITTED (ModBrowserListingReportResult result)
  • # EVENT_MOST_RECENT_GAMEPAD_TYPE_CHANGED (GamepadType mostRecentGamepadType)
  • # EVENT_OUTGOING_FRIEND_INVITE_ADDED (string displayName)
  • # EVENT_OUTGOING_FRIEND_INVITE_REMOVED (string displayName)
  • # EVENT_PLAYER_STATUS_CHANGED (PlayerStatus oldStatus, PlayerStatus newStatus)
  • # EVENT_PREPARE_FOR_JUMP (string zoneName, string zoneDescription, string loadingTexture, ZoneDisplayType zoneDisplayType)
  • # EVENT_REMOTE_SCENE_REQUEST (SceneManagerMessageOrigin messageOrigin, RemoteSceneRequestType requestType, string sceneName)
  • # EVENT_REMOTE_TOP_LEVEL_CHANGE (SceneManagerMessageOrigin messageOrigin, RemoteSceneRequestType requestType)
  • # EVENT_SAVE_DATA_COMPLETE
  • # EVENT_SAVE_GUILD_RANKS_RESPONSE (integer guildId, SocialActionResult result)
  • # EVENT_SET_SUBTITLE (string subtitleText)
  • # EVENT_SOCIAL_DATA_LOADED
  • # EVENT_SOCIAL_ERROR (SocialActionResult error)
  • # EVENT_VIDEO_PLAYBACK_CANCEL_STARTED
  • # EVENT_VIDEO_PLAYBACK_COMPLETE
  • # EVENT_VIDEO_PLAYBACK_CONFIRM_CANCEL
  • # EVENT_VIDEO_PLAYBACK_ERROR (VideoPlaybackErrorReason errorReason)
  • # EVENT_ACTION_LAYER_POPPED (luaindex layerIndex, luaindex activeLayerIndex)
  • # EVENT_ACTION_LAYER_PUSHED (luaindex layerIndex, luaindex activeLayerIndex)
  • # EVENT_ADD_ONS_LOADED
  • # EVENT_ADD_ON_LOADED (string addonName)
  • # EVENT_ALL_GUI_SCREENS_RESIZED
  • # EVENT_ALL_GUI_SCREENS_RESIZE_STARTED
  • # EVENT_CAPS_LOCK_STATE_CHANGED (bool capsLockEnabled)
  • # EVENT_CONSOLE_ADD_ONS_MEMORY_LIMIT_REACHED
  • # EVENT_CONSOLE_ADD_ONS_SAVED_VARIABLES_LIMIT_REACHED
  • # EVENT_GAMEPAD_PREFERRED_MODE_CHANGED (bool gamepadPreferred)
  • # EVENT_GLOBAL_MOUSE_DOWN (MouseButtonIndex button, bool ctrl, bool alt, bool shift, bool command)
  • # EVENT_GLOBAL_MOUSE_UP (MouseButtonIndex button, bool ctrl, bool alt, bool shift, bool command)
  • # EVENT_GUI_HIDDEN (string guiName, bool hidden)
  • # EVENT_GUI_UNLOADING (string guiName)
  • # EVENT_INPUT_LANGUAGE_CHANGED
  • # EVENT_INPUT_TYPE_CHANGED (bool isGamepad)
  • # EVENT_KEYBINDINGS_LOADED
  • # EVENT_KEYBINDING_CLEARED (luaindex layerIndex, luaindex categoryIndex, luaindex actionIndex, luaindex bindingIndex)
  • # EVENT_KEYBINDING_SET (luaindex layerIndex, luaindex categoryIndex, luaindex actionIndex, luaindex bindingIndex, KeyCode keyCode, KeyCode mod1, KeyCode mod2, KeyCode mod3, KeyCode mod4)
  • # EVENT_LUA_ERROR (string error, integer errorCode)
  • # EVENT_SCREEN_RESIZED (integer width, integer height)
  • # EVENT_SCRIPT_ACCESS_VIOLATION (string protectedFunctionName)
  • # EVENT_SECURE_3D_RENDER_MODE_CHANGED (bool enabled)
  • # EVENT_SECURE_RENDER_MODE_CHANGED (bool enabled)
  • # EVENT_SHOW_PREGAME_GUI_IN_STATE (string desiredStateName)
  • # EVENT_UPDATE_GUI_LOADING_PROGRESS (string guiName, integer assetsLoaded, integer assetsTotal)
  • # EVENT_ACCOUNT_EMAIL_ACTIVATION_EMAIL_SENT
  • # EVENT_CONSOLE_INFO_RECEIVED (integer requestKey, string displayName, id64 consoleId, bool success)
  • # EVENT_FRIEND_CHARACTER_INFO_RECEIVED (string displayName, bool hasCharacter, string characterName, string zoneName, integer classType, Alliance alliance, integer level, integer championPoints)
  • # EVENT_GROUP_MEMBER_ACCOUNT_NAME_UPDATED (string unitTag, string accountName)
  • # EVENT_UNSUCCESSFUL_REQUEST_RESULT (string resultMessage)
  • # EVENT_VOICE_CHANNEL_AVAILABLE (string channelName, bool muted, bool joined, bool transmit)
  • # EVENT_VOICE_CHANNEL_JOINED (string channelName)
  • # EVENT_VOICE_CHANNEL_LEFT (string channelName)
  • # EVENT_VOICE_CHANNEL_UNAVAILABLE (string channelName)
  • # EVENT_VOICE_CHAT_TRANSCRIPT (string channelName, string fromName, string text, string fromDisplayName)
  • # EVENT_VOICE_DEVICE_INFO (string deviceName, bool isInput, bool isCurrent)
  • # EVENT_VOICE_MUTE_LIST_UPDATED
  • # EVENT_VOICE_TRANSMIT_CHANNEL_CHANGED (string channelName)
  • # EVENT_VOICE_USER_JOINED_CHANNEL (string channelName, string displayName, string characterName, bool isSpeaking)
  • # EVENT_VOICE_USER_LEFT_CHANNEL (string channelName, string displayName)
  • # EVENT_VOICE_USER_SPEAKING (string channelName, string displayName, string characterName, bool speaking)
  • # EVENT_CONSOLE_TEXT_VALIDATION_RESULT (integer key, bool valid)
  • # EVENT_CONTROLLER_CONNECTED
  • # EVENT_CONTROLLER_DISCONNECTED
  • # EVENT_DURANGO_ACCOUNT_PICKER_RETURNED
  • # EVENT_PLATFORMS_LIST_LOADED (ConsoleServerChoice server)
  • # EVENT_PLATFORM_ACHIEVEMENT_TRIGGERED
  • # EVENT_PLATFORM_STORE_DIALOG_FINISHED (PlatformStoreDialogResult result)
  • # EVENT_PROFILE_CARD_DIALOG_CLOSED
  • # EVENT_PROFILE_CARD_DIALOG_OPENED
  • # EVENT_PROFILE_DURANGO_SIGNED_OUT
  • # EVENT_PROFILE_LOGIN_REQUESTED
  • # EVENT_PROFILE_LOGIN_RESULT (bool isSuccess, ProfileLoginError error)
  • # EVENT_PROFILE_ORBIS_SIGNED_OUT
  • # EVENT_PROFILE_SAVELOAD_FAIL (string failReason)
  • # EVENT_PROFILE_SAVELOAD_REQUESTED
  • # EVENT_PROFILE_SAVELOAD_SUCCESSFUL
  • # EVENT_RESEND_VERIFICATION_EMAIL_RESULT (bool success)
  • # EVENT_RESUME_FROM_SUSPEND
  • # EVENT_SAVE_DATA_COMPLETE
  • # EVENT_SAVE_DATA_START
  • # EVENT_SELECT_FROM_USER_LIST_DIALOG_RESULT (bool hasResult, string displayName, id64 consoleId)
  • # EVENT_SLD_SAVE_LOAD_ERROR (SaveLoadDialogError errorType)
  • # EVENT_START_WAIT_SPINNER
  • # EVENT_STOP_WAIT_SPINNER
  • # EVENT_SYSTEM_HELP_OPENED
  • # EVENT_SYSTEM_MENU_CLOSED
  • # EVENT_SYSTEM_MENU_OPENED
  • # EVENT_WEB_BROWSER_CLOSED
  • # EVENT_WEB_BROWSER_OPENED